add GFX2_Get_Window_Handle() to get the win32 HWND

and use it
This commit is contained in:
Thomas Bernard 2018-06-25 10:23:19 +02:00
parent b6dec6d3f7
commit cb2d479867
7 changed files with 44 additions and 76 deletions

View File

@ -25,10 +25,6 @@
along with Grafx2; if not, see <http://www.gnu.org/licenses/>
*/
#if defined(USE_SDL) || defined(USE_SDL2)
#include <SDL_syswm.h>
#endif
#if defined(__amigaos4__) || defined(__AROS__) || defined(__MORPHOS__) || defined(__amigaos__)
#include <proto/dos.h>
#include <sys/types.h>
@ -95,21 +91,11 @@ byte Native_filesel(byte load)
#if WIN32
OPENFILENAME ofn;
char szFileName[MAX_PATH] = "";
HWND hwnd;
#if defined(USE_SDL) || defined(USE_SDL2)
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
SDL_GetWMInfo(&wminfo);
hwnd = wminfo.window;
#else
hwnd = GetActiveWindow();
#endif
ZeroMemory(&ofn, sizeof(ofn));
ofn.lStructSize = sizeof(ofn);
ofn.hwndOwner = hwnd;
ofn.hwndOwner = GFX2_Get_Window_Handle();
ofn.lpstrFilter = TEXT("Text Files (*.txt)\0*.txt\0All Files (*.*)\0*.*\0");
#ifdef UNICODE
#else

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@ -52,9 +52,6 @@
#if defined(WIN32)
#include <windows.h> // GetLogicalDrives(), GetDriveType(), DRIVE_*
#endif
#if !defined(__GP2X__) && defined(USE_SDL)
#include <SDL_syswm.h>
#endif
#if defined (__MINT__)
#include <mint/osbind.h>
#endif
@ -85,6 +82,7 @@
#include "mountlist.h" // read_file_system_list
#include "operatio.h"
#include "palette.h"
#include "screen.h"
#if defined(USE_SDL) || defined(USE_SDL2)
#include "sdlscreen.h"
#endif
@ -3112,9 +3110,6 @@ void Define_icon(void)
LPVOID lpResIcon32;
HGLOBAL hMem;
WORD nID;
#if defined(USE_SDL) || defined(USE_SDL2)
SDL_SysWMinfo info;
#endif
hInstance = (HINSTANCE)GetModuleHandle(NULL);
if (hInstance==NULL)
@ -3136,11 +3131,6 @@ void Define_icon(void)
if (lpResIconDir==NULL)
break;
#if defined(USE_SDL) || defined(USE_SDL2)
SDL_VERSION(&info.version);
SDL_GetWMInfo(&info);
#endif
//
// 16x16
//
@ -3175,7 +3165,7 @@ void Define_icon(void)
// Set it
#if defined(USE_SDL) || defined(USE_SDL2)
SetClassLongPtr(info.window, GCL_HICONSM, (LONG_PTR)hicon);
SetClassLongPtr(GFX2_Get_Window_Handle(), GCL_HICONSM, (LONG_PTR)hicon);
#else
// TODO
#endif
@ -3215,7 +3205,7 @@ void Define_icon(void)
// Set it
#if defined(USE_SDL) || defined(USE_SDL2)
SetClassLongPtr(info.window, GCL_HICON, (LONG_PTR)hicon);
SetClassLongPtr(GFX2_Get_Window_Handle(), GCL_HICON, (LONG_PTR)hicon);
#else
// TODO
#endif

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@ -45,11 +45,18 @@
#if defined(USE_SDL) || defined(USE_SDL2)
#include <SDL.h>
#include <SDL_image.h>
// There is no WM on the GP2X...
#if !defined(__GP2X__) && !defined(__WIZ__) && !defined(__CAANOO__) && !defined(GCWZERO)
#include <SDL_syswm.h>
#endif
#if defined(WIN32)
#include <windows.h>
#include <shlwapi.h>
#elif defined (__MINT__)
#include <mint/osbind.h>
#elif defined(__macosx__)
#import <CoreFoundation/CoreFoundation.h>
#import <sys/param.h>
#elif defined(__FreeBSD__)
#include <sys/param.h>
#endif
#include "const.h"
@ -80,18 +87,6 @@
#include "win32screen.h"
#endif
#if defined(WIN32)
#include <windows.h>
#include <shlwapi.h>
#elif defined (__MINT__)
#include <mint/osbind.h>
#elif defined(__macosx__)
#import <CoreFoundation/CoreFoundation.h>
#import <sys/param.h>
#elif defined(__FreeBSD__)
#include <sys/param.h>
#endif
#if defined (WIN32) && (defined(USE_SDL) || defined(USE_SDL2))
// On Windows, SDL_putenv is not present in any compilable header.
@ -859,11 +854,8 @@ int Init_program(int argc,char * argv[])
{
//RECT r;
#if defined(USE_SDL) || defined(USE_SDL2)
static SDL_SysWMinfo pInfo;
SDL_VERSION(&pInfo.version);
SDL_GetWMInfo(&pInfo);
//GetWindowRect(pInfo.window, &r);
SetWindowPos(pInfo.window, 0, Config.Window_pos_x, Config.Window_pos_y, 0, 0, SWP_NOSIZE);
//GetWindowRect(window, &r);
SetWindowPos(GFX2_Get_Window_Handle(), 0, Config.Window_pos_x, Config.Window_pos_y, 0, 0, SWP_NOSIZE);
#endif
}
}
@ -1071,10 +1063,7 @@ void Program_shutdown(void)
#if defined(USE_SDL) || defined(USE_SDL2)
{
RECT r;
static SDL_SysWMinfo pInfo;
SDL_GetWMInfo(&pInfo);
GetWindowRect(pInfo.window, &r);
GetWindowRect(GFX2_Get_Window_Handle(), &r);
Config.Window_pos_x = r.left;
Config.Window_pos_y = r.top;

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@ -47,9 +47,6 @@
#ifdef WIN32
#include <windows.h>
#if defined(USE_SDL)
#include <SDL_syswm.h>
#endif
#elif defined __HAIKU__
#include "haiku.h"
@ -307,18 +304,7 @@ static char* getClipboard(word * * unicode)
{
#ifdef WIN32
char* dst = NULL;
#if defined(USE_SDL) || defined(USE_SDL2)
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if ( SDL_GetWMInfo(&info) )
{
if (OpenClipboard(info.window) )
#else
{
if (OpenClipboard(GetActiveWindow()))
#endif
if (OpenClipboard(GFX2_Get_Window_Handle()))
{
HANDLE hMem;
if ( IsClipboardFormatAvailable(CF_TEXT) )
@ -346,7 +332,6 @@ static char* getClipboard(word * * unicode)
}
CloseClipboard();
}
}
return dst;
#elif defined(__AROS__)

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@ -29,6 +29,9 @@
#ifndef SCREEN_H_INCLUDED
#define SCREEN_H_INCLUDED
#ifdef WIN32
#include <windows.h> // for HWND
#endif
#include "struct.h"
#include "global.h"
@ -63,4 +66,8 @@ void Allow_drag_and_drop(int flag);
void GFX2_UpdateScreen(void);
#endif
#if defined(WIN32)
HWND GFX2_Get_Window_Handle(void);
#endif
#endif // SCREEN_H_INCLUDED

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@ -502,18 +502,23 @@ void Clear_border(byte color)
}
}
#ifdef WIN32
HWND GFX2_Get_Window_Handle(void)
{
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
SDL_GetWMInfo(&wminfo);
return wminfo.window;
}
#endif
/// Activates or desactivates file drag-dropping in program window.
void Allow_drag_and_drop(int flag)
{
// Inform Windows that we accept drag-n-drop events or not
#ifdef __WIN32__
SDL_SysWMinfo wminfo;
HWND hwnd;
SDL_VERSION(&wminfo.version);
SDL_GetWMInfo(&wminfo);
hwnd = wminfo.window;
DragAcceptFiles(hwnd,flag?TRUE:FALSE);
DragAcceptFiles(GFX2_Get_Window_Handle(), flag?TRUE:FALSE);
SDL_EventState (SDL_SYSWMEVENT,flag?SDL_ENABLE:SDL_DISABLE );
#else
(void)flag; // unused

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@ -44,6 +44,11 @@ static int Windows_DIB_height = 0;
static HWND Win32_hwnd = NULL;
static int Win32_Is_Fullscreen = 0;
HWND GFX2_Get_Window_Handle()
{
return Win32_hwnd;
}
static void Win32_Repaint(HWND hwnd)
{
PAINTSTRUCT ps;
@ -421,4 +426,5 @@ volatile int Allow_colorcycling = 0;
/// Activates or desactivates file drag-dropping in program window.
void Allow_drag_and_drop(int flag)
{
DragAcceptFiles(GFX2_Get_Window_Handle(), flag?TRUE:FALSE);
}