remove C64_FLI_enforcer() for good
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66aa397b11
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cdcb4e93da
@ -1343,12 +1343,6 @@ void Main_handler(void)
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Layer_activate((key_index-SPECIAL_LAYER1_TOGGLE)/2, RIGHT_SIDE);
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action++;
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break;
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#if 0
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case SPECIAL_FORMAT_CHECKER:
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C64_FLI_enforcer();
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action++;
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break;
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#endif
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case SPECIAL_REPEAT_SCRIPT:
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#ifdef __ENABLE_LUA__
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@ -343,9 +343,6 @@ static const T_Help_table helptable_help[] =
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HELP_LINK (" Go to last: %s", 0x100+BUTTON_ANIM_LAST_FRAME)
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HELP_LINK (" Set duration: %s", 0x100+BUTTON_ANIM_TIME)
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HELP_TEXT ("")
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HELP_LINK (" Format check : %s", SPECIAL_FORMAT_CHECKER)
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HELP_LINK (" Format check menu: %s", SPECIAL_FORMAT_CHECKER_MENU)
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HELP_TEXT ("")
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HELP_TEXT ("")
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HELP_TEXT ("")
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};
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@ -2045,8 +2045,8 @@ word Ordering[NB_SHORTCUTS]=
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SPECIAL_RUN_SCRIPT_9,
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SPECIAL_RUN_SCRIPT_10,
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SPECIAL_CYCLE_MODE,
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SPECIAL_FORMAT_CHECKER,
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SPECIAL_FORMAT_CHECKER_MENU,
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SPECIAL_FORMAT_CHECKER, /// unused at this time
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SPECIAL_FORMAT_CHECKER_MENU, /// unused at this time
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0x100+BUTTON_ANIM_TIME,
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0x100+BUTTON_ANIM_FIRST_FRAME,
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0x100+BUTTON_ANIM_LAST_FRAME,
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80
src/oldies.c
80
src/oldies.c
@ -126,13 +126,6 @@ int Constraint_mode_from_label(const char * label)
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return -1;
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}
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#if 0
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static void Set_Pixel_in_layer(word x,word y, byte layer, byte color)
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{
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*((y)*Main.image_width+(x)+Main.backups->Pages->Image[layer].Pixels)=color;
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}
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#endif
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int C64_FLI(T_IO_Context * context, byte *bitmap, byte *screen_ram, byte *color_ram, byte *background)
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{
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word used_colors[200][40];
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@ -648,79 +641,6 @@ int C64_pixels_to_FLI(byte *bitmap, byte *screen_ram, byte *color_ram,
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}
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#if 0
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int C64_FLI_enforcer(void)
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{
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byte background[200];
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byte bitmap[8000];
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byte screen_ram[8192];
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byte color_ram[1000];
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int row, col, x, y;
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byte c[4];
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// Checks
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if (Main.image_width != 160 || Main.image_height != 200)
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{
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GFX2_Log(GFX2_WARNING, "C64_FLI_enforcer() requires 160x200 image resolution\n");
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return 1;
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}
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if (Main.backups->Pages->Nb_layers != 4) {
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GFX2_Log(GFX2_WARNING, "C64_FLI_enforcer() requires 4 layers\n");
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return 2;
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}
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Backup_layers(3);
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memset(bitmap,0,8000);
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memset(background,0,200);
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memset(color_ram,0,1000);
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memset(screen_ram,0,8192);
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C64_FLI(bitmap, screen_ram, color_ram, background);
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for(row=0; row<25; row++)
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{
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for(col=0; col<40; col++)
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{
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c[3]=color_ram[row*40+col]&15;
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for(y=0; y<8; y++)
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{
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int pixel=bitmap[row*320+col*8+y];
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c[0]=background[row*8+y]&15;
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c[1]=screen_ram[y*1024+row*40+col]>>4;
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c[2]=screen_ram[y*1024+row*40+col]&15;
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for(x=0; x<4; x++)
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{
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int color=c[(pixel&3)];
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pixel>>=2;
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Set_Pixel_in_layer(col*4+(3-x),row*8+y,3,color);
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}
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}
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}
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}
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End_of_modification();
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// Visible feedback:
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// If the "check" layer was visible, manually update the whole thing
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if (Main.layers_visible & (1<<3))
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{
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Hide_cursor();
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Redraw_layered_image();
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Display_all_screen();
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Display_layerbar();
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Display_cursor();
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}
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else
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// Otherwise, simply toggle the layer visiblity
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Layer_activate(3,RIGHT_SIDE);
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return 0;
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}
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#endif
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void C64_set_palette(T_Components * palette)
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{
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/// Set C64 Palette from http://www.pepto.de/projects/colorvic/
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12
src/oldies.h
12
src/oldies.h
@ -74,18 +74,6 @@ int C64_FLI(T_IO_Context * context, byte *bitmap, byte *screen_ram, byte *color_
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*/
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int C64_pixels_to_FLI(byte *bitmap, byte *screen_ram, byte *color_ram, byte *background, const byte * pixels, long pitch, int errmode);
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#if 0
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/**
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* FLI Check/enforcer
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*
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* Generate Screen RAM, Color RAM and bitmap data from the first 3 layers
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* and output the result in layer 4.
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*
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* @return 0 for success, 2 if the picture is not 4 layers, 1 if the picture dimensions are not 160x200
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*/
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int C64_FLI_enforcer(void);
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#endif
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/**
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* Set the 16 colors Commodore 64 palette
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*/
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