Eliminated some tab characters in source code
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1341 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
parent
917847cdab
commit
480c9abaab
10
buttons.c
10
buttons.c
@ -945,8 +945,8 @@ void Add_font_or_skin(const char *name)
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fname = name;
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namelength = strlen(fname);
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if (namelength>=10 && fname[0]!='_' && !strncasecmp(fname, "skin_", 5)
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&& (!strcasecmp(fname + namelength - 4,".png")
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|| !strcasecmp(fname + namelength - 4,".gif")))
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&& (!strcasecmp(fname + namelength - 4,".png")
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|| !strcasecmp(fname + namelength - 4,".gif")))
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{
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Add_element_to_list(&Skin_files_list, name, 0);
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@ -961,7 +961,7 @@ void Add_font_or_skin(const char *name)
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);
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}
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else if (namelength>=10 && !strncasecmp(fname, "font_", 5)
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&& (!strcasecmp(fname + namelength - 4, ".png")))
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&& (!strcasecmp(fname + namelength - 4, ".png")))
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{
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Add_element_to_list(&Font_files_list, name, 0);
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@ -972,7 +972,7 @@ void Add_font_or_skin(const char *name)
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strcpy(Font_files_list.First->Full_name, fname);
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// Reformat the short name differently
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strcpy(Font_files_list.First->Short_name,
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Format_font_filename(Font_files_list.First->Full_name));
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Format_font_filename(Font_files_list.First->Full_name));
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}
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}
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@ -986,7 +986,7 @@ void Draw_one_skin_name(word x, word y, word index, byte highlighted)
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{
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current_item = Get_item_by_index(&Skin_files_list, index);
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Print_in_window(x, y, current_item->Short_name, MC_Black,
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(highlighted)?MC_Dark:MC_Light);
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(highlighted)?MC_Dark:MC_Light);
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}
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}
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110
engine.c
110
engine.c
@ -1112,22 +1112,22 @@ void Main_handler(void)
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}
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else
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{
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// No event : we go asleep for a while, but we try to get waked up at constant intervals of time
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// no matter the machine speed or system load. The time is fixed to 10ms (that should be about a cpu slice on most systems)
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// This allows nice smooth mouse movement.
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const int delay = 10;
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// No event : we go asleep for a while, but we try to get waked up at constant intervals of time
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// no matter the machine speed or system load. The time is fixed to 10ms (that should be about a cpu slice on most systems)
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// This allows nice smooth mouse movement.
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const int delay = 10;
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Uint32 debut;
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debut = SDL_GetTicks();
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// Première attente : le complément de "delay" millisecondes
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SDL_Delay(delay - (debut % delay));
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// Si ça ne suffit pas, on complète par des attentes successives de "1ms".
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// (Remarque, Windows arrondit généralement aux 10ms supérieures)
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while ( SDL_GetTicks()/delay <= debut/delay)
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{
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SDL_Delay(1);
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}
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}
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Uint32 debut;
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debut = SDL_GetTicks();
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// Première attente : le complément de "delay" millisecondes
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SDL_Delay(delay - (debut % delay));
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// Si ça ne suffit pas, on complète par des attentes successives de "1ms".
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// (Remarque, Windows arrondit généralement aux 10ms supérieures)
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while ( SDL_GetTicks()/delay <= debut/delay)
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{
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SDL_Delay(1);
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}
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}
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// Gestion de la souris
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@ -2134,59 +2134,59 @@ void Get_color_behind_window(byte * color, byte * click)
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Paintbrush_hidden=1;
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c=-1; // color pointée: au début aucune, comme ça on initialise tout
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if (Menu_is_visible_before_window)
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Print_in_menu(Menu_tooltip[BUTTON_CHOOSE_COL],0);
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Print_in_menu(Menu_tooltip[BUTTON_CHOOSE_COL],0);
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Display_cursor();
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do
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{
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if(!Get_input())SDL_Delay(20);
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if(!Get_input())SDL_Delay(20);
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if ((Mouse_X!=old_x) || (Mouse_Y!=old_y))
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{
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Hide_cursor();
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a=Read_pixel(Mouse_X,Mouse_Y);
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if (a!=c)
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{
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c=a; // Mise à jour de la couleur pointée
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if (Menu_is_visible_before_window)
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{
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sprintf(str,"%d",a);
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d=strlen(str);
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strcat(str," (");
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sprintf(str+strlen(str),"%d",Main_palette[a].R);
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strcat(str,",");
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sprintf(str+strlen(str),"%d",Main_palette[a].G);
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strcat(str,",");
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sprintf(str+strlen(str),"%d",Main_palette[a].B);
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strcat(str,")");
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a=24-d;
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for (index=strlen(str); index<a; index++)
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str[index]=' ';
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str[a]=0;
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Print_in_menu(str,strlen(Menu_tooltip[BUTTON_CHOOSE_COL]));
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if ((Mouse_X!=old_x) || (Mouse_Y!=old_y))
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{
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Hide_cursor();
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a=Read_pixel(Mouse_X,Mouse_Y);
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if (a!=c)
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{
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c=a; // Mise à jour de la couleur pointée
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if (Menu_is_visible_before_window)
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{
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sprintf(str,"%d",a);
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d=strlen(str);
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strcat(str," (");
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sprintf(str+strlen(str),"%d",Main_palette[a].R);
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strcat(str,",");
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sprintf(str+strlen(str),"%d",Main_palette[a].G);
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strcat(str,",");
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sprintf(str+strlen(str),"%d",Main_palette[a].B);
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strcat(str,")");
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a=24-d;
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for (index=strlen(str); index<a; index++)
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str[index]=' ';
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str[a]=0;
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Print_in_menu(str,strlen(Menu_tooltip[BUTTON_CHOOSE_COL]));
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Print_general((26+((d+strlen(Menu_tooltip[BUTTON_CHOOSE_COL]))<<3))*Menu_factor_X,
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Menu_status_Y," ",0,c);
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}
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}
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Display_cursor();
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}
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Print_general((26+((d+strlen(Menu_tooltip[BUTTON_CHOOSE_COL]))<<3))*Menu_factor_X,
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Menu_status_Y," ",0,c);
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}
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}
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Display_cursor();
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}
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old_x=Mouse_X;
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old_y=Mouse_Y;
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old_x=Mouse_X;
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old_y=Mouse_Y;
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} while (!(Mouse_K || (Key==KEY_ESC)));
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if (Mouse_K)
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{
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Hide_cursor();
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*click=Mouse_K;
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*color=Read_pixel(Mouse_X,Mouse_Y);
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Hide_cursor();
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*click=Mouse_K;
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*color=Read_pixel(Mouse_X,Mouse_Y);
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}
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else
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{
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*click=0;
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Hide_cursor();
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*click=0;
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Hide_cursor();
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}
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Restore_background(buffer,Window_pos_X,Window_pos_Y,Window_width,Window_height);
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@ -2202,8 +2202,8 @@ void Get_color_behind_window(byte * color, byte * click)
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// ------------ Opération de déplacement de la fenêtre à l'écran -------------
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void Move_window(short dx, short dy)
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{
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short new_x=Mouse_X-dx;
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short new_y=Mouse_Y-dy;
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short new_x=Mouse_X-dx;
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short new_y=Mouse_Y-dy;
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short old_x;
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short old_y;
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short width=Window_width*Menu_factor_X;
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334
factory.c
334
factory.c
@ -19,7 +19,7 @@
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*/
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/*! \file factory.c
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* \brief Brush factory - generates brush from lua scripts
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* \brief Brush factory - generates brush from lua scripts
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*
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* The brush factory allows you to generate brushes with Lua code.
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*/
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@ -80,39 +80,39 @@ int L_SetBrushSize(lua_State* L)
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{
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return luaL_error(L, "SetBrushSize: Unreasonable arguments");
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}
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if (Realloc_brush(w, h))
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{
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return luaL_error(L, "SetBrushSize: Resize failed");
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}
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Brush_was_altered=1;
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if (Realloc_brush(w, h))
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{
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return luaL_error(L, "SetBrushSize: Resize failed");
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}
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Brush_was_altered=1;
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// Fill with Back_color
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memset(Brush,Back_color,(long)Brush_width*Brush_height);
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// Center the handle
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Brush_offset_X=(Brush_width>>1);
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Brush_offset_Y=(Brush_height>>1);
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return 0;
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return 0;
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}
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int L_GetBrushSize(lua_State* L)
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{
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lua_pushinteger(L, Brush_width);
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lua_pushinteger(L, Brush_height);
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return 2;
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lua_pushinteger(L, Brush_width);
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lua_pushinteger(L, Brush_height);
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return 2;
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}
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int L_GetBrushTransparentColor(lua_State* L)
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{
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lua_pushinteger(L, Back_color);
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return 1;
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lua_pushinteger(L, Back_color);
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return 1;
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}
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int L_PutBrushPixel(lua_State* L)
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{
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int x = lua_tonumber(L,1);
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int y = lua_tonumber(L,2);
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uint8_t c = lua_tonumber(L,3);
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uint8_t c = lua_tonumber(L,3);
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Brush_was_altered=1;
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Brush_was_altered=1;
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if (x<0 || y<0 || x>=Brush_width || y>=Brush_height)
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;
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@ -120,14 +120,14 @@ int L_PutBrushPixel(lua_State* L)
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{
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Pixel_in_brush(x, y, c);
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}
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return 0; // no values returned for lua
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return 0; // no values returned for lua
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}
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int L_GetBrushPixel(lua_State* L)
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{
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int x = lua_tonumber(L,1);
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int y = lua_tonumber(L,2);
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uint8_t c;
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uint8_t c;
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if (x<0 || y<0 || x>=Brush_width || y>=Brush_height)
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{
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c = Back_color; // Return 'transparent'
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@ -136,15 +136,15 @@ int L_GetBrushPixel(lua_State* L)
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{
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c = Read_pixel_from_brush(x, y);
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}
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lua_pushinteger(L, c);
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return 1;
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lua_pushinteger(L, c);
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return 1;
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}
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int L_GetBrushBackupPixel(lua_State* L)
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{
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int x = lua_tonumber(L,1);
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int y = lua_tonumber(L,2);
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uint8_t c;
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uint8_t c;
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if (x<0 || y<0 || x>=Brush_backup_width || y>=Brush_backup_height)
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{
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c = Back_color; // Return 'transparent'
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@ -153,8 +153,8 @@ int L_GetBrushBackupPixel(lua_State* L)
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{
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c = *(Brush_backup + y * Brush_backup_width + x);
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}
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lua_pushinteger(L, c);
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return 1;
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lua_pushinteger(L, c);
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return 1;
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}
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int L_SetPictureSize(lua_State* L)
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@ -165,15 +165,15 @@ int L_SetPictureSize(lua_State* L)
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if (w<1 || h<1 || w>9999 || h>9999)
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return luaL_error(L, "SetPictureSize: Unreasonable dimensions");
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Resize_image(w, h); // TODO: a return value to catch runtime errors
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return 0;
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Resize_image(w, h); // TODO: a return value to catch runtime errors
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return 0;
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}
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int L_GetPictureSize(lua_State* L)
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{
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lua_pushinteger(L, Main_image_width);
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lua_pushinteger(L, Main_image_height);
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return 2;
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lua_pushinteger(L, Main_image_width);
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lua_pushinteger(L, Main_image_height);
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return 2;
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}
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int L_PutPicturePixel(lua_State* L)
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@ -188,8 +188,8 @@ int L_PutPicturePixel(lua_State* L)
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// Silently ignored
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return 0;
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}
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Pixel_in_current_screen(x, y, c, 0);
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return 0; // no values returned for lua
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Pixel_in_current_screen(x, y, c, 0);
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return 0; // no values returned for lua
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}
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int L_GetPicturePixel(lua_State* L)
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@ -201,10 +201,10 @@ int L_GetPicturePixel(lua_State* L)
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{
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// Silently return the image's transparent color
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lua_pushinteger(L, Main_backups->Pages->Transparent_color);
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return 1;
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return 1;
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}
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lua_pushinteger(L, Read_pixel_from_current_screen(x,y));
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return 1;
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lua_pushinteger(L, Read_pixel_from_current_screen(x,y));
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return 1;
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}
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int L_GetBackupPixel(lua_State* L)
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@ -216,10 +216,10 @@ int L_GetBackupPixel(lua_State* L)
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{
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// Silently return the image's transparent color
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lua_pushinteger(L, Main_backups->Pages->Transparent_color);
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return 1;
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return 1;
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}
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lua_pushinteger(L, Read_pixel_from_backup_screen(x,y));
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return 1;
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lua_pushinteger(L, Read_pixel_from_backup_screen(x,y));
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return 1;
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}
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int L_GetLayerPixel(lua_State* L)
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@ -231,19 +231,19 @@ int L_GetLayerPixel(lua_State* L)
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{
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// Silently return the image's transparent color
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lua_pushinteger(L, Main_backups->Pages->Transparent_color);
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return 1;
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return 1;
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}
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lua_pushinteger(L, Read_pixel_from_current_layer(x,y));
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return 1;
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lua_pushinteger(L, Read_pixel_from_current_layer(x,y));
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return 1;
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}
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// Spare
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int L_GetSparePictureSize(lua_State* L)
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{
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lua_pushinteger(L, Spare_image_width);
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lua_pushinteger(L, Spare_image_height);
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return 2;
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lua_pushinteger(L, Spare_image_width);
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lua_pushinteger(L, Spare_image_height);
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return 2;
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}
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int L_GetSpareLayerPixel(lua_State* L)
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@ -255,10 +255,10 @@ int L_GetSpareLayerPixel(lua_State* L)
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{
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// Silently return the image's transparent color
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lua_pushinteger(L, Spare_backups->Pages->Transparent_color);
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return 1;
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return 1;
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}
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lua_pushinteger(L, *(Spare_backups->Pages->Image[Spare_current_layer] + y*Spare_image_width + x));
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return 1;
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lua_pushinteger(L, *(Spare_backups->Pages->Image[Spare_current_layer] + y*Spare_image_width + x));
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return 1;
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}
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int L_GetSparePicturePixel(lua_State* L)
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@ -270,26 +270,26 @@ int L_GetSparePicturePixel(lua_State* L)
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{
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// Silently return the image's transparent color
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lua_pushinteger(L, Spare_backups->Pages->Transparent_color);
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return 1;
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return 1;
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}
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lua_pushinteger(L, Read_pixel_from_spare_screen(x,y));
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return 1;
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lua_pushinteger(L, Read_pixel_from_spare_screen(x,y));
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return 1;
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}
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int L_GetSpareColor(lua_State* L)
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{
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byte c=lua_tonumber(L,1);
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byte c=lua_tonumber(L,1);
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lua_pushinteger(L, Spare_palette[c].R);
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lua_pushinteger(L, Spare_palette[c].G);
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lua_pushinteger(L, Spare_palette[c].B);
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return 3;
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lua_pushinteger(L, Spare_palette[c].R);
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lua_pushinteger(L, Spare_palette[c].G);
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lua_pushinteger(L, Spare_palette[c].B);
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return 3;
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}
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int L_GetSpareTransColor(lua_State* L)
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{
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lua_pushinteger(L, Spare_backups->Pages->Transparent_color);
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return 1;
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lua_pushinteger(L, Spare_backups->Pages->Transparent_color);
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return 1;
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}
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@ -305,29 +305,29 @@ int L_SetColor(lua_State* L)
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Main_palette[c].R=Round_palette_component(r);
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Main_palette[c].G=Round_palette_component(g);
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Main_palette[c].B=Round_palette_component(b);
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// Set_color(c, r, g, b); Not needed. Update screen when script is finished
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Palette_has_changed=1;
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return 0;
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// Set_color(c, r, g, b); Not needed. Update screen when script is finished
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Palette_has_changed=1;
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return 0;
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}
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int L_GetColor(lua_State* L)
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{
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||||
byte c=lua_tonumber(L,1);
|
||||
byte c=lua_tonumber(L,1);
|
||||
|
||||
lua_pushinteger(L, Main_palette[c].R);
|
||||
lua_pushinteger(L, Main_palette[c].G);
|
||||
lua_pushinteger(L, Main_palette[c].B);
|
||||
return 3;
|
||||
lua_pushinteger(L, Main_palette[c].R);
|
||||
lua_pushinteger(L, Main_palette[c].G);
|
||||
lua_pushinteger(L, Main_palette[c].B);
|
||||
return 3;
|
||||
}
|
||||
|
||||
int L_GetBackupColor(lua_State* L)
|
||||
{
|
||||
byte c=lua_tonumber(L,1);
|
||||
byte c=lua_tonumber(L,1);
|
||||
|
||||
lua_pushinteger(L, Main_backups->Pages->Next->Palette[c].R);
|
||||
lua_pushinteger(L, Main_backups->Pages->Next->Palette[c].G);
|
||||
lua_pushinteger(L, Main_backups->Pages->Next->Palette[c].B);
|
||||
return 3;
|
||||
lua_pushinteger(L, Main_backups->Pages->Next->Palette[c].R);
|
||||
lua_pushinteger(L, Main_backups->Pages->Next->Palette[c].G);
|
||||
lua_pushinteger(L, Main_backups->Pages->Next->Palette[c].B);
|
||||
return 3;
|
||||
}
|
||||
|
||||
int L_MatchColor(lua_State* L)
|
||||
@ -343,20 +343,20 @@ int L_MatchColor(lua_State* L)
|
||||
|
||||
int L_GetForeColor(lua_State* L)
|
||||
{
|
||||
lua_pushinteger(L, Fore_color);
|
||||
return 1;
|
||||
lua_pushinteger(L, Fore_color);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int L_GetBackColor(lua_State* L)
|
||||
{
|
||||
lua_pushinteger(L, Back_color);
|
||||
return 1;
|
||||
lua_pushinteger(L, Back_color);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int L_GetTransColor(lua_State* L)
|
||||
{
|
||||
lua_pushinteger(L, Main_backups->Pages->Transparent_color);
|
||||
return 1;
|
||||
lua_pushinteger(L, Main_backups->Pages->Transparent_color);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@ -591,7 +591,7 @@ int L_MessageBox(lua_State* L)
|
||||
}
|
||||
|
||||
Verbose_message(caption, message);
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@ -601,23 +601,23 @@ T_Fileselector Scripts_list;
|
||||
// Callback to display a skin name in the list
|
||||
void Draw_script_name(word x, word y, word index, byte highlighted)
|
||||
{
|
||||
T_Fileselector_item * current_item;
|
||||
T_Fileselector_item * current_item;
|
||||
|
||||
if (Scripts_list.Nb_elements)
|
||||
{
|
||||
short name_size;
|
||||
if (Scripts_list.Nb_elements)
|
||||
{
|
||||
short name_size;
|
||||
|
||||
current_item = Get_item_by_index(&Scripts_list, index);
|
||||
current_item = Get_item_by_index(&Scripts_list, index);
|
||||
|
||||
Print_in_window_limited(x, y, current_item->Full_name, NAME_WIDTH, MC_Black,
|
||||
(highlighted)?MC_Dark:MC_Light);
|
||||
name_size=strlen(current_item->Full_name);
|
||||
// Clear remaining area on the right
|
||||
if (name_size<NAME_WIDTH)
|
||||
Window_rectangle(x+name_size*8,y,(NAME_WIDTH-name_size)*8,8,(highlighted)?MC_Dark:MC_Light);
|
||||
Print_in_window_limited(x, y, current_item->Full_name, NAME_WIDTH, MC_Black,
|
||||
(highlighted)?MC_Dark:MC_Light);
|
||||
name_size=strlen(current_item->Full_name);
|
||||
// Clear remaining area on the right
|
||||
if (name_size<NAME_WIDTH)
|
||||
Window_rectangle(x+name_size*8,y,(NAME_WIDTH-name_size)*8,8,(highlighted)?MC_Dark:MC_Light);
|
||||
|
||||
Update_window_area(x,y,NAME_WIDTH*8,8);
|
||||
}
|
||||
Update_window_area(x,y,NAME_WIDTH*8,8);
|
||||
}
|
||||
}
|
||||
|
||||
///
|
||||
@ -630,13 +630,13 @@ void Draw_script_information(T_Fileselector_item * script_item)
|
||||
int x, y;
|
||||
|
||||
// Blank the target area
|
||||
Window_rectangle(7, FILESEL_Y + 89, (NAME_WIDTH+2)*8+2, 3*8, MC_Black);
|
||||
Window_rectangle(7, FILESEL_Y + 89, (NAME_WIDTH+2)*8+2, 3*8, MC_Black);
|
||||
|
||||
if (script_item && script_item->Full_name && script_item->Full_name[0]!='\0')
|
||||
{
|
||||
strcpy(full_name, Data_directory);
|
||||
strcat(full_name, "scripts/");
|
||||
strcat(full_name, script_item->Full_name);
|
||||
strcat(full_name, "scripts/");
|
||||
strcat(full_name, script_item->Full_name);
|
||||
|
||||
|
||||
x=0;
|
||||
@ -691,71 +691,71 @@ void Draw_script_information(T_Fileselector_item * script_item)
|
||||
// Add a script to the list
|
||||
void Add_script(const char *name)
|
||||
{
|
||||
Add_element_to_list(&Scripts_list, Find_last_slash(name)+1, 0);
|
||||
Add_element_to_list(&Scripts_list, Find_last_slash(name)+1, 0);
|
||||
}
|
||||
|
||||
void Button_Brush_Factory(void)
|
||||
{
|
||||
short clicked_button;
|
||||
T_List_button* scriptlist;
|
||||
T_Scroller_button* scriptscroll;
|
||||
char scriptdir[MAX_PATH_CHARACTERS];
|
||||
short clicked_button;
|
||||
T_List_button* scriptlist;
|
||||
T_Scroller_button* scriptscroll;
|
||||
char scriptdir[MAX_PATH_CHARACTERS];
|
||||
|
||||
Open_window(33+8*NAME_WIDTH, 162, "Brush Factory");
|
||||
|
||||
// Here we use the same data container as the fileselectors.
|
||||
// Reinitialize the list
|
||||
Free_fileselector_list(&Scripts_list);
|
||||
strcpy(scriptdir, Data_directory);
|
||||
strcat(scriptdir, "scripts/");
|
||||
// Add each found file to the list
|
||||
For_each_file(scriptdir, Add_script);
|
||||
// Sort it
|
||||
Sort_list_of_files(&Scripts_list);
|
||||
// Here we use the same data container as the fileselectors.
|
||||
// Reinitialize the list
|
||||
Free_fileselector_list(&Scripts_list);
|
||||
strcpy(scriptdir, Data_directory);
|
||||
strcat(scriptdir, "scripts/");
|
||||
// Add each found file to the list
|
||||
For_each_file(scriptdir, Add_script);
|
||||
// Sort it
|
||||
Sort_list_of_files(&Scripts_list);
|
||||
|
||||
Window_set_normal_button(85, 141, 67, 14, "Cancel", 0, 1, KEY_ESC); // 1
|
||||
Window_set_normal_button(10, 141, 67, 14, "Run", 0, 1, 0); // 2
|
||||
Window_set_normal_button(85, 141, 67, 14, "Cancel", 0, 1, KEY_ESC); // 1
|
||||
Window_set_normal_button(10, 141, 67, 14, "Run", 0, 1, 0); // 2
|
||||
|
||||
Window_display_frame_in(6, FILESEL_Y - 2, NAME_WIDTH*8+4, 84); // File selector
|
||||
scriptlist = Window_set_list_button(
|
||||
// Fileselector
|
||||
Window_set_special_button(8, FILESEL_Y + 1, NAME_WIDTH*8, 80), // 3
|
||||
// Scroller for the fileselector
|
||||
(scriptscroll = Window_set_scroller_button(NAME_WIDTH*8+14, FILESEL_Y - 1, 82,
|
||||
Scripts_list.Nb_elements, 10, 0)), // 4
|
||||
Draw_script_name); // 5
|
||||
Window_display_frame_in(6, FILESEL_Y - 2, NAME_WIDTH*8+4, 84); // File selector
|
||||
scriptlist = Window_set_list_button(
|
||||
// Fileselector
|
||||
Window_set_special_button(8, FILESEL_Y + 1, NAME_WIDTH*8, 80), // 3
|
||||
// Scroller for the fileselector
|
||||
(scriptscroll = Window_set_scroller_button(NAME_WIDTH*8+14, FILESEL_Y - 1, 82,
|
||||
Scripts_list.Nb_elements, 10, 0)), // 4
|
||||
Draw_script_name); // 5
|
||||
|
||||
Window_display_frame_in(6, FILESEL_Y + 88, (NAME_WIDTH+2)*8+4, 3*8+2); // Descr.
|
||||
Window_display_frame_in(6, FILESEL_Y + 88, (NAME_WIDTH+2)*8+4, 3*8+2); // Descr.
|
||||
|
||||
Window_redraw_list(scriptlist);
|
||||
Window_redraw_list(scriptlist);
|
||||
Draw_script_information(Get_item_by_index(&Scripts_list,
|
||||
scriptlist->List_start + scriptlist->Cursor_position));
|
||||
|
||||
Update_window_area(0, 0, Window_width, Window_height);
|
||||
Display_cursor();
|
||||
Update_window_area(0, 0, Window_width, Window_height);
|
||||
Display_cursor();
|
||||
|
||||
do {
|
||||
clicked_button = Window_clicked_button();
|
||||
do {
|
||||
clicked_button = Window_clicked_button();
|
||||
|
||||
switch (clicked_button)
|
||||
{
|
||||
case 5:
|
||||
switch (clicked_button)
|
||||
{
|
||||
case 5:
|
||||
Hide_cursor();
|
||||
Draw_script_information(Get_item_by_index(&Scripts_list,
|
||||
scriptlist->List_start + scriptlist->Cursor_position));
|
||||
Display_cursor();
|
||||
break;
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
} while (clicked_button <= 0 || clicked_button >= 3);
|
||||
} while (clicked_button <= 0 || clicked_button >= 3);
|
||||
|
||||
if (clicked_button == 2) // Run the script
|
||||
{
|
||||
lua_State* L;
|
||||
if (clicked_button == 2) // Run the script
|
||||
{
|
||||
lua_State* L;
|
||||
const char* message;
|
||||
|
||||
// Some scripts are slow
|
||||
@ -767,24 +767,24 @@ void Button_Brush_Factory(void)
|
||||
|
||||
L = lua_open();
|
||||
|
||||
lua_register(L,"putbrushpixel",L_PutBrushPixel);
|
||||
lua_register(L,"getbrushpixel",L_GetBrushPixel);
|
||||
lua_register(L,"getbrushbackuppixel",L_GetBrushBackupPixel);
|
||||
lua_register(L,"putpicturepixel",L_PutPicturePixel);
|
||||
lua_register(L,"getpicturepixel",L_GetPicturePixel);
|
||||
lua_register(L,"getlayerpixel",L_GetLayerPixel);
|
||||
lua_register(L,"getbackuppixel",L_GetBackupPixel);
|
||||
lua_register(L,"setbrushsize",L_SetBrushSize);
|
||||
lua_register(L,"setpicturesize",L_SetPictureSize);
|
||||
lua_register(L,"getbrushsize",L_GetBrushSize);
|
||||
lua_register(L,"getpicturesize",L_GetPictureSize);
|
||||
lua_register(L,"setcolor",L_SetColor);
|
||||
lua_register(L,"getcolor",L_GetColor);
|
||||
lua_register(L,"getbackupcolor",L_GetBackupColor);
|
||||
lua_register(L,"matchcolor",L_MatchColor);
|
||||
lua_register(L,"getbrushtransparentcolor",L_GetBrushTransparentColor);
|
||||
lua_register(L,"inputbox",L_InputBox);
|
||||
lua_register(L,"messagebox",L_MessageBox);
|
||||
lua_register(L,"putbrushpixel",L_PutBrushPixel);
|
||||
lua_register(L,"getbrushpixel",L_GetBrushPixel);
|
||||
lua_register(L,"getbrushbackuppixel",L_GetBrushBackupPixel);
|
||||
lua_register(L,"putpicturepixel",L_PutPicturePixel);
|
||||
lua_register(L,"getpicturepixel",L_GetPicturePixel);
|
||||
lua_register(L,"getlayerpixel",L_GetLayerPixel);
|
||||
lua_register(L,"getbackuppixel",L_GetBackupPixel);
|
||||
lua_register(L,"setbrushsize",L_SetBrushSize);
|
||||
lua_register(L,"setpicturesize",L_SetPictureSize);
|
||||
lua_register(L,"getbrushsize",L_GetBrushSize);
|
||||
lua_register(L,"getpicturesize",L_GetPictureSize);
|
||||
lua_register(L,"setcolor",L_SetColor);
|
||||
lua_register(L,"getcolor",L_GetColor);
|
||||
lua_register(L,"getbackupcolor",L_GetBackupColor);
|
||||
lua_register(L,"matchcolor",L_MatchColor);
|
||||
lua_register(L,"getbrushtransparentcolor",L_GetBrushTransparentColor);
|
||||
lua_register(L,"inputbox",L_InputBox);
|
||||
lua_register(L,"messagebox",L_MessageBox);
|
||||
lua_register(L,"getforecolor",L_GetForeColor);
|
||||
lua_register(L,"getbackcolor",L_GetBackColor);
|
||||
lua_register(L,"gettranscolor",L_GetTransColor);
|
||||
@ -795,14 +795,14 @@ void Button_Brush_Factory(void)
|
||||
lua_register(L,"getsparetranscolor",L_GetSpareTransColor);
|
||||
|
||||
|
||||
// For debug only
|
||||
// luaL_openlibs(L);
|
||||
// For debug only
|
||||
// luaL_openlibs(L);
|
||||
|
||||
luaopen_math(L);
|
||||
|
||||
strcat(scriptdir, Get_item_by_index(&Scripts_list,
|
||||
scriptlist->List_start + scriptlist->Cursor_position)
|
||||
-> Full_name);
|
||||
strcat(scriptdir, Get_item_by_index(&Scripts_list,
|
||||
scriptlist->List_start + scriptlist->Cursor_position)
|
||||
-> Full_name);
|
||||
|
||||
// TODO The script may modify the picture, so we do a backup here.
|
||||
// If the script is only touching the brush, this isn't needed...
|
||||
@ -822,24 +822,24 @@ void Button_Brush_Factory(void)
|
||||
{
|
||||
Verbose_message("Error!", "Out of memory!");
|
||||
}
|
||||
else
|
||||
{
|
||||
memcpy(Brush_backup, Brush, ((long)Brush_height)*Brush_width);
|
||||
else
|
||||
{
|
||||
memcpy(Brush_backup, Brush, ((long)Brush_height)*Brush_width);
|
||||
|
||||
if (luaL_loadfile(L,scriptdir) != 0)
|
||||
if (luaL_loadfile(L,scriptdir) != 0)
|
||||
{
|
||||
message = lua_tostring(L, 1);
|
||||
if(message)
|
||||
Verbose_message("Error!", message);
|
||||
Verbose_message("Error!", message);
|
||||
else
|
||||
Warning_message("Unknown error loading script!");
|
||||
}
|
||||
else if (lua_pcall(L, 0, 0, 0) != 0)
|
||||
else if (lua_pcall(L, 0, 0, 0) != 0)
|
||||
{
|
||||
int stack_size;
|
||||
stack_size= lua_gettop(L);
|
||||
if (stack_size>0 && (message = lua_tostring(L, stack_size))!=NULL)
|
||||
Verbose_message("Error running script", message);
|
||||
Verbose_message("Error running script", message);
|
||||
else
|
||||
Warning_message("Unknown error running script!");
|
||||
}
|
||||
@ -854,15 +854,15 @@ void Button_Brush_Factory(void)
|
||||
}
|
||||
End_of_modification();
|
||||
|
||||
lua_close(L);
|
||||
}
|
||||
lua_close(L);
|
||||
}
|
||||
|
||||
Close_window();
|
||||
if (Brush_was_altered)
|
||||
Change_paintbrush_shape(PAINTBRUSH_SHAPE_COLOR_BRUSH);
|
||||
Unselect_button(BUTTON_BRUSH_EFFECTS);
|
||||
Close_window();
|
||||
if (Brush_was_altered)
|
||||
Change_paintbrush_shape(PAINTBRUSH_SHAPE_COLOR_BRUSH);
|
||||
Unselect_button(BUTTON_BRUSH_EFFECTS);
|
||||
Display_all_screen();
|
||||
Display_cursor();
|
||||
Display_cursor();
|
||||
}
|
||||
|
||||
#else // NOLUA
|
||||
|
||||
46
graph.c
46
graph.c
@ -517,10 +517,10 @@ try_again:
|
||||
case 0: // Always smallest possible
|
||||
Menu_factor_X=1;
|
||||
Menu_factor_Y=1;
|
||||
break;
|
||||
default: // Stay below some reasonable size
|
||||
Menu_factor_X=Min(factor,abs(Config.Ratio));
|
||||
Menu_factor_Y=Min(factor,abs(Config.Ratio));
|
||||
break;
|
||||
default: // Stay below some reasonable size
|
||||
Menu_factor_X=Min(factor,abs(Config.Ratio));
|
||||
Menu_factor_Y=Min(factor,abs(Config.Ratio));
|
||||
}
|
||||
if (Pixel_height>Pixel_width && Screen_width>=Menu_factor_X*2*320)
|
||||
Menu_factor_X*=2;
|
||||
@ -529,7 +529,7 @@ try_again:
|
||||
|
||||
free(Horizontal_line_buffer);
|
||||
Horizontal_line_buffer=(byte *)malloc(Pixel_width *
|
||||
((Screen_width>Main_image_width)?Screen_width:Main_image_width));
|
||||
((Screen_width>Main_image_width)?Screen_width:Main_image_width));
|
||||
|
||||
Set_palette(Main_palette);
|
||||
|
||||
@ -1444,7 +1444,7 @@ void Clamp_coordinates_regular_angle(short ax, short ay, short* bx, short* by)
|
||||
dx = *bx-ax;
|
||||
dy = *by-ay;
|
||||
|
||||
// No mouse move: no need to clamp anything
|
||||
// No mouse move: no need to clamp anything
|
||||
if (dx==0 || dy == 0) return;
|
||||
|
||||
// Determine angle (heading)
|
||||
@ -1454,39 +1454,39 @@ void Clamp_coordinates_regular_angle(short ax, short ay, short* bx, short* by)
|
||||
//dx=abs(dx);
|
||||
//dy=abs(dy);
|
||||
|
||||
// Negative Y
|
||||
// Negative Y
|
||||
if (angle < M_PI*(-15.0/16.0) || angle > M_PI*(15.0/16.0))
|
||||
{
|
||||
*bx=ax;
|
||||
*by=ay + dy;
|
||||
}
|
||||
// Iso close to negative Y
|
||||
}
|
||||
// Iso close to negative Y
|
||||
else if (angle < M_PI*(-13.0/16.0))
|
||||
{
|
||||
dy=dy | 1; // Round up to next odd number
|
||||
*bx=ax + dy/2;
|
||||
*by=ay + dy;
|
||||
}
|
||||
// 45deg
|
||||
}
|
||||
// 45deg
|
||||
else if (angle < M_PI*(-11.0/16.0))
|
||||
{
|
||||
*by = (*by + ay + dx)/2;
|
||||
*bx = ax - ay + *by;
|
||||
}
|
||||
// Iso close to negative X
|
||||
}
|
||||
// Iso close to negative X
|
||||
else if (angle < M_PI*(-9.0/16.0))
|
||||
{
|
||||
dx=dx | 1; // Round up to next odd number
|
||||
*bx=ax + dx;
|
||||
*by=ay + dx/2;
|
||||
}
|
||||
// Negative X
|
||||
}
|
||||
// Negative X
|
||||
else if (angle < M_PI*(-7.0/16.0))
|
||||
{
|
||||
*bx=ax + dx;
|
||||
*by=ay;
|
||||
}
|
||||
// Iso close to negative X
|
||||
}
|
||||
// Iso close to negative X
|
||||
else if (angle < M_PI*(-5.0/16.0))
|
||||
{
|
||||
dx=dx | 1; // Round up to next odd number
|
||||
@ -1505,7 +1505,7 @@ void Clamp_coordinates_regular_angle(short ax, short ay, short* bx, short* by)
|
||||
dy=dy | 1; // Round up to next odd number
|
||||
*bx=ax - dy/2;
|
||||
*by=ay + dy;
|
||||
}
|
||||
}
|
||||
// Positive Y
|
||||
else if (angle < M_PI*(1.0/16.0))
|
||||
{
|
||||
@ -1518,7 +1518,7 @@ void Clamp_coordinates_regular_angle(short ax, short ay, short* bx, short* by)
|
||||
dy=dy | 1; // Round up to next odd number
|
||||
*bx=ax + dy/2;
|
||||
*by=ay + dy;
|
||||
}
|
||||
}
|
||||
// 45 degrees
|
||||
else if (angle < M_PI*(5.0/16.0))
|
||||
{
|
||||
@ -1531,13 +1531,13 @@ void Clamp_coordinates_regular_angle(short ax, short ay, short* bx, short* by)
|
||||
dx=dx | 1; // Round up to next odd number
|
||||
*bx=ax + dx;
|
||||
*by=ay + dx/2;
|
||||
}
|
||||
}
|
||||
// Positive X
|
||||
else if (angle < M_PI*(9.0/16.0))
|
||||
{
|
||||
*bx=ax + dx;
|
||||
*by=ay;
|
||||
}
|
||||
}
|
||||
// Iso close to positive X
|
||||
else if (angle < M_PI*(11.0/16.0))
|
||||
{
|
||||
@ -1557,7 +1557,7 @@ void Clamp_coordinates_regular_angle(short ax, short ay, short* bx, short* by)
|
||||
dy=dy | 1; // Round up to next odd number
|
||||
*bx=ax - dy/2;
|
||||
*by=ay + dy;
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
@ -2925,7 +2925,7 @@ void Pixel_in_current_screen (word x,word y,byte color,int with_preview)
|
||||
*((y)*Main_image_width+(x)+Main_backups->Pages->Image[Main_current_layer])=color;
|
||||
if (with_preview)
|
||||
Pixel_preview(x,y,color);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void Pixel_in_current_layer(word x,word y, byte color)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user