Skin preview previews gui colors

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1123 416bcca6-2ee7-4201-b75f-2eb2f807beb1
This commit is contained in:
Yves Rizoud 2009-10-31 17:07:56 +00:00
parent fb3404e2ba
commit e7f34fefe4
6 changed files with 200 additions and 202 deletions

264
buttons.c
View File

@ -309,10 +309,10 @@ void Button_Select_forecolor(void)
// Check if it's a double-click // Check if it's a double-click
if (time_click - time_previous < Config.Double_click_speed) if (time_click - time_previous < Config.Double_click_speed)
{ {
// Open palette window // Open palette window
Button_Palette(); Button_Palette();
} }
} }
else if (color!=-1) else if (color!=-1)
{ {
Hide_cursor(); Hide_cursor();
@ -964,8 +964,8 @@ void Add_font_or_skin(const char *name)
fname=name; fname=name;
namelength = strlen(fname); namelength = strlen(fname);
if (namelength>=10 && fname[0]!='_' && !strncasecmp(fname, "skin_", 5) if (namelength>=10 && fname[0]!='_' && !strncasecmp(fname, "skin_", 5)
&& (!strcasecmp(fname+namelength-4,".png") && (!strcasecmp(fname+namelength-4,".png")
|| !strcasecmp(fname+namelength-4,".gif"))) || !strcasecmp(fname+namelength-4,".gif")))
{ {
Add_element_to_list(&Skin_files_list, name, 0); Add_element_to_list(&Skin_files_list, name, 0);
@ -976,8 +976,8 @@ void Add_font_or_skin(const char *name)
strcpy(Skin_files_list.First->Full_name, fname); strcpy(Skin_files_list.First->Full_name, fname);
// Reformat the short name differently // Reformat the short name differently
strcpy(Skin_files_list.First->Short_name, strcpy(Skin_files_list.First->Short_name,
Format_filename(Skin_files_list.First->Full_name, 0) Format_filename(Skin_files_list.First->Full_name, 0)
); );
} }
else if (namelength>=10 && !strncasecmp(fname, "font_", 5) && (!strcasecmp(fname+namelength-4,".png"))) else if (namelength>=10 && !strncasecmp(fname, "font_", 5) && (!strcasecmp(fname+namelength-4,".png")))
{ {
@ -1031,8 +1031,13 @@ void Button_Skins(void)
char * cursors[] = { "Solid", "Transparent", "Thin" }; char * cursors[] = { "Solid", "Transparent", "Thin" };
T_Gui_skin * gfx = NULL; T_Gui_skin * gfx = NULL;
#define FILESEL_Y 34 #define FILESEL_Y 34
// Show preferred colors
Set_color(MC_Dark, Config.Fav_menu_colors[1].R, Config.Fav_menu_colors[1].G, Config.Fav_menu_colors[1].B);
Set_color(MC_Light, Config.Fav_menu_colors[2].R, Config.Fav_menu_colors[2].G, Config.Fav_menu_colors[2].B);
// --- Read the contents of skins/ directory ------------------ // --- Read the contents of skins/ directory ------------------
// Here we use the same data container as the fileselectors. // Here we use the same data container as the fileselectors.
@ -1067,11 +1072,11 @@ void Button_Skins(void)
// List of skins // List of skins
skin_list = Window_set_list_button( skin_list = Window_set_list_button(
// Fileselector // Fileselector
Window_set_special_button(8, FILESEL_Y + 1, 144, 80), // 2 Window_set_special_button(8, FILESEL_Y + 1, 144, 80), // 2
// Scroller for the fileselector // Scroller for the fileselector
(file_scroller = Window_set_scroller_button(155, FILESEL_Y - 1, 82, (file_scroller = Window_set_scroller_button(155, FILESEL_Y - 1, 82,
Skin_files_list.Nb_elements, 10, 0)), // 3 Skin_files_list.Nb_elements, 10, 0)), // 3
Draw_one_skin_name); // 4 Draw_one_skin_name); // 4
skin_list->Cursor_position = Find_file_in_fileselector(&Skin_files_list, Config.Skin_file); skin_list->Cursor_position = Find_file_in_fileselector(&Skin_files_list, Config.Skin_file);
@ -1086,17 +1091,17 @@ void Button_Skins(void)
// Dropdown list to choose cursor type // Dropdown list to choose cursor type
cursor_dropdown = Window_set_dropdown_button(172, 69, 104, 11, 0, cursor_dropdown = Window_set_dropdown_button(172, 69, 104, 11, 0,
cursors[selected_cursor], 1, 0, 1, RIGHT_SIDE|LEFT_SIDE); // 7 cursors[selected_cursor], 1, 0, 1, RIGHT_SIDE|LEFT_SIDE); // 7
for (temp = 0; temp<3; temp++) for (temp = 0; temp<3; temp++)
Window_dropdown_add_item(cursor_dropdown, temp, cursors[temp]); Window_dropdown_add_item(cursor_dropdown, temp, cursors[temp]);
Window_set_normal_button(172, 87, 14, 14, Window_set_normal_button(172, 87, 14, 14,
(Config.Display_image_limits)?"X":" ", -1, 1, SDLK_LAST); // 8 (Config.Display_image_limits)?"X":" ", -1, 1, SDLK_LAST); // 8
Print_in_window( 190, 85,"Draw picture", MC_Dark, MC_Light); Print_in_window( 190, 85,"Draw picture", MC_Dark, MC_Light);
Print_in_window( 190, 94,"limits", MC_Dark, MC_Light); Print_in_window( 190, 94,"limits", MC_Dark, MC_Light);
Window_set_normal_button(172, 111, 14, 14, Window_set_normal_button(172, 111, 14, 14,
(Config.Separate_colors)?"X":" ", -1, 1, SDLK_LAST); // 9 (Config.Separate_colors)?"X":" ", -1, 1, SDLK_LAST); // 9
Print_in_window( 190, 109,"Separate", MC_Dark, MC_Light); Print_in_window( 190, 109,"Separate", MC_Dark, MC_Light);
Print_in_window( 190, 118,"colors", MC_Dark, MC_Light); Print_in_window( 190, 118,"colors", MC_Dark, MC_Light);
@ -1116,66 +1121,77 @@ void Button_Skins(void)
switch(clicked_button) switch(clicked_button)
{ {
case 1 : // OK case 1 : // OK
break; break;
case 2 : // doesn't happen case 2 : // doesn't happen
break; break;
case 3 : // doesn't happen case 3 : // doesn't happen
break; break;
case 4 : // a file is selected case 4 : // a file is selected
// (Re-)load GUI graphics from selected skins // (Re-)load GUI graphics from selected skins
strcpy(skinsdir, Get_item_by_index(&Skin_files_list, strcpy(skinsdir, Get_item_by_index(&Skin_files_list,
skin_list->List_start + skin_list->Cursor_position)->Full_name); skin_list->List_start + skin_list->Cursor_position)->Full_name);
gfx = Load_graphics(skinsdir); gfx = Load_graphics(skinsdir);
if (gfx == NULL) // Error if (gfx == NULL) // Error
{ {
Verbose_error_message(Gui_loading_error_message); Verbose_error_message(Gui_loading_error_message);
// Update preview // Update preview
Window_rectangle(4, 14, 174, 16, MC_Light); Window_rectangle(4, 14, 174, 16, MC_Light);
} }
else else
{ {
// Update preview // Update preview
// The new palette is not in place but the skin is loaded using the
// new color indexes, so we have to reverse-remap it... // Display the bitmap according to its own color indices
for (y = 14, offs_y = 0; offs_y < 16; offs_y++, y++) for (y = 14, offs_y = 0; offs_y < 16; offs_y++, y++)
for (x = 6, x_pos = 0; x_pos<173; x_pos++, x++) for (x = 6, x_pos = 0; x_pos<173; x_pos++, x++)
{ {
if (gfx->Preview[offs_y][x_pos] == gfx->Color_black) if (gfx->Preview[offs_y][x_pos] == gfx->Color_black)
Pixel_in_window(x, y, MC_Black); Pixel_in_window(x, y, MC_Black);
else if (gfx->Preview[offs_y][x_pos] == gfx->Color_dark) else if (gfx->Preview[offs_y][x_pos] == gfx->Color_dark)
Pixel_in_window(x, y, MC_Dark); Pixel_in_window(x, y, MC_Dark);
else if (gfx->Preview[offs_y][x_pos] == gfx->Color_white) else if (gfx->Preview[offs_y][x_pos] == gfx->Color_white)
Pixel_in_window(x, y, MC_White); Pixel_in_window(x, y, MC_White);
else if (gfx->Preview[offs_y][x_pos] == gfx->Color_light) else if (gfx->Preview[offs_y][x_pos] == gfx->Color_light)
Pixel_in_window(x, y, MC_Light); Pixel_in_window(x, y, MC_Light);
} }
} // Actualize current screen according to preferred GUI colors
Update_window_area(4, 14, 174, 16); Set_color(
MC_Dark,
gfx->Default_palette[gfx->Color_dark].R,
gfx->Default_palette[gfx->Color_dark].G,
gfx->Default_palette[gfx->Color_dark].B);
Set_color(
MC_Light,
gfx->Default_palette[gfx->Color_light].R,
gfx->Default_palette[gfx->Color_light].G,
gfx->Default_palette[gfx->Color_light].B);
}
Update_window_area(4, 14, 174, 16);
break; break;
case 5 : // Font dropdown case 5 : // Font dropdown
selected_font = Window_attribute2; // Get the index of the chosen font. selected_font = Window_attribute2; // Get the index of the chosen font.
break; break;
// 6: Cancel // 6: Cancel
case 7 : // Cursor case 7 : // Cursor
selected_cursor = Window_attribute2; selected_cursor = Window_attribute2;
break; break;
case 8: // Display limits case 8: // Display limits
showlimits = !showlimits; showlimits = !showlimits;
Hide_cursor(); Hide_cursor();
Print_in_window(175, 90, (showlimits)?"X":" ", MC_Black, MC_Light); Print_in_window(175, 90, (showlimits)?"X":" ", MC_Black, MC_Light);
Display_cursor(); Display_cursor();
break; break;
case 9: // Separate colors case 9: // Separate colors
separatecolors = !separatecolors; separatecolors = !separatecolors;
Hide_cursor(); Hide_cursor();
Print_in_window(175, 114, (separatecolors)?"X":" ", MC_Black, MC_Light); Print_in_window(175, 114, (separatecolors)?"X":" ", MC_Black, MC_Light);
Display_cursor(); Display_cursor();
break; break;
} }
} }
while ( (clicked_button!=1) && (clicked_button !=6) && (Key != SDLK_ESCAPE)); while ( (clicked_button!=1) && (clicked_button !=6) && (Key != SDLK_ESCAPE));
@ -1185,48 +1201,38 @@ void Button_Skins(void)
if (gfx != NULL) if (gfx != NULL)
{ {
free(Gfx); Set_current_skin(skinsdir, gfx);
Gfx = gfx; }
// (Re-)load the selected font
free(Config.Skin_file); new_font = Load_font(Get_item_by_index(&Font_files_list,selected_font)->Full_name);
Config.Skin_file = strdup(skinsdir); if (new_font)
{
Config.Fav_menu_colors[0] = gfx->Default_palette[gfx->Color_black]; const char * fname;
Config.Fav_menu_colors[1] = gfx->Default_palette[gfx->Color_dark];
Config.Fav_menu_colors[2] = gfx->Default_palette[gfx->Color_light]; free(Menu_font);
Config.Fav_menu_colors[3] = gfx->Default_palette[gfx->Color_white]; Menu_font = new_font;
fname = Get_item_by_index(&Font_files_list,selected_font)->Full_name;
MC_Black = gfx->Color_black; free(Config.Font_file);
MC_Dark = gfx->Color_dark; Config.Font_file = strdup(fname);
MC_Light = gfx->Color_light;
MC_White = gfx->Color_white;
MC_Trans = gfx->Color_trans;
} }
// (Re-)load the selected font
new_font = Load_font(Get_item_by_index(&Font_files_list,selected_font)->Full_name);
if (new_font)
{
const char * fname;
free(Menu_font);
Menu_font = new_font;
fname = Get_item_by_index(&Font_files_list,selected_font)->Full_name;
free(Config.Font_file);
Config.Font_file = strdup(fname);
}
// Confirm the change of cursor shape // Confirm the change of cursor shape
Config.Cursor = selected_cursor; Config.Cursor = selected_cursor;
Config.Display_image_limits = showlimits; Config.Display_image_limits = showlimits;
Config.Separate_colors = separatecolors; Config.Separate_colors = separatecolors;
// Now find the best colors for the new skin in the current palette // Now find the best colors for the new skin in the current palette
// and remap the skin // and remap the skin
Compute_optimal_menu_colors(Main_palette); Compute_optimal_menu_colors(Main_palette);
} }
else
{
Set_palette(Main_palette);
}
Close_window(); Close_window();
Unselect_button(BUTTON_SETTINGS); Unselect_button(BUTTON_SETTINGS);
// Raffichage du menu pour que les inscriptions qui y figurent soient retracées avec la nouvelle fonte // Raffichage du menu pour que les inscriptions qui y figurent soient retracées avec la nouvelle fonte
Display_menu(); Display_menu();
Display_cursor(); Display_cursor();
@ -1236,7 +1242,7 @@ void Button_Skins(void)
//---------------------------- Changement de page ---------------------------- //---------------------------- Changement de page ----------------------------
void Button_Page(void) void Button_Page(void)
{ {
byte factor_index; byte factor_index;
char Temp_buffer[256]; char Temp_buffer[256];
Hide_cursor(); Hide_cursor();
@ -1502,30 +1508,30 @@ void Display_modes_list(short list_start, short cursor_position)
if(Video_mode[current_mode].Fullscreen == 0) if(Video_mode[current_mode].Fullscreen == 0)
memcpy(str+9," Window ",20); memcpy(str+9," Window ",20);
else else
{ {
memcpy(str+9," Fullscreen ",13); memcpy(str+9," Fullscreen ",13);
if (Video_mode[current_mode].Width*3 == Video_mode[current_mode].Height*4) if (Video_mode[current_mode].Width*3 == Video_mode[current_mode].Height*4)
ratio=" 4:3"; ratio=" 4:3";
else if (Video_mode[current_mode].Width*9 == Video_mode[current_mode].Height*16) else if (Video_mode[current_mode].Width*9 == Video_mode[current_mode].Height*16)
ratio=" 16:9"; ratio=" 16:9";
else if (Video_mode[current_mode].Width*10 == Video_mode[current_mode].Height*16) else if (Video_mode[current_mode].Width*10 == Video_mode[current_mode].Height*16)
ratio=" 16:10"; ratio=" 16:10";
else if (Video_mode[current_mode].Width*145 == Video_mode[current_mode].Height*192) else if (Video_mode[current_mode].Width*145 == Video_mode[current_mode].Height*192)
ratio="192:145"; ratio="192:145";
else if (Video_mode[current_mode].Width*2 == Video_mode[current_mode].Height*3) else if (Video_mode[current_mode].Width*2 == Video_mode[current_mode].Height*3)
ratio=" 3:2"; ratio=" 3:2";
else if (Video_mode[current_mode].Width*3 == Video_mode[current_mode].Height*5) else if (Video_mode[current_mode].Width*3 == Video_mode[current_mode].Height*5)
ratio=" 5:3"; ratio=" 5:3";
else if (Video_mode[current_mode].Width*4 == Video_mode[current_mode].Height*5) else if (Video_mode[current_mode].Width*4 == Video_mode[current_mode].Height*5)
ratio=" 5:4"; ratio=" 5:4";
else if (Video_mode[current_mode].Width*16 == Video_mode[current_mode].Height*25) else if (Video_mode[current_mode].Width*16 == Video_mode[current_mode].Height*25)
ratio=" 25:16"; ratio=" 25:16";
else else
ratio=" "; ratio=" ";
strcpy(str+21,ratio); strcpy(str+21,ratio);
} }
Print_in_window(38,y_pos,str,text_color,background_color); Print_in_window(38,y_pos,str,text_color,background_color);
} }
@ -2698,7 +2704,7 @@ void Load_picture(byte image)
Brush_width=1; Brush_width=1;
*Brush=Fore_color; *Brush=Fore_color;
free(Smear_brush); free(Smear_brush);
Smear_brush=(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE); Smear_brush=(byte *)malloc(MAX_PAINTBRUSH_SIZE*MAX_PAINTBRUSH_SIZE);
Smear_brush_height=MAX_PAINTBRUSH_SIZE; Smear_brush_height=MAX_PAINTBRUSH_SIZE;
Smear_brush_width=MAX_PAINTBRUSH_SIZE; Smear_brush_width=MAX_PAINTBRUSH_SIZE;
@ -5642,7 +5648,7 @@ void Button_Text()
cursor_position = font_list->Cursor_position; cursor_position = font_list->Cursor_position;
free(new_brush); free(new_brush);
new_brush = NULL; new_brush = NULL;
Close_window(); Close_window();
Unselect_button(BUTTON_TEXT); Unselect_button(BUTTON_TEXT);
Display_cursor(); Display_cursor();

View File

@ -71,9 +71,6 @@ GFX2_GLOBAL byte MC_Light; ///< Index of color to use as "light grey" in the GUI
GFX2_GLOBAL byte MC_White; ///< Index of color to use as "white" in the GUI menus. GFX2_GLOBAL byte MC_White; ///< Index of color to use as "white" in the GUI menus.
GFX2_GLOBAL byte MC_Trans; ///< Index of color to use as "transparent" while loading the GUI file. GFX2_GLOBAL byte MC_Trans; ///< Index of color to use as "transparent" while loading the GUI file.
/// Favorite menu colors (RGB values).
GFX2_GLOBAL T_Components Fav_menu_colors[4];
// Input state // Input state
GFX2_GLOBAL word Mouse_X; ///< Current mouse cursor position. GFX2_GLOBAL word Mouse_X; ///< Current mouse cursor position.
GFX2_GLOBAL word Mouse_Y; ///< Current mouse cursor position. GFX2_GLOBAL word Mouse_Y; ///< Current mouse cursor position.

25
init.c
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@ -2472,3 +2472,28 @@ void Init_brush_container(void)
Brush_container[i].Brush = NULL; Brush_container[i].Brush = NULL;
} }
} }
void Set_current_skin(const char *skinfile, T_Gui_skin *gfx)
{
// Free previous one
free(Gfx);
// Assign main skin pointer
Gfx = gfx;
// Change config
free(Config.Skin_file);
Config.Skin_file = strdup(skinfile);
Config.Fav_menu_colors[0] = gfx->Default_palette[gfx->Color_black];
Config.Fav_menu_colors[1] = gfx->Default_palette[gfx->Color_dark];
Config.Fav_menu_colors[2] = gfx->Default_palette[gfx->Color_light];
Config.Fav_menu_colors[3] = gfx->Default_palette[gfx->Color_white];
// Reassign GUI color indices
MC_Black = gfx->Color_black;
MC_Dark = gfx->Color_dark;
MC_Light = gfx->Color_light;
MC_White = gfx->Color_white;
MC_Trans = gfx->Color_trans;
}

3
init.h
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@ -21,8 +21,9 @@
///@file init.h ///@file init.h
/// Initialization (and some de-initialization) functions. /// Initialization (and some de-initialization) functions.
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
T_Gui_skin *Load_graphics(const char * skin_file); T_Gui_skin *Load_graphics(const char * skin_file);
void Set_current_skin(const char *skinfile, T_Gui_skin *gfx);
void Init_buttons(void); void Init_buttons(void);
void Init_operations(void); void Init_operations(void);
void Init_brush_container(void); void Init_brush_container(void);

105
main.c
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@ -75,9 +75,6 @@
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
#endif #endif
// filename for the current GUI skin file.
static char Gui_skin_file[MAX_PATH_CHARACTERS];
//--- Affichage de la syntaxe, et de la liste des modes vidéos disponibles --- //--- Affichage de la syntaxe, et de la liste des modes vidéos disponibles ---
void Display_syntax(void) void Display_syntax(void)
{ {
@ -173,18 +170,18 @@ void Error_function(int error_code, const char *filename, int line_number, const
} }
// --------------------- Analyse de la ligne de commande --------------------- // --------------------- Analyse de la ligne de commande ---------------------
void Analyze_command_line(int argc, char * argv[]) void Analyze_command_line(int argc,char * argv[])
{ {
char *buffer ; char *buffer ;
int index; int index;
File_in_command_line = 0; File_in_command_line=0;
Resolution_in_command_line = 0; Resolution_in_command_line=0;
Current_resolution = Config.Default_resolution; Current_resolution=Config.Default_resolution;
for (index = 1; index<argc; index++) for (index=1; index<argc; index++)
{ {
if ( !strcmp(argv[index],"/?") || if ( !strcmp(argv[index],"/?") ||
!strcmp(argv[index],"/h") || !strcmp(argv[index],"/h") ||
@ -199,9 +196,9 @@ void Analyze_command_line(int argc, char * argv[])
// mode // mode
index++; index++;
if (index<argc) if (index<argc)
{ {
Resolution_in_command_line = 1; Resolution_in_command_line = 1;
Current_resolution = Convert_videomode_arg(argv[index]); Current_resolution=Convert_videomode_arg(argv[index]);
if (Current_resolution == -1) if (Current_resolution == -1)
{ {
Error(ERROR_COMMAND_LINE); Error(ERROR_COMMAND_LINE);
@ -278,7 +275,7 @@ void Analyze_command_line(int argc, char * argv[])
index++; index++;
if (index<argc) if (index<argc)
{ {
strcpy(Gui_skin_file, argv[index]); strcpy(Config.Skin_file,argv[index]);
} }
else else
{ {
@ -290,31 +287,24 @@ void Analyze_command_line(int argc, char * argv[])
else else
{ {
// Si ce n'est pas un paramètre, c'est le nom du fichier à ouvrir // Si ce n'est pas un paramètre, c'est le nom du fichier à ouvrir
if (File_in_command_line > 1) if (File_in_command_line)
{ {
// Il y a déjà 2 noms de fichiers et on vient d'en trouver un 3ème // plusieurs noms de fichier en argument
Error(ERROR_COMMAND_LINE); Error(ERROR_COMMAND_LINE);
Display_syntax(); Display_syntax();
exit(0); exit(0);
} }
else if (File_exists(argv[index])) else if (File_exists(argv[index]))
{ {
File_in_command_line ++; File_in_command_line=1;
buffer = Realpath(argv[index], NULL);
if (File_in_command_line == 1) // On récupère le chemin complet du paramètre
{ // Et on découpe ce chemin en répertoire(path) + fichier(.ext)
// Separate path from filename buffer=Realpath(argv[index],NULL);
Extract_path(Main_file_directory, buffer); Extract_path(Main_file_directory, buffer);
Extract_filename(Main_filename, buffer); Extract_filename(Main_filename, buffer);
DEBUG(Main_filename, 0); free(buffer);
free(buffer); chdir(Main_file_directory);
} else {
Extract_path(Spare_file_directory, buffer);
Extract_filename(Spare_filename, buffer);
DEBUG(Spare_filename, 1);
free(buffer);
}
} }
else else
{ {
@ -333,6 +323,7 @@ int Init_program(int argc,char * argv[])
int temp; int temp;
int starting_videomode; int starting_videomode;
char program_directory[MAX_PATH_CHARACTERS]; char program_directory[MAX_PATH_CHARACTERS];
T_Gui_skin *gfx;
// On crée dès maintenant les descripteurs des listes de pages pour la page // On crée dès maintenant les descripteurs des listes de pages pour la page
// principale et la page de brouillon afin que leurs champs ne soient pas // principale et la page de brouillon afin que leurs champs ne soient pas
@ -555,48 +546,35 @@ int Init_program(int argc,char * argv[])
if (temp) if (temp)
Error(temp); Error(temp);
Analyze_command_line(argc, argv); Analyze_command_line(argc,argv);
Current_help_section=0; Current_help_section=0;
Help_position=0; Help_position=0;
// Load sprites, palette etc. // Load sprites, palette etc.
strcpy(Gui_skin_file,Config.Skin_file); gfx = Load_graphics(Config.Skin_file);
Gfx = Load_graphics(Gui_skin_file); if (gfx == NULL)
if (Gfx == NULL)
{ {
Gfx = Load_graphics("skin_modern.png"); gfx = Load_graphics("skin_modern.png");
if (Gfx == NULL) if (gfx == NULL)
{ {
printf("%s", Gui_loading_error_message); printf("%s", Gui_loading_error_message);
Error(ERROR_GUI_MISSING); Error(ERROR_GUI_MISSING);
} }
} }
Config.Fav_menu_colors[0] = Gfx->Default_palette[Gfx->Color_black]; Set_current_skin(Config.Skin_file, gfx);
Config.Fav_menu_colors[1] = Gfx->Default_palette[Gfx->Color_dark]; Fore_color=MC_White;
Config.Fav_menu_colors[2] = Gfx->Default_palette[Gfx->Color_light]; Back_color=MC_Black;
Config.Fav_menu_colors[3] = Gfx->Default_palette[Gfx->Color_white]; // Override colors
MC_Black = Gfx->Color_black;
MC_Dark = Gfx->Color_dark;
MC_Light = Gfx->Color_light;
MC_White = Gfx->Color_white;
MC_Trans = Gfx->Color_trans;
// Infos sur les trames (Sieve)
Sieve_mode=0;
Copy_preset_sieve(0);
// Transfert des valeurs du .INI qui ne changent pas dans des variables
// plus accessibles:
// Let's load the colors from the skin instead !
// Gfx->Default_palette[MC_Black]=Fav_menu_colors[0]=Config.Fav_menu_colors[0]; // Gfx->Default_palette[MC_Black]=Fav_menu_colors[0]=Config.Fav_menu_colors[0];
// Gfx->Default_palette[MC_Dark] =Fav_menu_colors[1]=Config.Fav_menu_colors[1]; // Gfx->Default_palette[MC_Dark] =Fav_menu_colors[1]=Config.Fav_menu_colors[1];
// Gfx->Default_palette[MC_Light]=Fav_menu_colors[2]=Config.Fav_menu_colors[2]; // Gfx->Default_palette[MC_Light]=Fav_menu_colors[2]=Config.Fav_menu_colors[2];
// Gfx->Default_palette[MC_White]=Fav_menu_colors[3]=Config.Fav_menu_colors[3]; // Gfx->Default_palette[MC_White]=Fav_menu_colors[3]=Config.Fav_menu_colors[3];
Compute_optimal_menu_colors(Gfx->Default_palette); Compute_optimal_menu_colors(Gfx->Default_palette);
Fore_color=MC_White;
Back_color=MC_Black; // Infos sur les trames (Sieve)
Sieve_mode=0;
Copy_preset_sieve(0);
// Font // Font
if (!(Menu_font=Load_font(Config.Font_file))) if (!(Menu_font=Load_font(Config.Font_file)))
@ -657,7 +635,7 @@ int Init_program(int argc,char * argv[])
// Brouillon_* et pas les infos contenues dans la page de brouillon // Brouillon_* et pas les infos contenues dans la page de brouillon
// elle-même ne m'inspire pas confiance mais ça a l'air de marcher sans // elle-même ne m'inspire pas confiance mais ça a l'air de marcher sans
// poser de problèmes, alors... // poser de problèmes, alors...
if (File_in_command_line == 1) if (File_in_command_line)
{ {
strcpy(Spare_file_directory,Spare_current_directory); strcpy(Spare_file_directory,Spare_current_directory);
strcpy(Spare_filename,"NO_NAME.GIF"); strcpy(Spare_filename,"NO_NAME.GIF");
@ -815,20 +793,11 @@ int main(int argc,char * argv[])
if (Config.Opening_message && (!File_in_command_line)) if (Config.Opening_message && (!File_in_command_line))
Button_Message_initial(); Button_Message_initial();
switch (File_in_command_line) if (File_in_command_line)
{ {
case 2: Button_Reload();
Button_Reload(); Resolution_in_command_line=0;
DEBUG(Main_filename, 0); }
DEBUG(Spare_filename, 0);
Button_Page();
// no break ! proceed with the other file now
case 1:
Button_Reload();
Resolution_in_command_line = 0;
default:
break;
}
} }
Main_handler(); Main_handler();

2
misc.c
View File

@ -159,7 +159,7 @@ void Set_color(byte color, byte red, byte green, byte blue)
comp.r=red; comp.r=red;
comp.g=green; comp.g=green;
comp.b=blue; comp.b=blue;
SDL_SetPalette(Screen_SDL, SDL_LOGPAL, &comp, color, 1); SDL_SetPalette(Screen_SDL, SDL_PHYSPAL | SDL_LOGPAL, &comp, color, 1);
} }
void Wait_end_of_click(void) void Wait_end_of_click(void)