Added "Brush Factory", allowing you to run a lua script to generate (or alter, untested yet) a brush.
Added a simple (and ugly) sample script. This needs updates to the makefile for platforms other than linux. TODO: add a listbox to select the script you want to run. Do we have a simple API to handle filelists yet ? git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1094 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
		
							parent
							
								
									4d20be0053
								
							
						
					
					
						commit
						1934425972
					
				
							
								
								
									
										17
									
								
								Makefile
									
									
									
									
									
								
							
							
						
						
									
										17
									
								
								Makefile
									
									
									
									
									
								
							@ -227,8 +227,8 @@ else
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        # Compiles a regular linux exectutable for the native platform
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					        # Compiles a regular linux exectutable for the native platform
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        BIN = grafx2
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					        BIN = grafx2
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        COPT = -W -Wall -Wdeclaration-after-statement -std=c99 -c -g `sdl-config --cflags` $(TTFCOPT)
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					        COPT = -W -Wall -Wdeclaration-after-statement -std=c99 -c -g `sdl-config --cflags` $(TTFCOPT) $(LUACOPT)
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        LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng
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					        LOPT = `sdl-config --libs` -lSDL_image $(TTFLOPT) -lpng $(LUALOPT)
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		# Use gcc for compiling. Use ncc to build a callgraph and analyze the code.
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							# Use gcc for compiling. Use ncc to build a callgraph and analyze the code.
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		CC = gcc
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							CC = gcc
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		#CC = nccgen -ncgcc -ncld -ncfabs
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							#CC = nccgen -ncgcc -ncld -ncfabs
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@ -253,6 +253,17 @@ else
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  TTFLABEL = 
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					  TTFLABEL = 
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endif
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					endif
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					#Lua scripting is optional too
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					ifeq ($(NOLUA),1)
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						LUACOPT =
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						LUALOPT =
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						LUALABEL = -nolua
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					else
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						LUACOPT = -D__ENABLE_LUA__
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						LUALOPT = -llua5.1
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						LUALABEL =
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					endif
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#To disable Joystick emulation of cursor, make NOJOY=1 (for input.o)
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					#To disable Joystick emulation of cursor, make NOJOY=1 (for input.o)
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#This can be necessary to test keyboard cursor code, because an existing
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					#This can be necessary to test keyboard cursor code, because an existing
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#joystick will keep reporting a contradicting position.
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					#joystick will keep reporting a contradicting position.
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@ -267,7 +278,7 @@ endif
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.PHONY : all debug release clean depend zip version force install uninstall
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					.PHONY : all debug release clean depend zip version force install uninstall
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# This is the list of the objects we want to build. Dependancies are built by "make depend" automatically.
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					# This is the list of the objects we want to build. Dependancies are built by "make depend" automatically.
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OBJ = $(OBJDIR)/main.o $(OBJDIR)/init.o $(OBJDIR)/graph.o $(OBJDIR)/sdlscreen.o  $(OBJDIR)/misc.o $(OBJDIR)/special.o $(OBJDIR)/buttons.o $(OBJDIR)/palette.o $(OBJDIR)/help.o $(OBJDIR)/operatio.o $(OBJDIR)/pages.o $(OBJDIR)/loadsave.o $(OBJDIR)/readline.o $(OBJDIR)/engine.o $(OBJDIR)/filesel.o $(OBJDIR)/op_c.o $(OBJDIR)/readini.o $(OBJDIR)/saveini.o $(OBJDIR)/shade.o $(OBJDIR)/keyboard.o $(OBJDIR)/io.o $(OBJDIR)/version.o $(OBJDIR)/text.o $(OBJDIR)/SFont.o $(OBJDIR)/setup.o $(OBJDIR)/pxsimple.o $(OBJDIR)/pxtall.o $(OBJDIR)/pxwide.o $(OBJDIR)/pxdouble.o $(OBJDIR)/pxtriple.o $(OBJDIR)/pxtall2.o $(OBJDIR)/pxwide2.o $(OBJDIR)/pxquad.o $(OBJDIR)/windows.o $(OBJDIR)/brush.o $(OBJDIR)/realpath.o $(OBJDIR)/mountlist.o $(OBJDIR)/input.o $(OBJDIR)/hotkeys.o $(OBJDIR)/transform.o $(OBJDIR)/pversion.o $(PLATFORMOBJ)
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					OBJ = $(OBJDIR)/main.o $(OBJDIR)/init.o $(OBJDIR)/graph.o $(OBJDIR)/sdlscreen.o  $(OBJDIR)/misc.o $(OBJDIR)/special.o $(OBJDIR)/buttons.o $(OBJDIR)/palette.o $(OBJDIR)/help.o $(OBJDIR)/operatio.o $(OBJDIR)/pages.o $(OBJDIR)/loadsave.o $(OBJDIR)/readline.o $(OBJDIR)/engine.o $(OBJDIR)/filesel.o $(OBJDIR)/op_c.o $(OBJDIR)/readini.o $(OBJDIR)/saveini.o $(OBJDIR)/shade.o $(OBJDIR)/keyboard.o $(OBJDIR)/io.o $(OBJDIR)/version.o $(OBJDIR)/text.o $(OBJDIR)/SFont.o $(OBJDIR)/setup.o $(OBJDIR)/pxsimple.o $(OBJDIR)/pxtall.o $(OBJDIR)/pxwide.o $(OBJDIR)/pxdouble.o $(OBJDIR)/pxtriple.o $(OBJDIR)/pxtall2.o $(OBJDIR)/pxwide2.o $(OBJDIR)/pxquad.o $(OBJDIR)/windows.o $(OBJDIR)/brush.o $(OBJDIR)/realpath.o $(OBJDIR)/mountlist.o $(OBJDIR)/input.o $(OBJDIR)/hotkeys.o $(OBJDIR)/transform.o $(OBJDIR)/pversion.o $(OBJDIR)/factory.o $(PLATFORMOBJ)
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SKIN_FILES = skins/skin_classic.png skins/skin_modern.png skins/font_Classic.png skins/font_Fun.png
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					SKIN_FILES = skins/skin_classic.png skins/skin_modern.png skins/font_Classic.png skins/font_Fun.png
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										2
									
								
								brush.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								brush.h
									
									
									
									
									
								
							@ -25,6 +25,8 @@
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#ifndef __BRUSH_H_
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					#ifndef __BRUSH_H_
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#define __BRUSH_H_
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					#define __BRUSH_H_
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					#include "struct.h"
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/*!
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					/*!
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    Gets the brush from the picture.
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					    Gets the brush from the picture.
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    @param start_x left edge coordinate in the picture
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					    @param start_x left edge coordinate in the picture
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										16
									
								
								buttons.h
									
									
									
									
									
								
							
							
						
						
									
										16
									
								
								buttons.h
									
									
									
									
									
								
							@ -17,10 +17,10 @@
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    along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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					    along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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					*/
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//////////////////////////////////////////////////////////////////////////////
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					////////////////////////////////////////////////////////////////////////////
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///@file buttons.h
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					///@file buttons.h
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/// Almost all the editor actions that are called by the menu are here.
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					/// Almost all the editor actions that are called by the menu are here.
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//////////////////////////////////////////////////////////////////////////////
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					////////////////////////////////////////////////////////////////////////////
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#ifndef __BOUTONS_H_
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					#ifndef __BOUTONS_H_
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#define __BOUTONS_H_
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					#define __BOUTONS_H_
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@ -28,19 +28,21 @@
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#include "struct.h"
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					#include "struct.h"
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/*!
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					/*!
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    Displays an error message when there is no more memory for the requested operation. 
 | 
						Displays an error message when there is no more memory for the requested
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						operation.
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*/
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					*/
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void Message_out_of_memory(void);
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					void Message_out_of_memory(void);
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/*!
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					/*!
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    Displays the splash screen at program startup.
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						Displays the splash screen at program startup.
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*/
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					*/
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void Button_Message_initial(void);
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					void Button_Message_initial(void);
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/*!
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					/*!
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    Changes brush shape. 
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						Changes brush shape.
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    This function saves the current brush shape and swith to the default one (single pixel brush) for the filler and the color picker. 
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						This function saves the current brush shape and swith to the default one
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    These functions don't need (and will not work with) a custom brush.
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						(single pixel brush) for the filler and the color picker.
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						These functions don't need (and will not work with) a custom brush.
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*/
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					*/
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void Change_paintbrush_shape(byte shape);
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					void Change_paintbrush_shape(byte shape);
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										4
									
								
								engine.c
									
									
									
									
									
								
							
							
						
						
									
										4
									
								
								engine.c
									
									
									
									
									
								
							@ -79,7 +79,11 @@ char * Menu_tooltip[NB_BUTTONS]=
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  "Grad. spheres / ellipses",
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					  "Grad. spheres / ellipses",
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  "Brush grab. / Restore   ",
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					  "Brush grab. / Restore   ",
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  "Lasso / Restore brush   ",
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					  "Lasso / Restore brush   ",
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					#ifdef __ENABLE_LUA__
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					  "Brush effects / factory ",
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					#else
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  "Brush effects           ",
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					  "Brush effects           ",
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					#endif
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  "Drawing modes (effects) ",
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					  "Drawing modes (effects) ",
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  "Text                    ",
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					  "Text                    ",
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  "Magnify mode / Menu     ",
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					  "Magnify mode / Menu     ",
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										2
									
								
								engine.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								engine.h
									
									
									
									
									
								
							@ -86,7 +86,7 @@ void Window_dropdown_clear_items(T_Dropdown_button * dropdown);
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T_List_button * Window_set_list_button(T_Special_button * entry_button,
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					T_List_button * Window_set_list_button(T_Special_button * entry_button,
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	T_Scroller_button * scroller, Func_draw_list_item draw_list_item);
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						T_Scroller_button * scroller, Func_draw_list_item draw_list_item);
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void Window_redraw_list(T_List_button * list);
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					void Window_redraw_list(T_List_button * list);
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byte Window_click_in_rectangle(short start_x,short start_y,short end_x,
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					byte Window_click_in_rectangle(short start_x, short start_y, short end_x,
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	short end_y);
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						short end_y);
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short Wait_click_in_palette(T_Palette_button * button);
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					short Wait_click_in_palette(T_Palette_button * button);
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void Get_color_behind_window(byte * color, byte * click);
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					void Get_color_behind_window(byte * color, byte * click);
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										148
									
								
								factory.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										148
									
								
								factory.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,148 @@
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					/*  Grafx2 - The Ultimate 256-color bitmap paint program
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					    Copyright 2009 Adrien Destugues
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					    Grafx2 is free software; you can redistribute it and/or
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 | 
					    modify it under the terms of the GNU General Public License
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 | 
					    as published by the Free Software Foundation; version 2
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 | 
					    of the License.
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					    Grafx2 is distributed in the hope that it will be useful,
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					    but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 
					    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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			||||||
 | 
					    GNU General Public License for more details.
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			||||||
 | 
					
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			||||||
 | 
					    You should have received a copy of the GNU General Public License
 | 
				
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 | 
					    along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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					*/
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					/*! \file factory.c
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 | 
					 *	\brief Brush factory - generates brush from lua scripts
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 | 
					 *
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			||||||
 | 
					 * The brush factory allows you to generate brushes with Lua code.
 | 
				
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 | 
					 */
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 | 
					#include "brush.h"
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 | 
					#include "buttons.h"
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 | 
					#include "engine.h"
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 | 
					#include "global.h"
 | 
				
			||||||
 | 
					#include "misc.h"
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 | 
					#include "readline.h"
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 | 
					#include "sdlscreen.h"
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					#include "windows.h"
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 | 
					
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 | 
					#ifdef __ENABLE_LUA__
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 | 
					
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 | 
					#include <lua5.1/lua.h>
 | 
				
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 | 
					#include <lua5.1/lauxlib.h>
 | 
				
			||||||
 | 
					
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 | 
					// Wrapper functions to call C from Lua
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 | 
					int L_PutPixel(lua_State* L)
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 | 
					{
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 | 
						Pixel_in_brush(lua_tonumber(L, 1), lua_tonumber(L, 2), lua_tonumber(L, 3));
 | 
				
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 | 
						return 0; // no values returned for lua
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
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 | 
					int L_GetPixel(lua_State* L)
 | 
				
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 | 
					{
 | 
				
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 | 
						uint8_t c = Read_pixel_from_brush(lua_tonumber(L, 1), lua_tonumber(L, 2));
 | 
				
			||||||
 | 
						lua_pushinteger(L, c);
 | 
				
			||||||
 | 
						return 1;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
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			||||||
 | 
					void Button_Brush_Factory(void)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						short clicked_button;
 | 
				
			||||||
 | 
						word height;
 | 
				
			||||||
 | 
						word width;
 | 
				
			||||||
 | 
						char str[5];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						T_Special_button* width_button;
 | 
				
			||||||
 | 
						T_Special_button* height_button;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Open_window(154, 162, "Brush Factory");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Window_set_normal_button(77, 141, 67, 14, "Cancel", 0, 1, KEY_ESC); // 1
 | 
				
			||||||
 | 
						Window_set_normal_button(10, 141, 67, 14, "Run", 0, 1, 0); // 2
 | 
				
			||||||
 | 
						Print_in_window(10, 17, "Width:", MC_Black, MC_Light);
 | 
				
			||||||
 | 
						width_button = Window_set_input_button(64, 15, 4); // 3
 | 
				
			||||||
 | 
						Print_in_window(10, 30, "Height:", MC_Black, MC_Light);
 | 
				
			||||||
 | 
						height_button = Window_set_input_button(64, 28, 4); // 4
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						width = Paintbrush_width;
 | 
				
			||||||
 | 
						Num2str(width, str, 4);
 | 
				
			||||||
 | 
						Window_input_content(width_button, str);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						height = Paintbrush_height;
 | 
				
			||||||
 | 
						Num2str(height, str, 4);
 | 
				
			||||||
 | 
						Window_input_content(height_button, str);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Update_window_area(0, 0, Window_width, Window_height);
 | 
				
			||||||
 | 
						Display_cursor();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						do {
 | 
				
			||||||
 | 
							clicked_button = Window_clicked_button();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							switch (clicked_button)
 | 
				
			||||||
 | 
							{
 | 
				
			||||||
 | 
								case 3 : // Largeur
 | 
				
			||||||
 | 
									Num2str(width, str, 4);
 | 
				
			||||||
 | 
									Readline(65, 16, str, 4, 1);
 | 
				
			||||||
 | 
									width = atoi(str);
 | 
				
			||||||
 | 
									// On corrige les dimensions
 | 
				
			||||||
 | 
									if (width == 0)
 | 
				
			||||||
 | 
									{
 | 
				
			||||||
 | 
										width = 1;
 | 
				
			||||||
 | 
										Num2str(width, str, 4);
 | 
				
			||||||
 | 
										Window_input_content(width_button, str);
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
 | 
									Display_cursor();
 | 
				
			||||||
 | 
									break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								case 4 : // Height
 | 
				
			||||||
 | 
									Num2str(height, str, 4);
 | 
				
			||||||
 | 
									Readline(65, 29, str, 4, 1);
 | 
				
			||||||
 | 
									height = atoi(str);
 | 
				
			||||||
 | 
									// On corrige les dimensions
 | 
				
			||||||
 | 
									if (height == 0)
 | 
				
			||||||
 | 
									{
 | 
				
			||||||
 | 
										height = 1;
 | 
				
			||||||
 | 
										Num2str(height, str, 4);
 | 
				
			||||||
 | 
										Window_input_content(height_button, str);
 | 
				
			||||||
 | 
									}
 | 
				
			||||||
 | 
									Display_cursor();
 | 
				
			||||||
 | 
									break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								default:
 | 
				
			||||||
 | 
									break;
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
							
 | 
				
			||||||
 | 
						} while (clicked_button <= 0 || clicked_button >= 3);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (clicked_button == 2) // Run the script
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							lua_State* L = lua_open();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							Realloc_brush(width, height);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							lua_register(L,"putpixel",L_PutPixel);
 | 
				
			||||||
 | 
							lua_register(L,"getpixel",L_GetPixel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if (luaL_loadfile(L,"./test.lua") != 0)
 | 
				
			||||||
 | 
								Verbose_error_message(lua_tostring(L, 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							lua_pushinteger(L, width);
 | 
				
			||||||
 | 
							lua_pushinteger(L, height);
 | 
				
			||||||
 | 
							if (lua_pcall(L, 2, 0, 0) != 0)
 | 
				
			||||||
 | 
								Verbose_error_message(lua_tostring(L, 1));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							lua_close(L);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							Change_paintbrush_shape(PAINTBRUSH_SHAPE_COLOR_BRUSH);
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						Close_window();
 | 
				
			||||||
 | 
						Display_cursor();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
							
								
								
									
										41
									
								
								init.c
									
									
									
									
									
								
							
							
						
						
									
										41
									
								
								init.c
									
									
									
									
									
								
							@ -48,26 +48,27 @@
 | 
				
			|||||||
  #include <signal.h>
 | 
					  #include <signal.h>
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "buttons.h"
 | 
				
			||||||
#include "const.h"
 | 
					#include "const.h"
 | 
				
			||||||
#include "struct.h"
 | 
					#include "errors.h"
 | 
				
			||||||
#include "global.h"
 | 
					#include "global.h"
 | 
				
			||||||
#include "graph.h"
 | 
					#include "graph.h"
 | 
				
			||||||
#include "buttons.h"
 | 
					 | 
				
			||||||
#include "palette.h"
 | 
					 | 
				
			||||||
#include "help.h"
 | 
					 | 
				
			||||||
#include "operatio.h"
 | 
					 | 
				
			||||||
#include "misc.h"
 | 
					 | 
				
			||||||
#include "errors.h"
 | 
					 | 
				
			||||||
#include "keyboard.h"
 | 
					 | 
				
			||||||
#include "io.h"
 | 
					 | 
				
			||||||
#include "hotkeys.h"
 | 
					 | 
				
			||||||
#include "setup.h"
 | 
					 | 
				
			||||||
#include "windows.h"
 | 
					 | 
				
			||||||
#include "sdlscreen.h"
 | 
					 | 
				
			||||||
#include "mountlist.h" // read_file_system_list
 | 
					 | 
				
			||||||
#include "loadsave.h" // Image_emergency_backup
 | 
					 | 
				
			||||||
#include "init.h"
 | 
					#include "init.h"
 | 
				
			||||||
 | 
					#include "io.h"
 | 
				
			||||||
 | 
					#include "factory.h"
 | 
				
			||||||
 | 
					#include "help.h"
 | 
				
			||||||
 | 
					#include "hotkeys.h"
 | 
				
			||||||
 | 
					#include "keyboard.h"
 | 
				
			||||||
 | 
					#include "loadsave.h" // Image_emergency_backup
 | 
				
			||||||
 | 
					#include "misc.h"
 | 
				
			||||||
 | 
					#include "mountlist.h" // read_file_system_list
 | 
				
			||||||
 | 
					#include "operatio.h"
 | 
				
			||||||
 | 
					#include "palette.h"
 | 
				
			||||||
 | 
					#include "sdlscreen.h"
 | 
				
			||||||
 | 
					#include "setup.h"
 | 
				
			||||||
 | 
					#include "struct.h"
 | 
				
			||||||
#include "transform.h"
 | 
					#include "transform.h"
 | 
				
			||||||
 | 
					#include "windows.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
char Gui_loading_error_message[512];
 | 
					char Gui_loading_error_message[512];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -1058,10 +1059,14 @@ void Init_buttons(void)
 | 
				
			|||||||
                     FAMILY_INTERRUPTION);
 | 
					                     FAMILY_INTERRUPTION);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  Init_button(BUTTON_BRUSH_EFFECTS,
 | 
					  Init_button(BUTTON_BRUSH_EFFECTS,
 | 
				
			||||||
                     106,18,
 | 
					                     106, 18,
 | 
				
			||||||
                     16,16,
 | 
					                     16, 16,
 | 
				
			||||||
                     BUTTON_SHAPE_RECTANGLE,
 | 
					                     BUTTON_SHAPE_RECTANGLE,
 | 
				
			||||||
                     Button_Brush_FX,Button_Brush_FX,
 | 
					#ifdef __ENABLE_LUA__
 | 
				
			||||||
 | 
					                     Button_Brush_FX, Button_Brush_Factory,
 | 
				
			||||||
 | 
					#else
 | 
				
			||||||
 | 
					                     Button_Brush_FX, Button_Brush_FX,
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
                     Do_nothing,
 | 
					                     Do_nothing,
 | 
				
			||||||
                     FAMILY_INSTANT);
 | 
					                     FAMILY_INSTANT);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										2
									
								
								main.c
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								main.c
									
									
									
									
									
								
							@ -1,4 +1,4 @@
 | 
				
			|||||||
/*  Grafx1 - The Ultimate 256-color bitmap paint program
 | 
					/*  Grafx2 - The Ultimate 256-color bitmap paint program
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    Copyright 2008 Peter Gordon
 | 
					    Copyright 2008 Peter Gordon
 | 
				
			||||||
    Copyright 2008 Franck Charlet
 | 
					    Copyright 2008 Franck Charlet
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										6
									
								
								misc.c
									
									
									
									
									
								
							
							
						
						
									
										6
									
								
								misc.c
									
									
									
									
									
								
							@ -206,12 +206,12 @@ void Init_chrono(dword delay)
 | 
				
			|||||||
	return;
 | 
						return;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Pixel_in_brush             (word x,word y,byte color)
 | 
					void Pixel_in_brush (word x, word y, byte color)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
	*(Brush+y*Brush_width+x)=color;
 | 
						*(Brush + y * Brush_width + x)=color;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
byte Read_pixel_from_brush         (word x,word y)
 | 
					byte Read_pixel_from_brush (word x, word y)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
	return *(Brush + y * Brush_width + x);
 | 
						return *(Brush + y * Brush_width + x);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -908,7 +908,7 @@ void Warning_message(char * message)
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Window that shows a big message, and waits for a click on OK
 | 
					/// Window that shows a big message, and waits for a click on OK
 | 
				
			||||||
void Verbose_error_message(char * message)
 | 
					void Verbose_error_message(const char * message)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
  short clicked_button;
 | 
					  short clicked_button;
 | 
				
			||||||
  int line;
 | 
					  int line;
 | 
				
			||||||
 | 
				
			|||||||
@ -70,7 +70,7 @@ void Print_counter(short x,short y,const char * str,byte text_color,byte backgro
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
byte Confirmation_box(char * message);
 | 
					byte Confirmation_box(char * message);
 | 
				
			||||||
void Warning_message(char * message);
 | 
					void Warning_message(char * message);
 | 
				
			||||||
void Verbose_error_message(char * message);
 | 
					void Verbose_error_message(const char * message);
 | 
				
			||||||
int Requester_window(char* message, int initial_value);
 | 
					int Requester_window(char* message, int initial_value);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Display_image_limits(void);
 | 
					void Display_image_limits(void);
 | 
				
			||||||
 | 
				
			|||||||
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		Reference in New Issue
	
	Block a user