Fix C64 formats loading: 8000-byte hicolor was wrong, Multicolor was reading 'noise' in colors above 16 (described in issue 211 comment 34)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1382 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@ -2097,14 +2097,14 @@ void Load_C64_hires(T_IO_Context *context, byte *bitmap, byte *colors)
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void Load_C64_multi(T_IO_Context *context, byte *bitmap, byte *colors, byte *nybble, byte background)
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void Load_C64_multi(T_IO_Context *context, byte *bitmap, byte *colors, byte *nybble, byte background)
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{
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{
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int cx,cy,x,y,c[4],pixel,color;
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int cx,cy,x,y,c[4],pixel,color;
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c[0]=background;
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c[0]=background&15;
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for(cy=0; cy<25; cy++)
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for(cy=0; cy<25; cy++)
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{
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{
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for(cx=0; cx<40; cx++)
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for(cx=0; cx<40; cx++)
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{
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{
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c[1]=colors[cy*40+cx]>>4;
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c[1]=colors[cy*40+cx]>>4;
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c[2]=colors[cy*40+cx]&15;
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c[2]=colors[cy*40+cx]&15;
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c[3]=nybble[cy*40+cx];
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c[3]=nybble[cy*40+cx]&15;
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for(y=0; y<8; y++)
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for(y=0; y<8; y++)
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{
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{
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@ -2176,6 +2176,7 @@ void Load_C64(T_IO_Context * context)
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case 8000: // raw bitmap
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case 8000: // raw bitmap
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hasLoadAddr=0;
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hasLoadAddr=0;
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loadFormat=F_bitmap;
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loadFormat=F_bitmap;
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break;
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case 8002: // raw bitmap with loadaddr
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case 8002: // raw bitmap with loadaddr
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hasLoadAddr=1;
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hasLoadAddr=1;
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