fix: MSVC defines _DEBUG, not DEBUG
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051da9e354
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65c761345f
@ -8,7 +8,7 @@
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FILEVERSION 2,6,0,2100
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PRODUCTVERSION 2,6,0,2100
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FILEFLAGSMASK VS_FF_DEBUG
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#ifdef DEBUG
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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#else
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FILEFLAGS 0
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@ -19,6 +19,9 @@
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along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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#if defined(_MSC_VER)
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#include <windows.h>
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#endif
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#if defined(USE_SDL2)
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#include <SDL.h>
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#endif
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@ -34,7 +37,7 @@ extern void GFX2_Log(GFX2_Log_priority_T priority, const char * fmt, ...)
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va_start(ap, fmt);
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GFX2_LogV(priority, fmt, ap);
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va_end(ap);
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#if defined(_MSC_VER) && defined(DEBUG)
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#if defined(_MSC_VER) && defined(_DEBUG)
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{
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char message[1024];
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va_start(ap, fmt);
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@ -47,7 +50,7 @@ extern void GFX2_Log(GFX2_Log_priority_T priority, const char * fmt, ...)
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extern void GFX2_LogV(GFX2_Log_priority_T priority, const char * fmt, va_list ap)
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{
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#if !defined(DEBUG)
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#if !defined(_DEBUG)
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if ((unsigned)GFX2_verbosity_level < (unsigned)priority)
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return;
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#endif
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@ -211,7 +211,7 @@ void Error_function(int error_code, const char *filename, int line_number, const
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snprintf(msg_buffer, sizeof(msg_buffer), "Error number %d occured in file %s, line %d, function %s.\n", error_code, filename,line_number,function_name);
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fputs(msg_buffer, stderr);
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#if defined(_MSC_VER) && defined(DEBUG)
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#if defined(_MSC_VER) && defined(_DEBUG)
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OutputDebugStringA(msg_buffer);
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#endif
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@ -277,7 +277,7 @@ void Error_function(int error_code, const char *filename, int line_number, const
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{
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fputs(msg, stderr);
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#if defined(WIN32)
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#if defined(DEBUG)
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#if defined(_DEBUG)
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OutputDebugStringA(msg);
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#endif
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MessageBoxA(GFX2_Get_Window_Handle(), msg, "GrafX2 error", MB_OK | MB_ICONERROR);
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