Fix issue 46 : part 2
in Error(0) the palette was not properly restored as it was always restored to the Main_palette. Now we really restore the right palette ! Also clarified/simplified the change directory code in case of error. http://pulkomandy.tk/projects/GrafX2/ticket/46
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@ -2061,47 +2061,49 @@ byte Button_Load_or_Save(T_Selector_settings *settings, byte load, T_IO_Context
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Hide_cursor();
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has_clicked_ok=0;
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// On mémorise le répertoire dans lequel on était
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if (strcmp(Selector_filename,PARENT_DIR))
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{
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strcpy(previous_directory,PARENT_DIR);
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}
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else
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{
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Extract_filename(previous_directory, Selector->Directory);
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}
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// On doit rentrer dans le répertoire:
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// We must enter the directory
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if (!chdir(Selector_filename))
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{
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#if defined (__MINT__)
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static char path[1024]={0};
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char currentDrive='A';
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#endif
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// save the previous current directory
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if (strcmp(Selector_filename,PARENT_DIR) != 0)
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{
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strcpy(previous_directory,PARENT_DIR);
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}
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else
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{
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Extract_filename(previous_directory, Selector->Directory);
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}
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#if defined (__MINT__)
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currentDrive=currentDrive+Dgetdrv();
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Dgetpath(path,0);
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sprintf(Selector->Directory,"%c:\%s",currentDrive,path);
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sprintf(Selector->Directory,"%c:\%s",currentDrive,path);
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#else
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getcwd(Selector->Directory,MAX_PATH_CHARACTERS);
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#endif
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// On lit le nouveau répertoire
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// read the new directory
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Read_list_of_files(&Filelist, Selector->Format_filter);
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Sort_list_of_files(&Filelist);
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// On place la barre de sélection sur le répertoire d'où l'on vient
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// Set the fileselector bar on the directory we're coming from
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Highlight_file(Find_file_in_fileselector(&Filelist, previous_directory));
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// display the 1st visible files
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Prepare_and_display_filelist(Selector->Position,Selector->Offset,file_scroller);
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Display_cursor();
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New_preview_is_needed=1;
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// New directory, so we need to reset the quicksearch
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Reset_quicksearch();
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}
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else
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{
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Display_cursor();
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Error(0);
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Hide_cursor();
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}
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// Affichage des premiers fichiers visibles:
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Prepare_and_display_filelist(Selector->Position,Selector->Offset,file_scroller);
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Display_cursor();
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New_preview_is_needed=1;
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// On est dans un nouveau répertoire, donc on remet le quicksearch à 0
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Reset_quicksearch();
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}
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else // Sinon on essaye de charger ou sauver le fichier
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{
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@ -137,6 +137,7 @@ void Warning_function(const char *message, const char *filename, int line_number
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void Error_function(int error_code, const char *filename, int line_number, const char *function_name)
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{
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T_Palette temp_palette;
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T_Palette backup_palette;
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int index;
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printf("Error number %d occured in file %s, line %d, function %s.\n", error_code, filename,line_number,function_name);
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@ -144,12 +145,13 @@ void Error_function(int error_code, const char *filename, int line_number, const
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{
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// L'erreur 0 n'est pas une vraie erreur, elle fait seulement un flash rouge de l'écran pour dire qu'il y a un problème.
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// Toutes les autres erreurs déclenchent toujours une sortie en catastrophe du programme !
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memcpy(temp_palette,Main_palette,sizeof(T_Palette));
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memcpy(backup_palette, Get_current_palette(), sizeof(T_Palette));
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memcpy(temp_palette, backup_palette, sizeof(T_Palette));
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for (index=0;index<=255;index++)
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temp_palette[index].R=255;
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Set_palette(temp_palette);
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Delay_with_active_mouse(50); // Half a second of red flash
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Set_palette(Main_palette);
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Set_palette(backup_palette);
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}
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else
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{
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15
src/misc.c
15
src/misc.c
@ -151,11 +151,19 @@ word Count_used_colors_area(dword* usage, word start_x, word start_y,
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return nb_colors;
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}
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static T_Palette Current_palette = {0};
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const T_Components * Get_current_palette(void)
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{
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return Current_palette;
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}
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void Set_palette(T_Palette palette)
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{
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register int i;
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SDL_Color PaletteSDL[256];
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memcpy(Current_palette, palette, sizeof(T_Palette));
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for(i=0;i<256;i++)
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{
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PaletteSDL[i].r=(palette[i].R=Round_palette_component(palette[i].R));
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@ -168,9 +176,10 @@ void Set_palette(T_Palette palette)
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void Set_color(byte color, byte red, byte green, byte blue)
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{
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SDL_Color comp;
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comp.r=red;
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comp.g=green;
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comp.b=blue;
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Current_palette[color].R = comp.r = red;
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Current_palette[color].G = comp.g = green;
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Current_palette[color].B = comp.b = blue;
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SDL_SetPalette(Screen_SDL, SDL_PHYSPAL | SDL_LOGPAL, &comp, color, 1);
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}
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@ -37,6 +37,7 @@ void Remap_general_lowlevel(byte * conversion_table,byte * in_buffer, byte *out_
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void Scroll_picture(byte * main_src, byte * main_dest, short x_offset,short y_offset);
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void Wait_end_of_click(void);
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void Set_color(byte color, byte red, byte green, byte blue);
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const T_Components * Get_current_palette(void);
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void Set_palette(T_Palette palette);
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void Palette_256_to_64(T_Palette palette);
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void Palette_64_to_256(T_Palette palette);
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