* proof of concept (untesterd) for tiles
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1557 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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src/tiles.c
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114
src/tiles.c
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/* vim:expandtab:ts=2 sw=2:
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*/
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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Copyright 2010 Adrien Destugues
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Grafx2 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2
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of the License.
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Grafx2 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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/// \file Handle tiles.
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/// Build the tile-area from the current picture
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void build_tile_area()
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{
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word tileAreaWidth = Main_image_width / Snap_width + 1;
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word tileAreaHeight = Main_image_height / Snap_height + 1;
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int* tileArea = malloc(tileAreaWidth*tileAreaHeight*sizeof(int));
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word tile_x, tile_y, pixel_x, pixel_y;
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// For each tile, we have to crawl up to the top of the picture and
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// find the first identical tile
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for (tile_y = 0; tile_y < tileAreaWidth; tile_y++)
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for(tile_x = 0; tile_x < tileAreaHeight; tile_x++)
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{
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// So, this is the "for each tile"
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word ctx, cty;
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// First we compare the tile with the others one in the same line at the left
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for(ctx = tile_x - 1; ctx >= 0; ctx--)
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if(compare_tiles(tile_x*Snap_width, tile_y*Snap_height, ctx*Snap_width, tile_y*Snap_height))
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{
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// We found a match !
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tileArea[tile_y*tileAreaWidth+tile_x] = tile_y*tileAreaWidth+ctx;
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goto found;
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}
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// Then we look at all the lines above
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for(cty = tile_y - 1; cty >= 0; cty--)
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for(ctx = tileAreaWidth - 1; ctx >= 0; ctx--)
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if(compare_tiles(tile_x*Snap_width, tile_y*Snap_height, ctx*Snap_width, cty*Snap_height))
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{
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// We found a match !
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tileArea[tile_y*tileAreaWidth+tile_x] = cty*tileAreaWidth+ctx;
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goto found;
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}
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// Then we look at all the lines below
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for(cty = tileAreaHeight - 1; cty >= tile_y; cty--)
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for(ctx = tileAreaWidth - 1; ctx >= 0; ctx--)
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if(compare_tiles(tile_x*Snap_width, tile_y*Snap_height, ctx*Snap_width, cty*Snap_height))
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{
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// We found a match !
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tileArea[tile_y*tileAreaWidth+tile_x] = cty*tileAreaWidth+ctx;
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goto found;
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}
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// Then we look at the tiles at the right of this one
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// (including the tile itself, so we are sure we match something this time)
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for(ctx = tileAreaHeight; ctx >= tile_x; ctx--)
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if(compare_tiles(tile_x*Snap_width, tile_y*Snap_height, ctx*Snap_width, tile_y*Snap_height))
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{
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// We found a match !
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tileArea[tile_y*tileAreaWidth+tile_x] = tile_y*tileAreaWidth+ctx;
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}
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found:
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}
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}
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// Compare tiles
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// The parameters are in pixel-space.
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void compare_tiles(word x1, word y1, word x2, word y2)
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{
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word pixel_x, pixel_y;
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byte c1, c2;
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for (pixel_y = 0; pixel_y < Snap_width; pixel_y++)
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for (pixel_x = 0; pixel_x < Snap_height; pixel_x++)
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{
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c1 = Main_screen + (y1+pixel_y) * Main_image_width + (x1+pixel_x);
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c2 = Main_screen + (y2+pixel_y) * Main_image_width + (x2+pixel_x);
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if (c1 != c2) return 0;
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}
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return 1;
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}
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/// Copy a tile pixeldata to all the identical ones
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// Call this after the end of an operation
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void update_tile(word pixel_x, word pixel_y)
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{
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int tileOffset = (pixel_y/Snap_height)*tileAreaHeight + pixel_x/Snap_width;
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int firstTileOffset = tileOffset + 1; // to make sure they are not equal
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while(firstTileOffset != tileOffset)
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{
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tileOffset = tileArea[tileOffset];
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//do the copy of a block starting at (pixel_x, pixel_y)
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}
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}
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