-"fixed" warning about vars being used uninitialized (may happen if mouse cursor is totally offscreen or screen resolution is 0 pixel height, that is, never).

-Put some cursor drawing loops in the right order (loop on y, then on x) to make them a little more cache-friendly (and easier to read). I wrote them the wrong way, sorry!
-Some code formatting to 80 columns (not really important, don't worry about it)
-Added a sample neochrome picture to the pic-samples folder.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@923 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Adrien Destugues 2009-07-16 07:04:39 +00:00
parent 9d0c73b5be
commit 8b5681eccb
2 changed files with 54 additions and 54 deletions

BIN
pic-samples/BALLOONS.NEO Normal file

Binary file not shown.

View File

@ -1604,7 +1604,7 @@ void Display_cursor(void)
short end_y;
short x_pos;
short y_pos;
short counter_x;
short counter_x = 0;
short counter_y;
int temp;
byte color;
@ -1652,12 +1652,14 @@ void Display_cursor(void)
start_x=Mouse_X-Gfx->Cursor_offset_X[temp];
start_y=Mouse_Y-Gfx->Cursor_offset_Y[temp];
for (x_pos=start_x,counter_x=0;counter_x<15 && x_pos < Screen_width;x_pos++,counter_x++)
for (y_pos=start_y,counter_y=0; counter_y<15 && y_pos < Screen_height;
y_pos++,counter_y++)
{
if( y_pos < 0 ) continue;
for (x_pos=start_x,counter_x=0;
counter_x<15 && x_pos < Screen_width; x_pos++,counter_x++)
{
if( x_pos < 0 ) continue;
for (y_pos=start_y,counter_y=0;counter_y<15 && y_pos < Screen_height;y_pos++,counter_y++)
{
if( y_pos < 0 || y_pos >= Screen_height) continue;
color=Gfx->Cursor_sprite[temp][counter_y][counter_x];
CURSOR_BACKGROUND[counter_y][counter_x]=Read_pixel(x_pos,y_pos);
if (color!=MC_Trans)
@ -1721,14 +1723,14 @@ void Display_cursor(void)
start_x=Mouse_X-Gfx->Cursor_offset_X[temp];
start_y=Mouse_Y-Gfx->Cursor_offset_Y[temp];
for (x_pos=start_x,counter_x=0;counter_x<15;x_pos++,counter_x++)
{
if(x_pos<0) continue;
if(x_pos>=Screen_width) break;
for (y_pos=start_y,counter_y=0;counter_y<15;y_pos++,counter_y++)
{
if(y_pos<0) continue;
if(y_pos>=Screen_height) break;
for (x_pos=start_x,counter_x=0;counter_x<15;x_pos++,counter_x++)
{
if(x_pos<0) continue;
if(x_pos>=Screen_width) break;
color=Gfx->Cursor_sprite[temp][counter_y][counter_x];
// On sauvegarde dans CURSOR_BACKGROUND pour restaurer plus tard
CURSOR_BACKGROUND[counter_y][counter_x]=Read_pixel(x_pos,y_pos);
@ -1750,14 +1752,14 @@ void Display_cursor(void)
case CURSOR_SHAPE_HOURGLASS :
start_x=Mouse_X-Gfx->Cursor_offset_X[shape];
start_y=Mouse_Y-Gfx->Cursor_offset_Y[shape];
for (x_pos=start_x,counter_x=0;counter_x<15;x_pos++,counter_x++)
{
if(x_pos<0) continue;
if(x_pos>=Screen_width) break;
for (y_pos=start_y,counter_y=0;counter_y<15;y_pos++,counter_y++)
{
if(y_pos<0) continue;
if(y_pos>=Screen_height) break;
for (x_pos=start_x,counter_x=0;counter_x<15;x_pos++,counter_x++)
{
if(x_pos<0) continue;
if(x_pos>=Screen_width) break;
color=Gfx->Cursor_sprite[shape][counter_y][counter_x];
// On sauvegarde dans CURSOR_BACKGROUND pour restaurer plus tard
CURSOR_BACKGROUND[counter_y][counter_x]=Read_pixel(x_pos,y_pos);
@ -1908,14 +1910,11 @@ void Hide_cursor(void)
int start_y;
short end_x;
short end_y;
int x_pos;
int x_pos = 0;
int y_pos;
short counter_x;
short counter_x = 0;
short counter_y;
//short end_counter_x; // Position X ou s'arrête l'affichage de la brosse/pinceau
//short end_counter_y; // Position Y ou s'arrête l'affichage de la brosse/pinceau
int temp;
//byte color;
float cos_a,sin_a;
short x1,y1,x2,y2,x3,y3,x4,y4;
@ -1960,10 +1959,11 @@ void Hide_cursor(void)
for (y_pos=start_y,counter_y=0;counter_y<15;y_pos++,counter_y++)
{
if(y_pos < 0) continue;
if(y_pos>=Screen_height) break;
for (x_pos=start_x,counter_x=0;counter_x<15;x_pos++,counter_x++)
{
if ( (x_pos<0) || (y_pos < 0)) continue;
if(x_pos < 0) continue;
else if (x_pos>=Screen_width) break;
Pixel(x_pos,y_pos,CURSOR_BACKGROUND[counter_y][counter_x]);
}
@ -2026,14 +2026,14 @@ void Hide_cursor(void)
start_x=Mouse_X-Gfx->Cursor_offset_X[temp];
start_y=Mouse_Y-Gfx->Cursor_offset_Y[temp];
for (x_pos=start_x,counter_x=0;counter_x<15;x_pos++,counter_x++)
{
if(x_pos<0) continue;
if(x_pos>=Screen_width) break;
for (y_pos=start_y,counter_y=0;counter_y<15;y_pos++,counter_y++)
{
if(y_pos<0) continue;
if(y_pos>=Screen_height) break;
for (x_pos=start_x,counter_x=0;counter_x<15;x_pos++,counter_x++)
{
if(x_pos<0) continue;
if(x_pos>=Screen_width) break;
Pixel(x_pos,y_pos,CURSOR_BACKGROUND[counter_y][counter_x]);
}
}
@ -2054,14 +2054,14 @@ void Hide_cursor(void)
start_x=Mouse_X-Gfx->Cursor_offset_X[shape];
start_y=Mouse_Y-Gfx->Cursor_offset_Y[shape];
for (x_pos=start_x,counter_x=0;counter_x<15;x_pos++,counter_x++)
{
if(x_pos<0) continue;
if(x_pos>=Screen_width) break;
for (y_pos=start_y,counter_y=0;counter_y<15;y_pos++,counter_y++)
{
if(y_pos<0) continue;
if(y_pos>=Screen_height) break;
for (x_pos=start_x,counter_x=0;counter_x<15;x_pos++,counter_x++)
{
if(x_pos<0) continue;
if(x_pos>=Screen_width) break;
Pixel(x_pos,y_pos,CURSOR_BACKGROUND[counter_y][counter_x]);
}
}