Remove Ellipse_cursor_X/Y and Circle_cursor_X/Y global variables
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				@ -568,13 +568,9 @@ GFX2_GLOBAL byte Mask_table[256];
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// -- Data for ellipses and circles
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					// -- Data for ellipses and circles
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// FIXME: move most of these to graph.c
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					// FIXME: move most of these to graph.c
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GFX2_GLOBAL long  Ellipse_cursor_X;
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GFX2_GLOBAL long  Ellipse_cursor_Y;
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GFX2_GLOBAL long  Ellipse_vertical_radius_squared;
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					GFX2_GLOBAL long  Ellipse_vertical_radius_squared;
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GFX2_GLOBAL long  Ellipse_horizontal_radius_squared;
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					GFX2_GLOBAL long  Ellipse_horizontal_radius_squared;
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GFX2_GLOBAL qword Ellipse_limit;
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					GFX2_GLOBAL qword Ellipse_limit;
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GFX2_GLOBAL long  Circle_cursor_X;
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GFX2_GLOBAL long  Circle_cursor_Y;
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GFX2_GLOBAL long  Circle_limit;
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					GFX2_GLOBAL long  Circle_limit;
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// -- Data for gradients
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					// -- Data for gradients
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										78
									
								
								src/graph.c
									
									
									
									
									
								
							
							
						
						
									
										78
									
								
								src/graph.c
									
									
									
									
									
								
							@ -79,10 +79,10 @@ static void Ellipse_compute_limites(short horizontal_radius,short vertical_radiu
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// Ellipse_cursor_Y pixels (Ellipse_cursor_Y>0 = en bas,
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					// Ellipse_cursor_Y pixels (Ellipse_cursor_Y>0 = en bas,
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// Ellipse_cursor_Y<0 = en haut) du centre se trouve dans l'ellipse en
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					// Ellipse_cursor_Y<0 = en haut) du centre se trouve dans l'ellipse en
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// cours.
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					// cours.
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static byte Pixel_in_ellipse(void)
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					static byte Pixel_in_ellipse(long x, long y)
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{
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					{
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  qword ediesi = (qword)Ellipse_cursor_X * Ellipse_cursor_X * Ellipse_vertical_radius_squared +
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					  qword ediesi = (qword)x * x * Ellipse_vertical_radius_squared +
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    (qword)Ellipse_cursor_Y * Ellipse_cursor_Y * Ellipse_horizontal_radius_squared;
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					    (qword)y * y * Ellipse_horizontal_radius_squared;
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  if((ediesi) <= Ellipse_limit) return 255;
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					  if((ediesi) <= Ellipse_limit) return 255;
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  return 0;
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					  return 0;
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@ -93,10 +93,9 @@ static byte Pixel_in_ellipse(void)
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// Circle_cursor_Y pixels (Circle_cursor_Y>0 = en bas,
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					// Circle_cursor_Y pixels (Circle_cursor_Y>0 = en bas,
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// Circle_cursor_Y<0 = en haut) du centre se trouve dans le cercle en
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					// Circle_cursor_Y<0 = en haut) du centre se trouve dans le cercle en
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// cours.
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					// cours.
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static byte Pixel_in_circle(void)
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					static byte Pixel_in_circle(long x, long y)
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{
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					{
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  if(Circle_cursor_X * Circle_cursor_X +
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					  if((x * x + y * y) <= Circle_limit)
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      Circle_cursor_Y * Circle_cursor_Y <= Circle_limit)
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    return 255;
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					    return 255;
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  return 0;
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					  return 0;
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}
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					}
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@ -1215,15 +1214,16 @@ void Draw_empty_circle_general(short center_x,short center_y,short radius,byte c
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  short start_y;
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					  short start_y;
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  short x_pos;
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					  short x_pos;
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  short y_pos;
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					  short y_pos;
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					  long x, y;
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  // Ensuite, on va parcourire le quart haut gauche du cercle
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					  // Ensuite, on va parcourire le quart haut gauche du cercle
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  start_x=center_x-radius;
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					  start_x=center_x-radius;
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  start_y=center_y-radius;
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					  start_y=center_y-radius;
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  // Affichage des extremitées du cercle sur chaque quart du cercle:
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					  // Affichage des extremitées du cercle sur chaque quart du cercle:
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  for (y_pos=start_y,Circle_cursor_Y=-radius;y_pos<center_y;y_pos++,Circle_cursor_Y++)
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					  for (y_pos=start_y,y=-radius;y_pos<center_y;y_pos++,y++)
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    for (x_pos=start_x,Circle_cursor_X=-radius;x_pos<center_x;x_pos++,Circle_cursor_X++)
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					    for (x_pos=start_x,x=-radius;x_pos<center_x;x_pos++,x++)
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      if (Pixel_in_circle())
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					      if (Pixel_in_circle(x, y))
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      {
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					      {
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        // On vient de tomber sur le premier point sur la ligne horizontale
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					        // On vient de tomber sur le premier point sur la ligne horizontale
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        // qui fait partie du cercle.
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					        // qui fait partie du cercle.
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@ -1240,8 +1240,8 @@ void Draw_empty_circle_general(short center_x,short center_y,short radius,byte c
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        // On peut ensuite afficher tous les points qui le suivent dont le
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					        // On peut ensuite afficher tous les points qui le suivent dont le
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        // pixel voisin du haut n'appartient pas au cercle:
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					        // pixel voisin du haut n'appartient pas au cercle:
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        for (Circle_cursor_Y--,x_pos++,Circle_cursor_X++;x_pos<center_x;x_pos++,Circle_cursor_X++)
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					        for (y--,x_pos++,x++;x_pos<center_x;x_pos++,x++)
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          if (!Pixel_in_circle())
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					          if (!Pixel_in_circle(x, y))
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          {
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					          {
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             // Quart Haut-gauche
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					             // Quart Haut-gauche
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            Pixel_figure(x_pos,y_pos,color);
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					            Pixel_figure(x_pos,y_pos,color);
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@ -1255,7 +1255,7 @@ void Draw_empty_circle_general(short center_x,short center_y,short radius,byte c
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          else
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					          else
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            break;
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					            break;
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        Circle_cursor_Y++;
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					        y++;
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        break;
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					        break;
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      }
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					      }
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@ -1305,6 +1305,7 @@ void Draw_filled_circle(short center_x,short center_y,short radius,byte color)
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  short y_pos;
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					  short y_pos;
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  short end_x;
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					  short end_x;
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  short end_y;
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					  short end_y;
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					  long x, y;
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  start_x=center_x-radius;
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					  start_x=center_x-radius;
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  start_y=center_y-radius;
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					  start_y=center_y-radius;
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@ -1322,9 +1323,9 @@ void Draw_filled_circle(short center_x,short center_y,short radius,byte color)
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    end_x=Limit_right;
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					    end_x=Limit_right;
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  // Affichage du cercle
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					  // Affichage du cercle
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  for (y_pos=start_y,Circle_cursor_Y=(long)start_y-center_y;y_pos<=end_y;y_pos++,Circle_cursor_Y++)
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					  for (y_pos=start_y,y=(long)start_y-center_y;y_pos<=end_y;y_pos++,y++)
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    for (x_pos=start_x,Circle_cursor_X=(long)start_x-center_x;x_pos<=end_x;x_pos++,Circle_cursor_X++)
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					    for (x_pos=start_x,x=(long)start_x-center_x;x_pos<=end_x;x_pos++,x++)
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      if (Pixel_in_circle())
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					      if (Pixel_in_circle(x, y))
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        Display_pixel(x_pos,y_pos,color);
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					        Display_pixel(x_pos,y_pos,color);
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  Update_part_of_screen(start_x,start_y,end_x+1-start_x,end_y+1-start_y);
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					  Update_part_of_screen(start_x,start_y,end_x+1-start_x,end_y+1-start_y);
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@ -1353,6 +1354,7 @@ void Draw_empty_ellipse_general(short center_x,short center_y,short horizontal_r
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  short start_y;
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					  short start_y;
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  short x_pos;
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					  short x_pos;
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  short y_pos;
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					  short y_pos;
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					  long x, y;
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  start_x=center_x-horizontal_radius;
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					  start_x=center_x-horizontal_radius;
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  start_y=center_y-vertical_radius;
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					  start_y=center_y-vertical_radius;
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@ -1361,9 +1363,9 @@ void Draw_empty_ellipse_general(short center_x,short center_y,short horizontal_r
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  Ellipse_compute_limites(horizontal_radius+1,vertical_radius+1);
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					  Ellipse_compute_limites(horizontal_radius+1,vertical_radius+1);
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  // Affichage des extremitées de l'ellipse sur chaque quart de l'ellipse:
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					  // Affichage des extremitées de l'ellipse sur chaque quart de l'ellipse:
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  for (y_pos=start_y,Ellipse_cursor_Y=-vertical_radius;y_pos<center_y;y_pos++,Ellipse_cursor_Y++)
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					  for (y_pos=start_y,y=-vertical_radius;y_pos<center_y;y_pos++,y++)
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    for (x_pos=start_x,Ellipse_cursor_X=-horizontal_radius;x_pos<center_x;x_pos++,Ellipse_cursor_X++)
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					    for (x_pos=start_x,x=-horizontal_radius;x_pos<center_x;x_pos++,x++)
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      if (Pixel_in_ellipse())
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					      if (Pixel_in_ellipse(x, y))
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      {
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					      {
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        // On vient de tomber sur le premier point qui sur la ligne
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					        // On vient de tomber sur le premier point qui sur la ligne
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        // horizontale fait partie de l'ellipse.
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					        // horizontale fait partie de l'ellipse.
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@ -1381,8 +1383,8 @@ void Draw_empty_ellipse_general(short center_x,short center_y,short horizontal_r
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        // On peut ensuite afficher tous les points qui le suivent dont le
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					        // On peut ensuite afficher tous les points qui le suivent dont le
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        // pixel voisin du haut n'appartient pas à l'ellipse:
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					        // pixel voisin du haut n'appartient pas à l'ellipse:
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        for (Ellipse_cursor_Y--,x_pos++,Ellipse_cursor_X++;x_pos<center_x;x_pos++,Ellipse_cursor_X++)
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					        for (y--,x_pos++,x++;x_pos<center_x;x_pos++,x++)
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          if (!Pixel_in_ellipse())
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					          if (!Pixel_in_ellipse(x, y))
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          {
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					          {
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             // Quart Haut-gauche
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					             // Quart Haut-gauche
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            Pixel_figure(x_pos,y_pos,color);
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					            Pixel_figure(x_pos,y_pos,color);
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@ -1396,7 +1398,7 @@ void Draw_empty_ellipse_general(short center_x,short center_y,short horizontal_r
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          else
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					          else
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            break;
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					            break;
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        Ellipse_cursor_Y++;
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					        y++;
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        break;
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					        break;
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      }
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					      }
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@ -1404,16 +1406,16 @@ void Draw_empty_ellipse_general(short center_x,short center_y,short horizontal_r
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  // points verticaux:
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					  // points verticaux:
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  x_pos=center_x;
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					  x_pos=center_x;
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  Ellipse_cursor_X=-1;
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					  x=-1;
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  for (y_pos=center_y+1-vertical_radius,Ellipse_cursor_Y=-vertical_radius+1;y_pos<center_y+vertical_radius;y_pos++,Ellipse_cursor_Y++)
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					  for (y_pos=center_y+1-vertical_radius,y=-vertical_radius+1;y_pos<center_y+vertical_radius;y_pos++,y++)
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    if (!Pixel_in_ellipse())
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					    if (!Pixel_in_ellipse(x, y))
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      Pixel_figure(x_pos,y_pos,color);
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					      Pixel_figure(x_pos,y_pos,color);
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  // points horizontaux:
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					  // points horizontaux:
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  y_pos=center_y;
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					  y_pos=center_y;
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  Ellipse_cursor_Y=-1;
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					  y=-1;
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  for (x_pos=center_x+1-horizontal_radius,Ellipse_cursor_X=-horizontal_radius+1;x_pos<center_x+horizontal_radius;x_pos++,Ellipse_cursor_X++)
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					  for (x_pos=center_x+1-horizontal_radius,x=-horizontal_radius+1;x_pos<center_x+horizontal_radius;x_pos++,x++)
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    if (!Pixel_in_ellipse())
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					    if (!Pixel_in_ellipse(x, y))
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      Pixel_figure(x_pos,y_pos,color);
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					      Pixel_figure(x_pos,y_pos,color);
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  Pixel_figure(center_x,center_y-vertical_radius,color);   // Haut
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					  Pixel_figure(center_x,center_y-vertical_radius,color);   // Haut
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@ -1462,6 +1464,7 @@ void Draw_filled_ellipse(short center_x,short center_y,short horizontal_radius,s
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  short y_pos;
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					  short y_pos;
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  short end_x;
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					  short end_x;
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  short end_y;
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					  short end_y;
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					  long x, y;
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  start_x=center_x-horizontal_radius;
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					  start_x=center_x-horizontal_radius;
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  start_y=center_y-vertical_radius;
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					  start_y=center_y-vertical_radius;
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@ -1482,9 +1485,9 @@ void Draw_filled_ellipse(short center_x,short center_y,short horizontal_radius,s
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    end_x=Limit_right;
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					    end_x=Limit_right;
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  // Affichage de l'ellipse
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					  // Affichage de l'ellipse
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  for (y_pos=start_y,Ellipse_cursor_Y=start_y-center_y;y_pos<=end_y;y_pos++,Ellipse_cursor_Y++)
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					  for (y_pos=start_y,y=start_y-center_y;y_pos<=end_y;y_pos++,y++)
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    for (x_pos=start_x,Ellipse_cursor_X=start_x-center_x;x_pos<=end_x;x_pos++,Ellipse_cursor_X++)
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					    for (x_pos=start_x,x=start_x-center_x;x_pos<=end_x;x_pos++,x++)
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      if (Pixel_in_ellipse())
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					      if (Pixel_in_ellipse(x, y))
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        Display_pixel(x_pos,y_pos,color);
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					        Display_pixel(x_pos,y_pos,color);
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  Update_part_of_screen(center_x-horizontal_radius,center_y-vertical_radius,2*horizontal_radius+1,2*vertical_radius+1);
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					  Update_part_of_screen(center_x-horizontal_radius,center_y-vertical_radius,2*horizontal_radius+1,2*vertical_radius+1);
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}
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					}
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@ -2203,6 +2206,7 @@ void Draw_grad_circle(short center_x,short center_y,short radius,short spot_x,sh
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  long end_y;
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					  long end_y;
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  long distance_x; // Distance (au carré) sur les X du point en cours au centre d'éclairage
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					  long distance_x; // Distance (au carré) sur les X du point en cours au centre d'éclairage
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  long distance_y; // Distance (au carré) sur les Y du point en cours au centre d'éclairage
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					  long distance_y; // Distance (au carré) sur les Y du point en cours au centre d'éclairage
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					  long x, y;
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  start_x=center_x-radius;
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					  start_x=center_x-radius;
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  start_y=center_y-radius;
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					  start_y=center_y-radius;
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@ -2230,12 +2234,12 @@ void Draw_grad_circle(short center_x,short center_y,short radius,short spot_x,sh
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    Gradient_total_range=1;
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					    Gradient_total_range=1;
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  // Affichage du cercle
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					  // Affichage du cercle
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  for (y_pos=start_y,Circle_cursor_Y=(long)start_y-center_y;y_pos<=end_y;y_pos++,Circle_cursor_Y++)
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					  for (y_pos=start_y,y=(long)start_y-center_y;y_pos<=end_y;y_pos++,y++)
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  {
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					  {
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    distance_y =(y_pos-spot_y);
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					    distance_y =(y_pos-spot_y);
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    distance_y*=distance_y;
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					    distance_y*=distance_y;
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    for (x_pos=start_x,Circle_cursor_X=(long)start_x-center_x;x_pos<=end_x;x_pos++,Circle_cursor_X++)
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					    for (x_pos=start_x,x=(long)start_x-center_x;x_pos<=end_x;x_pos++,x++)
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      if (Pixel_in_circle())
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					      if (Pixel_in_circle(x, y))
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      {
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					      {
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        distance_x =(x_pos-spot_x);
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					        distance_x =(x_pos-spot_x);
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        distance_x*=distance_x;
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					        distance_x*=distance_x;
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@ -2259,7 +2263,7 @@ void Draw_grad_ellipse(short center_x,short center_y,short horizontal_radius,sho
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  long end_y;
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					  long end_y;
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  long distance_x; // Distance (au carré) sur les X du point en cours au centre d'éclairage
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					  long distance_x; // Distance (au carré) sur les X du point en cours au centre d'éclairage
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  long distance_y; // Distance (au carré) sur les Y du point en cours au centre d'éclairage
 | 
					  long distance_y; // Distance (au carré) sur les Y du point en cours au centre d'éclairage
 | 
				
			||||||
 | 
					  long x, y;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  start_x=center_x-horizontal_radius;
 | 
					  start_x=center_x-horizontal_radius;
 | 
				
			||||||
  start_y=center_y-vertical_radius;
 | 
					  start_y=center_y-vertical_radius;
 | 
				
			||||||
@ -2296,12 +2300,12 @@ void Draw_grad_ellipse(short center_x,short center_y,short horizontal_radius,sho
 | 
				
			|||||||
    end_x=Limit_right;
 | 
					    end_x=Limit_right;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
  // Affichage de l'ellipse
 | 
					  // Affichage de l'ellipse
 | 
				
			||||||
  for (y_pos=start_y,Ellipse_cursor_Y=start_y-center_y;y_pos<=end_y;y_pos++,Ellipse_cursor_Y++)
 | 
					  for (y_pos=start_y,y=start_y-center_y;y_pos<=end_y;y_pos++,y++)
 | 
				
			||||||
  {
 | 
					  {
 | 
				
			||||||
    distance_y =(y_pos-spot_y);
 | 
					    distance_y =(y_pos-spot_y);
 | 
				
			||||||
    distance_y*=distance_y;
 | 
					    distance_y*=distance_y;
 | 
				
			||||||
    for (x_pos=start_x,Ellipse_cursor_X=start_x-center_x;x_pos<=end_x;x_pos++,Ellipse_cursor_X++)
 | 
					    for (x_pos=start_x,x=start_x-center_x;x_pos<=end_x;x_pos++,x++)
 | 
				
			||||||
      if (Pixel_in_ellipse())
 | 
					      if (Pixel_in_ellipse(x, y))
 | 
				
			||||||
      {
 | 
					      {
 | 
				
			||||||
        distance_x =(x_pos-spot_x);
 | 
					        distance_x =(x_pos-spot_x);
 | 
				
			||||||
        distance_x*=distance_x;
 | 
					        distance_x*=distance_x;
 | 
				
			||||||
 | 
				
			|||||||
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