trunk: Implemented file loading of JPEG, TGA, TIFF and a few others, by using SDL_Image builtin loader. Added visible 'hourglass' cursor during 24bit color reduction.

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1085 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud 2009-10-21 22:12:56 +00:00
parent 9ef0e6b74c
commit db130fc60d
12 changed files with 278 additions and 108 deletions

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@ -4,7 +4,7 @@ $(OBJDIR)/brush.o: brush.c global.h struct.h const.h graph.h misc.h errors.h \
$(OBJDIR)/buttons.o: buttons.c const.h struct.h global.h misc.h graph.h engine.h \
readline.h filesel.h loadsave.h init.h buttons.h operatio.h pages.h \
palette.h errors.h readini.h saveini.h shade.h io.h help.h text.h \
sdlscreen.h windows.h brush.h input.h
sdlscreen.h windows.h brush.h input.h special.h
$(OBJDIR)/engine.o: engine.c const.h struct.h global.h graph.h misc.h special.h \
buttons.h operatio.h shade.h errors.h sdlscreen.h windows.h brush.h \
input.h engine.h
@ -26,7 +26,8 @@ $(OBJDIR)/input.o: input.c global.h struct.h const.h keyboard.h sdlscreen.h \
$(OBJDIR)/io.o: io.c struct.h const.h io.h realpath.h
$(OBJDIR)/keyboard.o: keyboard.c global.h struct.h const.h keyboard.h
$(OBJDIR)/loadsave.o: loadsave.c buttons.h struct.h const.h errors.h global.h io.h \
loadsave.h misc.h op_c.h pages.h palette.h sdlscreen.h windows.h
loadsave.h misc.h op_c.h pages.h palette.h sdlscreen.h windows.h \
engine.h
$(OBJDIR)/main.o: main.c const.h struct.h global.h graph.h misc.h init.h buttons.h \
engine.h pages.h loadsave.h sdlscreen.h errors.h readini.h saveini.h \
io.h text.h setup.h windows.h brush.h palette.h realpath.h
@ -41,19 +42,22 @@ $(OBJDIR)/pages.o: pages.c global.h struct.h const.h pages.h errors.h misc.h \
$(OBJDIR)/palette.o: palette.c const.h struct.h global.h misc.h engine.h readline.h \
buttons.h pages.h help.h sdlscreen.h errors.h op_c.h windows.h input.h \
palette.h shade.h
$(OBJDIR)/pversion.o: pversion.c
$(OBJDIR)/pxdouble.o: pxdouble.c global.h struct.h const.h sdlscreen.h misc.h \
pxdouble.h pxwide.h
$(OBJDIR)/pxquad.o: pxquad.c global.h struct.h const.h sdlscreen.h misc.h pxquad.h
graph.h pxdouble.h pxwide.h
$(OBJDIR)/pxquad.o: pxquad.c global.h struct.h const.h sdlscreen.h misc.h graph.h \
pxquad.h
$(OBJDIR)/pxsimple.o: pxsimple.c global.h struct.h const.h sdlscreen.h misc.h \
pxsimple.h
$(OBJDIR)/pxtall.o: pxtall.c global.h struct.h const.h sdlscreen.h misc.h pxtall.h \
pxsimple.h
$(OBJDIR)/pxtall2.o: pxtall2.c global.h struct.h const.h sdlscreen.h misc.h \
graph.h pxsimple.h
$(OBJDIR)/pxtall.o: pxtall.c global.h struct.h const.h sdlscreen.h misc.h graph.h \
pxtall.h pxsimple.h
$(OBJDIR)/pxtall2.o: pxtall2.c global.h struct.h const.h sdlscreen.h misc.h graph.h \
pxtall2.h
$(OBJDIR)/pxtriple.o: pxtriple.c global.h struct.h const.h sdlscreen.h misc.h \
pxtriple.h
$(OBJDIR)/pxwide.o: pxwide.c global.h struct.h const.h sdlscreen.h misc.h pxwide.h
$(OBJDIR)/pxwide2.o: pxwide2.c global.h struct.h const.h sdlscreen.h misc.h \
graph.h pxtriple.h
$(OBJDIR)/pxwide.o: pxwide.c global.h struct.h const.h sdlscreen.h misc.h graph.h \
pxwide.h
$(OBJDIR)/pxwide2.o: pxwide2.c global.h struct.h const.h sdlscreen.h misc.h graph.h \
pxwide2.h
$(OBJDIR)/readini.o: readini.c const.h global.h struct.h misc.h readini.h
$(OBJDIR)/readline.o: readline.c const.h struct.h global.h misc.h errors.h \
@ -73,5 +77,6 @@ $(OBJDIR)/text.o: text.c SFont.h struct.h const.h global.h sdlscreen.h io.h \
$(OBJDIR)/transform.o: transform.c global.h struct.h const.h transform.h engine.h \
sdlscreen.h windows.h input.h help.h misc.h readline.h buttons.h \
pages.h
$(OBJDIR)/version.o: version.c
$(OBJDIR)/windows.o: windows.c windows.h struct.h const.h global.h graph.h engine.h \
misc.h sdlscreen.h errors.h
misc.h sdlscreen.h errors.h input.h

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@ -112,6 +112,7 @@ enum FILE_FORMATS
FORMAT_C64,
FORMAT_KCF,
FORMAT_PAL,
FORMAT_MISC, ///< Must be last of enum: others formats recognized by SDL_image
};
/// Default format for 'save as'

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@ -100,15 +100,35 @@ Libpng
make install (long)
Files created in /usr/local/include and /usr/local/lib ....
libjpeg (optional - improves SDL_image with JPEG reading)
http://www.mirrorservice.org/sites/download.sourceforge.net/pub/sourceforge/l/project/li/libjpeg/libjpeg/
jpegsr6.zip
Uncompress in temporary directory
./configure --enable-shared
make
(make install doesn't work. Copy jpeglib.h, jmorecfg.h, jconfig.h in include, and libjpeg.a in lib)
libtiff (optional - improves SDL_image with TIFF reading)
ftp://ftp.sgi.com/graphics/tiff/
tiff-v3.4-tar.gz
Uncompress in temporary directory
./configure i686-pc-mingw32
make
Don't use 'make install', copy tiff.h libtiff.a manually instead.
SDL_image:
Requires: Libpng
Requires optionally: libtiff
Requires optionally: libjpeg
http://www.mirrorservice.org/sites/download.sourceforge.net/pub/sourceforge/l/li/libsdl/
SDL_image-1.2.6.zip
SDL_image-1.2.8.zip
Uncompress in temporary directory
./configure
Check that png worked
Check in the messages that png worked
Optionally check if jpeg worked too
Optionally check if tiff worked too
make
make install
make install prefix=/usr/mingw
FreeType:
http://www.mirrorservice.org/sites/download.sourceforge.net/pub/sourceforge/m/mi/mingw-cross/

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@ -1,11 +1,19 @@
The following file:
The following file
SDL_image.dll
is the runtime environment for the library SDL_image 1.2.70 by Sam Lantiga and Mattias Engdegård.
is the runtime environment for the library SDL_image 1.2.8 by Sam Lantiga and Mattias Engdegård.
This library is distributed under the terms of the GNU LGPL license:
http://www.gnu.org/copyleft/lesser.html
The source is available from the libraries page at the SDL website:
http://www.libsdl.org/
=========================
Compiled by yrizoud on 21/10/2009 with static builds of :
libjpeg (JPEG library http://www.ijg.org/ release 6b of 27-Mar-1998 : jpegsr6.zip)
libtiff (TIFF library ftp://ftp.sgi.com/graphics/tiff/ : tiff-v3.4-tar.gz)
And dynamic version of :
libpng (http://www.libpng.org/pub/png/libpng.html) --> libpng13.dll requirement

7
init.c
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@ -267,12 +267,7 @@ byte Parse_skin(SDL_Surface * gui, T_Gui_skin *gfx)
return 1;
}
// Read the default palette
for (i=0; i<256; i++)
{
gfx->Default_palette[i].R=SDLPal->colors[i].r;
gfx->Default_palette[i].G=SDLPal->colors[i].g;
gfx->Default_palette[i].B=SDLPal->colors[i].b;
}
Get_SDL_Palette(SDLPal, gfx->Default_palette);
// Carré "noir"
MC_Black = Get_SDL_pixel_8(gui,cursor_x,cursor_y);

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jpeg.dll Normal file

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@ -30,6 +30,7 @@
#ifndef __no_pnglib__
#include <png.h>
#endif
#include <SDL_image.h>
#include "buttons.h"
#include "const.h"
@ -123,10 +124,15 @@ void Load_PNG(void);
void Save_PNG(void);
#endif
// -- SDL_Image -------------------------------------------------------------
// (TGA, BMP, PNM, XPM, XCF, PCX, GIF, JPG, TIF, LBM, PNG)
void Load_SDL_Image(void);
void Init_preview(short width,short height,long size,int format,enum PIXEL_RATIO ratio);
T_Format File_formats[NB_KNOWN_FORMATS] = {
{FORMAT_ALL_IMAGES, "(all)", NULL, NULL, NULL, 0, 0, "", "gif;png;bmp;pcx;pkm;lbm;iff;img;sci;scq;scf;scn;sco;pi1;pc1;cel;neo;kcf;pal;c64;koa"},
{FORMAT_ALL_IMAGES, "(all)", NULL, NULL, NULL, 0, 0, "", "gif;png;bmp;pcx;pkm;lbm;iff;img;sci;scq;scf;scn;sco;pi1;pc1;cel;neo;kcf;pal;c64;koa;tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff"},
{FORMAT_ALL_FILES, "(*.*)", NULL, NULL, NULL, 0, 0, "", "*"},
{FORMAT_GIF, " gif", Test_GIF, Load_GIF, Save_GIF, 1, 1, "gif", "gif"},
#ifndef __no_pnglib__
@ -145,6 +151,7 @@ T_Format File_formats[NB_KNOWN_FORMATS] = {
{FORMAT_KCF, " kcf", Test_KCF, Load_KCF, Save_KCF, 0, 0, "kcf", "kcf"},
{FORMAT_PAL, " pal", Test_PAL, Load_PAL, Save_PAL, 0, 0, "pal", "pal"},
{FORMAT_C64, " c64", Test_C64, Load_C64, Save_C64, 1, 1, "c64", "c64;koa"},
{FORMAT_MISC,"misc.", NULL, NULL, NULL, 1, 0, "", "tga;pnm;xpm;xcf;jpg;jpeg;tif;tiff"},
};
// Cette variable est alimentée après chargement réussi d'une image.
@ -617,7 +624,8 @@ void Load_image(byte image)
if (Main_format>FORMAT_ALL_FILES)
{
format = Get_fileformat(Main_format);
format->Test();
if (format->Test)
format->Test();
}
if (File_error)
@ -628,7 +636,7 @@ void Load_image(byte image)
{
format = Get_fileformat(index);
// Loadable format
if (format->Load == NULL)
if (format->Test == NULL)
continue;
// On appelle le testeur du format:
@ -639,8 +647,26 @@ void Load_image(byte image)
}
}
if (File_error)
{
// Last try: with SDL_image
Image_24b=0;
Ratio_of_loaded_image=PIXEL_SIMPLE;
Load_SDL_Image();
if (File_error)
{
// Sinon, l'appelant sera au courant de l'échec grace à File_error;
// et si on s'apprêtait à faire un chargement définitif de l'image (pas
// une preview), alors on flash l'utilisateur.
if (Pixel_load_function!=Pixel_load_in_preview)
Error(0);
return;
}
}
else
// Si on a su déterminer avec succès le format du fichier:
if (!File_error)
{
// On peut charger le fichier:
Image_24b=0;
@ -648,102 +674,104 @@ void Load_image(byte image)
// Dans certains cas il est possible que le chargement plante
// après avoir modifié la palette. TODO
format->Load();
}
if (File_error>0)
{
Error(0);
}
if (File_error>0)
{
Error(0);
}
if (Image_24b)
if (Image_24b)
{
// On vient de charger une image 24b
if (!File_error)
{
// On vient de charger une image 24b
if (!File_error)
// Le chargement a réussi, on peut faire la conversion en 256 couleurs
if (Pixel_load_function==Pixel_load_in_current_screen)
{
// Le chargement a réussi, on peut faire la conversion en 256 couleurs
if (Pixel_load_function==Pixel_load_in_current_screen)
{
// Cas d'un chargement dans l'image
if (Convert_24b_bitmap_to_256(Main_screen,Buffer_image_24b,Main_image_width,Main_image_height,Main_palette))
File_error=2;
else
{
Set_palette(Main_palette);
}
}
// Cas d'un chargement dans l'image
Hide_cursor();
Cursor_shape=CURSOR_SHAPE_HOURGLASS;
Display_cursor();
Flush_update();
if (Convert_24b_bitmap_to_256(Main_screen,Buffer_image_24b,Main_image_width,Main_image_height,Main_palette))
File_error=2;
else
{
// Cas d'un chargement dans la brosse
if (Convert_24b_bitmap_to_256(Brush,Buffer_image_24b,Brush_width,Brush_height,Main_palette))
File_error=2;
Set_palette(Main_palette);
}
//if (!File_error)
// Palette_256_to_64(Main_palette);
// Normalement plus besoin car 256 color natif, et c'etait probablement
// un bug - yr
}
free(Buffer_image_24b);
}
if (image)
{
if ( (File_error!=1) && (format->Backup_done) )
{
if (Pixel_load_function==Pixel_load_in_preview)
{
dword color_usage[256];
Count_used_colors_screen_area(color_usage,Preview_pos_X,Preview_pos_Y,Main_image_width/Preview_factor_X,Main_image_height/Preview_factor_Y);
//Count_used_colors(color_usage);
Display_cursor();
Set_nice_menu_colors(color_usage,1);
Hide_cursor();
}
// On considère que l'image chargée n'est plus modifiée
Main_image_is_modified=0;
// Et on documente la variable Main_fileformat avec la valeur:
Main_fileformat=format->Identifier;
// Correction des dimensions
if (Main_image_width<1)
Main_image_width=1;
if (Main_image_height<1)
Main_image_height=1;
}
else if (File_error!=1)
{
// On considère que l'image chargée est encore modifiée
Main_image_is_modified=1;
// Et on documente la variable Main_fileformat avec la valeur:
Main_fileformat=format->Identifier;
}
else
{
// Dans ce cas, on sait que l'image n'a pas changé, mais ses
// paramètres (dimension, palette, ...) si. Donc on les restaures.
Download_infos_page_main(Main_backups->Pages);
// Cas d'un chargement dans la brosse
Hide_cursor();
Cursor_shape=CURSOR_SHAPE_HOURGLASS;
Display_cursor();
Flush_update();
if (Convert_24b_bitmap_to_256(Brush,Buffer_image_24b,Brush_width,Brush_height,Main_palette))
File_error=2;
}
}
free(Buffer_image_24b);
}
if (image)
{
if ( (File_error!=1) && (format->Backup_done) )
{
if (Pixel_load_function==Pixel_load_in_preview)
{
dword color_usage[256];
Count_used_colors_screen_area(color_usage,Preview_pos_X,Preview_pos_Y,Main_image_width/Preview_factor_X,Main_image_height/Preview_factor_Y);
//Count_used_colors(color_usage);
Display_cursor();
Set_nice_menu_colors(color_usage,1);
Hide_cursor();
}
// On considère que l'image chargée n'est plus modifiée
Main_image_is_modified=0;
// Et on documente la variable Main_fileformat avec la valeur:
Main_fileformat=format->Identifier;
// Correction des dimensions
if (Main_image_width<1)
Main_image_width=1;
if (Main_image_height<1)
Main_image_height=1;
}
else if (File_error!=1)
{
// On considère que l'image chargée est encore modifiée
Main_image_is_modified=1;
// Et on documente la variable Main_fileformat avec la valeur:
Main_fileformat=format->Identifier;
}
else
{
// Dans ce cas, on sait que l'image n'a pas changé, mais ses
// paramètres (dimension, palette, ...) si. Donc on les restaures.
Download_infos_page_main(Main_backups->Pages);
}
}
else
// Sinon, l'appelant sera au courant de l'échec grace à File_error;
// et si on s'apprêtait à faire un chargement définitif de l'image (pas
// une preview), alors on flash l'utilisateur.
if (Pixel_load_function!=Pixel_load_in_preview)
Error(0);
}
// -- Sauver n'importe quel type connu de fichier d'image (ou palette) ------
void Save_image(byte image)
{
T_Format *format;
// On place par défaut File_error à vrai au cas où on ne sache pas
// sauver le format du fichier: (Est-ce vraiment utile??? Je ne crois pas!)
File_error=1;
Read_pixel_function=(image)?Read_pixel_from_current_screen:Read_pixel_from_brush;
Get_fileformat(Main_fileformat)->Save();
format = Get_fileformat(Main_fileformat);
if (format->Save)
format->Save();
if (File_error)
Error(0);
@ -6847,6 +6875,79 @@ void Save_PNG(void)
}
#endif // __no_pnglib__
void Load_SDL_Image(void)
{
char filename[MAX_PATH_CHARACTERS]; // Nom complet du fichier
word x_pos,y_pos;
// long file_size;
dword pixel;
long file_size;
SDL_Surface * surface;
Get_full_filename(filename,0);
File_error=0;
surface = IMG_Load(filename);
if (!surface)
{
File_error=1;
return;
}
file_size=File_length(filename);
if (surface->format->BytesPerPixel == 1)
{
// 8bpp image
Init_preview(surface->w, surface->h, file_size ,FORMAT_MISC, PIXEL_SIMPLE);
// Read palette
if (surface->format->palette)
{
Get_SDL_Palette(surface->format->palette, Main_palette);
Set_palette(Main_palette);
Remap_fileselector();
}
Main_image_width=surface->w;
Main_image_height=surface->h;
for (y_pos=0; y_pos<Main_image_height; y_pos++)
{
for (x_pos=0; x_pos<Main_image_width; x_pos++)
{
Pixel_load_function(x_pos,y_pos,Get_SDL_pixel_8(surface, x_pos, y_pos));
}
}
}
else
{
// Hi/Trucolor
Init_preview_24b(surface->w, surface->h, file_size ,FORMAT_ALL_IMAGES);
Main_image_width=surface->w;
Main_image_height=surface->h;
for (y_pos=0; y_pos<Main_image_height; y_pos++)
{
for (x_pos=0; x_pos<Main_image_width; x_pos++)
{
pixel = Get_SDL_pixel_hicolor(surface, x_pos, y_pos);
Pixel_load_24b(
x_pos,
y_pos,
((pixel & surface->format->Rmask) >> surface->format->Rshift) << surface->format->Rloss,
((pixel & surface->format->Gmask) >> surface->format->Gshift) << surface->format->Gloss,
((pixel & surface->format->Bmask) >> surface->format->Bshift) << surface->format->Bloss);
}
}
}
SDL_FreeSurface(surface);
}
// Saves an image.
// This routine will only be called when all hope is lost, memory thrashed, etc
// It's the last chance to save anything, but the code has to be extremely careful,

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@ -67,9 +67,9 @@ T_Format * Get_fileformat(byte format);
// -- File formats
#ifndef __no_pnglib__
#define NB_KNOWN_FORMATS 17 ///< Total number of known file formats.
#define NB_KNOWN_FORMATS 18 ///< Total number of known file formats.
#else
// Without pnglib
#define NB_KNOWN_FORMATS 16 ///< Total number of known file formats.
#define NB_KNOWN_FORMATS 17 ///< Total number of known file formats.
#endif

2
op_c.c
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@ -826,6 +826,7 @@ void CS_Generate(T_Cluster_set * cs, T_Occurrence_table * to)
// On les remet dans le set
CS_Set(cs,&Nouveau1);
CS_Set(cs,&Nouveau2);
}
}
@ -1275,7 +1276,6 @@ int Convert_24b_bitmap_to_256(T_Bitmap256 dest,T_Bitmap24B source,int width,int
if (table!=0)
break;
}
if (table!=0)
{
//Convert_24b_bitmap_to_256_Floyd_Steinberg(dest,source,width,height,palette,table);

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@ -139,10 +139,11 @@ void Update_rect(short x, short y, unsigned short width, unsigned short height)
}
// Converts a SDL_Surface (indexed colors or RGB) into an array of bytes
// (indexed colors).
// If dest is NULL, it's allocated by malloc(). Otherwise, be sure to
// pass a buffer of the right dimensions.
///
/// Converts a SDL_Surface (indexed colors or RGB) into an array of bytes
/// (indexed colors).
/// If dest is NULL, it's allocated by malloc(). Otherwise, be sure to
/// pass a buffer of the right dimensions.
byte * Surface_to_bytefield(SDL_Surface *source, byte * dest)
{
byte *src;
@ -185,13 +186,41 @@ SDL_Color Color_to_SDL_color(byte index)
return color;
}
// Reads a pixel in a SDL surface.
// Warning, this is only suitable for 8-bit surfaces.
/// Reads a pixel in a 8-bit SDL surface.
byte Get_SDL_pixel_8(SDL_Surface *bmp, int x, int y)
{
return ((byte *)(bmp->pixels))[(y*bmp->pitch+x)];
}
/// Reads a pixel in a multi-byte SDL surface.
dword Get_SDL_pixel_hicolor(SDL_Surface *bmp, int x, int y)
{
switch(bmp->format->BytesPerPixel)
{
case 4:
default:
return *((dword *)((byte *)bmp->pixels+(y*bmp->pitch+x*4)));
case 3:
return *(((dword *)((byte *)bmp->pixels+(y*bmp->pitch+x*3)))) & 0xFFFFFF;
case 2:
return *((word *)((byte *)bmp->pixels+(y*bmp->pitch+x*2)));
}
}
/// Convert a SDL Palette to a grafx2 palette
void Get_SDL_Palette(const SDL_Palette * sdl_palette, T_Palette palette)
{
int i;
for (i=0; i<256; i++)
{
palette[i].R=sdl_palette->colors[i].r;
palette[i].G=sdl_palette->colors[i].g;
palette[i].B=sdl_palette->colors[i].b;
}
}
void Clear_border(byte color)
{
int width;

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@ -42,9 +42,20 @@ byte* Screen_pixels;
void Update_rect(short x, short y, unsigned short width, unsigned short height);
void Flush_update(void);
///
/// Converts a SDL_Surface (indexed colors or RGB) into an array of bytes
/// (indexed colors).
/// If dest is NULL, it's allocated by malloc(). Otherwise, be sure to
/// pass a buffer of the right dimensions.
byte * Surface_to_bytefield(SDL_Surface *source, byte * dest);
/// Gets the RGB 24-bit color currently associated with a palette index.
SDL_Color Color_to_SDL_color(byte);
/// Reads a pixel in a 8-bit SDL surface.
byte Get_SDL_pixel_8(SDL_Surface *bmp, int x, int y);
/// Reads a pixel in a multi-byte SDL surface.
dword Get_SDL_pixel_hicolor(SDL_Surface *bmp, int x, int y);
/// Convert a SDL Palette to a grafx2 palette
void Get_SDL_Palette(const SDL_Palette * sdl_palette, T_Palette palette);
///
/// Clears the parts of screen that are outside of the editing area.