Mac os X port. Compiles and runs slowly
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@256 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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BIN
English.lproj/InfoPlist.strings
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BIN
English.lproj/InfoPlist.strings
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Binary file not shown.
28
Info.plist
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28
Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>${EXECUTABLE_NAME}</string>
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<key>CFBundleIconFile</key>
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<string></string>
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<key>CFBundleIdentifier</key>
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<string>http://grafx2.googlecode.com/</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>${PRODUCT_NAME}</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>NSMainNibFile</key>
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<string>SDLMain</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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</dict>
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</plist>
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66
Makefile.os4
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66
Makefile.os4
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# Grafx2 - The Ultimate 256-color bitmap paint program
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#
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# Copyright 2007 Adrien Destugues
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# Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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#
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# Grafx2 is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; version 2
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# of the License.
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#
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# Grafx2 is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Grafx2; if not, see <http://www.gnu.org/licenses/> or
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# write to the Free Software Foundation, Inc.,
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# 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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# Aaaameeeegaaaaa
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DELCOMMAND = rm -rf
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BIN = grafx2
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CFGBIN = gfxcfg
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COPT = -Wall -c -gstabs -mcrt=newlib `sdl-config --cflags`
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LOPT = `sdl-config --libs`
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CC = gcc
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.PHONY : all debug release clean depend zip
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OBJ = main.o init.o graph.o sdlscreen.o divers.o special.o boutons.o palette.o aide.o operatio.o pages.o loadsave.o readline.o moteur.o files.o op_c.o linux.o op_asm.o readini.o saveini.o shade.o clavier.o io.o
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CFGOBJ = gfxcfg.o SFont.o clavier.o io.o
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OBJDIR = obj/
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all : $(BIN) $(CFGBIN)
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debug : $(BIN)
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release : $(BIN) $(CFGBIN)
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strip $(BIN)
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strip $(CFGBIN)
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# A release zip archive
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ziprelease:
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tar cvzf src-svn`svnversion`.tgz *.c *.h Makefile Makefile.dep
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zip grafx2-beta-svn`svnversion`-win32.zip $(BIN) $(CFGBIN) gfx2.dat gfx2.ico doc/gpl-2.0.txt SDL.dll 8pxfont.png SDL_image.dll
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$(BIN) : $(OBJ)
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$(CC) $(OBJ) -o $(BIN) $(LOPT)
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$(CFGBIN) : $(CFGOBJ)
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$(CC) $(CFGOBJ) -o $(CFGBIN) $(LOPT) -lSDL_image -lz -lpng -ljpeg
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%.o :
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$(CC) $(COPT) -c $*.c -o $*.o
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depend :
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$(CC) -MM $(OBJ:.o=.c) $(CFGOBJ:.o=.c) > Makefile.dep
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clean :
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$(DELCOMMAND) *.o
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$(DELCOMMAND) $(BIN)
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$(DELCOMMAND) $(CFGBIN)
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include Makefile.dep
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5
aide.c
5
aide.c
@ -33,7 +33,12 @@
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#include <string.h>
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#ifdef __linux__
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#ifdef __macosx__
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#include <sys/param.h>
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#include <sys/mount.h>
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#else
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#include <sys/vfs.h>
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#endif
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#else
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#ifndef __amigaos4__
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#include <windows.h>
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6
gfxcfg.c
6
gfxcfg.c
@ -661,6 +661,12 @@ int main(int argc, char * argv[])
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/* On initialise SFont */
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MyFont = SFont_InitFont(IMG_Load("8pxfont.png"));
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if(MyFont==NULL)
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{
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SDL_Quit();
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exit(0);
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}
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Dessiner_ecran_principal();
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if(!Initialiser_config())
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22
graph.c
22
graph.c
@ -22,7 +22,11 @@
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#include "graph.h"
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#include "divers.h"
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#include <math.h>
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#include <malloc.h>
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#ifdef __macosx__
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#include <sys/malloc.h>
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#else
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#include <malloc.h>
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#endif
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#include <string.h>
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#include <stdlib.h>
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@ -34,7 +38,11 @@
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#include "erreurs.h"
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#ifdef __linux__
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#ifdef __macosx__
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#include <sys/sysctl.h>
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#else
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#include <sys/sysinfo.h>
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#endif
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#elif __WATCOMC__
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#define _WIN32_WINNT 0x0500
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#include <windows.h>
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@ -485,9 +493,21 @@ unsigned long Memoire_libre(void)
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_heapmin();
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*/
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#ifdef __linux__
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#ifdef __macosx__
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int mib[2];
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int maxmem;
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size_t len;
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mib[0] = CTL_HW;
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mib[1] = HW_USERMEM;
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len = sizeof(maxmem);
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sysctl(mib,2,&maxmem,&len,NULL,0);
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return maxmem;
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#else
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struct sysinfo info;
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sysinfo(&info);
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return info.freeram*info.mem_unit;
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#endif
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#elif __WATCOMC__
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MEMORYSTATUSEX mstt;
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mstt.dwLength = sizeof(MEMORYSTATUSEX);
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14
init.c
14
init.c
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#endif
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#endif
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#ifdef __macosx__
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#import <corefoundation/corefoundation.h>
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#import <sys/param.h>
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#endif
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// Chercher le répertoire contenant GFX2.EXE
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void Chercher_repertoire_du_programme(char * Chaine)
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{
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Extraire_chemin(Repertoire_du_programme, Chaine);
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#ifdef __macosx__
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CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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CFURLGetFileSystemRepresentation(url,true,(UInt8*)Repertoire_du_programme,MAXPATHLEN);
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CFRelease(url);
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strcat(Repertoire_du_programme,"Contents/Resources");
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#else
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Extraire_chemin(Repertoire_du_programme, Chaine);
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#endif
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}
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1
main.c
1
main.c
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#endif
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#endif
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byte Ancien_nb_lignes; // Ancien nombre de lignes de l'écran
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18
pages.c
18
pages.c
@ -827,13 +827,25 @@ void Backup(void)
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// Sauve la page courante comme première page de backup et crée une nouvelle page
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// pur continuer à dessiner. Utilisé par exemple pour le fill
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{
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S_Page * Nouvelle_page;
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#ifdef __macosx__
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S_Page Nouvelle_page;
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#else
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S_Page * Nouvelle_page;
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#endif
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// On remet à jour l'état des infos de la page courante (pour pouvoir les
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// retrouver plus tard)
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Upload_infos_page_principal(Principal_Backups->Pages);
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// On crée un descripteur pour la nouvelle page courante
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#ifdef __macosx__
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Initialiser_S_Page(&Nouvelle_page);
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// Enrichissement de l'historique
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Copier_S_page(&Nouvelle_page,Principal_Backups->Pages);
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Creer_nouvelle_page(&Nouvelle_page,Principal_Backups,Brouillon_Backups);
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Download_infos_page_principal(&Nouvelle_page);
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#else
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Nouvelle_page=(S_Page *)malloc(sizeof(S_Page));
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Initialiser_S_Page(Nouvelle_page);
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@ -841,13 +853,17 @@ void Backup(void)
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Copier_S_page(Nouvelle_page,Principal_Backups->Pages);
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Creer_nouvelle_page(Nouvelle_page,Principal_Backups,Brouillon_Backups);
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Download_infos_page_principal(Nouvelle_page);
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#endif
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Download_infos_backup(Principal_Backups);
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// On copie l'image du backup vers la page courante:
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memcpy(Principal_Ecran,Ecran_backup,Principal_Largeur_image*Principal_Hauteur_image);
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// On détruit le descripteur de la page courante
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#ifndef __macosx__
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free(Nouvelle_page);
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#endif
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// On allume l'indicateur de modification de l'image
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Principal_Image_modifiee=1;
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