Quick shortcuts for numeric transparency levels (Issue 154) (defaults 1-9 and 0). Shortcut for all effects off (default shift-E)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@864 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
parent
fb05f785bd
commit
8478d29373
83
buttons.c
83
buttons.c
@ -3544,7 +3544,6 @@ void Button_Smear_mode(void)
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Smear_mode=!Smear_mode;
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Smear_mode=!Smear_mode;
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}
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}
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// -- Mode Colorize ---------------------------------------------------------
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// -- Mode Colorize ---------------------------------------------------------
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void Compute_colorize_table(void)
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void Compute_colorize_table(void)
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{
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{
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@ -3792,6 +3791,76 @@ void Button_Tiling_menu(void)
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Display_cursor();
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Display_cursor();
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}
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}
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// -- All modes off ---------------------------------------------------------
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void Effects_off(void)
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{
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Effect_function=No_effect;
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Shade_mode=0;
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Quick_shade_mode=0;
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Colorize_mode=0;
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Smooth_mode=0;
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Tiling_mode=0;
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Smear_mode=0;
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Stencil_mode=0;
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Mask_mode=0;
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Sieve_mode=0;
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Snap_mode=0;
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if (! Windows_open)
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{
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}
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}
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void Transparency_set(byte amount)
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{
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const int doubleclick_delay = 500;
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static long time_click = 0;
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long time_previous;
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if (!Colorize_mode)
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{
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// Activate mode
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switch(Colorize_current_mode)
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{
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case 0 :
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Effect_function=Effect_interpolated_colorize;
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break;
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case 1 :
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Effect_function=Effect_additive_colorize;
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break;
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case 2 :
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Effect_function=Effect_substractive_colorize;
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}
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Shade_mode=0;
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Quick_shade_mode=0;
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Smooth_mode=0;
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Tiling_mode=0;
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Colorize_mode=1;
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}
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time_previous = time_click;
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time_click = SDL_GetTicks();
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// Check if it's a quick re-press
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if (time_click - time_previous < doubleclick_delay)
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{
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// Use the typed amount as units, keep the tens.
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Colorize_opacity = ((Colorize_opacity%100) /10 *10) + amount;
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if (Colorize_opacity == 0)
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Colorize_opacity = 100;
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}
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else
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{
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// Use 10% units: "1"=10%, ... "0"=100%
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if (amount == 0)
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Colorize_opacity = 100;
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else
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Colorize_opacity = amount*10;
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}
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Compute_colorize_table();
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}
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//---------------------------- Courbes de Bézier ----------------------------
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//---------------------------- Courbes de Bézier ----------------------------
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@ -4970,17 +5039,7 @@ void Button_Effects(void)
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exit_by_close_button=1;
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exit_by_close_button=1;
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break;
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break;
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case 12 : // All off
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case 12 : // All off
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Effect_function=No_effect;
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Effects_off();
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Shade_mode=0;
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Quick_shade_mode=0;
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Colorize_mode=0;
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Smooth_mode=0;
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Tiling_mode=0;
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Smear_mode=0;
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Stencil_mode=0;
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Mask_mode=0;
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Sieve_mode=0;
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Snap_mode=0;
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Hide_cursor();
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Hide_cursor();
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Display_effect_states();
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Display_effect_states();
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Display_cursor();
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Display_cursor();
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11
buttons.h
11
buttons.h
@ -425,6 +425,17 @@ void Button_Tiling_mode(void);
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Displays the tiling setup menu.
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Displays the tiling setup menu.
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*/
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*/
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void Button_Tiling_menu(void);
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void Button_Tiling_menu(void);
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/*!
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Callback for the command that turns off all drawaing effects.
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*/
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void Effects_off(void);
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/*!
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Command that sets the transparency level.
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*/
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void Transparency_set(byte amount);
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// Menu des effets
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// Menu des effets
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/*!
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/*!
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13
const.h
13
const.h
@ -33,7 +33,7 @@
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#define BETA1 98 ///< Version number for gfx2.cfg (3/4)
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#define BETA1 98 ///< Version number for gfx2.cfg (3/4)
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#define BETA2 0 ///< Version number for gfx2.cfg (4/4)
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#define BETA2 0 ///< Version number for gfx2.cfg (4/4)
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#define MAX_VIDEO_MODES 100 ///< Maximum number of video modes Grafx2 can propose.
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#define MAX_VIDEO_MODES 100 ///< Maximum number of video modes Grafx2 can propose.
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#define NB_SHORTCUTS 134 ///< Number of actions that can have a key combination associated to it.
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#define NB_SHORTCUTS 145 ///< Number of actions that can have a key combination associated to it.
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#define NB_ZOOM_FACTORS 12 ///< Number of zoom levels available in the magnifier.
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#define NB_ZOOM_FACTORS 12 ///< Number of zoom levels available in the magnifier.
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#define MENU_WIDTH 254 ///< Width of the menu (not counting the palette)
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#define MENU_WIDTH 254 ///< Width of the menu (not counting the palette)
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#define MENU_HEIGHT 44 ///< Height of the menu.
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#define MENU_HEIGHT 44 ///< Height of the menu.
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@ -374,7 +374,18 @@ enum SPECIAL_ACTIONS
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SPECIAL_SMOOTH_MODE,
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SPECIAL_SMOOTH_MODE,
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SPECIAL_SMOOTH_MENU,
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SPECIAL_SMOOTH_MENU,
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SPECIAL_SMEAR_MODE,
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SPECIAL_SMEAR_MODE,
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SPECIAL_EFFECTS_OFF,
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SPECIAL_TILING_MODE,
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SPECIAL_TILING_MODE,
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SPECIAL_TRANSPARENCY_1,
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SPECIAL_TRANSPARENCY_2,
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SPECIAL_TRANSPARENCY_3,
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SPECIAL_TRANSPARENCY_4,
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SPECIAL_TRANSPARENCY_5,
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SPECIAL_TRANSPARENCY_6,
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SPECIAL_TRANSPARENCY_7,
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SPECIAL_TRANSPARENCY_8,
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SPECIAL_TRANSPARENCY_9,
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SPECIAL_TRANSPARENCY_0,
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SPECIAL_TILING_MENU, ///< This must be the last of the "effects" family
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SPECIAL_TILING_MENU, ///< This must be the last of the "effects" family
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NB_SPECIAL_SHORTCUTS ///< Number of special shortcuts
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NB_SPECIAL_SHORTCUTS ///< Number of special shortcuts
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};
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};
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44
engine.c
44
engine.c
@ -857,6 +857,50 @@ void Main_handler(void)
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Button_Tiling_menu();
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Button_Tiling_menu();
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Key=0;
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Key=0;
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break;
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break;
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case SPECIAL_EFFECTS_OFF :
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Effects_off();
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_1 :
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Transparency_set(1);
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_2 :
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Transparency_set(2);
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_3 :
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Transparency_set(3);
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_4 :
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Transparency_set(4);
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_5 :
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Transparency_set(5);
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_6 :
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Transparency_set(6);
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_7 :
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Transparency_set(7);
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_8 :
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Transparency_set(8);
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_9 :
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Transparency_set(9);
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Key=0;
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break;
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case SPECIAL_TRANSPARENCY_0 :
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Transparency_set(0);
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Key=0;
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break;
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default : // Gestion des touches de raccourci de bouton:
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default : // Gestion des touches de raccourci de bouton:
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// Pour chaque bouton
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// Pour chaque bouton
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shortcut_button=-1;
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shortcut_button=-1;
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4
help.c
4
help.c
@ -119,7 +119,7 @@ void Window_set_shortcut(int action_id)
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while (Ordering[order_index]!=action_id)
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while (Ordering[order_index]!=action_id)
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{
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{
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order_index++;
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order_index++;
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if (order_index>=134)
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if (order_index>=NB_SHORTCUTS)
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{
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{
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Error(0);
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Error(0);
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return;
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return;
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@ -130,7 +130,7 @@ void Window_set_shortcut(int action_id)
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while (ConfigKey[config_index].Number!=order_index)
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while (ConfigKey[config_index].Number!=order_index)
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{
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{
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config_index++;
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config_index++;
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if (config_index>=134)
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if (config_index>=NB_SHORTCUTS)
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{
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{
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Error(0);
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Error(0);
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return;
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return;
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11
helpfile.h
11
helpfile.h
@ -159,6 +159,7 @@ static const T_Help_table helptable_help[] =
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HELP_LINK ("Adjust picture: %s", 0x100+BUTTON_ADJUST)
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HELP_LINK ("Adjust picture: %s", 0x100+BUTTON_ADJUST)
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HELP_LINK ("Flip picture menu: %s", 0x200+BUTTON_ADJUST)
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HELP_LINK ("Flip picture menu: %s", 0x200+BUTTON_ADJUST)
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HELP_LINK ("Effects menu: %s", 0x100+BUTTON_EFFECTS)
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HELP_LINK ("Effects menu: %s", 0x100+BUTTON_EFFECTS)
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HELP_LINK ("Effects all off %s", SPECIAL_EFFECTS_OFF)
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HELP_LINK ("Shade mode: %s", SPECIAL_SHADE_MODE)
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HELP_LINK ("Shade mode: %s", SPECIAL_SHADE_MODE)
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HELP_LINK ("Shade menu: %s", SPECIAL_SHADE_MENU)
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HELP_LINK ("Shade menu: %s", SPECIAL_SHADE_MENU)
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HELP_LINK ("Quick-shade mode: %s", SPECIAL_QUICK_SHADE_MODE)
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HELP_LINK ("Quick-shade mode: %s", SPECIAL_QUICK_SHADE_MODE)
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@ -173,6 +174,16 @@ static const T_Help_table helptable_help[] =
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HELP_LINK ("Sieve menu: %s", SPECIAL_SIEVE_MENU)
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HELP_LINK ("Sieve menu: %s", SPECIAL_SIEVE_MENU)
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HELP_LINK ("Invert Sieve: %s", SPECIAL_INVERT_SIEVE)
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HELP_LINK ("Invert Sieve: %s", SPECIAL_INVERT_SIEVE)
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HELP_LINK ("Colorize mode: %s", SPECIAL_COLORIZE_MODE)
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HELP_LINK ("Colorize mode: %s", SPECIAL_COLORIZE_MODE)
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HELP_LINK (" At opacity 10%%: %s", SPECIAL_TRANSPARENCY_1)
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HELP_LINK (" At opacity 20%%: %s", SPECIAL_TRANSPARENCY_2)
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HELP_LINK (" At opacity 30%%: %s", SPECIAL_TRANSPARENCY_3)
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HELP_LINK (" At opacity 40%%: %s", SPECIAL_TRANSPARENCY_4)
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HELP_LINK (" At opacity 50%%: %s", SPECIAL_TRANSPARENCY_5)
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HELP_LINK (" At opacity 60%%: %s", SPECIAL_TRANSPARENCY_6)
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HELP_LINK (" At opacity 70%%: %s", SPECIAL_TRANSPARENCY_7)
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HELP_LINK (" At opacity 80%%: %s", SPECIAL_TRANSPARENCY_8)
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HELP_LINK (" At opacity 90%%: %s", SPECIAL_TRANSPARENCY_9)
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HELP_LINK (" At opacity 100%%: %s", SPECIAL_TRANSPARENCY_0)
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HELP_LINK ("Colorize menu: %s", SPECIAL_COLORIZE_MENU)
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HELP_LINK ("Colorize menu: %s", SPECIAL_COLORIZE_MENU)
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HELP_LINK ("Smooth mode: %s", SPECIAL_SMOOTH_MODE)
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HELP_LINK ("Smooth mode: %s", SPECIAL_SMOOTH_MODE)
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HELP_LINK ("Smooth menu: %s", SPECIAL_SMOOTH_MENU)
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HELP_LINK ("Smooth menu: %s", SPECIAL_SMOOTH_MENU)
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165
hotkeys.c
165
hotkeys.c
@ -1094,6 +1094,94 @@ T_Key_config ConfigKey[NB_SHORTCUTS] = {
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true,
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true,
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SDLK_PERIOD, // .> (:/ en AZERTY)
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SDLK_PERIOD, // .> (:/ en AZERTY)
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0},
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0},
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{134,
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"Effects off",
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"Turns off all drawing effects. This",
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"is the same as the 'All off' button",
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"in the Effects screen",
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true,
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SDLK_e|MOD_SHIFT, // Shift-E
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0},
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{135,
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"Transparency 10%",
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"Turns transparency on and sets its",
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"opacity at 10%.",
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"",
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true,
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SDLK_1, // 1
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0},
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{136,
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"Transparency 20%",
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"Turns transparency on and sets its",
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"opacity at 20%.",
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"",
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true,
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SDLK_1, // 1
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0},
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{137,
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"Transparency 30%",
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"Turns transparency on and sets its",
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"opacity at 30%.",
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"",
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true,
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SDLK_1, // 1
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0},
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{138,
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"Transparency 40%",
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"Turns transparency on and sets its",
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"opacity at 40%.",
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"",
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true,
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SDLK_1, // 1
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0},
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{139,
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"Transparency 50%",
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"Turns transparency on and sets its",
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"opacity at 50%.",
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"",
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true,
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SDLK_1, // 1
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0},
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{140,
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"Transparency 60%",
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"Turns transparency on and sets its",
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"opacity at 60%.",
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"",
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true,
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SDLK_1, // 1
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0},
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{141,
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"Transparency 70%",
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"Turns transparency on and sets its",
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"opacity at 70%.",
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"",
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true,
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SDLK_1, // 1
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0},
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{142,
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"Transparency 80%",
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"Turns transparency on and sets its",
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"opacity at 80%.",
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"",
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true,
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SDLK_1, // 1
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0},
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{143,
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"Transparency 90%",
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"Turns transparency on and sets its",
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"opacity at 90%.",
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"",
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true,
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SDLK_1, // 1
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0},
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{144,
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"Transparency 0%",
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"Turns transparency on and sets its",
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"opacity at 0%.",
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"",
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true,
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SDLK_1, // 1
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0},
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};
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};
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word Ordering[NB_SHORTCUTS]=
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word Ordering[NB_SHORTCUTS]=
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@ -1116,39 +1204,39 @@ word Ordering[NB_SHORTCUTS]=
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SPECIAL_MOUSE_RIGHT, // Emulate mouse right
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SPECIAL_MOUSE_RIGHT, // Emulate mouse right
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SPECIAL_CLICK_LEFT, // Emulate mouse click left
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SPECIAL_CLICK_LEFT, // Emulate mouse click left
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SPECIAL_CLICK_RIGHT, // Emulate mouse click right
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SPECIAL_CLICK_RIGHT, // Emulate mouse click right
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0x100+BUTTON_HIDE, // Show / Hide menu
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0x100+BUTTON_HIDE, // Show / Hide menu
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||||||
SPECIAL_SHOW_HIDE_CURSOR, // Show / Hide cursor
|
SPECIAL_SHOW_HIDE_CURSOR, // Show / Hide cursor
|
||||||
SPECIAL_DOT_PAINTBRUSH, // Paintbrush = "."
|
SPECIAL_DOT_PAINTBRUSH, // Paintbrush = "."
|
||||||
0x100+BUTTON_PAINTBRUSHES, // Paintbrush choice
|
0x100+BUTTON_PAINTBRUSHES, // Paintbrush choice
|
||||||
0x200+BUTTON_PAINTBRUSHES, // Monochrome brush
|
0x200+BUTTON_PAINTBRUSHES, // Monochrome brush
|
||||||
0x100+BUTTON_DRAW, // Freehand drawing
|
0x100+BUTTON_DRAW, // Freehand drawing
|
||||||
0x200+BUTTON_DRAW, // Switch freehand drawing mode
|
0x200+BUTTON_DRAW, // Switch freehand drawing mode
|
||||||
SPECIAL_CONTINUOUS_DRAW, // Continuous freehand drawing
|
SPECIAL_CONTINUOUS_DRAW, // Continuous freehand drawing
|
||||||
0x100+BUTTON_LINES, // Line
|
0x100+BUTTON_LINES, // Line
|
||||||
0x200+BUTTON_LINES, // Knotted lines
|
0x200+BUTTON_LINES, // Knotted lines
|
||||||
0x100+BUTTON_AIRBRUSH, // Spray
|
0x100+BUTTON_AIRBRUSH, // Spray
|
||||||
0x200+BUTTON_AIRBRUSH, // Spray menu
|
0x200+BUTTON_AIRBRUSH, // Spray menu
|
||||||
0x100+BUTTON_FLOODFILL, // Floodfill
|
0x100+BUTTON_FLOODFILL, // Floodfill
|
||||||
0x200+BUTTON_FLOODFILL, // Replace color
|
0x200+BUTTON_FLOODFILL, // Replace color
|
||||||
0x100+BUTTON_CURVES, // Bézier's curves
|
0x100+BUTTON_CURVES, // Bézier's curves
|
||||||
0x200+BUTTON_CURVES, // Bézier's curve with 3 or 4 points
|
0x200+BUTTON_CURVES, // Bézier's curve with 3 or 4 points
|
||||||
0x100+BUTTON_RECTANGLES, // Empty rectangle
|
0x100+BUTTON_RECTANGLES, // Empty rectangle
|
||||||
0x100+BUTTON_FILLRECT, // Filled rectangle
|
0x100+BUTTON_FILLRECT, // Filled rectangle
|
||||||
0x100+BUTTON_CIRCLES, // Empty circle
|
0x100+BUTTON_CIRCLES, // Empty circle
|
||||||
0x200+BUTTON_CIRCLES, // Empty ellipse
|
0x200+BUTTON_CIRCLES, // Empty ellipse
|
||||||
0x100+BUTTON_FILLCIRC, // Filled circle
|
0x100+BUTTON_FILLCIRC, // Filled circle
|
||||||
0x200+BUTTON_FILLCIRC, // Filled ellipse
|
0x200+BUTTON_FILLCIRC, // Filled ellipse
|
||||||
0x100+BUTTON_POLYGONS, // Empty polygon
|
0x100+BUTTON_POLYGONS, // Empty polygon
|
||||||
0x200+BUTTON_POLYGONS, // Empty polyform
|
0x200+BUTTON_POLYGONS, // Empty polyform
|
||||||
0x100+BUTTON_POLYFILL, // Polyfill
|
0x100+BUTTON_POLYFILL, // Polyfill
|
||||||
0x200+BUTTON_POLYFILL, // Filled polyform
|
0x200+BUTTON_POLYFILL, // Filled polyform
|
||||||
0x100+BUTTON_GRADRECT, // Gradient rectangle
|
0x100+BUTTON_GRADRECT, // Gradient rectangle
|
||||||
0x100+BUTTON_GRADMENU, // Gradation menu
|
0x100+BUTTON_GRADMENU, // Gradation menu
|
||||||
0x100+BUTTON_SPHERES, // Spheres
|
0x100+BUTTON_SPHERES, // Spheres
|
||||||
0x200+BUTTON_SPHERES, // Gradient ellipses
|
0x200+BUTTON_SPHERES, // Gradient ellipses
|
||||||
0x100+BUTTON_ADJUST, // Adjust picture
|
0x100+BUTTON_ADJUST, // Adjust picture
|
||||||
0x200+BUTTON_ADJUST, // Flip picture menu
|
0x200+BUTTON_ADJUST, // Flip picture menu
|
||||||
0x100+BUTTON_EFFECTS, // Menu des effets
|
0x100+BUTTON_EFFECTS, // Menu des effets
|
||||||
SPECIAL_SHADE_MODE, // Shade mode
|
SPECIAL_SHADE_MODE, // Shade mode
|
||||||
SPECIAL_SHADE_MENU, // Shade menu
|
SPECIAL_SHADE_MENU, // Shade menu
|
||||||
SPECIAL_QUICK_SHADE_MODE, // Quick-shade mode
|
SPECIAL_QUICK_SHADE_MODE, // Quick-shade mode
|
||||||
@ -1169,9 +1257,9 @@ word Ordering[NB_SHORTCUTS]=
|
|||||||
SPECIAL_SMEAR_MODE, // Smear mode
|
SPECIAL_SMEAR_MODE, // Smear mode
|
||||||
SPECIAL_TILING_MODE, // Tiling mode
|
SPECIAL_TILING_MODE, // Tiling mode
|
||||||
SPECIAL_TILING_MENU, // Tiling menu
|
SPECIAL_TILING_MENU, // Tiling menu
|
||||||
0x100+BUTTON_BRUSH, // Pick brush
|
0x100+BUTTON_BRUSH, // Pick brush
|
||||||
0x100+BUTTON_POLYBRUSH, // Pick polyform brush
|
0x100+BUTTON_POLYBRUSH, // Pick polyform brush
|
||||||
0x200+BUTTON_BRUSH, // Restore brush
|
0x200+BUTTON_BRUSH, // Restore brush
|
||||||
SPECIAL_FLIP_X, // Flip X
|
SPECIAL_FLIP_X, // Flip X
|
||||||
SPECIAL_FLIP_Y, // Flip Y
|
SPECIAL_FLIP_Y, // Flip Y
|
||||||
SPECIAL_ROTATE_90, // 90° brush rotation
|
SPECIAL_ROTATE_90, // 90° brush rotation
|
||||||
@ -1183,27 +1271,27 @@ word Ordering[NB_SHORTCUTS]=
|
|||||||
SPECIAL_GET_BRUSH_COLORS, // Get colors from brush
|
SPECIAL_GET_BRUSH_COLORS, // Get colors from brush
|
||||||
SPECIAL_RECOLORIZE_BRUSH, // Recolorize brush
|
SPECIAL_RECOLORIZE_BRUSH, // Recolorize brush
|
||||||
SPECIAL_ROTATE_ANY_ANGLE, // Rotate brush by any angle
|
SPECIAL_ROTATE_ANY_ANGLE, // Rotate brush by any angle
|
||||||
0x100+BUTTON_COLORPICKER, // Pipette
|
0x100+BUTTON_COLORPICKER, // Pipette
|
||||||
0x200+BUTTON_COLORPICKER, // Swap fore/back color
|
0x200+BUTTON_COLORPICKER, // Swap fore/back color
|
||||||
0x100+BUTTON_MAGNIFIER, // Magnifier mode
|
0x100+BUTTON_MAGNIFIER, // Magnifier mode
|
||||||
0x200+BUTTON_MAGNIFIER, // Zoom factor menu
|
0x200+BUTTON_MAGNIFIER, // Zoom factor menu
|
||||||
SPECIAL_ZOOM_IN, // Zoom in
|
SPECIAL_ZOOM_IN, // Zoom in
|
||||||
SPECIAL_ZOOM_OUT, // Zoom out
|
SPECIAL_ZOOM_OUT, // Zoom out
|
||||||
0x100+BUTTON_BRUSH_EFFECTS, // Brush effects menu
|
0x100+BUTTON_BRUSH_EFFECTS, // Brush effects menu
|
||||||
0x100+BUTTON_TEXT, // Text
|
0x100+BUTTON_TEXT, // Text
|
||||||
0x100+BUTTON_RESOL, // Resolution menu
|
0x100+BUTTON_RESOL, // Resolution menu
|
||||||
0x200+BUTTON_RESOL, // Safety resolution
|
0x200+BUTTON_RESOL, // Safety resolution
|
||||||
0x100+BUTTON_HELP, // Help & credits
|
0x100+BUTTON_HELP, // Help & credits
|
||||||
0x200+BUTTON_HELP, // Statistics
|
0x200+BUTTON_HELP, // Statistics
|
||||||
0x100+BUTTON_PAGE, // Go to spare page
|
0x100+BUTTON_PAGE, // Go to spare page
|
||||||
0x200+BUTTON_PAGE, // Copy to spare page
|
0x200+BUTTON_PAGE, // Copy to spare page
|
||||||
0x100+BUTTON_SAVE, // Save as
|
0x100+BUTTON_SAVE, // Save as
|
||||||
0x200+BUTTON_SAVE, // Save
|
0x200+BUTTON_SAVE, // Save
|
||||||
0x100+BUTTON_LOAD, // Load
|
0x100+BUTTON_LOAD, // Load
|
||||||
0x200+BUTTON_LOAD, // Re-load
|
0x200+BUTTON_LOAD, // Re-load
|
||||||
SPECIAL_SAVE_BRUSH, // Save brush
|
SPECIAL_SAVE_BRUSH, // Save brush
|
||||||
SPECIAL_LOAD_BRUSH, // Load brush
|
SPECIAL_LOAD_BRUSH, // Load brush
|
||||||
0x100+BUTTON_SETTINGS, // Settings
|
0x100+BUTTON_SETTINGS, // Settings
|
||||||
0x100+BUTTON_UNDO, // Undo
|
0x100+BUTTON_UNDO, // Undo
|
||||||
0x200+BUTTON_UNDO, // Redo
|
0x200+BUTTON_UNDO, // Redo
|
||||||
0x100+BUTTON_KILL, // Kill
|
0x100+BUTTON_KILL, // Kill
|
||||||
@ -1230,6 +1318,17 @@ word Ordering[NB_SHORTCUTS]=
|
|||||||
SPECIAL_PREVIOUS_USER_FORECOLOR, // Previous user-defined foreground color
|
SPECIAL_PREVIOUS_USER_FORECOLOR, // Previous user-defined foreground color
|
||||||
SPECIAL_NEXT_USER_BACKCOLOR, // Next user-defined background color
|
SPECIAL_NEXT_USER_BACKCOLOR, // Next user-defined background color
|
||||||
SPECIAL_PREVIOUS_USER_BACKCOLOR, // Previous user-defined background color
|
SPECIAL_PREVIOUS_USER_BACKCOLOR, // Previous user-defined background color
|
||||||
SPECIAL_SMALLER_PAINTBRUSH, // Rétrécir le pinceau
|
SPECIAL_SMALLER_PAINTBRUSH, // Sets paintbrush size: smaller
|
||||||
SPECIAL_BIGGER_PAINTBRUSH // Grossir le pinceau
|
SPECIAL_BIGGER_PAINTBRUSH, // Sets paintbrush size: bigger
|
||||||
|
SPECIAL_EFFECTS_OFF, // Turns off all effects
|
||||||
|
SPECIAL_TRANSPARENCY_1, // Sets transparency level 10%
|
||||||
|
SPECIAL_TRANSPARENCY_2, // Sets transparency level 20%
|
||||||
|
SPECIAL_TRANSPARENCY_3, // Sets transparency level 30%
|
||||||
|
SPECIAL_TRANSPARENCY_4, // Sets transparency level 40%
|
||||||
|
SPECIAL_TRANSPARENCY_5, // Sets transparency level 50%
|
||||||
|
SPECIAL_TRANSPARENCY_6, // Sets transparency level 60%
|
||||||
|
SPECIAL_TRANSPARENCY_7, // Sets transparency level 70%
|
||||||
|
SPECIAL_TRANSPARENCY_8, // Sets transparency level 80%
|
||||||
|
SPECIAL_TRANSPARENCY_9, // Sets transparency level 90%
|
||||||
|
SPECIAL_TRANSPARENCY_0, // Sets transparency level 00%
|
||||||
};
|
};
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user