Unbroke the file selector (was listing only hidden files instead of non-hidden). Lua: can browse the whole filesystem now

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1761 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud 2011-04-02 17:43:16 +00:00
parent 9f8dada2b0
commit 04761c79c4
8 changed files with 163 additions and 83 deletions

View File

@ -1307,7 +1307,7 @@ void Button_Skins(void)
// Scroller for the fileselector
(file_scroller = Window_set_scroller_button(155, FILESEL_Y - 1, 82,
Skin_files_list.Nb_elements, 10, 0)), // 3
Draw_one_skin_name); // 4
Draw_one_skin_name, 2); // 4
skin_list->Cursor_position = Find_file_in_fileselector(&Skin_files_list, Config.Skin_file);
@ -4835,7 +4835,7 @@ void Button_Text(void)
Window_set_normal_button(54,160,60,14,"Cancel",0,1,KEY_ESC); // 12
// List of fonts
font_list = Window_set_list_button(font_list_button, font_scroller, Draw_one_font_name); // 13
font_list = Window_set_list_button(font_list_button, font_scroller, Draw_one_font_name, 2); // 13
// Restore its settings from last passage in screen
font_list->List_start = list_start;
font_list->Cursor_position = cursor_position;

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@ -2184,7 +2184,7 @@ void Window_dropdown_clear_items(T_Dropdown_button * dropdown)
// - entry_button is the textual area where the list values will be printed.
// - scroller is a scroller button attached to it
T_List_button * Window_set_list_button(T_Special_button * entry_button, T_Scroller_button * scroller, Func_draw_list_item draw_list_item)
T_List_button * Window_set_list_button(T_Special_button * entry_button, T_Scroller_button * scroller, Func_draw_list_item draw_list_item, byte color_index)
{
T_List_button *temp;
@ -2195,6 +2195,7 @@ T_List_button * Window_set_list_button(T_Special_button * entry_button, T_Scroll
temp->Entry_button = entry_button;
temp->Scroller = scroller;
temp->Draw_list_item = draw_list_item;
temp->Color_index = color_index;
temp->Next=Window_list_button_list;
Window_list_button_list=temp;
@ -2216,12 +2217,19 @@ void Window_redraw_list(T_List_button * list)
// Remaining rectangle under list
i=list->Scroller->Nb_visibles-list->Scroller->Nb_elements;
if (i>0)
{
byte color;
color = list->Color_index == 0 ? MC_Black :
(list->Color_index == 1 ? MC_Dark :
(list->Color_index == 2 ? MC_Light : MC_White));
Window_rectangle(
list->Entry_button->Pos_X,
list->Entry_button->Pos_Y+list->Scroller->Nb_elements*8,
list->Entry_button->Width,
i*8,
MC_Light);
color);
}
}
//----------------------- Ouverture d'un pop-up -----------------------

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@ -98,7 +98,7 @@ void Window_dropdown_clear_items(T_Dropdown_button * dropdown);
T_Dropdown_choice * Dropdown_activate(T_Dropdown_button *button, short off_x, short off_y);
T_List_button * Window_set_list_button(T_Special_button * entry_button,
T_Scroller_button * scroller, Func_draw_list_item draw_list_item);
T_Scroller_button * scroller, Func_draw_list_item draw_list_item, byte color_index);
void Window_redraw_list(T_List_button * list);
byte Window_click_in_rectangle(short start_x, short start_y, short end_x,
short end_y);

View File

@ -1268,15 +1268,23 @@ void Draw_script_name(word x, word y, word index, byte highlighted)
current_item = Get_item_by_index(&Scripts_selector, index);
if (current_item->Type==1) // Directories
if (current_item->Type==0) // Files
{
fg=(highlighted)?MC_Black:MC_Dark;
bg=(highlighted)?MC_Dark:MC_Light;
fg=(highlighted)?MC_White:MC_Light;
bg=(highlighted)?MC_Dark:MC_Black;
}
else // Files
else if (current_item->Type==1) // Directories
{
fg=MC_Black;
bg=(highlighted)?MC_Dark:MC_Light;
fg=(highlighted)?MC_Light:MC_Dark;
bg=(highlighted)?MC_Dark:MC_Black;
}
else // Drives
{
fg=(highlighted)?MC_Light:MC_Dark;
bg=(highlighted)?MC_Dark:MC_Black;
Window_display_icon_sprite(x,y,current_item->Icon);
x+=8;
}
Print_in_window(x, y, current_item->Short_name, fg,bg);
@ -1426,30 +1434,36 @@ void Run_script(const char *script_subdirectory, const char *script_filename)
lua_State* L;
const char* message;
byte old_cursor_shape=Cursor_shape;
char scriptdir[MAX_PATH_CHARACTERS];
strcpy(scriptdir, Data_directory);
strcat(scriptdir, "scripts/");
char buf[MAX_PATH_CHARACTERS];
// Some scripts are slow
Cursor_shape=CURSOR_SHAPE_HOURGLASS;
Display_cursor();
Flush_update();
chdir(scriptdir);
if (script_subdirectory && script_subdirectory[0]!='\0')
{
sprintf(Last_run_script, "%s%s%s", script_subdirectory, PATH_SEPARATOR, script_filename);
strcpy(Last_run_script, script_subdirectory);
Append_path(Last_run_script, script_filename, NULL);
}
else
{
strcpy(Last_run_script, script_filename);
}
// This chdir is for the script's sake. Grafx2 itself will (try to)
// not rely on what is the system's current directory.
Extract_path(buf,Last_run_script);
chdir(buf);
L = lua_open();
putenv("LUA_PATH=libs\\?.lua");
strcpy(buf, "LUA_PATH=");
strcat(buf, Data_directory);
Append_path(buf+9, "scripts", NULL);
Append_path(buf+9, "libs", NULL);
Append_path(buf+9, "?.lua", NULL);
putenv(buf);
// writing and reading pixels
lua_register(L,"putbrushpixel",L_PutBrushPixel);
@ -1687,24 +1701,34 @@ void Set_script_shortcut(T_Fileselector_item * script_item)
void Button_Brush_Factory(void)
{
static char selected_file[MAX_PATH_CHARACTERS]="";
static char sub_directory[MAX_PATH_CHARACTERS]="";
static char sub_directory[MAX_PATH_CHARACTERS]="!";
short clicked_button;
T_List_button* scriptlist;
T_Scroller_button* scriptscroll;
T_Special_button* scriptarea;
char scriptdir[MAX_PATH_CHARACTERS];
T_Fileselector_item *item;
int last_selected_item=-1;
if (sub_directory[0]=='!')
{
// Default directory
Realpath(Data_directory, sub_directory);
Append_path(sub_directory, "scripts", NULL);
}
// Reinitialize the list
Free_fileselector_list(&Scripts_selector);
strcpy(scriptdir, Data_directory);
strcat(scriptdir, "scripts/");
strcat(scriptdir, sub_directory);
if (sub_directory[0]!='\0')
if (sub_directory[0]=='\0')
{
Read_list_of_drives(&Scripts_selector,NAME_WIDTH+1);
}
else
{
Add_element_to_list(&Scripts_selector, PARENT_DIR, Format_filename(PARENT_DIR, NAME_WIDTH+1, 1), 1, ICON_NONE);
// Add each found file to the list
For_each_directory_entry(scriptdir, Add_script);
// Add each found file to the list
For_each_directory_entry(sub_directory, Add_script);
}
// Sort it
Sort_list_of_files(&Scripts_selector);
//
@ -1715,11 +1739,11 @@ void Button_Brush_Factory(void)
Window_display_frame_in(6, FILESEL_Y - 2, NAME_WIDTH*8+4, 84); // File selector
// Fileselector
scriptarea=Window_set_special_button(8, FILESEL_Y + 1, NAME_WIDTH*8, 80); // 2
scriptarea=Window_set_special_button(8, FILESEL_Y + 0, NAME_WIDTH*8, 80); // 2
// Scroller for the fileselector
scriptscroll = Window_set_scroller_button(NAME_WIDTH*8+14, FILESEL_Y - 1, 82,
Scripts_selector.Nb_elements,10, 0); // 3
scriptlist = Window_set_list_button(scriptarea,scriptscroll,Draw_script_name); // 4
scriptlist = Window_set_list_button(scriptarea,scriptscroll,Draw_script_name, 0); // 4
Window_set_normal_button(10, 149, 67, 14, "Run", 0, 1, SDLK_RETURN); // 5
@ -1811,55 +1835,37 @@ void Button_Brush_Factory(void)
if (item->Type==0) // File
{
strcpy(selected_file, sub_directory);
strcat(selected_file, item->Full_name);
strcpy(selected_file, item->Full_name);
break;
}
else if (item->Type==1) // Directory
else if (item->Type==1 || item->Type==2) // Directory
{
if (!strcmp(item->Full_name,PARENT_DIR))
if (item->Type==2)
{
// Going up one directory
long len;
char * slash_pos;
// Remove trailing slash
len=strlen(sub_directory);
if (len && !strcmp(sub_directory+len-1,PATH_SEPARATOR))
sub_directory[len-1]='\0';
slash_pos=Find_last_slash(sub_directory);
if (slash_pos)
{
strcpy(selected_file, slash_pos+1);
*slash_pos='\0';
}
else
{
strcpy(selected_file, sub_directory);
sub_directory[0]='\0';
}
// Selecting one drive root
strcpy(selected_file, PARENT_DIR);
strcat(sub_directory, item->Full_name);
}
else
{
// Going down one directory
strcpy(selected_file, PARENT_DIR);
strcat(sub_directory, item->Full_name);
strcat(sub_directory, PATH_SEPARATOR);
// Going down one or up by one directory
Append_path(sub_directory, item->Full_name, selected_file);
}
// No break: going back up to beginning of loop
// Reinitialize the list
Free_fileselector_list(&Scripts_selector);
strcpy(scriptdir, Data_directory);
strcat(scriptdir, "scripts/");
strcat(scriptdir, sub_directory);
if (sub_directory[0]!='\0')
if (sub_directory[0]=='\0')
{
Read_list_of_drives(&Scripts_selector,NAME_WIDTH+1);
}
else
{
Add_element_to_list(&Scripts_selector, PARENT_DIR, Format_filename(PARENT_DIR, NAME_WIDTH+1, 1), 1, ICON_NONE);
// Add each found file to the list
For_each_directory_entry(scriptdir, Add_script);
// Add each found file to the list
For_each_directory_entry(sub_directory, Add_script);
}
// Sort it
Sort_list_of_files(&Scripts_selector);
//
@ -1876,7 +1882,7 @@ void Button_Brush_Factory(void)
if (clicked_button == 5) // Run the script
{
Run_script("", selected_file);
Run_script(sub_directory, selected_file);
}
else
{

View File

@ -388,7 +388,7 @@ void Read_list_of_files(T_Fileselector *list, byte selected_format)
(!strcmp(entry->d_name, PARENT_DIR) ||
// ou qu'il n'est pas caché
Config.Show_hidden_directories ||
!File_is_hidden(entry->d_name)))
!File_is_hidden(entry->d_name, entry->d_name)))
{
// On rajoute le répertoire à la liste
Add_element_to_list(list, entry->d_name, Format_filename(entry->d_name, 19, 1), 1, ICON_NONE);
@ -396,7 +396,7 @@ void Read_list_of_files(T_Fileselector *list, byte selected_format)
}
else if (S_ISREG(Infos_enreg.st_mode) && //Il s'agit d'un fichier
(Config.Show_hidden_files || //Il n'est pas caché
File_is_hidden(entry->d_name)))
!File_is_hidden(entry->d_name, entry->d_name)))
{
const char * ext = filter;
while (ext!=NULL)
@ -474,7 +474,7 @@ void bstrtostr( BSTR in, STRPTR out, TEXT max )
#endif
// -- Lecture d'une liste de lecteurs / volumes -----------------------------
void Read_list_of_drives(T_Fileselector *list)
void Read_list_of_drives(T_Fileselector *list, byte name_length)
{
// Empty the current content of fileselector:
@ -495,7 +495,7 @@ void Read_list_of_drives(T_Fileselector *list)
{
bstrtostr( dl->dol_Name, tmp, 254 );
strcat( tmp, ":" );
Add_element_to_list(list, tmp, Format_filename(tmp, 19, 2), 2, ICON_NONE );
Add_element_to_list(list, tmp, Format_filename(tmp, name_length, 2), 2, ICON_NONE );
list->Nb_directories++;
}
UnLockDosList( LDF_VOLUMES | LDF_READ );
@ -539,7 +539,7 @@ void Read_list_of_drives(T_Fileselector *list)
break;
}
drive_name[0]='A'+bit_index;
Add_element_to_list(list, drive_name, Format_filename(drive_name,18,2), 2, icon);
Add_element_to_list(list, drive_name, Format_filename(drive_name,name_length-1,2), 2, icon);
list->Nb_directories++;
drive_index++;
}
@ -556,7 +556,7 @@ void Read_list_of_drives(T_Fileselector *list)
if ( (1 << bit_index) & drive_bits )
{
drive_name[0]='A'+bit_index;
Add_element_to_list(list, drive_name,Format_filename(drive_name,19,2),2,ICON_NONE);
Add_element_to_list(list, drive_name,Format_filename(drive_name,name_length,2),2,ICON_NONE);
list->Nb_directories++;
drive_index++;
}
@ -578,11 +578,11 @@ void Read_list_of_drives(T_Fileselector *list)
#else
char * home_dir = getenv("HOME");
#endif
Add_element_to_list(list, "/", Format_filename("/",19,2), 2, ICON_NONE);
Add_element_to_list(list, "/", Format_filename("/",name_length,2), 2, ICON_NONE);
list->Nb_directories++;
if(home_dir)
{
Add_element_to_list(list, home_dir, Format_filename(home_dir, 19, 2), 2, ICON_NONE);
Add_element_to_list(list, home_dir, Format_filename(home_dir, name_length, 2), 2, ICON_NONE);
list->Nb_directories++;
}
@ -592,7 +592,7 @@ void Read_list_of_drives(T_Fileselector *list)
{
if(mount_points_list->me_dummy == 0 && strcmp(mount_points_list->me_mountdir,"/") && strcmp(mount_points_list->me_mountdir,"/home"))
{
Add_element_to_list(list, mount_points_list->me_mountdir, Format_filename(mount_points_list->me_mountdir, 19, 2), 2, ICON_NONE);
Add_element_to_list(list, mount_points_list->me_mountdir, Format_filename(mount_points_list->me_mountdir, name_length, 2), 2, ICON_NONE);
list->Nb_directories++;
}
next = mount_points_list -> me_next;
@ -1704,7 +1704,7 @@ byte Button_Load_or_Save(byte load, T_IO_Context *context)
Main_fileselector_position=0;
Main_fileselector_offset=0;
// Affichage des premiers fichiers visibles:
Read_list_of_drives(&Filelist);
Read_list_of_drives(&Filelist,19);
Sort_list_of_files(&Filelist);
Prepare_and_display_filelist(Main_fileselector_position,Main_fileselector_offset,file_scroller);
Display_cursor();

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@ -200,6 +200,67 @@ void Extract_path(char *dest, const char *source)
strcat(dest, PATH_SEPARATOR);
}
///
/// Appends a file or directory name to an existing directory name.
/// As a special case, when the new item is equal to PARENT_DIR, this
/// will remove the rightmost directory name.
/// reverse_path is optional, if it's non-null, the function will
/// write there :
/// - if filename is ".." : The name of eliminated directory/file
/// - else: ".."
void Append_path(char *path, const char *filename, char *reverse_path)
{
// Parent
if (!strcmp(filename, PARENT_DIR))
{
// Going up one directory
long len;
char * slash_pos;
// Remove trailing slash
len=strlen(path);
if (len && !strcmp(path+len-1,PATH_SEPARATOR))
path[len-1]='\0';
slash_pos=Find_last_slash(path);
if (slash_pos)
{
if (reverse_path)
strcpy(reverse_path, slash_pos+1);
*slash_pos='\0';
}
else
{
if (reverse_path)
strcpy(reverse_path, path);
path[0]='\0';
}
#if defined(__WIN32__)
// Roots of drives need a pending antislash
if (path[0]!='\0' && path[1]==':' && path[2]=='\0')
{
strcat(path, PATH_SEPARATOR);
}
#endif
}
else
// Sub-directory
{
long len;
// Add trailing slash if needed
len=strlen(path);
if (len && strcmp(path+len-1,PATH_SEPARATOR))
{
strcpy(path+len, PATH_SEPARATOR);
len+=strlen(PATH_SEPARATOR);
}
strcat(path, filename);
if (reverse_path)
strcpy(reverse_path, PARENT_DIR);
}
}
int File_exists(char * fname)
// Détermine si un file passé en paramètre existe ou non dans le
// répertoire courant.
@ -244,16 +305,20 @@ int Directory_exists(char * directory)
#define FILE_IS_HIDDEN_ATTRIBUTE
#endif
/// Check if a file or directory is hidden.
int File_is_hidden(FILE_IS_HIDDEN_ATTRIBUTE const char *fname)
int File_is_hidden(FILE_IS_HIDDEN_ATTRIBUTE const char *fname, const char *full_name)
{
#if defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__) || defined(__amigaos__) || defined(__MINT__)
// False (unable to determine, or irrrelevent for platform)
return 0;
#elif defined(__WIN32__)
unsigned long att = GetFileAttributesA(fname);
unsigned long att;
if (full_name!=NULL)
att = GetFileAttributesA(full_name);
else
att = GetFileAttributesA(fname);
if (att==INVALID_FILE_ATTRIBUTES)
return 0;
return att&FILE_ATTRIBUTE_HIDDEN?1:0;
return (att&FILE_ATTRIBUTE_HIDDEN)?1:0;
#else
return fname[0]=='.';
#endif
@ -314,7 +379,7 @@ void For_each_directory_entry(const char * directory_name, void Callback(const c
char full_filename[MAX_PATH_CHARACTERS];
int filename_position;
strcpy(full_filename, directory_name);
current_directory=opendir(directory_name);
current_directory=opendir(full_filename);
if(current_directory == NULL) return; // Répertoire invalide ...
filename_position = strlen(full_filename);
if (filename_position==0 || strcmp(full_filename+filename_position-1,PATH_SEPARATOR))
@ -331,7 +396,7 @@ void For_each_directory_entry(const char * directory_name, void Callback(const c
full_filename,
S_ISREG(Infos_enreg.st_mode),
S_ISDIR(Infos_enreg.st_mode),
File_is_hidden(entry->d_name));
File_is_hidden(entry->d_name, full_filename));
}
closedir(current_directory);
}

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@ -90,8 +90,8 @@ int File_exists(char * fname);
/// Returns true if a directory passed as a parameter exists in the current directory.
int Directory_exists(char * directory);
/// Check if a file or directory is hidden.
int File_is_hidden(const char *fname);
/// Check if a file or directory is hidden. Full name (with directories) is optional.
int File_is_hidden(const char *fname, const char *full_name);
/// Scans a directory, calls Callback for each file in it,
void For_each_file(const char * directory_name, void Callback(const char *));

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@ -215,7 +215,8 @@ typedef struct T_List_button
T_Special_button * Entry_button; ///< Pointer to the associated selection control.
T_Scroller_button * Scroller; ///< Pointer to the associated scroller
Func_draw_list_item Draw_list_item; ///<
Func_draw_list_item Draw_list_item; ///< Function to call for each item to draw its line
byte Color_index; ///< Background color: From 0->MC_Black to 3->MC_White
struct T_List_button * Next; ///< Pointer to the next list button of current window.
} T_List_button;