GPX debug log of background and border colors
our C64 multicolor constraint code assumes background color #0 which is bad :( it needs improvement !
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@ -4198,7 +4198,7 @@ void Load_GPX(T_IO_Context * context)
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screen = p;
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screen = p;
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p += screensize;
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p += screensize;
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(void)border;
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GFX2_Log(GFX2_DEBUG, "background color #%d, border color #%d\n", (int)background, (int)border);
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Load_C64_multi(context, bitmap, screen, color, background);
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Load_C64_multi(context, bitmap, screen, color, background);
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Set_image_mode(context, (mode & 1) ? IMAGE_MODE_C64MULTI : IMAGE_MODE_C64HIRES);
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Set_image_mode(context, (mode & 1) ? IMAGE_MODE_C64MULTI : IMAGE_MODE_C64HIRES);
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}
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}
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