Skin preview previews gui colors
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1123 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
parent
fb3404e2ba
commit
e7f34fefe4
42
buttons.c
42
buttons.c
@ -1031,8 +1031,13 @@ void Button_Skins(void)
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char * cursors[] = { "Solid", "Transparent", "Thin" };
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char * cursors[] = { "Solid", "Transparent", "Thin" };
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T_Gui_skin * gfx = NULL;
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T_Gui_skin * gfx = NULL;
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#define FILESEL_Y 34
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#define FILESEL_Y 34
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// Show preferred colors
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Set_color(MC_Dark, Config.Fav_menu_colors[1].R, Config.Fav_menu_colors[1].G, Config.Fav_menu_colors[1].B);
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Set_color(MC_Light, Config.Fav_menu_colors[2].R, Config.Fav_menu_colors[2].G, Config.Fav_menu_colors[2].B);
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// --- Read the contents of skins/ directory ------------------
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// --- Read the contents of skins/ directory ------------------
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// Here we use the same data container as the fileselectors.
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// Here we use the same data container as the fileselectors.
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@ -1138,8 +1143,8 @@ void Button_Skins(void)
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else
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else
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{
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{
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// Update preview
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// Update preview
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// The new palette is not in place but the skin is loaded using the
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// new color indexes, so we have to reverse-remap it...
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// Display the bitmap according to its own color indices
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for (y = 14, offs_y = 0; offs_y < 16; offs_y++, y++)
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for (y = 14, offs_y = 0; offs_y < 16; offs_y++, y++)
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for (x = 6, x_pos = 0; x_pos<173; x_pos++, x++)
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for (x = 6, x_pos = 0; x_pos<173; x_pos++, x++)
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{
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{
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@ -1152,6 +1157,17 @@ void Button_Skins(void)
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else if (gfx->Preview[offs_y][x_pos] == gfx->Color_light)
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else if (gfx->Preview[offs_y][x_pos] == gfx->Color_light)
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Pixel_in_window(x, y, MC_Light);
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Pixel_in_window(x, y, MC_Light);
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}
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}
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// Actualize current screen according to preferred GUI colors
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Set_color(
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MC_Dark,
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gfx->Default_palette[gfx->Color_dark].R,
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gfx->Default_palette[gfx->Color_dark].G,
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gfx->Default_palette[gfx->Color_dark].B);
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Set_color(
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MC_Light,
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gfx->Default_palette[gfx->Color_light].R,
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gfx->Default_palette[gfx->Color_light].G,
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gfx->Default_palette[gfx->Color_light].B);
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}
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}
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Update_window_area(4, 14, 174, 16);
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Update_window_area(4, 14, 174, 16);
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@ -1185,22 +1201,7 @@ void Button_Skins(void)
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if (gfx != NULL)
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if (gfx != NULL)
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{
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{
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free(Gfx);
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Set_current_skin(skinsdir, gfx);
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Gfx = gfx;
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free(Config.Skin_file);
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Config.Skin_file = strdup(skinsdir);
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Config.Fav_menu_colors[0] = gfx->Default_palette[gfx->Color_black];
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Config.Fav_menu_colors[1] = gfx->Default_palette[gfx->Color_dark];
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Config.Fav_menu_colors[2] = gfx->Default_palette[gfx->Color_light];
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Config.Fav_menu_colors[3] = gfx->Default_palette[gfx->Color_white];
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MC_Black = gfx->Color_black;
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MC_Dark = gfx->Color_dark;
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MC_Light = gfx->Color_light;
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MC_White = gfx->Color_white;
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MC_Trans = gfx->Color_trans;
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}
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}
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// (Re-)load the selected font
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// (Re-)load the selected font
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new_font = Load_font(Get_item_by_index(&Font_files_list,selected_font)->Full_name);
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new_font = Load_font(Get_item_by_index(&Font_files_list,selected_font)->Full_name);
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@ -1224,9 +1225,14 @@ void Button_Skins(void)
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Compute_optimal_menu_colors(Main_palette);
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Compute_optimal_menu_colors(Main_palette);
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}
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}
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else
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{
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Set_palette(Main_palette);
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}
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Close_window();
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Close_window();
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Unselect_button(BUTTON_SETTINGS);
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Unselect_button(BUTTON_SETTINGS);
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// Raffichage du menu pour que les inscriptions qui y figurent soient retracées avec la nouvelle fonte
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// Raffichage du menu pour que les inscriptions qui y figurent soient retracées avec la nouvelle fonte
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Display_menu();
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Display_menu();
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Display_cursor();
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Display_cursor();
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3
global.h
3
global.h
@ -71,9 +71,6 @@ GFX2_GLOBAL byte MC_Light; ///< Index of color to use as "light grey" in the GUI
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GFX2_GLOBAL byte MC_White; ///< Index of color to use as "white" in the GUI menus.
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GFX2_GLOBAL byte MC_White; ///< Index of color to use as "white" in the GUI menus.
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GFX2_GLOBAL byte MC_Trans; ///< Index of color to use as "transparent" while loading the GUI file.
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GFX2_GLOBAL byte MC_Trans; ///< Index of color to use as "transparent" while loading the GUI file.
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/// Favorite menu colors (RGB values).
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GFX2_GLOBAL T_Components Fav_menu_colors[4];
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// Input state
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// Input state
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GFX2_GLOBAL word Mouse_X; ///< Current mouse cursor position.
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GFX2_GLOBAL word Mouse_X; ///< Current mouse cursor position.
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GFX2_GLOBAL word Mouse_Y; ///< Current mouse cursor position.
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GFX2_GLOBAL word Mouse_Y; ///< Current mouse cursor position.
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25
init.c
25
init.c
@ -2472,3 +2472,28 @@ void Init_brush_container(void)
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Brush_container[i].Brush = NULL;
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Brush_container[i].Brush = NULL;
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}
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}
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}
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}
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void Set_current_skin(const char *skinfile, T_Gui_skin *gfx)
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{
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// Free previous one
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free(Gfx);
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// Assign main skin pointer
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Gfx = gfx;
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// Change config
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free(Config.Skin_file);
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Config.Skin_file = strdup(skinfile);
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Config.Fav_menu_colors[0] = gfx->Default_palette[gfx->Color_black];
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Config.Fav_menu_colors[1] = gfx->Default_palette[gfx->Color_dark];
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Config.Fav_menu_colors[2] = gfx->Default_palette[gfx->Color_light];
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Config.Fav_menu_colors[3] = gfx->Default_palette[gfx->Color_white];
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// Reassign GUI color indices
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MC_Black = gfx->Color_black;
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MC_Dark = gfx->Color_dark;
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MC_Light = gfx->Color_light;
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MC_White = gfx->Color_white;
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MC_Trans = gfx->Color_trans;
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}
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1
init.h
1
init.h
@ -23,6 +23,7 @@
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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T_Gui_skin *Load_graphics(const char * skin_file);
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T_Gui_skin *Load_graphics(const char * skin_file);
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void Set_current_skin(const char *skinfile, T_Gui_skin *gfx);
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void Init_buttons(void);
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void Init_buttons(void);
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void Init_operations(void);
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void Init_operations(void);
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void Init_brush_container(void);
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void Init_brush_container(void);
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93
main.c
93
main.c
@ -75,9 +75,6 @@
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extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
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extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
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#endif
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#endif
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// filename for the current GUI skin file.
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static char Gui_skin_file[MAX_PATH_CHARACTERS];
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//--- Affichage de la syntaxe, et de la liste des modes vidéos disponibles ---
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//--- Affichage de la syntaxe, et de la liste des modes vidéos disponibles ---
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void Display_syntax(void)
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void Display_syntax(void)
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{
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{
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@ -173,18 +170,18 @@ void Error_function(int error_code, const char *filename, int line_number, const
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}
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}
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// --------------------- Analyse de la ligne de commande ---------------------
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// --------------------- Analyse de la ligne de commande ---------------------
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void Analyze_command_line(int argc, char * argv[])
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void Analyze_command_line(int argc,char * argv[])
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{
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{
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char *buffer ;
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char *buffer ;
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int index;
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int index;
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File_in_command_line = 0;
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File_in_command_line=0;
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Resolution_in_command_line = 0;
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Resolution_in_command_line=0;
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Current_resolution = Config.Default_resolution;
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Current_resolution=Config.Default_resolution;
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for (index = 1; index<argc; index++)
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for (index=1; index<argc; index++)
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{
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{
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if ( !strcmp(argv[index],"/?") ||
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if ( !strcmp(argv[index],"/?") ||
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!strcmp(argv[index],"/h") ||
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!strcmp(argv[index],"/h") ||
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@ -201,7 +198,7 @@ void Analyze_command_line(int argc, char * argv[])
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if (index<argc)
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if (index<argc)
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{
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{
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Resolution_in_command_line = 1;
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Resolution_in_command_line = 1;
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Current_resolution = Convert_videomode_arg(argv[index]);
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Current_resolution=Convert_videomode_arg(argv[index]);
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if (Current_resolution == -1)
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if (Current_resolution == -1)
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{
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{
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Error(ERROR_COMMAND_LINE);
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Error(ERROR_COMMAND_LINE);
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@ -278,7 +275,7 @@ void Analyze_command_line(int argc, char * argv[])
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index++;
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index++;
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if (index<argc)
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if (index<argc)
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{
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{
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strcpy(Gui_skin_file, argv[index]);
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strcpy(Config.Skin_file,argv[index]);
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}
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}
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else
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else
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{
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{
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@ -290,31 +287,24 @@ void Analyze_command_line(int argc, char * argv[])
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else
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else
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{
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{
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// Si ce n'est pas un paramètre, c'est le nom du fichier à ouvrir
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// Si ce n'est pas un paramètre, c'est le nom du fichier à ouvrir
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if (File_in_command_line > 1)
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if (File_in_command_line)
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{
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{
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// Il y a déjà 2 noms de fichiers et on vient d'en trouver un 3ème
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// plusieurs noms de fichier en argument
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Error(ERROR_COMMAND_LINE);
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Error(ERROR_COMMAND_LINE);
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Display_syntax();
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Display_syntax();
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exit(0);
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exit(0);
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}
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}
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else if (File_exists(argv[index]))
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else if (File_exists(argv[index]))
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{
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{
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File_in_command_line ++;
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File_in_command_line=1;
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buffer = Realpath(argv[index], NULL);
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if (File_in_command_line == 1)
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// On récupère le chemin complet du paramètre
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{
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// Et on découpe ce chemin en répertoire(path) + fichier(.ext)
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// Separate path from filename
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buffer=Realpath(argv[index],NULL);
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Extract_path(Main_file_directory, buffer);
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Extract_path(Main_file_directory, buffer);
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Extract_filename(Main_filename, buffer);
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Extract_filename(Main_filename, buffer);
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DEBUG(Main_filename, 0);
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free(buffer);
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free(buffer);
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} else {
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chdir(Main_file_directory);
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Extract_path(Spare_file_directory, buffer);
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Extract_filename(Spare_filename, buffer);
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DEBUG(Spare_filename, 1);
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free(buffer);
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}
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}
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}
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else
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else
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{
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{
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@ -333,6 +323,7 @@ int Init_program(int argc,char * argv[])
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int temp;
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int temp;
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int starting_videomode;
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int starting_videomode;
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char program_directory[MAX_PATH_CHARACTERS];
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char program_directory[MAX_PATH_CHARACTERS];
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T_Gui_skin *gfx;
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// On crée dès maintenant les descripteurs des listes de pages pour la page
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// On crée dès maintenant les descripteurs des listes de pages pour la page
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// principale et la page de brouillon afin que leurs champs ne soient pas
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// principale et la page de brouillon afin que leurs champs ne soient pas
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@ -555,48 +546,35 @@ int Init_program(int argc,char * argv[])
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if (temp)
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if (temp)
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Error(temp);
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Error(temp);
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Analyze_command_line(argc, argv);
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Analyze_command_line(argc,argv);
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Current_help_section=0;
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Current_help_section=0;
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Help_position=0;
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Help_position=0;
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// Load sprites, palette etc.
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// Load sprites, palette etc.
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strcpy(Gui_skin_file,Config.Skin_file);
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gfx = Load_graphics(Config.Skin_file);
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Gfx = Load_graphics(Gui_skin_file);
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if (gfx == NULL)
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if (Gfx == NULL)
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{
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{
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Gfx = Load_graphics("skin_modern.png");
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gfx = Load_graphics("skin_modern.png");
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if (Gfx == NULL)
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if (gfx == NULL)
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{
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{
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printf("%s", Gui_loading_error_message);
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printf("%s", Gui_loading_error_message);
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Error(ERROR_GUI_MISSING);
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Error(ERROR_GUI_MISSING);
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}
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}
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}
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}
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Config.Fav_menu_colors[0] = Gfx->Default_palette[Gfx->Color_black];
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Set_current_skin(Config.Skin_file, gfx);
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Config.Fav_menu_colors[1] = Gfx->Default_palette[Gfx->Color_dark];
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Fore_color=MC_White;
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Config.Fav_menu_colors[2] = Gfx->Default_palette[Gfx->Color_light];
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Back_color=MC_Black;
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Config.Fav_menu_colors[3] = Gfx->Default_palette[Gfx->Color_white];
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// Override colors
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MC_Black = Gfx->Color_black;
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MC_Dark = Gfx->Color_dark;
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MC_Light = Gfx->Color_light;
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MC_White = Gfx->Color_white;
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MC_Trans = Gfx->Color_trans;
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// Infos sur les trames (Sieve)
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Sieve_mode=0;
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Copy_preset_sieve(0);
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// Transfert des valeurs du .INI qui ne changent pas dans des variables
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// plus accessibles:
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// Let's load the colors from the skin instead !
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// Gfx->Default_palette[MC_Black]=Fav_menu_colors[0]=Config.Fav_menu_colors[0];
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// Gfx->Default_palette[MC_Black]=Fav_menu_colors[0]=Config.Fav_menu_colors[0];
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// Gfx->Default_palette[MC_Dark] =Fav_menu_colors[1]=Config.Fav_menu_colors[1];
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// Gfx->Default_palette[MC_Dark] =Fav_menu_colors[1]=Config.Fav_menu_colors[1];
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// Gfx->Default_palette[MC_Light]=Fav_menu_colors[2]=Config.Fav_menu_colors[2];
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// Gfx->Default_palette[MC_Light]=Fav_menu_colors[2]=Config.Fav_menu_colors[2];
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// Gfx->Default_palette[MC_White]=Fav_menu_colors[3]=Config.Fav_menu_colors[3];
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// Gfx->Default_palette[MC_White]=Fav_menu_colors[3]=Config.Fav_menu_colors[3];
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Compute_optimal_menu_colors(Gfx->Default_palette);
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Compute_optimal_menu_colors(Gfx->Default_palette);
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Fore_color=MC_White;
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Back_color=MC_Black;
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// Infos sur les trames (Sieve)
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Sieve_mode=0;
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Copy_preset_sieve(0);
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// Font
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// Font
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if (!(Menu_font=Load_font(Config.Font_file)))
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if (!(Menu_font=Load_font(Config.Font_file)))
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@ -657,7 +635,7 @@ int Init_program(int argc,char * argv[])
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// Brouillon_* et pas les infos contenues dans la page de brouillon
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// Brouillon_* et pas les infos contenues dans la page de brouillon
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// elle-même ne m'inspire pas confiance mais ça a l'air de marcher sans
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// elle-même ne m'inspire pas confiance mais ça a l'air de marcher sans
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// poser de problèmes, alors...
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// poser de problèmes, alors...
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if (File_in_command_line == 1)
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if (File_in_command_line)
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{
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{
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strcpy(Spare_file_directory,Spare_current_directory);
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strcpy(Spare_file_directory,Spare_current_directory);
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strcpy(Spare_filename,"NO_NAME.GIF");
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strcpy(Spare_filename,"NO_NAME.GIF");
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@ -815,19 +793,10 @@ int main(int argc,char * argv[])
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if (Config.Opening_message && (!File_in_command_line))
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if (Config.Opening_message && (!File_in_command_line))
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Button_Message_initial();
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Button_Message_initial();
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switch (File_in_command_line)
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if (File_in_command_line)
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{
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{
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case 2:
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||||||
Button_Reload();
|
Button_Reload();
|
||||||
DEBUG(Main_filename, 0);
|
Resolution_in_command_line=0;
|
||||||
DEBUG(Spare_filename, 0);
|
|
||||||
Button_Page();
|
|
||||||
// no break ! proceed with the other file now
|
|
||||||
case 1:
|
|
||||||
Button_Reload();
|
|
||||||
Resolution_in_command_line = 0;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Main_handler();
|
Main_handler();
|
||||||
|
|||||||
2
misc.c
2
misc.c
@ -159,7 +159,7 @@ void Set_color(byte color, byte red, byte green, byte blue)
|
|||||||
comp.r=red;
|
comp.r=red;
|
||||||
comp.g=green;
|
comp.g=green;
|
||||||
comp.b=blue;
|
comp.b=blue;
|
||||||
SDL_SetPalette(Screen_SDL, SDL_LOGPAL, &comp, color, 1);
|
SDL_SetPalette(Screen_SDL, SDL_PHYSPAL | SDL_LOGPAL, &comp, color, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Wait_end_of_click(void)
|
void Wait_end_of_click(void)
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user