Add lua getfilename function (that also returns the path).

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1826 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Adrien Destugues 2011-09-24 13:38:54 +00:00
parent 1d510d40bc
commit 4dc40e7784

View File

@ -1311,6 +1311,18 @@ int L_FinalizePicture(lua_State* L)
return 0;
}
int L_GetFileName(lua_State* L)
{
int nb_args=lua_gettop(L);
LUA_ARG_LIMIT (0, "getfilename");
lua_pushstring(L, Main_backups->Pages->Filename);
lua_pushstring(L, Main_backups->Pages->File_directory);
return 2;
}
// Handlers for window internals
T_Fileselector Scripts_selector;
@ -1575,6 +1587,7 @@ void Run_script(const char *script_subdirectory, const char *script_filename)
lua_register(L,"waitinput",L_WaitInput);
lua_register(L,"updatescreen",L_UpdateScreen);
lua_register(L,"finalizepicture",L_FinalizePicture);
lua_register(L,"getfilename",L_GetFileName);
// Load all standard libraries
luaL_openlibs(L);