Show total number of frames in animation bar.

Fixes #11.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@2169 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Adrien Destugues 2016-11-22 21:30:23 +00:00
parent 2fc6b9375c
commit 5d51158231

View File

@ -586,18 +586,18 @@ void Display_layerbar(void)
}
if (Menu_bars[MENUBAR_ANIMATION].Visible)
{
char str[8];
char str[9];
// Rest of horizontal line
Draw_bar_remainder(MENUBAR_ANIMATION, Menu_bars[MENUBAR_ANIMATION].Skin_width);
// Frame# background rectangle
// Block((Menu_bars[MENUBAR_ANIMATION].Skin_width)*Menu_factor_X,(0+Menu_bars[MENUBAR_ANIMATION].Top)*Menu_factor_Y+Menu_Y,8*8*Menu_factor_X,8*Menu_factor_Y,MC_Light);
// Frame #/#
snprintf(str, 5, "#%3d", Main_current_layer+1);
Print_general((82)*Menu_factor_X,(Menu_bars[MENUBAR_ANIMATION].Top+3)*Menu_factor_Y+Menu_Y,str,MC_Black,MC_Light);
snprintf(str, 8, "%3d/%3d", Main_current_layer+1, Main_backups->Pages->Nb_layers);
Print_general((59)*Menu_factor_X,(Menu_bars[MENUBAR_ANIMATION].Top+3)*Menu_factor_Y+Menu_Y,str,MC_Black,MC_Light);
Update_rect(
(82)*Menu_factor_X,
(59)*Menu_factor_X,
(Menu_bars[MENUBAR_ANIMATION].Top+3)*Menu_factor_Y+Menu_Y,
4*8*Menu_factor_X,
7*8*Menu_factor_X,
8*Menu_factor_Y);
}
}