Loading of MSX Mode 2 pictures 256x192

This commit is contained in:
Thomas Bernard 2019-12-27 02:29:02 +01:00
parent 49eae75a94
commit 4d57ba39bb
No known key found for this signature in database
GPG Key ID: 0FF11B67A5C0863C
5 changed files with 199 additions and 2 deletions

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@ -810,7 +810,7 @@ OBJS = main.o init.o graph.o $(APIOBJ) misc.o special.o \
transform.o pversion.o factory.o $(PLATFORMOBJ) \
loadsave.o loadsavefuncs.o \
pngformat.o motoformats.o stformats.o c64formats.o cpcformats.o \
ifformat.o \
ifformat.o msxformats.o \
fileformats.o miscfileformats.o libraw2crtc.o \
brush_ops.o buttons_effects.o layers.o \
oldies.o tiles.o colorred.o unicode.o gfx2surface.o \
@ -823,7 +823,7 @@ TESTSOBJS = $(patsubst %.c,%.o,$(wildcard tests/*.c)) \
miscfileformats.o fileformats.o oldies.o libraw2crtc.o \
loadsavefuncs.o packbits.o tifformat.o c64load.o 6502.o \
pngformat.o motoformats.o stformats.o c64formats.o cpcformats.o \
ifformat.o \
ifformat.o msxformats.o \
op_c.o colorred.o \
unicode.o \
io.o realpath.o version.o pversion.o \

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@ -159,6 +159,7 @@ enum FILE_FORMATS
FORMAT_HGR, ///< Apple II HGR and DHGR
FORMAT_TIFF, ///< Tagged Image File Format
FORMAT_GRB, ///< HP-48 Grob
FORMAT_MSX, ///< MSX formats
FORMAT_MISC, ///< Must be last of enum: others formats recognized by SDL_image (or recoil)
FORMAT_CLIPBOARD ///< To load/save from/to Clipboard
};

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@ -192,5 +192,9 @@ void Save_TIFF_to_memory(T_IO_Context *, void * *, unsigned long *);
void Test_GRB(T_IO_Context *, FILE *);
void Load_GRB(T_IO_Context *);
// -- MSX -------------------------------------------------------------------
void Test_MSX(T_IO_Context *, FILE *);
void Load_MSX(T_IO_Context *);
/// @}
#endif

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@ -121,6 +121,7 @@ const T_Format File_formats[] = {
"cpc;scr;win;pph;cm5;go1;"
"hgr;dhgr;"
"grb;grob;"
"sc2;"
"tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff;ico;ic2;cur;info;flc;bin;map"},
{FORMAT_ALL_PALETTES, "(pal)", NULL, NULL, NULL, 1, 0, 0, "", "kcf;pal;gpl"},
{FORMAT_ALL_FILES, "(*.*)", NULL, NULL, NULL, 0, 0, 0, "", "*"},
@ -157,6 +158,7 @@ const T_Format File_formats[] = {
{FORMAT_INFO," info",Test_INFO,Load_INFO,NULL, 0, 0, 0, "info", "info"},
{FORMAT_FLI, " flc", Test_FLI, Load_FLI, NULL, 0, 0, 0, "flc", "flc;fli;dat"},
{FORMAT_MOTO," moto",Test_MOTO,Load_MOTO,Save_MOTO,0, 1, 0, "bin", "bin;map"},
{FORMAT_MSX, " msx", Test_MSX, Load_MSX, NULL, 0, 0, 0, "sc2", "sc2"},
{FORMAT_HGR, " hgr", Test_HGR, Load_HGR, Save_HGR, 0, 0, 1, "hgr", "hgr;dhgr;bin"},
#ifndef __no_tifflib__
{FORMAT_TIFF," tiff",Test_TIFF,Load_TIFF,Save_TIFF,0, 1, 1, "tif", "tif;tiff"},

190
src/msxformats.c Normal file
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@ -0,0 +1,190 @@
/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2018-2019 Thomas Bernard
Copyright 2011 Pawel Góralski
Copyright 2009 Petter Lindquist
Copyright 2008 Yves Rizoud
Copyright 2008 Franck Charlet
Copyright 2007-2011 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
///@file msxformats.c
/// Formats for the MSX machines
#include <stdlib.h>
#include <string.h>
#include "fileformats.h"
#include "loadsavefuncs.h"
#include "io.h"
#include "misc.h"
#include "gfx2log.h"
#include "gfx2mem.h"
/**
* @defgroup msx MSX picture formats
* @ingroup loadsaveformats
*
* MODE2 : 256x192
* Support for the MSX pictures
* - SC2 "BSAVE" files
*
* @{
*/
/**
* Check if the file is in the MSX BSAVE format. Reads 7 bytes.
*
* @param file
* @param begin load address
* @param end end address
* @param exec execution address for BLOAD ,R
* @return 0 if the file is not in BSAVE format
*/
static int Check_MSX_BSAVE_format(FILE * file, word * begin, word * end, word * exec)
{
byte type;
word b, e, r;
if (!Read_byte(file, &type) || !Read_word_le(file, &b) || !Read_word_le(file, &e) || !Read_word_le(file, &r))
return 0;
if (type != 0xfe)
return 0;
if (b > e)
return 0;
if (begin != NULL)
*begin = b;
if (end != NULL)
*end = e;
if (exec != NULL)
*exec = r;
return 1;
}
void Test_MSX(T_IO_Context * context, FILE * file)
{
word begin, end, exec;
(void)context;
if (Check_MSX_BSAVE_format(file, &begin, &end, &exec))
{
GFX2_Log(GFX2_DEBUG, "MSX : &H%04X-&H%04X,&H%04X\n", begin, end, exec);
if (begin < 0x4000 && end <= 0x4000)
File_error = 0;
}
}
/**
* Load a MSX Screen 2 picture
*
* TMS9918 Mode II VRAM layout :
* - 0000-17FF : Pattern table
* - 1800-1AFF : Name table
* - 1B00-1B7F : Sprite attributes
* - 1B80-1FFF : UNUSED (1B80-1BAF = Palette)
* - 2000-37FF : Color table
* - 3800-3FFF : Sprite patterns
*/
void Load_MSX(T_IO_Context * context)
{
unsigned long file_size;
FILE * file;
word begin, end, exec;
byte vram[16*1024];
int row, col, sprite;
word addr;
File_error = 1;
file = Open_file_read(context);
if (!Check_MSX_BSAVE_format(file, &begin, &end, &exec))
{
fclose(file);
return;
}
if (begin >= 0x4000 || end > 0x4000)
{
fclose(file);
return;
}
memset(vram, 0, sizeof(vram));
if (!Read_bytes(file, vram + begin, end - begin))
{
fclose(file);
return;
}
file_size = File_length_file(file);
fclose(file);
File_error = 0;
// TODO: load MSX palette
context->Transparent_color = 0; // Set color 0 as transparent
Pre_load(context, 256, 192, file_size, FORMAT_MSX, PIXEL_SIMPLE, 4);
for (row = 0; row < 24; row++)
{
for (col = 0; col < 32; col++)
{
int x, y;
byte pattern = vram[0x1800 + row*32 + col];
addr = ((row & 0x18) << 8) + (pattern << 3);
for (y = 0; y < 8; y++, addr++)
{
byte bits = vram[addr];
byte colors = vram[0x2000 + addr];
for (x = 0; x < 8; x++)
{
Set_pixel(context, (col << 3) + x, (row << 3) + y, bits & 0x80 ? colors >> 4 : colors & 0x0f);
bits <<= 1;
}
}
}
}
if (end <= 0x3800)
return; // no sprites
// load sprites
Set_loading_layer(context, 1);
for (sprite = 0; sprite < 32; sprite++)
{
int x_pos, y_pos, x, y;
byte pattern;
byte color;
y_pos = vram[0x1B00 + sprite * 4];
x_pos = vram[0x1B00 + sprite * 4 + 1];
pattern = vram[0x1B00 + sprite * 4 + 2];
color = vram[0x1B00 + sprite * 4 + 3];
GFX2_Log(GFX2_DEBUG, "Sprite #%02d (%d,%d) %02X %02X\n", sprite, x_pos, y_pos, pattern, color);
if (y_pos == 208)
break;
y_pos = (y_pos + 1) & 0xff;
if (color & 0x80)
x_pos -= 32;
color &= 0x0f;
addr = 0x3800 + (pattern << 3);
// 16x16 pixels sprites
for (y = 0; y < 16; y++, addr++)
{
word bits = (vram[addr] << 8) | vram[addr+16];
for (x = 0; x < 16; x++)
{
if (bits & 0x8000)
Set_pixel(context, x_pos + x, y_pos + y, color);
bits <<= 1;
}
}
}
}
/* @} */