move Get_unicode_filename() to io.c. correclty select last directory in
filesel
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b67ce603a7
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e68c16dd34
@ -2326,6 +2326,9 @@ byte Button_Load_or_Save(T_Selector_settings *settings, byte load, T_IO_Context
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Sort_list_of_files(&Filelist);
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// Set the fileselector bar on the directory we're coming from
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pos = Find_file_in_fileselector(&Filelist, previous_directory);
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strcpy(Selector_filename, previous_directory);
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if (!Get_Unicode_Filename(Selector_filename_unicode, Selector_filename, "."))
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Selector_filename_unicode[0] = 0;
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Highlight_file((pos >= 0) ? pos : 0);
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// display the 1st visible files
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Prepare_and_display_filelist(Selector->Position,Selector->Offset,file_scroller,0);
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63
src/io.c
63
src/io.c
@ -693,6 +693,69 @@ void Get_full_filename(char * output_name, const char * file_name, const char *
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strcat(output_name,file_name);
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}
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/**
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* Convert a file name to unicode characters
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*
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* @param filename_unicode the output buffer of MAX_PATH_CHARACTERS wide characters
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* @param filename the input file name
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* @param directory the input file directory
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* @return 0 if no conversion has taken place.
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* @return 1 if the unicode filename has been retrieved
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*/
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int Get_Unicode_Filename(word * filename_unicode, const char * filename, const char * directory)
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{
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#if defined(WIN32)
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int i = 0, j = 0;
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WCHAR shortPath[MAX_PATH_CHARACTERS];
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WCHAR longPath[MAX_PATH_CHARACTERS];
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// copy the full path to a wide character buffer :
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while (directory[0] != '\0')
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shortPath[i++] = *directory++;
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if (i > 0 && shortPath[i-1] != '\\') // add path separator only if it is missing
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shortPath[i++] = '\\';
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while (filename[0] != '\0')
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shortPath[i++] = *filename++;
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shortPath[i++] = 0;
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if (GetLongPathNameW(shortPath, longPath, MAX_PATH_CHARACTERS) == 0)
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return 0;
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i = 0;
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while (longPath[j] != 0)
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{
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if (longPath[j] == '\\')
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i = 0;
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else
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filename_unicode[i++] = longPath[j];
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j++;
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}
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filename_unicode[i++] = 0;
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return 1;
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#elif defined(ENABLE_FILENAMES_ICONV)
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char * input = (char *)filename;
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size_t inbytesleft = strlen(filename);
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char * output = (char *)filename_unicode;
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size_t outbytesleft = (MAX_PATH_CHARACTERS - 1) * 2;
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(void)directory; // unused
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if (cd_utf16 != (iconv_t)-1)
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{
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size_t r = iconv(cd_utf16, &input, &inbytesleft, &output, &outbytesleft);
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if (r != (size_t)-1)
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{
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output[0] = '\0';
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output[1] = '\0';
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return 1;
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}
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}
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return 0;
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#else
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(void)filename_unicode;
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(void)filename;
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(void)directory;
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// not implemented
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return 0;
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#endif
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}
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/// Lock file used to prevent several instances of grafx2 from harming each others' backups
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#ifdef WIN32
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HANDLE Lock_file_handle = INVALID_HANDLE_VALUE;
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2
src/io.h
2
src/io.h
@ -154,6 +154,8 @@ void For_each_directory_entry(const char * directory_name, void * pdata, T_File_
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/// The point is simply to insert a PATH_SEPARATOR when needed.
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void Get_full_filename(char * output_name, const char * file_name, const char * directory_name);
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int Get_Unicode_Filename(word * filename_unicode, const char * filename, const char * directory);
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///
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/// Appends a file or directory name to an existing directory name.
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/// As a special case, when the new item is equal to PARENT_DIR, this
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62
src/main.c
62
src/main.c
@ -592,68 +592,6 @@ CT_ASSERT(sizeof(T_Components)==3);
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// when sizeof(T_Palette) is not 768.
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CT_ASSERT(sizeof(T_Palette)==768);
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/**
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* Convert a file name to unicode characters
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*
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* @param filename_unicode the output buffer of MAX_PATH_CHARACTERS wide characters
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* @param filename the input file name
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* @param directory the input file directory
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* @return 0 if no conversion has taken place.
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* @return 1 if the unicode filename has been retrieved
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*/
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static int Get_Unicode_Filename(word * filename_unicode, const char * filename, const char * directory)
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{
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#if defined(WIN32)
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int i = 0, j = 0;
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WCHAR shortPath[MAX_PATH_CHARACTERS];
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WCHAR longPath[MAX_PATH_CHARACTERS];
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// copy the full path to a wide character buffer :
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while (directory[0] != '\0')
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shortPath[i++] = *directory++;
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if (i > 0 && shortPath[i-1] != '\\') // add path separator only if it is missing
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shortPath[i++] = '\\';
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while (filename[0] != '\0')
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shortPath[i++] = *filename++;
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shortPath[i++] = 0;
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if (GetLongPathNameW(shortPath, longPath, MAX_PATH_CHARACTERS) == 0)
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return 0;
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i = 0;
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while (longPath[j] != 0)
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{
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if (longPath[j] == '\\')
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i = 0;
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else
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filename_unicode[i++] = longPath[j];
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j++;
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}
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filename_unicode[i++] = 0;
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return 1;
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#elif defined(ENABLE_FILENAMES_ICONV)
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char * input = (char *)filename;
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size_t inbytesleft = strlen(filename);
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char * output = (char *)filename_unicode;
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size_t outbytesleft = (MAX_PATH_CHARACTERS - 1) * 2;
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(void)directory; // unused
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if (cd_utf16 != (iconv_t)-1)
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{
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size_t r = iconv(cd_utf16, &input, &inbytesleft, &output, &outbytesleft);
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if (r != (size_t)-1)
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{
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output[0] = '\0';
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output[1] = '\0';
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return 1;
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}
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}
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return 0;
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#else
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(void)filename_unicode;
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(void)filename;
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(void)directory;
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// not implemented
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return 0;
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#endif
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}
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/**
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* Initialize the program.
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