diff --git a/project/msvc/grafx2-win32.vcxproj b/project/msvc/grafx2-win32.vcxproj
index e3e6039d..fd4d3604 100644
--- a/project/msvc/grafx2-win32.vcxproj
+++ b/project/msvc/grafx2-win32.vcxproj
@@ -141,6 +141,7 @@
     
   
   
+    
     
     
     
diff --git a/project/msvc/grafx2-win32.vcxproj.filters b/project/msvc/grafx2-win32.vcxproj.filters
index 2f125ea8..8c013acb 100644
--- a/project/msvc/grafx2-win32.vcxproj.filters
+++ b/project/msvc/grafx2-win32.vcxproj.filters
@@ -359,6 +359,9 @@
     
       Fichiers d%27en-tête
     
+    
+      Fichiers d%27en-tête
+    
   
   
     
diff --git a/project/msvc/grafx2.vcxproj b/project/msvc/grafx2.vcxproj
index 36f357aa..1b580d42 100644
--- a/project/msvc/grafx2.vcxproj
+++ b/project/msvc/grafx2.vcxproj
@@ -89,6 +89,7 @@
     
   
   
+    
     
     
     
diff --git a/project/msvc/grafx2.vcxproj.filters b/project/msvc/grafx2.vcxproj.filters
index 9b47bc23..0fe3804d 100644
--- a/project/msvc/grafx2.vcxproj.filters
+++ b/project/msvc/grafx2.vcxproj.filters
@@ -186,6 +186,9 @@
     
       Fichiers d%27en-tête
     
+    
+      Fichiers d%27en-tête
+    
   
   
     
diff --git a/src/bitcount.h b/src/bitcount.h
new file mode 100644
index 00000000..b1236fb0
--- /dev/null
+++ b/src/bitcount.h
@@ -0,0 +1,83 @@
+/* vim:expandtab:ts=2 sw=2:
+*/
+/*  Grafx2 - The Ultimate 256-color bitmap paint program
+
+    Copyright 2018 Thomas Bernard
+    Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
+
+    Grafx2 is free software; you can redistribute it and/or
+    modify it under the terms of the GNU General Public License
+    as published by the Free Software Foundation; version 2
+    of the License.
+
+    Grafx2 is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with Grafx2; if not, see 
+*/
+
+//////////////////////////////////////////////////////////////////////////////
+///@file bitcount.h
+/// helper functions (or macros) to count bits in machine words
+//////////////////////////////////////////////////////////////////////////////
+
+#ifndef BITCOUNT_H__
+#define BITCOINT_H__
+
+#if defined(__GNUC__) && __GNUC__ > 2
+/* use GCC built in's */
+#define count_set_bits __builtin_popcount
+#define count_trailing_zeros __builtin_ctz
+#else
+
+/**
+ * Count the number of bit sets "Popcount"
+ *
+ * Based on Wikipedia article for Hamming_weight, it's optimized
+ * for cases when zeroes are more frequent.
+ */
+static int count_set_bits(unsigned int value)
+{
+  int count;
+
+  for (count = 0; value != 0; count++)
+    value &= value-1;
+  return count;
+}
+
+#if defined(_MSC_VER)
+
+#include 
+// beware : the MSVC __popcnt intrinsic is not compatible with all CPU's
+// _BitScanForward() is available on all architectures.
+
+static int count_trailing_zeros(unsigned int value)
+{
+  unsigned long count;
+
+  if (_BitScanForward(&count, value))
+    return count;
+  else
+    return -1;
+}
+#else
+/**
+ * Count the number of low order zero's before the first bit set
+ */
+static int count_trailing_zeros(unsigned int value)
+{
+  int count;
+
+  if (value == 0)
+    return -1;
+  for (count = 0; (value & 1) == 0; value >>= 1)
+    count++;
+  return count;
+}
+#endif
+#endif
+
+#endif
\ No newline at end of file
diff --git a/src/loadsave.c b/src/loadsave.c
index 498277f9..55c94d0b 100644
--- a/src/loadsave.c
+++ b/src/loadsave.c
@@ -72,6 +72,8 @@
 #include "filesel.h"
 #include "unicode.h"
 #include "fileformats.h"
+#include "bitcount.h"
+
 
 #if defined(USE_SDL) || defined(USE_SDL2)
 // -- SDL_Image -------------------------------------------------------------
@@ -1293,11 +1295,9 @@ static void Load_ClipBoard_Image(T_IO_Context * context)
                 bmi->bmiHeader.biPlanes, bmi->bmiHeader.biBitCount,
                 bmi->bmiHeader.biCompression, bmi->bmiHeader.biSizeImage,
                 bmi->bmiHeader.biClrUsed);
-      if (bmi->bmiHeader.biCompression != BI_RGB)
-        GFX2_Log(GFX2_INFO, "Unsupported DIB compression %u\n", bmi->bmiHeader.biCompression);
-      else if (width > 9999 || height > 9999)
+      if (width > 9999 || height > 9999)
         GFX2_Log(GFX2_INFO, "Image too big : %lux%lu\n", width, height);
-      else
+      else if (bmi->bmiHeader.biCompression == BI_RGB)
       {
         unsigned i, color_count;
         const byte * pixels;
@@ -1362,6 +1362,64 @@ static void Load_ClipBoard_Image(T_IO_Context * context)
             File_error = 1;
         }
       }
+      else if (bmi->bmiHeader.biCompression == BI_BITFIELDS)
+      {
+        dword r_mask = *((const dword *)&bmi->bmiColors[0]);
+        int r_bits = count_set_bits(r_mask);
+        int r_shift = count_trailing_zeros(r_mask);
+        dword g_mask = *((const dword *)&bmi->bmiColors[1]);
+        int g_bits = count_set_bits(g_mask);
+        int g_shift = count_trailing_zeros(g_mask);
+        dword b_mask = *((const dword *)&bmi->bmiColors[2]);
+        int b_bits = count_set_bits(b_mask);
+        int b_shift = count_trailing_zeros(b_mask);
+        const byte * pixels = (const byte *)&bmi->bmiColors[3];
+        unsigned int bytes_per_pixel = (bmi->bmiHeader.biBitCount + 7) >> 3;
+        int bytes_per_line = (bmi->bmiHeader.biWidth * bytes_per_pixel + 3) & ~3;
+        unsigned int x, y;
+
+        GFX2_Log(GFX2_DEBUG, "RGB%d%d%d, masks : %08x %08x %08x\n", r_bits, g_bits, b_bits, r_mask, g_mask, b_mask);
+
+        File_error = 0; // have to be set before calling Pre_load()
+        Pre_load(context, width, height, bmi->bmiHeader.biSizeImage, FORMAT_CLIPBOARD, PIXEL_SIMPLE, bmi->bmiHeader.biBitCount);
+
+        for (y = 0; y < height; y++)
+        {
+          const byte * ptr;
+          if (bmi->bmiHeader.biHeight > 0)
+            ptr = pixels + (height - y - 1) * bytes_per_line;
+          else
+            ptr = pixels + y * bytes_per_line;
+          for (x = 0; x < width; x++)
+          {
+            dword rgb, r, g, b;
+            switch (bytes_per_pixel)
+            {
+              case 1:
+                rgb = *ptr;
+                break;
+              case 2:
+                rgb = *((const word *)ptr);
+                break;
+              case 3:
+                rgb = ((dword)ptr[2] << 16) | ((dword)ptr[1] << 8) | (dword)ptr[0];
+                break;
+              default:
+                rgb = *((const dword *)ptr);
+            }
+            r = (rgb & r_mask) >> r_shift;
+            r = (r << (8 - r_bits)) | (r >> (2 * r_bits - 8));
+            g = (rgb & g_mask) >> g_shift;
+            g = (g << (8 - g_bits)) | (g >> (2 * g_bits - 8));
+            b = (rgb & b_mask) >> b_shift;
+            b = (b << (8 - b_bits)) | (b >> (2 * b_bits - 8));
+            Set_pixel_24b(context, x, y, r, g, b);
+            ptr += bytes_per_pixel;
+          }
+        }
+      }
+      else
+        GFX2_Log(GFX2_INFO, "Unsupported DIB compression %u\n", bmi->bmiHeader.biCompression);
       GlobalUnlock(clipboard);
     }
   }
diff --git a/src/oldies.c b/src/oldies.c
index 73582e63..c3671a84 100644
--- a/src/oldies.c
+++ b/src/oldies.c
@@ -39,6 +39,7 @@
 #include "windows.h"
 #include "layers.h"
 #include "graph.h"
+#include "bitcount.h"
 
 // I don't have round() in MSVC++ 2010 (_MSC_VER=1600)
 #if defined(_MSC_VER)
@@ -47,40 +48,6 @@
 #endif
 #endif
 
-#if defined(__GNUC__) && __GNUC__ > 2
-/* use GCC built in's */
-#define count_set_bits __builtin_popcount
-#define count_trailing_zeros __builtin_ctz
-#else
-/**
- * Count the number of bit sets "Popcount"
- *
- * Based on Wikipedia article for Hamming_weight, it's optimized
- * for cases when zeroes are more frequent.
- */
-static int count_set_bits(unsigned int value)
-{
-  int count;
-
-  for (count = 0; value != 0; count++)
-    value &= value-1;
-  return count;
-}
-
-/**
- * Count the number of low order zero's before the first bit set
- */
-static int count_trailing_zeros(unsigned int value)
-{
-  int count;
-
-  if (value == 0)
-    return -1;
-  for (count = 0; (value & 1) == 0; value >>= 1)
-    count++;
-  return count;
-}
-#endif
 
 static const struct {
   enum IMAGE_MODES mode;