More work on List controls. Used in GUI Skin selector now

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@879 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud 2009-06-18 19:43:40 +00:00
parent 7f3fd42f77
commit 0d54a9524f
5 changed files with 116 additions and 155 deletions

228
buttons.c
View File

@ -958,60 +958,50 @@ void Button_Settings(void)
Set_number_of_backups(Config.Max_undo_pages);
}
// Add a skin to the list
void Add_skin(const char *name)
{
char * fname;
#define FILESEL_Y 52
void Display_skins_list(short offset_first, short selector_offset)
//
// offset_first = Décalage entre le premier fichier visible dans le
// sélecteur et le premier fichier de la liste
//
// selector_offset = Décalage entre le premier fichier visible dans le
// sélecteur et le fichier sélectionné dans la liste
//
Add_element_to_list(name, 0);
Filelist_nb_elements++;
// Cut the long name to keep only filename (no directory)
fname = Find_last_slash(Filelist->Full_name);
if (fname[0]=='\0')
return;
strcpy(Filelist->Full_name, fname+1);
// Reformat the short name
strcpy(Filelist->Short_name,Format_filename(Filelist->Full_name, 0));
}
T_Fileselector_item * Get_selected_skin(word index)
{
T_Fileselector_item * current_item;
byte index; // index du fichier qu'on affiche (0 -> 9)
byte text_color;
byte background_color;
// Fast-forward to the requested item.
current_item=Filelist;
for (;index>0;index--)
current_item=current_item->Next;
// I know it's highly inefficient (O(n²)) but there shouldn't be dozens
// of skins in the directory...
return current_item;
}
// Callback to display a skin name in the list
void Draw_one_skin_name(word x, word y, word index, byte highlighted)
{
T_Fileselector_item * current_item;
// On vérifie s'il y a au moins 1 fichier dans la liste:
if (Filelist_nb_elements>0)
{
// On commence par chercher à pointer sur le premier fichier visible:
current_item=Filelist;
for (;offset_first>0;offset_first--)
current_item=current_item->Next;
// Pour chacun des 10 éléments inscriptibles à l'écran
for (index=0;index<10;index++)
{
// S'il est sélectionné:
if (!selector_offset)
{
text_color=MC_White;
background_color=MC_Light;
}
else
{
text_color=MC_Light;
background_color=MC_Black;
}
// On affiche l'élément
Print_in_window(8,FILESEL_Y+2+index*8,current_item->Short_name,text_color,background_color);
// On passe à la ligne suivante
selector_offset--;
current_item=current_item->Next;
if (!current_item)
break;
} // End de la boucle d'affichage
} // End du test d'existence de fichiers
current_item = Get_selected_skin(index);
Print_in_window(x,y,current_item->Short_name, MC_Black, (highlighted)?MC_Dark:MC_Light);
}
}
/// Skin selector window
void Button_Skins(void)
@ -1021,16 +1011,35 @@ void Button_Skins(void)
char quicksearch_filename[MAX_PATH_CHARACTERS]="";
char * most_matching_filename;
char skinsdir[MAX_PATH_CHARACTERS];
DIR* Repertoire_Courant; //Répertoire courant
DIR* current_directory; //Répertoire courant
struct dirent* entry; // Structure de lecture des éléments
struct stat Infos_enreg;
char * current_path;
static int selector_position=0;
T_Config Config_choisie = Config;
T_Dropdown_button* font_dropdown;
T_Dropdown_button* cursor_dropdown;
T_Dropdown_button * font_dropdown;
T_Dropdown_button * cursor_dropdown;
T_List_button * skin_list;
T_Scroller_button * file_scroller;
#define FILESEL_Y 52
// --- Read the contents of skins/ directory ------------------
// Here we use the same data container as the fileselectors.
// Reinitialize the list
Free_fileselector_list();
Filelist_nb_elements=0;
// Browse the "skins" directory
strcpy(skinsdir,Data_directory);
strcat(skinsdir,"skins");
// Add each found file to the list
For_each_file(skinsdir, Add_skin);
// Sort it
Sort_list_of_files();
// --------------------------------------------------------------
Open_window(178,155,"Skins");
// Frames
@ -1043,75 +1052,41 @@ void Button_Skins(void)
// Ok button
Window_set_normal_button(6,136, 51,14,"OK" ,0,1,SDLK_RETURN); // 1
// Fileselector
Window_set_special_button(9,FILESEL_Y+2,144,80); // 2
// Scroller du fileselector
file_scroller = Window_set_scroller_button(160,FILESEL_Y+1,82,1,10,0); // 3
// List of skins
skin_list = Window_set_list_button(
// Fileselector
Window_set_special_button(9,FILESEL_Y+2,144,80), // 2
// Scroller du fileselector
(file_scroller = Window_set_scroller_button(160,FILESEL_Y+1,82,Filelist_nb_elements,10,selector_position)), // 3
Draw_one_skin_name); // 4
// Boutons de fontes
font_dropdown = Window_set_dropdown_button(60,19,70,11,0,(Config_choisie.Font==0)?"Classic":"Fun ",1,0,1,RIGHT_SIDE|LEFT_SIDE); // 4
font_dropdown = Window_set_dropdown_button(60,19,70,11,0,(Config_choisie.Font==0)?"Classic":"Fun ",1,0,1,RIGHT_SIDE|LEFT_SIDE); // 5
Window_dropdown_add_item(font_dropdown,0,"Classic");
Window_dropdown_add_item(font_dropdown,1,"Fun ");
// Cancel
Window_set_normal_button(62,136, 51,14,"Cancel",0,1,SDLK_ESCAPE); // 5
Window_set_normal_button(62,136, 51,14,"Cancel",0,1,SDLK_ESCAPE); // 6
// Button item du curseur
if(Config_choisie.Cursor==0)
cursor_dropdown = Window_set_dropdown_button(60,34,104,11,0,"Solid ",1,0,1,RIGHT_SIDE|LEFT_SIDE); // 6
cursor_dropdown = Window_set_dropdown_button(60,34,104,11,0,"Solid ",1,0,1,RIGHT_SIDE|LEFT_SIDE); // 7
else if(Config_choisie.Cursor==1)
cursor_dropdown = Window_set_dropdown_button(60,34,104,11,0,"Transparent",1,0,1,RIGHT_SIDE|LEFT_SIDE); // 6
cursor_dropdown = Window_set_dropdown_button(60,34,104,11,0,"Transparent",1,0,1,RIGHT_SIDE|LEFT_SIDE); // 7
else
cursor_dropdown = Window_set_dropdown_button(60,34,104,11,0,"Thin ",1,0,1,RIGHT_SIDE|LEFT_SIDE); // 6
cursor_dropdown = Window_set_dropdown_button(60,34,104,11,0,"Thin ",1,0,1,RIGHT_SIDE|LEFT_SIDE); // 7
Window_dropdown_add_item(cursor_dropdown,0,"Solid ");
Window_dropdown_add_item(cursor_dropdown,1,"Transparent");
Window_dropdown_add_item(cursor_dropdown,2,"Thin ");
strcpy(skinsdir,Data_directory);
strcat(skinsdir,"skins");
chdir(skinsdir);
getcwd(skinsdir,256);
// Affichage des premiers fichiers visibles:
// Ensuite, on vide la liste actuelle:
Free_fileselector_list();
// Après effacement, il ne reste ni fichier ni répertoire dans la liste
Filelist_nb_elements=0;
// On lit tous les répertoires:
current_path=getcwd(NULL,0);
Repertoire_Courant=opendir(current_path);
while ((entry=readdir(Repertoire_Courant)))
{
stat(entry->d_name,&Infos_enreg);
if (S_ISREG(Infos_enreg.st_mode) && //Il s'agit d'un fichier
(Config.Show_hidden_files || //Il n'est pas caché
!isHidden(entry)))
{
// On rajoute le fichier à la liste
Add_element_to_list(entry->d_name, 0);
Filelist_nb_elements++;
}
}
closedir(Repertoire_Courant);
free(current_path);
Sort_list_of_files();
file_scroller->Nb_elements=Filelist_nb_elements;
file_scroller->Position=Main_fileselector_position;
Compute_slider_cursor_height(file_scroller);
Window_draw_slider(file_scroller);
// Select the current skin (we know it does exist, so no need to do a
// nearest match search)
Highlight_file(Config_choisie.SkinFile);
//Highlight_file(Config_choisie.SkinFile);
// On efface les anciens noms de fichier:
Window_rectangle(8-1,FILESEL_Y-1,144+2,80+2,MC_Black);
//Window_rectangle(8-1,FILESEL_Y-1,144+2,80+2,MC_Black);
// On affiche les nouveaux:
Display_skins_list(Main_fileselector_position,Main_fileselector_offset);
//Display_skins_list(Main_fileselector_position,Main_fileselector_offset);
Window_redraw_list(skin_list);
Update_window_area(0,0,Window_width, Window_height);
@ -1123,42 +1098,19 @@ void Button_Skins(void)
switch(clicked_button)
{
// 1: OK
case 2 : // Zone d'affichage de la liste de fichiers
Hide_cursor();
temp=(((Mouse_Y-Window_pos_Y)/Menu_factor_Y)-FILESEL_Y)>>3;
if (temp>=Filelist_nb_elements)
temp=Filelist_nb_elements-1;
if (temp>=0)
{
// On met à jour le décalage
Main_fileselector_offset=temp;
// On affiche à nouveau la liste
Display_skins_list(Main_fileselector_position,Main_fileselector_offset);
// On vient de changer de nom de fichier, donc on doit s'appreter
// a rafficher une preview
*quicksearch_filename=0;
}
Display_cursor();
Wait_end_of_click();
case 1 : // OK
break;
case 2 : // doesn't happen
break;
case 3 : // Scroller de fichiers
Hide_cursor();
Main_fileselector_position=Window_attribute2;
// On affiche à nouveau la liste
Display_skins_list(Main_fileselector_position,Main_fileselector_offset);
Display_cursor();
*quicksearch_filename=0;
case 3 : // doesn't happen
break;
case 4 : // Font dropdown
case 4 : // a file is selected
break;
case 5 : // Font dropdown
Config_choisie.Font=Window_attribute2; // récupère le numéro de l'item selectionné
break;
// 5: Cancel
case 6 : // Cursor
case 7 : // Cursor
Config_choisie.Cursor=Window_attribute2;
break;
}
@ -1241,7 +1193,6 @@ void Button_Skins(void)
}
Key=0;
break;
*/
default: // Autre => On se place sur le nom de fichier qui correspond
if (clicked_button<=0)
{
@ -1273,11 +1224,12 @@ void Button_Skins(void)
}
else
*quicksearch_filename=0;
*/
}
}
while ( (clicked_button!=1) && (Key!=SDLK_RETURN) && (clicked_button !=5) && (Key != SDLK_ESCAPE));
while ( (clicked_button!=1) && (clicked_button !=6) && (Key != SDLK_ESCAPE));
if(clicked_button == 1 || Key == SDLK_RETURN)
if(clicked_button == 1)
{
T_Gui_skin * gfx = (T_Gui_skin *)malloc(sizeof(T_Gui_skin));
if (gfx == NULL)
@ -1286,8 +1238,10 @@ void Button_Skins(void)
}
else
{
strcpy(skinsdir,"skins/");
Get_selected_item(Main_fileselector_position,Main_fileselector_offset,skinsdir+6,NULL);
strcpy(skinsdir,"skins/");
strcat(
skinsdir,
Get_selected_skin(skin_list->List_start+skin_list->Cursor_position)->Full_name);
Load_graphics(gfx, skinsdir);
if (0) // Error
{
@ -5496,6 +5450,8 @@ void Button_Text()
font_list->List_start = list_start;
font_list->Cursor_position = cursor_position;
Window_redraw_list(font_list);
Update_window_area(0,0,Window_width, Window_height);
// str texte

View File

@ -1688,6 +1688,19 @@ T_List_button * Window_set_list_button(T_Special_button * entry_button, T_Scroll
return temp;
}
void Window_redraw_list(T_List_button * list)
{
int i;
for (i=Min(list->Scroller->Nb_visibles-1, list->Scroller->Nb_elements-1); i>=0; i--)
{
list->Draw_list_item(
list->Entry_button->Pos_X,
list->Entry_button->Pos_Y + i * 8,
list->List_start + i,
i == list->Cursor_position);
}
}
//----------------------- Ouverture d'un pop-up -----------------------
@ -2620,8 +2633,6 @@ short Window_clicked_button(void)
}
else if (list->Scroller->Number == clicked_button)
{
short i;
// Click in the scroller part of a list
if (list->List_start == list->Scroller->Position)
return 0; // Didn't actually move
@ -2631,14 +2642,7 @@ short Window_clicked_button(void)
list->Cursor_position -= list->List_start;
// Need to redraw all
Hide_cursor();
for (i=Min(list->Scroller->Nb_visibles-1, list->Scroller->Nb_elements-1); i>=0; i--)
{
list->Draw_list_item(
list->Entry_button->Pos_X,
list->Entry_button->Pos_Y + i * 8,
list->List_start + i,
i == list->Cursor_position);
}
Window_redraw_list(list);
Display_cursor();
}
}

View File

@ -72,6 +72,7 @@ T_Dropdown_button * Window_set_dropdown_button(word x_pos,word y_pos,word width,
void Window_dropdown_add_item(T_Dropdown_button * dropdown, word btn_number, const char *label);
void Window_dropdown_clear_items(T_Dropdown_button * dropdown);
T_List_button * Window_set_list_button(T_Special_button * entry_button, T_Scroller_button * scroller, Func_draw_list_item draw_list_item);
void Window_redraw_list(T_List_button * list);
byte Window_click_in_rectangle(short start_x,short start_y,short end_x,short end_y);
short Wait_click_in_palette(T_Palette_button * button);
void Get_color_behind_window(byte * color, byte * click);

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@ -207,7 +207,7 @@ void Read_list_of_files(byte selected_format)
// Cette procédure charge dans la liste chainée les fichiers dont l'extension
// correspond au format demandé.
{
DIR* Repertoire_Courant; //Répertoire courant
DIR* current_directory; //Répertoire courant
struct dirent* entry; // Structure de lecture des éléments
char * filter = "*"; // Extension demandée
struct stat Infos_enreg;
@ -225,8 +225,8 @@ void Read_list_of_files(byte selected_format)
// On lit tous les répertoires:
current_path=getcwd(NULL,0);
Repertoire_Courant=opendir(current_path);
while ((entry=readdir(Repertoire_Courant)))
current_directory=opendir(current_path);
while ((entry=readdir(current_directory)))
{
// On ignore le répertoire courant
if ( !strcmp(entry->d_name, "."))
@ -264,7 +264,7 @@ void Read_list_of_files(byte selected_format)
Filelist_nb_directories ++;
#endif
closedir(Repertoire_Courant);
closedir(current_directory);
free(current_path);
Filelist_nb_elements=Filelist_nb_directories+Filelist_nb_files;

10
io.c
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@ -243,16 +243,16 @@ int File_length_file(FILE * file)
void For_each_file(const char * directory_name, void Callback(const char *))
{
// Pour scan de répertoire
DIR* Repertoire_Courant; //Répertoire courant
DIR* current_directory; //Répertoire courant
struct dirent* entry; // Structure de lecture des éléments
char full_filename[MAX_PATH_CHARACTERS];
int filename_position;
strcpy(full_filename, directory_name);
Repertoire_Courant=opendir(directory_name);
if(Repertoire_Courant == NULL) return; // Répertoire invalide ...
current_directory=opendir(directory_name);
if(current_directory == NULL) return; // Répertoire invalide ...
strcat(full_filename, PATH_SEPARATOR);
filename_position = strlen(full_filename);
while ((entry=readdir(Repertoire_Courant)))
while ((entry=readdir(current_directory)))
{
struct stat Infos_enreg;
strcpy(&full_filename[filename_position], entry->d_name);
@ -262,6 +262,6 @@ void For_each_file(const char * directory_name, void Callback(const char *))
Callback(full_filename);
}
}
closedir(Repertoire_Courant);
closedir(current_directory);
}