properly handle long filenames of preloade files

This commit is contained in:
Thomas Bernard 2018-07-13 12:01:42 +02:00
parent e36a62abe3
commit 05d6a4b3dd

View File

@ -546,6 +546,69 @@ CT_ASSERT(sizeof(T_Components)==3);
// when sizeof(T_Palette) is not 768.
CT_ASSERT(sizeof(T_Palette)==768);
/**
* Convert a file name to unicode characters
*
* @param filename_unicode the output buffer of MAX_PATH_CHARACTERS wide characters
* @param filename the input file name
* @param directory the input file directory
* @return 0 if no conversion has taken place.
* @return 1 if the unicode filename has been retrieved
*/
static int Get_Unicode_Filename(word * filename_unicode, const char * filename, const char * directory)
{
#if defined(WIN32)
int i = 0, j = 0;
WCHAR shortPath[MAX_PATH_CHARACTERS];
WCHAR longPath[MAX_PATH_CHARACTERS];
// copy the full path to a wide character buffer :
while (directory[0] != '\0')
shortPath[i++] = *directory++;
if (i > 0 && shortPath[i-1] != '\\') // add path separator only if it is missing
shortPath[i++] = '\\';
while (filename[0] != '\0')
shortPath[i++] = *filename++;
shortPath[i++] = 0;
if (GetLongPathNameW(shortPath, longPath, MAX_PATH_CHARACTERS) == 0)
return 0;
i = 0;
while (longPath[j] != 0)
{
if (longPath[j] == '\\')
i = 0;
else
filename_unicode[i++] = longPath[j];
j++;
}
filename_unicode[i++] = 0;
return 1;
#elif defined(ENABLE_FILENAMES_ICONV)
char * input = filename;
size_t inbytesleft = strlen(filename);
char * output = (char *)filename_unicode;
size_t outbytesleft = (MAX_PATH_CHARACTERS - 1) * 2;
(void)directory; // unused
if (cd_utf16 != (iconv_t)-1)
{
size_t r = iconv(cd_utf16, &input, &inbytesleft, &output, &outbytesleft);
if (r != (size_t)-1)
{
output[0] = '\0';
output[1] = '\0';
return 1;
}
}
return 0;
#else
(void)filename_unicode;
(void)filename;
(void)directory;
// not implemented
return 0;
#endif
}
// ------------------------ Initialiser le programme -------------------------
// Returns 0 on fail
int Init_program(int argc,char * argv[])
@ -558,12 +621,12 @@ int Init_program(int argc,char * argv[])
int file_in_command_line;
T_Gradient_array initial_gradients;
static char main_filename [MAX_PATH_CHARACTERS];
#ifdef ENABLE_FILENAMES_ICONV
static word main_filename_unicode[MAX_PATH_CHARACTERS];
#endif
static char main_directory[MAX_PATH_CHARACTERS];
static char spare_filename [MAX_PATH_CHARACTERS];
static char spare_directory[MAX_PATH_CHARACTERS];
#if defined(ENABLE_FILENAMES_ICONV) || defined(WIN32)
static word filename_unicode[MAX_PATH_CHARACTERS];
#endif
#if defined(__MINT__)
printf("===============================\n");
@ -1022,6 +1085,8 @@ int Init_program(int argc,char * argv[])
case 2:
// Load this file
Init_context_layered_image(&context, spare_filename, spare_directory);
if (Get_Unicode_Filename(filename_unicode, spare_filename, spare_directory))
context.File_name_unicode = filename_unicode;
Load_image(&context);
Destroy_context(&context);
Redraw_layered_image();
@ -1031,24 +1096,8 @@ int Init_program(int argc,char * argv[])
// no break ! proceed with the other file now
case 1:
Init_context_layered_image(&context, main_filename, main_directory);
#ifdef ENABLE_FILENAMES_ICONV
{
char * input = main_filename;
size_t inbytesleft = strlen(main_filename);
char * output = (char *)main_filename_unicode;
size_t outbytesleft = sizeof(main_filename_unicode) - 2;
if (cd_utf16 != (iconv_t)-1)
{
size_t r = iconv(cd_utf16, &input, &inbytesleft, &output, &outbytesleft);
if (r != (size_t)-1)
{
output[0] = '\0';
output[1] = '\0';
context.File_name_unicode = main_filename_unicode;
}
}
}
#endif
if (Get_Unicode_Filename(filename_unicode, main_filename, main_directory))
context.File_name_unicode = filename_unicode;
Load_image(&context);
Destroy_context(&context);
Redraw_layered_image();