Win32: open a console for debugging when -v option is passed
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parent
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29
src/main.c
29
src/main.c
@ -80,15 +80,17 @@
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#endif
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#if defined(WIN32)
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#include <windows.h>
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#include <shlwapi.h>
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#include <windows.h>
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#include <shlwapi.h>
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#include <io.h>
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#include <fcntl.h>
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#elif defined (__MINT__)
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#include <mint/osbind.h>
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#include <mint/osbind.h>
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#elif defined(__macosx__)
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#import <CoreFoundation/CoreFoundation.h>
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#import <sys/param.h>
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#import <CoreFoundation/CoreFoundation.h>
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#import <sys/param.h>
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#elif defined(__FreeBSD__)
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#include <sys/param.h>
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#include <sys/param.h>
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#endif
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#if defined(__macosx__)
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@ -985,8 +987,19 @@ int Init_program(int argc,char * argv[])
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}
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}
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// Open a console for debugging...
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//ActivateConsole();
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if ((unsigned)GFX2_verbosity_level >= (unsigned)GFX2_DEBUG)
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{
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// Open a console for debugging...
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if (AllocConsole())
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{
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HANDLE handle_out = GetStdHandle(STD_OUTPUT_HANDLE);
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int hCrt = _open_osfhandle((long) handle_out, _O_TEXT);
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FILE* hf_out = _fdopen(hCrt, "w");
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setvbuf(hf_out, NULL, _IONBF, 2);
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*stdout = *hf_out;
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*stderr = *hf_out;
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}
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}
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#endif
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Main.image_width=Screen_width/Pixel_width;
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