add skeleton of win32 implementation

This commit is contained in:
Thomas Bernard 2018-06-01 13:13:35 +02:00
parent 6224a9f99e
commit b5e75d77b1
3 changed files with 73 additions and 0 deletions

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@ -133,6 +133,7 @@
<ClCompile Include="..\..\src\transform.c" />
<ClCompile Include="..\..\src\unicode.c" />
<ClCompile Include="..\..\src\version.c" />
<ClCompile Include="..\..\src\win32screen.c" />
<ClCompile Include="..\..\src\windows.c" />
</ItemGroup>
<ItemGroup>

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@ -177,6 +177,9 @@
<ClCompile Include="..\..\src\windows.c">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\win32screen.c">
<Filter>Fichiers sources</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\brush.h">

69
src/win32screen.c Normal file
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@ -0,0 +1,69 @@
/* vim:expandtab:ts=2 sw=2:
*/
/* Grafx2 - The Ultimate 256-color bitmap paint program
Copyright 2018 Thomas Bernard
Copyright 2008 Yves Rizoud
Copyright 2007 Adrien Destugues
Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
Grafx2 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.
Grafx2 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
#include "screen.h"
byte Get_Screen_pixel(int x, int y)
{
return 0;
}
void Set_Screen_pixel(int x, int y, byte value)
{
}
byte* Get_Screen_pixel_ptr(int x, int y)
{
return NULL;
}
void Screen_FillRect(int x, int y, int w, int h, byte color)
{
}
void Update_rect(short x, short y, unsigned short width, unsigned short height)
{
}
void Flush_update(void)
{
}
void Update_status_line(short char_pos, short width)
{
}
int SetPalette(const T_Components * colors, int firstcolor, int ncolors)
{
return 0;
}
void Clear_border(byte color)
{
}
volatile int Allow_colorcycling = 0;
/// Activates or desactivates file drag-dropping in program window.
void Allow_drag_and_drop(int flag)
{
}