rewrite Move_cursor_with_constraints() to clip negative coordinates
also introduce Handle_mouse_btn_change() so we don't bother to check everything when only the mouse button state changed
This commit is contained in:
parent
546a6fecd2
commit
a633bd88dd
316
src/input.c
316
src/input.c
@ -222,72 +222,111 @@ int Is_shortcut(word key, word function)
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return 0;
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}
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/// Called each time there is a cursor move, either triggered by mouse or keyboard shortcuts
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/// @param mouse_blocked Boolean, Set to true if mouse movement was clipped.
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/// Called each time there is a cursor move, either triggered by mouse
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/// or keyboard shortcuts
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/// @param x new cursor X coordinate
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/// @param y new cursor Y coordinate
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/// @return feedback
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int Move_cursor_with_constraints(int mouse_blocked)
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int Move_cursor_with_constraints(int x, int y)
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{
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int feedback = 0;
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int mouse_blocked = 0;
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// Clip mouse to the editing area. There can be a border when using big
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// pixels, if the SDL screen dimensions are not factors of the pixel size.
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if (Input_new_mouse_Y>=Screen_height)
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if (y >= Screen_height)
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{
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Input_new_mouse_Y=Screen_height-1;
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mouse_blocked=1;
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Input_new_mouse_Y = Screen_height - 1;
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mouse_blocked = 1;
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}
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if (Input_new_mouse_X>=Screen_width)
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else if (y < 0)
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{
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Input_new_mouse_X=Screen_width-1;
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mouse_blocked=1;
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Input_new_mouse_Y = 0;
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mouse_blocked = 1;
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}
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//Gestion "avancée" du curseur: interdire la descente du curseur dans le
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//menu lorsqu'on est en train de travailler dans l'image
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else
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Input_new_mouse_Y = y;
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if (x >= Screen_width)
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{
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Input_new_mouse_X = Screen_width - 1;
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mouse_blocked = 1;
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}
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else if (x < 0)
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{
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Input_new_mouse_X = 0;
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mouse_blocked = 1;
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}
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else
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Input_new_mouse_X = x;
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if (Operation_stack_size != 0)
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{
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// Forbid to go to the menu area when an operation is
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// on-going
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if(Menu_Y <= Input_new_mouse_Y)
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{
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// Cursor not in image area anymore
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mouse_blocked = 1;
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Input_new_mouse_Y = Menu_Y - 1; // just above the menu
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}
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//Si le curseur ne se trouve plus dans l'image
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if(Menu_Y<=Input_new_mouse_Y)
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if(Main.magnifier_mode)
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{
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// Do not cross the unzoomed/zoomed area separator
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if(!Operation_in_magnifier)
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{
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if(Input_new_mouse_X >= Main.separator_position)
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{
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//On bloque le curseur en fin d'image
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mouse_blocked=1;
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Input_new_mouse_Y=Menu_Y-1; //La ligne !!au-dessus!! du menu
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mouse_blocked = 1;
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Input_new_mouse_X = Main.separator_position - 1;
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}
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if(Main.magnifier_mode)
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}
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else
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{
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if(Input_new_mouse_X < Main.X_zoom)
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{
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if(Operation_in_magnifier==0)
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{
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if(Input_new_mouse_X>=Main.separator_position)
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{
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mouse_blocked=1;
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Input_new_mouse_X=Main.separator_position-1;
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}
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}
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else
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{
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if(Input_new_mouse_X<Main.X_zoom)
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{
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mouse_blocked=1;
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Input_new_mouse_X=Main.X_zoom;
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}
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}
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mouse_blocked = 1;
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Input_new_mouse_X = Main.X_zoom;
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}
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}
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}
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}
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if ((Input_new_mouse_X != Mouse_X) ||
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(Input_new_mouse_Y != Mouse_Y) ||
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(Input_new_mouse_K != Mouse_K))
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(Input_new_mouse_Y != Mouse_Y))
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{
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// On every change of mouse state
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if ((Input_new_mouse_K != Mouse_K))
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// Hide cursor, because even just a click change needs it
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if (!Mouse_moved)
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{
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feedback=1;
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if (Input_new_mouse_K == 0)
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{
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Input_sticky_control = 0;
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}
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// Hide cursor (erasing icon and brush on screen
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// before changing the coordinates.
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Hide_cursor();
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}
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Mouse_moved++;
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Mouse_X = Input_new_mouse_X;
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Mouse_Y = Input_new_mouse_Y;
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if (Mouse_moved > Config.Mouse_merge_movement
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&& !Operation[Current_operation][Mouse_K_unique]
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[Operation_stack_size].Fast_mouse)
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feedback=1;
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}
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if (mouse_blocked)
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Set_mouse_position();
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return feedback;
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}
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int Handle_mouse_btn_change(void)
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{
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int feedback = 0;
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if (Input_new_mouse_K != Mouse_K)
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{
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if (Input_new_mouse_K == 0)
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{
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Input_sticky_control = 0;
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}
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// Hide cursor, because even just a click change needs it
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if (!Mouse_moved)
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@ -297,20 +336,10 @@ int Move_cursor_with_constraints(int mouse_blocked)
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Hide_cursor();
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}
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Mouse_moved++;
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if (Input_new_mouse_X != Mouse_X || Input_new_mouse_Y != Mouse_Y)
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{
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Mouse_X=Input_new_mouse_X;
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Mouse_Y=Input_new_mouse_Y;
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}
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Mouse_K=Input_new_mouse_K;
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if (Mouse_moved > Config.Mouse_merge_movement
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&& !Operation[Current_operation][Mouse_K_unique]
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[Operation_stack_size].Fast_mouse)
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feedback=1;
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Mouse_K = Input_new_mouse_K;
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feedback = 1;
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}
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if (mouse_blocked)
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Set_mouse_position();
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return feedback;
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}
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@ -614,87 +643,73 @@ static void Handle_window_exit(SDL_QuitEvent * event)
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static int Handle_mouse_move(SDL_MouseMotionEvent * event)
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{
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int mouse_blocked = 0;
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//GFX2_Log(GFX2_DEBUG, "mouse motion (%+d,%+d)\n", event->xrel, event->yrel);
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if (event->x < 0)
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{
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mouse_blocked = 1;
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Input_new_mouse_X = 0;
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}
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else
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Input_new_mouse_X = event->x / Pixel_width;
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if (event->y < 0)
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{
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mouse_blocked = 1;
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Input_new_mouse_Y = 0;
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}
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else
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Input_new_mouse_Y = event->y / Pixel_height;
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return Move_cursor_with_constraints(mouse_blocked);
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return Move_cursor_with_constraints(event->x / Pixel_width, event->y / Pixel_height);
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}
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static int Handle_mouse_click(SDL_MouseButtonEvent * event)
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{
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switch(event->button)
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{
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case SDL_BUTTON_LEFT:
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if (Button_inverter)
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Input_new_mouse_K |= 2;
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else
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Input_new_mouse_K |= 1;
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break;
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switch(event->button)
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{
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case SDL_BUTTON_LEFT:
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if (Button_inverter)
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Input_new_mouse_K |= 2;
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else
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Input_new_mouse_K |= 1;
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break;
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case SDL_BUTTON_RIGHT:
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if (Button_inverter)
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Input_new_mouse_K |= 1;
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else
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Input_new_mouse_K |= 2;
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break;
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case SDL_BUTTON_RIGHT:
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if (Button_inverter)
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Input_new_mouse_K |= 1;
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else
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Input_new_mouse_K |= 2;
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break;
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case SDL_BUTTON_MIDDLE:
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Key = KEY_MOUSEMIDDLE|Get_Key_modifiers();
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// TODO: repeat system maybe?
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return 0;
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case SDL_BUTTON_MIDDLE:
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Key = KEY_MOUSEMIDDLE|Get_Key_modifiers();
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// TODO: repeat system maybe?
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return 0;
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// In SDL 2.0 the mousewheel is no longer a button.
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// Look for SDL_MOUSEWHEEL events.
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// In SDL 2.0 the mousewheel is no longer a button.
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// Look for SDL_MOUSEWHEEL events.
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#if defined(USE_SDL)
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case SDL_BUTTON_WHEELUP:
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Key = KEY_MOUSEWHEELUP|Get_Key_modifiers();
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return 0;
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case SDL_BUTTON_WHEELUP:
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Key = KEY_MOUSEWHEELUP|Get_Key_modifiers();
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return 0;
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case SDL_BUTTON_WHEELDOWN:
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Key = KEY_MOUSEWHEELDOWN|Get_Key_modifiers();
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return 0;
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case SDL_BUTTON_WHEELDOWN:
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Key = KEY_MOUSEWHEELDOWN|Get_Key_modifiers();
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return 0;
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#endif
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default:
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return 0;
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}
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return Move_cursor_with_constraints(0);
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default:
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GFX2_Log(GFX2_DEBUG, "Unknown mouse button %d\n", event->button);
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return 0;
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}
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return Handle_mouse_btn_change();
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}
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static int Handle_mouse_release(SDL_MouseButtonEvent * event)
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{
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switch(event->button)
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{
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case SDL_BUTTON_LEFT:
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if (Button_inverter)
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Input_new_mouse_K &= ~2;
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else
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Input_new_mouse_K &= ~1;
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break;
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switch(event->button)
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{
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case SDL_BUTTON_LEFT:
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if (Button_inverter)
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Input_new_mouse_K &= ~2;
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else
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Input_new_mouse_K &= ~1;
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break;
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case SDL_BUTTON_RIGHT:
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if (Button_inverter)
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Input_new_mouse_K &= ~1;
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else
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Input_new_mouse_K &= ~2;
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break;
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}
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return Move_cursor_with_constraints(0);
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case SDL_BUTTON_RIGHT:
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if (Button_inverter)
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Input_new_mouse_K &= ~1;
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else
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Input_new_mouse_K &= ~2;
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break;
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}
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return Handle_mouse_btn_change();
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}
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#endif
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@ -729,13 +744,13 @@ int Handle_special_key_press(void)
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{
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Input_new_mouse_K=1;
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Directional_click=1;
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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else if(Is_shortcut(Key,SPECIAL_CLICK_RIGHT) && Keyboard_click_allowed > 0)
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{
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Input_new_mouse_K=2;
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Directional_click=2;
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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else if(Is_shortcut(Key,SPECIAL_HOLD_PAN))
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{
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@ -795,7 +810,7 @@ static int Handle_key_press(SDL_KeyboardEvent * event)
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if (Input_new_mouse_K)
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{
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Input_new_mouse_K ^= 3; // Flip bits 0 and 1
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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}
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#ifdef RSUPER_EMULATES_META_MOD
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@ -826,7 +841,7 @@ int Release_control(int key_code, int modifier)
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if (Input_new_mouse_K)
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{
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Input_new_mouse_K ^= 3; // Flip bits 0 and 1
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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}
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@ -857,7 +872,7 @@ int Release_control(int key_code, int modifier)
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{
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Directional_click &= ~1;
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Input_new_mouse_K &= ~1;
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return Move_cursor_with_constraints(0) || need_feedback;
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return Handle_mouse_btn_change() || need_feedback;
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}
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}
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if((key_code && key_code == (Config_Key[SPECIAL_CLICK_RIGHT][0]&0x0FFF)) || (Config_Key[SPECIAL_CLICK_RIGHT][0]&modifier) ||
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@ -867,7 +882,7 @@ int Release_control(int key_code, int modifier)
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{
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Directional_click &= ~2;
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Input_new_mouse_K &= ~2;
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return Move_cursor_with_constraints(0) || need_feedback;
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return Handle_mouse_btn_change() || need_feedback;
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}
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}
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if((key_code && key_code == (Config_Key[SPECIAL_HOLD_PAN][0]&0x0FFF)) || (Config_Key[SPECIAL_HOLD_PAN][0]&modifier) ||
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@ -952,7 +967,7 @@ static int Handle_joystick_press(SDL_JoyButtonEvent event)
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if (Input_new_mouse_K)
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{
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Input_new_mouse_K ^= 3; // Flip bits 0 and 1
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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}
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return 0;
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@ -970,7 +985,7 @@ static int Handle_joystick_press(SDL_JoyButtonEvent event)
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if (Input_new_mouse_K)
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{
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Input_new_mouse_K ^= 3; // Flip bits 0 and 1
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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}
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return 0;
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@ -978,12 +993,12 @@ static int Handle_joystick_press(SDL_JoyButtonEvent event)
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if (event.button == Joybutton_left_click)
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{
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Input_new_mouse_K = Button_inverter ? 2 : 1;
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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if (event.button == Joybutton_right_click)
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{
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Input_new_mouse_K = Button_inverter ? 1 : 2;
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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switch(event.button)
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{
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@ -1035,7 +1050,7 @@ static int Handle_joystick_press(SDL_JoyButtonEvent event)
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Key = (KEY_JOYBUTTON+event.button)|Get_Key_modifiers();
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// TODO: systeme de répétition
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return Move_cursor_with_constraints(0);
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return 1;
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}
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static int Handle_joystick_release(SDL_JoyButtonEvent event)
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@ -1062,12 +1077,12 @@ static int Handle_joystick_release(SDL_JoyButtonEvent event)
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if (event.button == Joybutton_left_click)
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{
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Input_new_mouse_K &= ~1;
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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if (event.button == Joybutton_right_click)
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{
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Input_new_mouse_K &= ~2;
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return Move_cursor_with_constraints(0);
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return Handle_mouse_btn_change();
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}
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switch(event.button)
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@ -1116,7 +1131,7 @@ static int Handle_joystick_release(SDL_JoyButtonEvent event)
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default:
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break;
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}
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return Move_cursor_with_constraints(0);
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return 1;
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}
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static void Handle_joystick_movement(SDL_JoyAxisEvent event)
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@ -1147,34 +1162,34 @@ static void Handle_joystick_movement(SDL_JoyAxisEvent event)
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// Attempts to move the mouse cursor by the given deltas (may be more than 1 pixel at a time)
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int Cursor_displace(short delta_x, short delta_y)
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{
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short x=Input_new_mouse_X;
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short y=Input_new_mouse_Y;
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int x = Input_new_mouse_X;
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int y = Input_new_mouse_Y;
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if(Main.magnifier_mode && Input_new_mouse_Y < Menu_Y && Input_new_mouse_X > Main.separator_position)
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{
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// Cursor in zoomed area
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if (delta_x<0)
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Input_new_mouse_X = Max(Main.separator_position, x-Main.magnifier_factor);
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x = Max(Main.separator_position, x-Main.magnifier_factor);
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else if (delta_x>0)
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Input_new_mouse_X = Min(Screen_width-1, x+Main.magnifier_factor);
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x = Min(Screen_width-1, x+Main.magnifier_factor);
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if (delta_y<0)
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Input_new_mouse_Y = Max(0, y-Main.magnifier_factor);
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y = Max(0, y-Main.magnifier_factor);
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else if (delta_y>0)
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Input_new_mouse_Y = Min(Screen_height-1, y+Main.magnifier_factor);
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y = Min(Screen_height-1, y+Main.magnifier_factor);
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}
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else
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{
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if (delta_x<0)
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Input_new_mouse_X = Max(0, x+delta_x);
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x = Max(0, x+delta_x);
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else if (delta_x>0)
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Input_new_mouse_X = Min(Screen_width-1, x+delta_x);
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x = Min(Screen_width-1, x+delta_x);
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if (delta_y<0)
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Input_new_mouse_Y = Max(0, y+delta_y);
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y = Max(0, y+delta_y);
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else if (delta_y>0)
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Input_new_mouse_Y = Min(Screen_height-1, y+delta_y);
|
||||
y = Min(Screen_height-1, y+delta_y);
|
||||
}
|
||||
return Move_cursor_with_constraints(0);
|
||||
return Move_cursor_with_constraints(x, y);
|
||||
}
|
||||
|
||||
// This function is the acceleration profile for directional (digital) cursor
|
||||
@ -1767,7 +1782,7 @@ int Get_input(int sleep_time)
|
||||
if (Button_inverter)
|
||||
mask ^= 3;
|
||||
Input_new_mouse_K |= mask;
|
||||
user_feedback_required = Move_cursor_with_constraints(0);
|
||||
user_feedback_required = Handle_mouse_btn_change();
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
@ -1795,15 +1810,12 @@ int Get_input(int sleep_time)
|
||||
if (Button_inverter)
|
||||
mask ^= 3;
|
||||
Input_new_mouse_K &= ~mask;
|
||||
user_feedback_required = Move_cursor_with_constraints(0);
|
||||
user_feedback_required = Handle_mouse_btn_change();
|
||||
}
|
||||
break;
|
||||
case MotionNotify:
|
||||
//printf("mouse %dx%d\n", event.xmotion.x, event.xmotion.y);
|
||||
/// @todo call Move_cursor_with_constraints(1) when clipping
|
||||
Input_new_mouse_X = (event.xmotion.x < 0) ? 0 : event.xmotion.x/Pixel_width;
|
||||
Input_new_mouse_Y = (event.xmotion.y < 0) ? 0 : event.xmotion.y/Pixel_height;
|
||||
user_feedback_required = Move_cursor_with_constraints(0);
|
||||
user_feedback_required = Move_cursor_with_constraints(event.xmotion.x / Pixel_width, event.xmotion.y / Pixel_height);
|
||||
break;
|
||||
case Expose:
|
||||
GFX2_Log(GFX2_DEBUG, "Expose (%d,%d) (%d,%d)\n", event.xexpose.x, event.xexpose.y, event.xexpose.width, event.xexpose.height);
|
||||
|
||||
@ -49,7 +49,8 @@ int Has_shortcut(word function);
|
||||
/// Adjust mouse sensitivity (and actual mouse input mode)
|
||||
void Adjust_mouse_sensitivity(word fullscreen);
|
||||
|
||||
int Move_cursor_with_constraints(int);
|
||||
int Move_cursor_with_constraints(int x, int y);
|
||||
int Handle_mouse_btn_change(void);
|
||||
|
||||
///
|
||||
/// This holds the ID of the GUI control that the mouse
|
||||
|
||||
@ -187,50 +187,35 @@ static LRESULT CALLBACK Win32_WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LP
|
||||
break;
|
||||
case WM_MOUSEMOVE:
|
||||
{
|
||||
int mouse_clip = 0;
|
||||
int x, y;
|
||||
x = GET_X_LPARAM(lParam);
|
||||
y = GET_Y_LPARAM(lParam);
|
||||
if (x < 0)
|
||||
{
|
||||
mouse_clip = 1;
|
||||
Input_new_mouse_X = 0;
|
||||
}
|
||||
else
|
||||
Input_new_mouse_X = x / Pixel_width;
|
||||
if (y < 0)
|
||||
{
|
||||
mouse_clip = 1;
|
||||
Input_new_mouse_Y = 0;
|
||||
}
|
||||
else
|
||||
Input_new_mouse_Y = y / Pixel_height;
|
||||
user_feedback_required = Move_cursor_with_constraints(mouse_clip);
|
||||
x = GET_X_LPARAM(lParam) / Pixel_width;
|
||||
y = GET_Y_LPARAM(lParam) / Pixel_height;
|
||||
user_feedback_required = Move_cursor_with_constraints(x, y);
|
||||
}
|
||||
return 0;
|
||||
case WM_LBUTTONDOWN:
|
||||
SetCapture(hwnd); // capture mouse when the button is pressed
|
||||
Input_new_mouse_K |= 1;
|
||||
Move_cursor_with_constraints(0);
|
||||
Handle_mouse_btn_change();
|
||||
user_feedback_required = 1;
|
||||
return 0;
|
||||
case WM_LBUTTONUP:
|
||||
ReleaseCapture(); // Release mouse when the button is released
|
||||
Input_new_mouse_K &= ~1;
|
||||
Move_cursor_with_constraints(0);
|
||||
Handle_mouse_btn_change();
|
||||
user_feedback_required = 1;
|
||||
return 0;
|
||||
// WM_LBUTTONDBLCLK
|
||||
case WM_RBUTTONDOWN:
|
||||
SetCapture(hwnd); // capture mouse when the button is pressed
|
||||
Input_new_mouse_K |= 2;
|
||||
Move_cursor_with_constraints(0);
|
||||
Handle_mouse_btn_change();
|
||||
user_feedback_required = 1;
|
||||
return 0;
|
||||
case WM_RBUTTONUP:
|
||||
ReleaseCapture(); // Release mouse when the button is released
|
||||
Input_new_mouse_K &= ~2;
|
||||
Move_cursor_with_constraints(0);
|
||||
Handle_mouse_btn_change();
|
||||
user_feedback_required = 1;
|
||||
return 0;
|
||||
// WM_RBUTTONDBLCLK
|
||||
@ -655,4 +640,4 @@ void Set_mouse_position(void)
|
||||
if (!SetCursorPos(pt.x, pt.y))
|
||||
GFX2_Log(GFX2_WARNING, "SetCursorPos(%ld, %ld) failed\n", pt.x, pt.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user