Fix in Save_C64_multi()
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@ -2800,7 +2800,7 @@ int Save_C64_multi(T_IO_Context *context, byte saveWhat, byte loadAddr)
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// Count the number of used colors in the tile
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for (n = 0; n<16; n++)
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{
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if (cols & (1 << pixel))
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if (cols & (1 << n))
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used++;
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}
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