add keycodes.h to grafx2-win32.vcxproj

This commit is contained in:
Thomas Bernard 2018-06-20 17:26:10 +02:00
parent 9ac4267468
commit 5e628eb499
4 changed files with 10 additions and 1 deletions

View File

@ -45,7 +45,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>$(Configuration)-win32\</IntDir> <IntDir>$(Configuration)-win32\</IntDir>
<OutDir>$(SolutionDir)..\..\bin\</OutDir> <OutDir>$(SolutionDir)..\..\bin\</OutDir>
<TargetName>$(ProjectName)$(Configuration)</TargetName> <TargetName>$(ProjectName)</TargetName>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
@ -157,6 +157,7 @@
<ClInclude Include="..\..\src\input.h" /> <ClInclude Include="..\..\src\input.h" />
<ClInclude Include="..\..\src\io.h" /> <ClInclude Include="..\..\src\io.h" />
<ClInclude Include="..\..\src\keyboard.h" /> <ClInclude Include="..\..\src\keyboard.h" />
<ClInclude Include="..\..\src\keycodes.h" />
<ClInclude Include="..\..\src\layers.h" /> <ClInclude Include="..\..\src\layers.h" />
<ClInclude Include="..\..\src\libraw2crtc.h" /> <ClInclude Include="..\..\src\libraw2crtc.h" />
<ClInclude Include="..\..\src\loadsave.h" /> <ClInclude Include="..\..\src\loadsave.h" />

View File

@ -347,6 +347,9 @@
<ClInclude Include="..\..\src\screen.h"> <ClInclude Include="..\..\src\screen.h">
<Filter>Fichiers d%27en-tête</Filter> <Filter>Fichiers d%27en-tête</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\keycodes.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\src\gfx2.rc"> <ResourceCompile Include="..\..\src\gfx2.rc">

View File

@ -14,6 +14,7 @@
<ProjectGuid>{2C23F950-9403-4871-848E-7E98BE9BD565}</ProjectGuid> <ProjectGuid>{2C23F950-9403-4871-848E-7E98BE9BD565}</ProjectGuid>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
<RootNamespace>grafx2</RootNamespace> <RootNamespace>grafx2</RootNamespace>
<ProjectName>grafx2-sdl</ProjectName>
</PropertyGroup> </PropertyGroup>
<Import Project="$(SolutionDir)\libraries.props" /> <Import Project="$(SolutionDir)\libraries.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@ -107,6 +108,7 @@
<ClInclude Include="..\..\src\input.h" /> <ClInclude Include="..\..\src\input.h" />
<ClInclude Include="..\..\src\io.h" /> <ClInclude Include="..\..\src\io.h" />
<ClInclude Include="..\..\src\keyboard.h" /> <ClInclude Include="..\..\src\keyboard.h" />
<ClInclude Include="..\..\src\keycodes.h" />
<ClInclude Include="..\..\src\layers.h" /> <ClInclude Include="..\..\src\layers.h" />
<ClInclude Include="..\..\src\libraw2crtc.h" /> <ClInclude Include="..\..\src\libraw2crtc.h" />
<ClInclude Include="..\..\src\loadsave.h" /> <ClInclude Include="..\..\src\loadsave.h" />

View File

@ -180,6 +180,9 @@
<ClInclude Include="..\..\src\gfx2surface.h"> <ClInclude Include="..\..\src\gfx2surface.h">
<Filter>Fichiers d%27en-tête</Filter> <Filter>Fichiers d%27en-tête</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\keycodes.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ResourceCompile Include="..\..\src\gfx2.rc"> <ResourceCompile Include="..\..\src\gfx2.rc">