prepare Makefile to allow build with SDL, SDL2 or another "video API"

update Visual C project as well
This commit is contained in:
Thomas Bernard 2018-05-28 11:49:11 +02:00
parent 9d46d1e90f
commit c6975afe94
7 changed files with 36 additions and 7 deletions

View File

@ -4,7 +4,7 @@ MAKENSIS = makensis
UNZIP = unzip -o
SED = sed
VERSIONTAG = ../obj/win32/versiontag
VERSIONTAG = ../obj/win32-sdl/versiontag
VERSION := $(shell cat $(VERSIONTAG))
SOURCES = ../src-$(VERSION).tgz

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@ -52,7 +52,7 @@
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>NOTTF;__ENABLE_LUA__;__no_pnglib__;_CRT_SECURE_NO_WARNINGS;_USE_MATH_DEFINES;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>USE_SDL;NOTTF;__ENABLE_LUA__;__no_pnglib__;_CRT_SECURE_NO_WARNINGS;_USE_MATH_DEFINES;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\SDL_image-1.2.12\include;..\..\..\..\SDL-1.2.15\include;..\..\..\..\lua\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
@ -71,7 +71,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NOTTF;__ENABLE_LUA__;__no_pnglib__;_CRT_SECURE_NO_WARNINGS;_USE_MATH_DEFINES;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>USE_SDL;NOTTF;__ENABLE_LUA__;__no_pnglib__;_CRT_SECURE_NO_WARNINGS;_USE_MATH_DEFINES;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\..\SDL_image-1.2.12\include;..\..\..\..\SDL-1.2.15\include;..\..\..\..\lua\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
@ -93,6 +93,7 @@
<ClInclude Include="..\..\src\errors.h" />
<ClInclude Include="..\..\src\factory.h" />
<ClInclude Include="..\..\src\filesel.h" />
<ClInclude Include="..\..\src\gfx2surface.h" />
<ClInclude Include="..\..\src\global.h" />
<ClInclude Include="..\..\src\graph.h" />
<ClInclude Include="..\..\src\haiku.h" />
@ -153,6 +154,7 @@
<ClCompile Include="..\..\src\factory.c" />
<ClCompile Include="..\..\src\fileformats.c" />
<ClCompile Include="..\..\src\filesel.c" />
<ClCompile Include="..\..\src\gfx2surface.c" />
<ClCompile Include="..\..\src\graph.c" />
<ClCompile Include="..\..\src\help.c" />
<ClCompile Include="..\..\src\hotkeys.c" />

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@ -177,6 +177,9 @@
<ClInclude Include="..\..\src\recoil.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
<ClInclude Include="..\..\src\gfx2surface.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\src\gfx2.rc">
@ -349,5 +352,8 @@
<ClCompile Include="..\..\src\recoil.c">
<Filter>Fichiers sources</Filter>
</ClCompile>
<ClCompile Include="..\..\src\gfx2surface.c">
<Filter>Fichiers sources</Filter>
</ClCompile>
</ItemGroup>
</Project>

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@ -57,10 +57,13 @@ ifneq (,$(LABEL))
RES := $(shell if [ ! -f $(LABEL_CACHE) ] || [ "`cat $(LABEL_CACHE)`" != "$(LABEL)" ] ; then echo "$(LABEL)" > $(LABEL_CACHE) ; fi )
endif
CFLAGS_CACHE = .cflags.cache
CFLAGS_CACHE = $(OBJDIR)/.cflags.cache
RECOILVER = 4.3.0
# Video / input API used
API ?= sdl
### PLATFORM DETECTION AND CONFIGURATION ###
PLATFORMOBJ =
@ -539,6 +542,17 @@ ifdef NORECOIL
COPT += -DNORECOIL
endif
OBJDIR := $(OBJDIR)-$(API)
ifeq ($(API),sdl)
APIOBJ = sdlscreen.o
COPT += -DUSE_SDL
endif
ifeq ($(API),sdl2)
#APIOBJ = sdlscreen.o
COPT += -DUSE_SDL2
endif
#To enable Joystick emulation of cursor, make USE_JOYSTICK=1 (for input.o)
#This can be necessary to test cursor code on a PC, but by default for all
#non-console platforms the joystick is disabled, to avoid reporting
@ -553,7 +567,7 @@ endif
.PHONY : all debug release clean depend zip force install uninstall valgrind
# This is the list of the objects we want to build. Dependancies are built by "make depend" automatically.
OBJS = main.o init.o graph.o sdlscreen.o misc.o special.o \
OBJS = main.o init.o graph.o $(APIOBJ) misc.o special.o \
buttons.o palette.o help.o operatio.o pages.o loadsave.o \
readline.o engine.o filesel.o op_c.o readini.o saveini.o \
shade.o keyboard.o io.o version.o text.o SFont.o setup.o \
@ -739,9 +753,10 @@ pversion.c: $(LABEL_CACHE)
endif
$(OBJDIR)/versiontag: pversion.c $(REVISION_CACHE)
$(if $(wildcard $(OBJDIR)),,$(MKDIR) $(OBJDIR))
echo `sed "s/.*=\"\(.*\)\";/\1/" pversion.c`.$(GIT_REVISION) | tr " :" "_-" | sed -e "s/\([wW][iI][pP]\)\\./\1/" > $(OBJDIR)/versiontag
RES := $(shell if [ ! -f $(CFLAGS_CACHE) ] || [ "`cat $(CFLAGS_CACHE)`" != "$(COPT) $(CFLAGS)" ] ; then echo "$(COPT) $(CFLAGS)" > $(CFLAGS_CACHE) ; fi )
RES := $(shell $(MKDIR) $(OBJDIR) ; if [ ! -f $(CFLAGS_CACHE) ] || [ "`cat $(CFLAGS_CACHE)`" != "$(COPT) $(CFLAGS)" ] ; then echo "$(COPT) $(CFLAGS)" > $(CFLAGS_CACHE) ; fi )
ifndef NORECOIL
recoil.c: ../3rdparty/recoil-$(RECOILVER)/recoil.c

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@ -38,7 +38,7 @@
#include <proto/dos.h>
#include <sys/types.h>
#include <dirent.h>
#elif defined(__WIN32__)
#elif defined(WIN32)
#ifdef _MSC_VER
#include <direct.h>
#else

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@ -36,6 +36,10 @@
/// - Also, don't assume "/" or "\\", use PATH_SEPARATOR
/// If you don't, you break another platform.
//////////////////////////////////////////////////////////////////////////////
#ifndef IO_H__
#define IO_H__
#include <stdio.h>
/// Reads a single byte from an open file. Returns true if OK, false if a file i/o error occurred.
int Read_byte(FILE *file, byte *dest);
@ -151,3 +155,5 @@ int Remove_path(const char * path);
///
/// Remove the directory
int Remove_directory(const char * path);
#endif