move GFX2_GetTicks() to osdep.c
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8876541953
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c037c2c911
@ -807,7 +807,7 @@ endif
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doc doxygen htmldoc check
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# This is the list of the objects we want to build. Dependancies are built by "make depend" automatically.
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OBJS = main.o init.o graph.o $(APIOBJ) misc.o special.o \
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OBJS = main.o init.o graph.o $(APIOBJ) misc.o osdep.o special.o \
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buttons.o palette.o help.o operatio.o pages.o \
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readline.o engine.o filesel.o fileseltools.o \
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op_c.o readini.o saveini.o \
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@ -49,6 +49,7 @@
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#include "struct.h"
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#include "global.h"
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#include "misc.h"
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#include "osdep.h"
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#include "graph.h"
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#include "engine.h"
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#include "readline.h"
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@ -36,6 +36,7 @@
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#include "global.h"
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#include "graph.h"
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#include "misc.h"
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#include "osdep.h"
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#include "special.h"
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#include "buttons.h"
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#include "operatio.h"
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@ -36,6 +36,7 @@
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#include "graph.h"
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#include "io.h" // find_last_separator
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#include "misc.h"
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#include "osdep.h"
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#include "pages.h" // Backup()
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#include "readline.h"
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#include "screen.h"
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@ -39,6 +39,7 @@
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#include "screen.h"
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#include "graph.h"
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#include "misc.h"
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#include "osdep.h"
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#include "pxsimple.h"
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#include "pxtall.h"
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#include "pxwide.h"
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@ -58,6 +58,7 @@
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#include "windows.h"
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#include "errors.h"
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#include "misc.h"
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#include "osdep.h"
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#include "buttons.h"
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#include "input.h"
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#include "loadsave.h"
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@ -33,6 +33,7 @@
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#include "input.h"
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#include "help.h"
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#include "misc.h"
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#include "osdep.h"
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#include "readline.h"
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#include "graph.h"
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#include "keycodes.h"
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@ -62,6 +62,7 @@
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#include "loadsave.h"
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#include "loadsavefuncs.h"
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#include "misc.h"
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#include "osdep.h"
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#include "graph.h"
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#include "op_c.h"
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#include "pages.h"
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23
src/misc.c
23
src/misc.c
@ -28,19 +28,13 @@
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#endif
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#include <stdlib.h>
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#include <math.h>
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#if !defined(USE_SDL) && !defined(USE_SDL2)
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#if defined(WIN32)
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#include <windows.h>
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#else
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#include <sys/time.h>
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#endif
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#endif
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#include "struct.h"
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#include "global.h"
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#include "errors.h"
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#include "buttons.h"
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#include "engine.h"
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#include "misc.h"
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#include "osdep.h"
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#include "keyboard.h"
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#include "screen.h"
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#include "windows.h"
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@ -864,18 +858,3 @@ int Convert_videomode_arg(const char *argument)
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return -1;
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}
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dword GFX2_GetTicks(void)
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{
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#if defined(USE_SDL) || defined(USE_SDL2)
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return SDL_GetTicks();
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#elif defined(WIN32)
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return GetTickCount();
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#else
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struct timeval tv;
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if (gettimeofday(&tv, NULL) < 0)
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return 0;
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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#endif
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}
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@ -150,7 +150,4 @@ int Max(int a,int b);
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const char* Mode_label(int mode);
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int Convert_videomode_arg(const char *argument);
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/// Return a number of milliseconds
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dword GFX2_GetTicks(void);
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#endif
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@ -27,6 +27,7 @@
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#include "struct.h"
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#include "global.h"
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#include "misc.h"
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#include "osdep.h"
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#include "engine.h"
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#include "graph.h"
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#include "operatio.h"
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50
src/osdep.c
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50
src/osdep.c
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@ -0,0 +1,50 @@
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/* vim:expandtab:ts=2 sw=2:
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*/
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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Copyright 2020 Thomas Bernard
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Copyright 2011 Pawel Góralski
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Copyright 2008 Yves Rizoud
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Copyright 2008 Franck Charlet
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Copyright 2007 Adrien Destugues
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Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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Grafx2 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2
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of the License.
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Grafx2 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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#if defined(USE_SDL) || defined(USE_SDL2)
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#include <SDL.h>
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#else
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#if defined(WIN32)
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#include <windows.h>
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#else
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#include <sys/time.h>
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#endif
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#endif
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#include "struct.h"
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dword GFX2_GetTicks(void)
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{
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#if defined(USE_SDL) || defined(USE_SDL2)
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return SDL_GetTicks();
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#elif defined(WIN32)
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return GetTickCount();
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#else
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struct timeval tv;
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if (gettimeofday(&tv, NULL) < 0)
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return 0;
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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#endif
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}
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36
src/osdep.h
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36
src/osdep.h
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@ -0,0 +1,36 @@
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/* vim:expandtab:ts=2 sw=2:
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*/
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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Copyright 2020 Thomas Bernard
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Copyright 2011 Pawel Góralski
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Copyright 2008 Yves Rizoud
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Copyright 2008 Franck Charlet
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Copyright 2007 Adrien Destugues
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Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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Grafx2 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2
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of the License.
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Grafx2 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Grafx2; if not, see <http://www.gnu.org/licenses/>
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*/
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//////////////////////////////////////////////////////////////////////////////
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///@file osdep.h
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/// OS Dependend code
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//////////////////////////////////////////////////////////////////////////////
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#ifndef OSDEP_H_DEFINED
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#define OSDEP_H_DEFINED
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/// Return a number of milliseconds
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dword GFX2_GetTicks(void);
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#endif
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@ -29,6 +29,7 @@
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#include "special.h"
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#include "pages.h"
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#include "misc.h"
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#include "osdep.h"
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#include "buttons.h"
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@ -30,6 +30,7 @@
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#include "windows.h"
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#include "input.h"
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#include "misc.h"
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#include "osdep.h"
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#include "tiles.h"
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// These helpers are only needed internally at the moment
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