diff --git a/project/msvc/grafx2-win32.vcxproj b/project/msvc/grafx2-win32.vcxproj
index a587b519..4da103c5 100644
--- a/project/msvc/grafx2-win32.vcxproj
+++ b/project/msvc/grafx2-win32.vcxproj
@@ -128,6 +128,7 @@
     
     
     
+    
     
     
     
diff --git a/project/msvc/grafx2-win32.vcxproj.filters b/project/msvc/grafx2-win32.vcxproj.filters
index 1aad8d5f..bd47ba13 100644
--- a/project/msvc/grafx2-win32.vcxproj.filters
+++ b/project/msvc/grafx2-win32.vcxproj.filters
@@ -180,6 +180,9 @@
     
       Fichiers sources
     
+    
+      Fichiers sources
+    
   
   
     
diff --git a/src/SFont.c b/src/SFont.c
index 92b22073..6b0de8c9 100644
--- a/src/SFont.c
+++ b/src/SFont.c
@@ -3,100 +3,64 @@
 /*  SFont: a simple font-library that uses special .pngs as fonts
     Copyright (C) 2003 Karl Bartel
 
+    GrafX2 Modification
+    Copyright (c) 2018 Thomas Bernard
+
     License: GPL or LGPL (at your choice)
     WWW: http://www.linux-games.com/sfont/
 
-    This program is free software; you can redistribute it and/or modify        
-    it under the terms of the GNU General Public License as published by        
-    the Free Software Foundation; either version 2 of the License, or           
-    (at your option) any later version.                                         
-                                                                                
-    This program is distributed in the hope that it will be useful,       
-    but WITHOUT ANY WARRANTY; without even the implied warranty of              
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the               
-    GNU General Public License for more details.                
-                                                                               
-    You should have received a copy of the GNU General Public License           
-    along with this program; if not, see . 
-                                                                                
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program; if not, see .
+
     Karl Bartel
-    Cecilienstr. 14                                                    
+    Cecilienstr. 14
     12307 Berlin
     GERMANY
-    karlb@gmx.net                                                      
-*/                                                                            
-#if defined(USE_SDL) || defined(USE_SDL2)
-#include 
-#include 
+    karlb@gmx.net
+*/
 
 #include 
 #include 
+#include 
 #include "SFont.h"
 
-static Uint32 GetPixel(SDL_Surface *Surface, Sint32 X, Sint32 Y)
-{
-   Uint8  *bits;
-   Uint32 Bpp;
-
-   assert(X>=0);
-   assert(Xw);
-   
-   Bpp = Surface->format->BytesPerPixel;
-   bits = ((Uint8 *)Surface->pixels)+Y*Surface->pitch+X*Bpp;
-
-   // Get the pixel
-   switch(Bpp) {
-      case 1:
-         return *((Uint8 *)Surface->pixels + Y * Surface->pitch + X);
-         break;
-      case 2:
-         return *((Uint16 *)Surface->pixels + Y * Surface->pitch/2 + X);
-         break;
-      case 3: { // Format/endian independent 
-         Uint8 r, g, b;
-         r = *((bits)+Surface->format->Rshift/8);
-         g = *((bits)+Surface->format->Gshift/8);
-         b = *((bits)+Surface->format->Bshift/8);
-         return SDL_MapRGB(Surface->format, r, g, b);
-         }
-         break;
-      case 4:
-         return *((Uint32 *)Surface->pixels + Y * Surface->pitch/4 + X);
-         break;
-   }
-
-   return -1;
-}
-
-SFont_Font* SFont_InitFont(SDL_Surface* Surface)
+SFont_Font* SFont_InitFont(T_GFX2_Surface * Surface)
 {
     int x = 0, i = 33;
-    Uint32 pixel;
+    byte pixel;
     SFont_Font* Font;
-    Uint32 pink;
+    byte pink;
 
     if (Surface == NULL)
         return NULL;
 
     Font = (SFont_Font *) malloc(sizeof(SFont_Font));
     memset(Font, 0, sizeof(SFont_Font));
-    
+
     Font->Surface = Surface;
 
-    SDL_LockSurface(Surface);
-
-    pink = GetPixel(Surface, 0, 0);
+    pink = Get_GFX2_Surface_pixel(Surface, 0, 0);
     while (x < Surface->w) {
-        if (GetPixel(Surface, x, 0) != pink) { 
+        if (Get_GFX2_Surface_pixel(Surface, x, 0) != pink) {
             Font->CharBegin[i]=x;
-            while((x < Surface->w) && (GetPixel(Surface, x, 0)!= pink))
+            while((x < Surface->w) && (Get_GFX2_Surface_pixel(Surface, x, 0)!= pink))
                 x++;
             Font->CharWidth[i]=x-Font->CharBegin[i];
             i++;
         }
         x++;
     }
-    
+
     // Create lowercase characters, if not present
     for (i=0; i <26; i++)
     {
@@ -106,8 +70,8 @@ SFont_Font* SFont_InitFont(SDL_Surface* Surface)
         Font->CharWidth['a'+i]=Font->CharWidth['A'+i];
       }
     }
-    
-    // Determine space width.    
+
+    // Determine space width.
     // This strange format doesn't allow font designer to write explicit
     // space as a character.
     // Rule: A space should be as large as the character " if available,
@@ -115,11 +79,8 @@ SFont_Font* SFont_InitFont(SDL_Surface* Surface)
     Font->Space = Font->CharWidth[(int)'"'];
     if (Font->Space<2)
       Font->Space = Font->CharWidth[(int)'a'];
-    
-    pixel = GetPixel(Surface, 0, Surface->h-1);
-    SDL_UnlockSurface(Surface);
-    // No longer use SDL color keying
-    //SDL_SetColorKey(Surface, SDL_SRCCOLORKEY, pixel);
+
+    pixel = Get_GFX2_Surface_pixel(Surface, 0, Surface->h-1);
     Font->Transparent=pixel;
 
     return Font;
@@ -127,28 +88,26 @@ SFont_Font* SFont_InitFont(SDL_Surface* Surface)
 
 void SFont_FreeFont(SFont_Font* FontInfo)
 {
-    SDL_FreeSurface(FontInfo->Surface);
+    Free_GFX2_Surface(FontInfo->Surface);
     free(FontInfo);
 }
 
-void SFont_Write(SDL_Surface *Surface, const SFont_Font *Font,
+void SFont_Write(T_GFX2_Surface *Surface, const SFont_Font *Font,
                  int x, int y, const char *text)
 {
     const char* c;
-    SDL_Rect srcrect, dstrect;
+    int line;
+    int height;
 
     if(text == NULL)
         return;
 
-    // these values won't change in the loop
-    srcrect.y = 1;
-    dstrect.y = y;
-    srcrect.h = dstrect.h = Font->Surface->h - 1;
+    height = Font->Surface->h - 1;
 
     for(c = text; *c != '\0' && x <= Surface->w ; c++) {
         if (*c == '\n') {
-          dstrect.y += Font->Surface->h-1;
-          x=0;
+          y += height;
+          x = 0;
           continue;
         }
         // skip spaces and nonprintable characters
@@ -157,12 +116,11 @@ void SFont_Write(SDL_Surface *Surface, const SFont_Font *Font,
             continue;
         }
 
-        srcrect.w = Font->CharWidth[(int)*c];
-        dstrect.w = srcrect.w;
-        srcrect.x = Font->CharBegin[(int)*c];
-        dstrect.x = x;
-
-        SDL_BlitSurface(Font->Surface, &srcrect, Surface, &dstrect); 
+        for (line = 0; line < height && (y + line) < Surface->h; line++) {
+            memcpy(Surface->pixels + (y + line) * Surface->w + x,
+                   Font->Surface->pixels + (line + 1) * Font->Surface->w + Font->CharBegin[(int)*c],
+                   Font->CharWidth[(int)*c]);
+        }
 
         x += Font->CharWidth[(int)*c];
     }
@@ -192,7 +150,7 @@ int SFont_TextWidth(const SFont_Font *Font, const char *text)
             width += Font->Space;
             continue;
         }
-        
+
         width += Font->CharWidth[(int)*c];
     }
 
@@ -209,7 +167,7 @@ int SFont_TextHeight(const SFont_Font* Font, const char *text)
         nb_cr++;
       text++;
     }
-    
+
     return (Font->Surface->h - 1) * (nb_cr+1);
 }
 
@@ -223,4 +181,3 @@ void SFont_WriteCenter(SDL_Surface *Surface, const SFont_Font *Font,
                 y, text);
 }
 */
-#endif
diff --git a/src/SFont.h b/src/SFont.h
index 446acf4e..c4eba918 100644
--- a/src/SFont.h
+++ b/src/SFont.h
@@ -3,30 +3,33 @@
 /*  SFont: a simple font-library that uses special bitmaps as fonts
     Copyright (C) 2003 Karl Bartel
 
+    GrafX2 Modification
+    Copyright (c) 2018 Thomas Bernard
+
     License: GPL or LGPL (at your choice)
     WWW: http://www.linux-games.com/sfont/
 
-    This program is free software; you can redistribute it and/or modify        
-    it under the terms of the GNU General Public License as published by        
-    the Free Software Foundation; either version 2 of the License, or           
-    (at your option) any later version.                                         
-                                                                                
-    This program is distributed in the hope that it will be useful,       
-    but WITHOUT ANY WARRANTY; without even the implied warranty of              
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the               
-    GNU General Public License for more details.                
-                                                                               
-    You should have received a copy of the GNU General Public License           
-    along with this program; if not, see . 
-                                                                                
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program; if not, see .
+
     Karl Bartel
-    Cecilienstr. 14                                                    
+    Cecilienstr. 14
     12307 Berlin
     GERMANY
-    karlb@gmx.net                                                      
-*/                                                                            
+    karlb@gmx.net
+*/
 
-/************************************************************************ 
+/************************************************************************
 *    SFONT - SDL Font Library by Karl Bartel             *
 *                                                                       *
 *  All functions are explained below. For further information, take a   *
@@ -44,9 +47,9 @@
 #ifndef _SFONT_H_
 #define _SFONT_H_
 
-#include 
+#include "gfx2surface.h"
 
-#ifdef __cplusplus 
+#ifdef __cplusplus
 extern "C" {
 #endif
 
@@ -55,7 +58,7 @@ extern "C" {
 /// To load the fonts, load the font image into YourFont->Surface
 /// and call InitFont( YourFont );
 typedef struct {
-        SDL_Surface *Surface;   
+        T_GFX2_Surface *Surface;
         int CharBegin[256];
         int CharWidth[256];
         int Space;
@@ -66,7 +69,7 @@ typedef struct {
 /// Initializes the font.
 /// @param Font this contains the suface with the font.
 ///        The Surface must be loaded before calling this function
-SFont_Font* SFont_InitFont (SDL_Surface *Font);
+SFont_Font* SFont_InitFont (T_GFX2_Surface *Font);
 
 ///
 /// Frees the font.
@@ -81,7 +84,7 @@ void SFont_FreeFont(SFont_Font* Font);
 /// @param text    A string containing the text you want to blit.
 /// @param x       Coordinates to start drawing.
 /// @param y       Coordinates to start drawing.
-void SFont_Write(SDL_Surface *Surface, const SFont_Font *Font, int x, int y,
+void SFont_Write(T_GFX2_Surface *Surface, const SFont_Font *Font, int x, int y,
                                  const char *text);
 
 /// Returns the width of "text" in pixels
@@ -90,8 +93,8 @@ int SFont_TextWidth(const SFont_Font* Font, const char *text);
 int SFont_TextHeight(const SFont_Font* Font, const char *text);
 
 /// Blits a string to Surface with centered x position
-void SFont_WriteCenter(SDL_Surface *Surface, const SFont_Font* Font, int y,
-                                           const char *text);
+//void SFont_WriteCenter(SDL_Surface *Surface, const SFont_Font* Font, int y,
+//                                           const char *text);
 
 #ifdef __cplusplus
 }
diff --git a/src/text.c b/src/text.c
index b402bf38..697acc38 100644
--- a/src/text.c
+++ b/src/text.c
@@ -64,7 +64,6 @@
 
 #if defined(USE_SDL) || defined(USE_SDL2)
 #include 
-#include "SFont.h"
 #include "sdlscreen.h"
 #endif
 
@@ -75,6 +74,8 @@
 #include "windows.h"
 #include "misc.h"
 #include "setup.h"
+#include "loadsave.h"
+#include "SFont.h"
 
 typedef struct T_Font
 {
@@ -693,109 +694,43 @@ byte *Render_text_Win32(const char *str, int font_number, int size, int antialia
 }
 #endif
 
-#if defined(USE_SDL) || defined(USE_SDL2)
 byte *Render_text_SFont(const char *str, int font_number, int *width, int *height, T_Palette palette)
 {
   SFont_Font *font;
-  SDL_Surface * text_surface;
-  SDL_Surface *font_surface;
-  byte * new_brush;
-  SDL_Rect rectangle;
+  T_GFX2_Surface * text_surface;
+  T_GFX2_Surface *font_surface;
+  byte * new_brush = NULL;
 
   // Chargement de la fonte
-  font_surface=IMG_Load(Font_name(font_number));
+  font_surface = Load_surface(Font_name(font_number), NULL);
   if (!font_surface)
   {
-	char buffer[256];
-	strcpy(buffer, "Error loading font.\n");
-	strcat(buffer,IMG_GetError());
-    Verbose_message("Warning",buffer);
-	// TODO this leaves a non-erased cursor when the window closes.
+    Verbose_message("Warning", "Error loading font");
+    // TODO this leaves a non-erased cursor when the window closes.
     return NULL;
   }
-  // Font is 24bit: Perform a color reduction
-  if (font_surface->format->BitsPerPixel>8)
-  {
-    SDL_Surface * reduced_surface;
-    int x,y,color;
-    SDL_Color rgb;
-    
-    reduced_surface=SDL_CreateRGBSurface(SDL_SWSURFACE, font_surface->w, font_surface->h, 8, 0, 0, 0, 0);
-    if (!reduced_surface)
-    {
-      SDL_FreeSurface(font_surface);
-      return NULL;
-    }
-    // Set the quick palette
-    for (color=0;color<256;color++)
-    {
-      rgb.r=((color & 0xE0)>>5)<<5;
-      rgb.g=((color & 0x1C)>>2)<<5;
-      rgb.b=((color & 0x03)>>0)<<6;
-#if defined(USE_SDL)
-      SDL_SetColors(reduced_surface, &rgb, color, 1);
-#else
-      //SDL_SetPaletteColors
-#endif
-    }
-    // Perform reduction
-    for (y=0; yh; y++)
-      for (x=0; xw; x++)
-      {
-        SDL_GetRGB(Get_SDL_pixel_hicolor(font_surface, x, y), font_surface->format, &rgb.r, &rgb.g, &rgb.b);
-        color=((rgb.r >> 5) << 5) |
-                ((rgb.g >> 5) << 2) |
-                ((rgb.b >> 6));
-        Set_SDL_pixel_8(reduced_surface, x, y, color);
-      }
-    
-    SDL_FreeSurface(font_surface);
-    font_surface=reduced_surface;
-  }
   font=SFont_InitFont(font_surface);
   if (!font)
   {
     DEBUG("Font init failed",1);
-    SDL_FreeSurface(font_surface);
-    return NULL;
-  }
-  
-  // Calcul des dimensions
-  *height=SFont_TextHeight(font, str);
-  *width=SFont_TextWidth(font, str);
-  // Allocation d'une surface SDL
-  text_surface=SDL_CreateRGBSurface(SDL_SWSURFACE, *width, *height, 8, 0, 0, 0, 0);
-  // Copy palette
-#if defined(USE_SDL)
-  SDL_SetPalette(text_surface, SDL_LOGPAL, font_surface->format->palette->colors, 0, 256);
-#else
-  //SDL_SetPaletteColors(
-#endif
-  // Fill with transparent color
-  rectangle.x=0;
-  rectangle.y=0;
-  rectangle.w=*width;
-  rectangle.h=*height;
-  SDL_FillRect(text_surface, &rectangle, font->Transparent);
-  // Rendu du texte
-  SFont_Write(text_surface, font, 0, 0, str);
-  if (!text_surface)
-  {
-    DEBUG("Rendering failed",2);
-    SFont_FreeFont(font);
-    return NULL;
-  }
-    
-  new_brush=Surface_to_bytefield(text_surface, NULL);
-  if (!new_brush)
-  {
-    DEBUG("Converting failed",3);
-    SDL_FreeSurface(text_surface);
-    SFont_FreeFont(font);
+    Free_GFX2_Surface(font_surface);
     return NULL;
   }
 
-  Get_SDL_Palette(font_surface->format->palette, palette);
+  // Calcul des dimensions
+  *height = SFont_TextHeight(font, str);
+  *width = SFont_TextWidth(font, str);
+
+  text_surface = New_GFX2_Surface(*width, *height);
+  // Fill with transparent color
+  memset(text_surface->pixels, font->Transparent, *width * *height);
+  // Rendu du texte
+  SFont_Write(text_surface, font, 0, 0, str);
+
+  // Copy palette
+  memcpy(palette, font_surface->palette, sizeof(T_Palette));
+
+  new_brush = text_surface->pixels; // "Steal" pixels from surface
 
   // Swap current BG color with font's transparent color
   if (font->Transparent != Back_color)
@@ -816,16 +751,15 @@ byte *Render_text_SFont(const char *str, int font_number, int *width, int *heigh
     colmap[font->Transparent]=Back_color;
     colmap[Back_color]=font->Transparent;
     
-    Remap_general_lowlevel(colmap, new_brush, new_brush, text_surface->w,text_surface->h, text_surface->w);
+    Remap_general_lowlevel(colmap, new_brush, new_brush, text_surface->w, text_surface->h, text_surface->w);
     
   }
 
-  SDL_FreeSurface(text_surface);
   SFont_FreeFont(font);
+  free(text_surface); // Do not call Free_GFX2_Surface() because pixels was stolen
 
   return new_brush;
 }
-#endif
 
 // Crée une brosse à partir des paramètres de texte demandés.
 // Si cela réussit, la fonction place les dimensions dans width et height, 
@@ -859,11 +793,7 @@ byte *Render_text(const char *str, int font_number, int size, int antialias, int
   }
   else
   {
-#if defined(USE_SDL) || defined(USE_SDL2)
     return Render_text_SFont(str, font_number, width, height, palette);
-#else
-    return NULL;
-#endif
   }
 }