Icon for effect '8-bit'. Added in all skins

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1844 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud 2011-10-25 22:15:14 +00:00
parent e9acd1e8e4
commit 51a9ad0132
11 changed files with 29 additions and 14 deletions

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@ -14,8 +14,8 @@
-- Grid size
-- TODO : get it from GrafX2
xgrid = 17;
ygrid = 17;
xgrid = 16;
ygrid = 16;
-- picture size
w, h = getpicturesize();

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@ -4454,7 +4454,7 @@ void Button_Adjust(void)
// -- Menu des effets (Shade, Stencil, etc...) ------------------------------
void Display_effect_sprite(short sprite_number, short start_x, short start_y)
void Display_effect_sprite(int sprite_number, short start_x, short start_y)
{
short x,y,x_pos,y_pos;
@ -4528,16 +4528,17 @@ void Button_Effects(void)
Window_set_normal_button(177, 19, 16,16,"",0,1,Config_Key[SPECIAL_FORMAT_CHECKER_MENU][0]); // 14
Display_feedback_state();
Display_effect_sprite(0, 8,20);
Display_effect_sprite(0, 8,39);
Display_effect_sprite(1, 8,58);
Display_effect_sprite(2, 8,77);
Display_effect_sprite(8, 8,96);
Display_effect_sprite(4,C2+1,20);
Display_effect_sprite(7,C2+1,39);
Display_effect_sprite(5,C2+1,58);
Display_effect_sprite(6,C2+1,77);
Display_effect_sprite(3,C2+1,96);
Display_effect_sprite(EFFECTS_SPRITE_SHADE, 8,20);
Display_effect_sprite(EFFECTS_SPRITE_SHADE, 8,39);
Display_effect_sprite(EFFECTS_SPRITE_TRANSP, 8,58);
Display_effect_sprite(EFFECTS_SPRITE_SMOOTH, 8,77);
Display_effect_sprite(EFFECTS_SPRITE_SMEAR, 8,96);
Display_effect_sprite(EFFECTS_SPRITE_STENCIL,C2+1,20);
Display_effect_sprite(EFFECTS_SPRITE_MASK, C2+1,39);
Display_effect_sprite(EFFECTS_SPRITE_SIEVE, C2+1,58);
Display_effect_sprite(EFFECTS_SPRITE_GRID, C2+1,77);
Display_effect_sprite(EFFECTS_SPRITE_TILING, C2+1,96);
Display_effect_sprite(EFFECTS_SPRITE_8BIT, 177+1,20);
Display_effect_states();
Print_in_window(12,117,"click: Left:Switch / Right:Edit",MC_Dark,MC_Light);

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@ -43,7 +43,6 @@
#define NB_CURSOR_SPRITES 8 ///< Number of available mouse cursor sprites.
#define CURSOR_SPRITE_WIDTH 15 ///< Width of a mouse cursor sprite.
#define CURSOR_SPRITE_HEIGHT 15 ///< Height of a mouse cursor sprite.
#define NB_EFFECTS_SPRITES 9 ///< Number of effect sprites.
#define MENU_SPRITE_WIDTH 16 ///< Width of a menu sprite in pixels
#define MENU_SPRITE_HEIGHT 16 ///< Height of a menu sprite in pixels
#define EFFECT_SPRITE_WIDTH 14 ///< Width of an effect sprite in pixels
@ -279,6 +278,21 @@ enum ICON_TYPES
ICON_NONE ///< None of the above
};
enum EFFECT_SPRITES
{
EFFECTS_SPRITE_SHADE,
EFFECTS_SPRITE_TRANSP,
EFFECTS_SPRITE_SMOOTH,
EFFECTS_SPRITE_TILING,
EFFECTS_SPRITE_STENCIL,
EFFECTS_SPRITE_SIEVE,
EFFECTS_SPRITE_GRID,
EFFECTS_SPRITE_MASK,
EFFECTS_SPRITE_SMEAR,
EFFECTS_SPRITE_8BIT,
NB_EFFECTS_SPRITES ///< Number of effect sprites.
};
/// Identifiers for the buttons in the menu.
enum BUTTON_NUMBERS
{