git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@11 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Adrien Destugues 2007-08-12 14:39:24 +00:00
parent e4ab3b7749
commit 47b59aa70d
7 changed files with 52 additions and 26 deletions

View File

@ -14,6 +14,9 @@
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="SDL" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/GrafX" prefix_auto="1" extension_auto="1" />
@ -25,6 +28,7 @@
</Compiler>
<Linker>
<Add option="-s" />
<Add library="SDL" />
</Linker>
</Target>
<Target title="Bazar">

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@ -331,7 +331,7 @@
"sdlscreen.h"
"global.h"
1176573750 source:/home/pulkomandy/Projects/GFX2_SRC/svn/aide.c
1183985670 source:/home/pulkomandy/Projects/GFX2_SRC/svn/aide.c
<stdio.h>
"const.h"
"struct.h"
@ -360,7 +360,7 @@
1176549546 /home/pulkomandy/Projects/GFX2_SRC/svn/moteur.h
1176580194 source:/home/pulkomandy/Projects/GFX2_SRC/svn/boutons.c
1183985670 source:/home/pulkomandy/Projects/GFX2_SRC/svn/boutons.c
"const.h"
"struct.h"
"global.h"
@ -398,7 +398,7 @@
945641428 /home/pulkomandy/Projects/GFX2_SRC/svn/operatio.h
1176579600 /home/pulkomandy/Projects/GFX2_SRC/svn/shade.c
1183985670 /home/pulkomandy/Projects/GFX2_SRC/svn/shade.c
"global.h"
"graph.h"
@ -517,7 +517,7 @@
944346298 /home/pulkomandy/Projects/GFX2_SRC/svn/op_c.h
"struct.h"
1176571151 source:/home/pulkomandy/Projects/GFX2_SRC/svn/main.c
1177169161 source:/home/pulkomandy/Projects/GFX2_SRC/svn/main.c
"const.h"
"struct.h"
"global.h"
@ -615,7 +615,7 @@
"const.h"
"global.h"
1176579600 source:/home/pulkomandy/Projects/GFX2_SRC/svn/shade.c
1183985670 source:/home/pulkomandy/Projects/GFX2_SRC/svn/shade.c
"global.h"
"graph.h"

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@ -1,34 +1,34 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<ActiveTarget name="Debug" />
<File name="Anciens fichiers/divers.asm" open="1" top="0" tabpos="4">
<Cursor position="35193" topLine="1614" />
<File name="Anciens fichiers/divers.asm" open="1" top="0" tabpos="1">
<Cursor position="50476" topLine="2446" />
</File>
<File name="aide.c" open="0" top="0" tabpos="3">
<Cursor position="4763" topLine="127" />
<Cursor position="6155" topLine="193" />
</File>
<File name="boutons.c" open="1" top="0" tabpos="2">
<Cursor position="91952" topLine="2740" />
<File name="boutons.c" open="0" top="0" tabpos="2">
<Cursor position="91930" topLine="2737" />
</File>
<File name="boutons.h" open="1" top="0" tabpos="7">
<File name="boutons.h" open="0" top="0" tabpos="7">
<Cursor position="0" topLine="0" />
</File>
<File name="divers.c" open="1" top="0" tabpos="1">
<Cursor position="1961" topLine="37" />
<File name="divers.c" open="1" top="1" tabpos="2">
<Cursor position="2028" topLine="44" />
</File>
<File name="divers.h" open="1" top="1" tabpos="3">
<File name="divers.h" open="0" top="0" tabpos="3">
<Cursor position="1275" topLine="0" />
</File>
<File name="global.h" open="0" top="0" tabpos="1">
<Cursor position="2951" topLine="101" />
<Cursor position="2115" topLine="42" />
</File>
<File name="readline.h" open="1" top="0" tabpos="5">
<File name="readline.h" open="0" top="0" tabpos="5">
<Cursor position="0" topLine="0" />
</File>
<File name="sdlscreen.h" open="0" top="0" tabpos="2">
<Cursor position="2273" topLine="0" />
</File>
<File name="shade.c" open="1" top="0" tabpos="6">
<Cursor position="31123" topLine="924" />
<File name="shade.c" open="0" top="0" tabpos="6">
<Cursor position="759" topLine="7" />
</File>
</CodeBlocks_layout_file>

2
aide.c
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@ -200,7 +200,7 @@ void Bouton_Stats(void)
char Buffer[37];
dword Utilisation_couleur[256];
long Taille;
struct statfs* Informations_Disque;
struct statfs* Informations_Disque = NULL;
Ouvrir_fenetre(310,174,"Statistics");

View File

@ -2286,7 +2286,7 @@ byte Bouton_Load_ou_Save(byte Load, byte Image)
short Bouton_clicke;
struct Fenetre_Bouton_scroller * Scroller_de_fichiers;
short Temp;
unsigned Bidon; // Sert … appeler _dos_setdrive
unsigned Bidon=0; // Sert … appeler _dos_setdrive
word Drives_Debut_Y;
byte Charger_ou_sauver_l_image=0;
char Nom_drive[3]=" ";
@ -2947,7 +2947,7 @@ void Load_picture(byte Image)
byte Format_fichier_initial;
byte Ne_pas_restaurer;
byte Utiliser_palette_brosse;
struct Composantes * Palette_initiale;
struct Composantes * Palette_initiale=NULL;
byte Ancienne_forme_curseur;
short Principal_Largeur_image_initiale=Principal_Largeur_image;
short Principal_Hauteur_image_initiale=Principal_Hauteur_image;
@ -4166,7 +4166,7 @@ void Bouton_Colorize_Mode(void)
void Bouton_Colorize_Afficher_la_selection(int Numero)
{
short Pos_Y; // Ligne o— afficher les flŠches de slection
short Pos_Y=0; // Ligne o— afficher les flŠches de slection
// On commence par effacer les anciennes slections:
// Partie gauche
@ -4830,8 +4830,8 @@ void Bouton_Trame_Menu(void)
short Indice;
short Pos_X;
short Pos_Y;
short Old_Pos_X;
short Old_Pos_Y;
short Old_Pos_X=0;
short Old_Pos_Y=0;
short Orig_X;
short Orig_Y;
static byte Octet_insere=0;

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@ -91,3 +91,25 @@ void Get_input(void)
SDL_PollEvent(Evenement_SDL);
}
void Initialiser_chrono(dword Delai)
{// Démarrer le chrono
push ebp
mov ebp,esp
arg Delai:dword
mov eax,Delai
mov Chrono_delay,eax
xor ah,ah
int 1Ah
mov word ptr[Chrono_cmp+0],dx
mov word ptr[Chrono_cmp+2],cx
mov esp,ebp
pop ebp
return;
}

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@ -40,8 +40,8 @@ void Shade_Blocs_degrades(void)
word Curseur=0;
word Nb_shades=0;
short Shade_traite,Ancien_shade_traite;
word Taille_shade;
word Debut_shade;
word Taille_shade=0;
word Debut_shade=0;
short Pos_X,Pos_Y;
short Taille_X,Taille_Y;
short Debut_X,Debut_Y,Fin_X,Fin_Y;