Changed window caption
Fix: Made the "Safe resolution" shortcut do nothing in windowed mode. (issue 118) git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@792 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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9d19d8785a
commit
29bfd973d3
10
buttons.c
10
buttons.c
@ -1637,9 +1637,19 @@ void Button_Resolution(void)
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void Button_Safety_resolution(void)
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void Button_Safety_resolution(void)
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{
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{
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// In windowed mode, do nothing
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if (Current_resolution==0)
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{
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Hide_cursor();
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Unselect_button(BUTTON_RESOL);
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Display_cursor();
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return;
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}
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Hide_cursor();
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Hide_cursor();
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Unselect_button(BUTTON_MAGNIFIER);
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Unselect_button(BUTTON_MAGNIFIER);
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Init_mode_video(640, 400, 0,PIXEL_SIMPLE);
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Init_mode_video(640, 400, 0,PIXEL_SIMPLE);
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Current_resolution=0;
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Current_resolution=0;
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Display_menu();
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Display_menu();
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2
main.c
2
main.c
@ -405,7 +405,7 @@ int Init_program(int argc,char * argv[])
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SDL_EnableKeyRepeat(250, 32);
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SDL_EnableKeyRepeat(250, 32);
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SDL_EnableUNICODE(SDL_ENABLE);
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SDL_EnableUNICODE(SDL_ENABLE);
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if(ALPHA_BETA[0]=='ß')
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if(ALPHA_BETA[0]=='ß')
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SDL_WM_SetCaption("GrafX2 beta "PERCENTAGE_VERSION""" - USE AT YOUR OWN RISK","GrafX2");
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SDL_WM_SetCaption("GrafX2 beta "PERCENTAGE_VERSION,"GrafX2");
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else
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else
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SDL_WM_SetCaption("GrafX2 v2.00 final","GrafX2");
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SDL_WM_SetCaption("GrafX2 v2.00 final","GrafX2");
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{
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{
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