Now save all color ranges, not only the cycling ones. Only solid ranges (1 color) are discarded. Also fixed a few harmless compilation warnings

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1619 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud 2010-09-16 19:28:59 +00:00
parent 29b1acc63f
commit 82e469a11e
6 changed files with 28 additions and 14 deletions

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@ -1698,7 +1698,7 @@ void Close_window(void)
//---------------- Dessiner un bouton normal dans une fenêtre ---------------- //---------------- Dessiner un bouton normal dans une fenêtre ----------------
void Window_draw_normal_bouton(word x_pos,word y_pos,word width,word height, void Window_draw_normal_bouton(word x_pos,word y_pos,word width,word height,
char * title,byte undersc_letter,byte clickable) const char * title,byte undersc_letter,byte clickable)
{ {
byte title_color; byte title_color;
word text_x_pos,text_y_pos; word text_x_pos,text_y_pos;
@ -1953,7 +1953,7 @@ void Window_clear_input_button(T_Special_button * button)
T_Normal_button * Window_set_normal_button(word x_pos, word y_pos, T_Normal_button * Window_set_normal_button(word x_pos, word y_pos,
word width, word height, word width, word height,
char * title, byte undersc_letter, const char * title, byte undersc_letter,
byte clickable, word shortcut) byte clickable, word shortcut)
{ {
T_Normal_button * temp=NULL; T_Normal_button * temp=NULL;
@ -1983,7 +1983,7 @@ T_Normal_button * Window_set_normal_button(word x_pos, word y_pos,
T_Normal_button * Window_set_repeatable_button(word x_pos, word y_pos, T_Normal_button * Window_set_repeatable_button(word x_pos, word y_pos,
word width, word height, word width, word height,
char * title, byte undersc_letter, const char * title, byte undersc_letter,
byte clickable, word shortcut) byte clickable, word shortcut)
{ {
T_Normal_button * temp=NULL; T_Normal_button * temp=NULL;

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@ -40,7 +40,7 @@ void Open_popup (word x_pos, word y_pos, word width, word height);
void Close_popup (void); void Close_popup (void);
void Window_draw_normal_bouton(word x_pos,word y_pos,word width,word height, void Window_draw_normal_bouton(word x_pos,word y_pos,word width,word height,
char * title,byte undersc_letter,byte clickable); const char * title,byte undersc_letter,byte clickable);
void Window_select_normal_button(word x_pos,word y_pos,word width,word height); void Window_select_normal_button(word x_pos,word y_pos,word width,word height);
void Window_unselect_normal_button(word x_pos,word y_pos,word width,word height); void Window_unselect_normal_button(word x_pos,word y_pos,word width,word height);
void Window_draw_palette_bouton(word x_pos,word y_pos); void Window_draw_palette_bouton(word x_pos,word y_pos);
@ -54,11 +54,11 @@ void Window_clear_input_button(T_Special_button * button);
void Window_draw_input_bouton(word x_pos, word y_pos, word width_in_characters); void Window_draw_input_bouton(word x_pos, word y_pos, word width_in_characters);
T_Normal_button * Window_set_normal_button(word x_pos, word y_pos, T_Normal_button * Window_set_normal_button(word x_pos, word y_pos,
word width, word height, char * title, byte undersc_letter, word width, word height, const char * title, byte undersc_letter,
byte clickable, word shortcut); byte clickable, word shortcut);
T_Normal_button * Window_set_repeatable_button(word x_pos, word y_pos, T_Normal_button * Window_set_repeatable_button(word x_pos, word y_pos,
word width, word height, char * title, byte undersc_letter, word width, word height, const char * title, byte undersc_letter,
byte clickable, word shortcut); byte clickable, word shortcut);
T_Palette_button * Window_set_palette_button(word x_pos, word y_pos); T_Palette_button * Window_set_palette_button(word x_pos, word y_pos);

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@ -660,7 +660,7 @@ void Load_LBM(T_IO_Context * context)
&& (Read_byte(LBM_file,&min_col)) && (Read_byte(LBM_file,&min_col))
&& (Read_byte(LBM_file,&max_col))) && (Read_byte(LBM_file,&max_col)))
{ {
if (section_size == 8 && (flags & 1) && min_col != max_col) if (section_size == 8 && min_col != max_col)
{ {
// Valid cycling range // Valid cycling range
if (max_col<min_col) if (max_col<min_col)
@ -669,7 +669,7 @@ void Load_LBM(T_IO_Context * context)
context->Cycle_range[context->Color_cycles].Start=min_col; context->Cycle_range[context->Color_cycles].Start=min_col;
context->Cycle_range[context->Color_cycles].End=max_col; context->Cycle_range[context->Color_cycles].End=max_col;
context->Cycle_range[context->Color_cycles].Inverse=(flags&2)?1:0; context->Cycle_range[context->Color_cycles].Inverse=(flags&2)?1:0;
context->Cycle_range[context->Color_cycles].Speed=rate/78; context->Cycle_range[context->Color_cycles].Speed=(flags&1) ? rate/78 : 0;
context->Color_cycles++; context->Color_cycles++;
} }
@ -1015,11 +1015,15 @@ void Save_LBM(T_IO_Context * context)
for (i=0; i<context->Color_cycles; i++) for (i=0; i<context->Color_cycles; i++)
{ {
word flags=0;
flags|= context->Cycle_range[i].Speed?1:0; // Cycling or not
flags|= context->Cycle_range[i].Inverse?2:0; // Inverted
Write_bytes(LBM_file,"CRNG",4); Write_bytes(LBM_file,"CRNG",4);
Write_dword_be(LBM_file,8); // Section size Write_dword_be(LBM_file,8); // Section size
Write_word_be(LBM_file,0); // Padding Write_word_be(LBM_file,0); // Padding
Write_word_be(LBM_file,context->Cycle_range[i].Speed*78); // Rate Write_word_be(LBM_file,context->Cycle_range[i].Speed*78); // Rate
Write_word_be(LBM_file,1|(context->Cycle_range[i].Inverse?2:0)); // Flags Write_word_be(LBM_file,flags); // Flags
Write_byte(LBM_file,context->Cycle_range[i].Start); // Min color Write_byte(LBM_file,context->Cycle_range[i].Start); // Min color
Write_byte(LBM_file,context->Cycle_range[i].End); // Max color Write_byte(LBM_file,context->Cycle_range[i].End); // Max color
// No padding, size is multiple of 2 // No padding, size is multiple of 2
@ -2027,7 +2031,7 @@ void Load_GIF(T_IO_Context * context)
&& (Read_byte(GIF_file,&min_col)) && (Read_byte(GIF_file,&min_col))
&& (Read_byte(GIF_file,&max_col))) && (Read_byte(GIF_file,&max_col)))
{ {
if ((flags & 1) && min_col != max_col) if (min_col != max_col)
{ {
// Valid cycling range // Valid cycling range
if (max_col<min_col) if (max_col<min_col)
@ -2036,7 +2040,7 @@ void Load_GIF(T_IO_Context * context)
context->Cycle_range[context->Color_cycles].Start=min_col; context->Cycle_range[context->Color_cycles].Start=min_col;
context->Cycle_range[context->Color_cycles].End=max_col; context->Cycle_range[context->Color_cycles].End=max_col;
context->Cycle_range[context->Color_cycles].Inverse=(flags&2)?1:0; context->Cycle_range[context->Color_cycles].Inverse=(flags&2)?1:0;
context->Cycle_range[context->Color_cycles].Speed=rate/78; context->Cycle_range[context->Color_cycles].Speed=(flags&1)?rate/78:0;
context->Color_cycles++; context->Color_cycles++;
} }
@ -2414,8 +2418,12 @@ void Save_GIF(T_IO_Context * context)
Write_byte(GIF_file,context->Color_cycles*6); Write_byte(GIF_file,context->Color_cycles*6);
for (i=0; i<context->Color_cycles; i++) for (i=0; i<context->Color_cycles; i++)
{ {
word flags=0;
flags|= context->Cycle_range[i].Speed?1:0; // Cycling or not
flags|= context->Cycle_range[i].Inverse?2:0; // Inverted
Write_word_be(GIF_file,context->Cycle_range[i].Speed*78); // Rate Write_word_be(GIF_file,context->Cycle_range[i].Speed*78); // Rate
Write_word_be(GIF_file,1|(context->Cycle_range[i].Inverse?2:0)); // Flags Write_word_be(GIF_file,flags); // Flags
Write_byte(GIF_file,context->Cycle_range[i].Start); // Min color Write_byte(GIF_file,context->Cycle_range[i].Start); // Min color
Write_byte(GIF_file,context->Cycle_range[i].End); // Max color Write_byte(GIF_file,context->Cycle_range[i].End); // Max color
} }

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@ -1158,7 +1158,7 @@ void Init_context_layered_image(T_IO_Context * context, char *file_name, char *f
// Color cyling ranges: // Color cyling ranges:
for (i=0; i<16; i++) for (i=0; i<16; i++)
{ {
if (Main_backups->Pages->Gradients->Range[i].Start!=Main_backups->Pages->Gradients->Range[i].End && Main_backups->Pages->Gradients->Range[i].Speed) if (Main_backups->Pages->Gradients->Range[i].Start!=Main_backups->Pages->Gradients->Range[i].End)
{ {
context->Cycle_range[context->Color_cycles].Start=Main_backups->Pages->Gradients->Range[i].Start; context->Cycle_range[context->Color_cycles].Start=Main_backups->Pages->Gradients->Range[i].Start;
context->Cycle_range[context->Color_cycles].End=Main_backups->Pages->Gradients->Range[i].End; context->Cycle_range[context->Color_cycles].End=Main_backups->Pages->Gradients->Range[i].End;

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@ -901,7 +901,7 @@ int Backup_with_new_dimensions(int width,int height)
} }
/// ///
/// Resizes a backup step in-place. /// Resizes a backup step in-place (doesn't add a Undo/Redo step).
/// Should only be called after an actual backup, because it loses the current. /// Should only be called after an actual backup, because it loses the current.
/// pixels. This function is meant to be used from within Lua scripts. /// pixels. This function is meant to be used from within Lua scripts.
int Backup_in_place(int width,int height) int Backup_in_place(int width,int height)

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@ -93,7 +93,13 @@ void Free_page_of_a_list(T_List_of_pages * list);
int Init_all_backup_lists(int width,int height); int Init_all_backup_lists(int width,int height);
void Set_number_of_backups(int nb_backups); void Set_number_of_backups(int nb_backups);
int Backup_new_image(byte layers,int width,int height);
int Backup_with_new_dimensions(int width,int height); int Backup_with_new_dimensions(int width,int height);
///
/// Resizes a backup step in-place (doesn't add a Undo/Redo step).
/// Should only be called after an actual backup, because it loses the current.
/// pixels. This function is meant to be used from within Lua scripts.
int Backup_in_place(int width,int height);
/// Backup the spare image, the one you don't see. /// Backup the spare image, the one you don't see.
void Backup_the_spare(dword layer_mask); void Backup_the_spare(dword layer_mask);
int Backup_and_resize_the_spare(int width,int height); int Backup_and_resize_the_spare(int width,int height);