add GFX2_GLOBAL where forgotten.
So we avoid to have some so called "common" C symbols.
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@ -304,7 +304,7 @@ GFX2_GLOBAL short Main_offset_Y;
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/// File format of the image currently edited. It's a value of enum ::FILE_FORMATS
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GFX2_GLOBAL byte Main_fileformat;
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/// File selector settings
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T_Selector_settings Main_selector;
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GFX2_GLOBAL T_Selector_settings Main_selector;
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/// X position (in screen coordinates) of the separator between normal and magnified views.
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GFX2_GLOBAL short Main_separator_position;
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/// X position (in screen coordinates) of the first pixel of the magnified view.
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@ -361,7 +361,7 @@ GFX2_GLOBAL char Spare_filename[MAX_PATH_CHARACTERS];
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/// File format of the image currently edited as spare page. It's a value of enum ::FILE_FORMATS
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GFX2_GLOBAL byte Spare_fileformat;
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/// File selector settings
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T_Selector_settings Spare_selector;
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GFX2_GLOBAL T_Selector_settings Spare_selector;
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/// X position (in screen coordinates) of the separator between normal and magnified views.
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GFX2_GLOBAL short Spare_separator_position;
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/// X position (in screen coordinates) of the first pixel of the magnified view.
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@ -432,7 +432,7 @@ GFX2_GLOBAL char Brush_filename[MAX_PATH_CHARACTERS];
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/// File format of the brush. It's a value of enum ::FILE_FORMATS
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GFX2_GLOBAL byte Brush_fileformat;
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/// Fileselector settings
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T_Selector_settings Brush_selector;
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GFX2_GLOBAL T_Selector_settings Brush_selector;
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/// Indicator used for the "Rotate brush" operation.
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GFX2_GLOBAL byte Brush_rotation_center_is_defined;
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/// Position of the brush's rotation center, in screen coordinates.
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13
src/misc.h
13
src/misc.h
@ -24,6 +24,7 @@
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//////////////////////////////////////////////////////////////////////////////
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#include "struct.h"
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#include "global.h"
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#define SWAP_BYTES(a,b) { byte c=a; a=b; b=c;}
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#define SWAP_WORDS(a,b) { word c=a; a=b; b=c;}
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@ -138,12 +139,12 @@ void Zoom_a_line(byte * original_line,byte * zoomed_line,word factor,word width)
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void Copy_part_of_image_to_another(byte * source,word source_x,word source_y,word width,word height,word source_width,byte * dest,word dest_x,word dest_y,word destination_width);
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// -- Gestion du chrono --
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byte Timer_state; // State du chrono: 0=Attente d'un Xème de seconde
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// 1=Il faut afficher la preview
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// 2=Plus de chrono à gerer pour l'instant
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dword Timer_delay; // Nombre de 18.2ème de secondes demandés
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dword Timer_start; // Heure de départ du chrono
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byte New_preview_is_needed; // Booléen "Il faut relancer le chrono de preview"
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GFX2_GLOBAL byte Timer_state; // State du chrono: 0=Attente d'un Xème de seconde
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// 1=Il faut afficher la preview
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// 2=Plus de chrono à gerer pour l'instant
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GFX2_GLOBAL dword Timer_delay; // Nombre de 18.2ème de secondes demandés
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GFX2_GLOBAL dword Timer_start; // Heure de départ du chrono
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GFX2_GLOBAL byte New_preview_is_needed; // Booléen "Il faut relancer le chrono de preview"
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#if defined (__MINT__)
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@ -30,6 +30,7 @@
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#include <SDL.h>
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#include "struct.h"
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#include "global.h"
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///
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/// This is the number of bytes in a video line for the current mode.
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@ -39,8 +40,8 @@
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void Set_mode_SDL(int *,int *,int);
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SDL_Rect ** List_SDL_video_modes;
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byte* Screen_pixels;
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GFX2_GLOBAL SDL_Rect ** List_SDL_video_modes;
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GFX2_GLOBAL byte* Screen_pixels;
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void Update_rect(short x, short y, unsigned short width, unsigned short height);
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void Flush_update(void);
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