Some modifications to the makefile to enable cross compiling a windows binary from linux. Also added a way to create a .zip ready for upload on the website.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@184 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
parent
92c4340dbd
commit
d5cdb4dcf0
15
Makefile
15
Makefile
@ -4,17 +4,26 @@ DELCOMMAND = del
|
||||
BIN = grafx2.exe
|
||||
COPT = -Wall -O -g -ggdb -Dmain=SDL_main
|
||||
LOPT = -mwindows -lmingw32 -lSDLmain -lSDL -lshlwapi
|
||||
CC = gcc
|
||||
else
|
||||
# Linux specific
|
||||
DELCOMMAND = rm -rf
|
||||
ifdef WIN32CROSS
|
||||
#cross compile a Win32 executable
|
||||
CC = i586-mingw32msvc-gcc
|
||||
BIN = grafx2.exe
|
||||
COPT = -Wall -O -g -ggdb -Dmain=SDL_main
|
||||
LOPT = -mwindows -lmingw32 -lSDLmain -lSDL -lshlwapi
|
||||
else
|
||||
BIN = grafx2
|
||||
COPT = -Wall -c -g
|
||||
LOPT = -lSDL -o $(BIN)
|
||||
CC = gcc
|
||||
endif
|
||||
endif
|
||||
|
||||
.PHONY : all debug release clean depend zip
|
||||
|
||||
CC = gcc
|
||||
OBJ = main.o init.o graph.o sdlscreen.o divers.o special.o boutons.o palette.o aide.o operatio.o pages.o loadsave.o readline.o moteur.o files.o op_c.o linux.o op_asm.o readini.o saveini.o shade.o clavier.o io.o
|
||||
|
||||
OBJDIR = obj/
|
||||
@ -31,6 +40,10 @@ zip :
|
||||
tar cvzf gfx2-src.tgz *.c *.h Makefile Makefile.dep gfx2.dat gfx2.ini gfx2.cfg doc/gpl-2.0.txt \
|
||||
cfg_new/*.c cfg_new/*.h cfg_new/Makefile cfg_new/8pxfont.png
|
||||
|
||||
# A release zip archive
|
||||
ziprelease:
|
||||
zip grafx2-beta-svn`svnversion`.zip $(BIN) gfx2.ini gfx2.dat gfx2.cfg gfx2.ico
|
||||
|
||||
$(BIN) : $(OBJ)
|
||||
$(CC) $(OBJ) -o $(BIN) $(LOPT)
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user