Stencil mode now 'reads' from only the current layer, instead of all visible layers.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1328 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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graph.c
2
graph.c
@ -2673,7 +2673,7 @@ void Display_pixel(word x,word y,byte color)
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// La Loupe est gérée par appel à Pixel_preview().
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{
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if ( ( (!Sieve_mode) || (Effect_sieve(x,y)) )
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&& (!((Stencil_mode) && (Stencil[Read_pixel_from_current_screen(x,y)])))
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&& (!((Stencil_mode) && (Stencil[Read_pixel_from_current_layer(x,y)])))
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&& (!((Mask_mode) && (Mask_table[Read_pixel_from_spare_screen(x,y)]))) )
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{
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color=Effect_function(x,y,color);
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