use proper temporary path for win32 instead of /tmp
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@ -37,6 +37,7 @@
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#endif
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#include "../struct.h"
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#include "../global.h"
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#include "../io.h"
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#include "../gfx2log.h"
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#include "tests.h"
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@ -95,7 +96,7 @@ byte Windows_open;
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dword Key;
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char tmpdir[40];
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char tmpdir[256];
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static const struct {
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int (*test_func)(void);
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@ -112,6 +113,9 @@ static const struct {
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*/
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int init(void)
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{
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#ifdef WIN32
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char temp[256];
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#endif
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srandom(time(NULL));
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#ifdef ENABLE_FILENAMES_ICONV
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// iconv is used to convert filenames
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@ -125,7 +129,12 @@ int init(void)
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cd_utf16_inv = iconv_open(FROMCODE, "UTF-16LE"); // From UTF16 to UTF8
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#endif
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#endif /* ENABLE_FILENAMES_ICONV */
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snprintf(tmpdir, sizeof(tmpdir), "/tmp/grafx2-test.XXXXXX");
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#ifdef WIN32
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GetTempPathA(sizeof(temp), temp);
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snprintf(tmpdir, sizeof(tmpdir), "%s%sgrafx2-test.XXXXXX", temp, PATH_SEPARATOR);
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#else
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snprintf(tmpdir, sizeof(tmpdir), "%s%sgrafx2-test.XXXXXX", "/tmp", PATH_SEPARATOR);
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#endif
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if (mkdtemp(tmpdir) == NULL)
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{
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perror("mkdtemp");
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@ -31,9 +31,11 @@
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include "tests.h"
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#include "../struct.h"
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#include "../oldies.h"
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#include "../packbits.h"
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#include "../io.h"
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#include "../gfx2log.h"
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// random()/srandom() not available with mingw32
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@ -180,7 +182,7 @@ int Test_Packbits(void)
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byte buffer[1024];
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T_PackBits_data pb_data;
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snprintf(tempfilename, sizeof(tempfilename), "/tmp/gfx2test-packbits-%lx", random());
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snprintf(tempfilename, sizeof(tempfilename), "%s%sgfx2test-packbits-%lx", tmpdir, PATH_SEPARATOR, random());
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GFX2_Log(GFX2_DEBUG, "tempfile %s\n", tempfilename);
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f = fopen(tempfilename, "wb");
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if (f == NULL)
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