win32: avoid taking 100% CPU time
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467eeaf217
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@ -1171,6 +1171,14 @@ int Get_input(int sleep_time)
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}
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return 1;
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}
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if (sleep_time == 0)
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sleep_time = 20; // default of 20 ms
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// TODO : we should check where Get_input(0) is called
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{
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UINT_PTR timerId = SetTimer(NULL, 0, sleep_time, NULL);
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WaitMessage();
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KillTimer(NULL, timerId);
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}
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#endif
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return 0;
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}
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@ -57,6 +57,10 @@
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#define snprintf _snprintf
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#endif
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#endif
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#if defined(WIN32)
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#include <windows.h>
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#include <malloc.h>
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#endif
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#if defined(USE_SDL) || defined(USE_SDL2)
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#include <SDL_image.h>
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