Fix crashing bug when using pipette on a software-zoomed video mode from the palette menu. Fixes issue 196. Warning! Version 2.0 needs a new build!
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@951 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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21
engine.c
21
engine.c
@ -107,6 +107,7 @@ void Save_background(byte **buffer, int x_pos, int y_pos, int width, int height)
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int index;
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if(*buffer != NULL) DEBUG("WARNING : buffer already allocated !!!",0);
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*buffer=(byte *) malloc(width*Menu_factor_X*height*Menu_factor_Y*Pixel_width);
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if(*buffer==NULL) Error(0);
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for (index=0; index<(height*Menu_factor_Y); index++)
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Read_line(x_pos,y_pos+index,width*Menu_factor_X,(*buffer)+((int)index*width*Menu_factor_X*Pixel_width));
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}
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@ -118,6 +119,7 @@ void Restore_background(byte *buffer, int x_pos, int y_pos, int width, int heigh
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for (index=0; index<height*Menu_factor_Y; index++)
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Display_line_fast(x_pos,y_pos+index,width*Menu_factor_X,buffer+((int)index*width*Menu_factor_X*Pixel_width));
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free(buffer);
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buffer = NULL;
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}
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///Draw a pixel in a saved screen block (when you sort colors in the palette, for example)
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@ -1931,26 +1933,21 @@ short Wait_click_in_palette(T_Palette_button * button)
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// -------------- Récupération d'une couleur derrière un menu ----------------
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void Get_color_behind_window(byte * color, byte * click)
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{
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short width=Window_width*Menu_factor_X;
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short height=Window_height*Menu_factor_Y;
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short old_x=-1;
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short old_y=-1;
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short index;
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short a,b,c,d; // Variables temporaires et multitâches...
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byte * buffer;
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byte * buffer = NULL;
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char str[25];
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byte cursor_was_hidden;
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if ((buffer=(byte *) malloc(width*height)))
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{
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Hide_cursor();
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cursor_was_hidden=Cursor_hidden;
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Cursor_hidden=0;
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for (index=0; index<height; index++)
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Read_line(Window_pos_X,Window_pos_Y+index,width,buffer+((int)index*width*Pixel_width));
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Save_background(&buffer,Window_pos_X,Window_pos_Y,Window_width,Window_height);
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a=Menu_Y;
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Menu_Y=Menu_Y_before_window;
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b=Menu_is_visible;
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@ -2020,20 +2017,12 @@ void Get_color_behind_window(byte * color, byte * click)
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Hide_cursor();
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}
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for (index=0; index<height; index++)
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Display_line(Window_pos_X,Window_pos_Y+index,width,buffer+((int)index*width));
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Restore_background(buffer,Window_pos_X,Window_pos_Y,Window_width,Window_height);
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Update_rect(Window_pos_X, Window_pos_Y, Window_width*Menu_factor_X, Window_height*Menu_factor_Y);
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Cursor_shape=CURSOR_SHAPE_ARROW;
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Paintbrush_hidden=b;
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Cursor_hidden=cursor_was_hidden;
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Display_cursor();
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free(buffer);
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}
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else
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{
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Error(0);
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}
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}
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