* Fix issue with the color reduction: the node index was off by one, leading to a write out of the allocated memory, and, of course, strange crashes because of it.
* Add some const in function parameters, just to make sure. * Cleanup the comments, because I got lost in my own code... git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1881 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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@ -22,6 +22,7 @@
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24bit RGB to 8bit indexed functions
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*/
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#include <assert.h>
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#include <stdlib.h>
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#include <stdio.h>
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@ -40,9 +41,9 @@ CT_Tree* CT_new() {return calloc(1, sizeof(CT_Tree));}
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/*
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void CT_Print(CT_Node* node)
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{
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printf("R %d %d\tG %d %d\tB %d %d\ti %d\n",
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printf("R %d %d\tG %d %d\tB %d %d\tc %d/%d\n",
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node->Rmin, node->Rmax, node->Gmin, node->Gmax,
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node->Bmin, node->Bmax, node->index);
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node->Bmin, node->Bmax, node->children[0], node->children[1]);
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}
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*/
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@ -51,7 +52,7 @@ void CT_set(CT_Tree* colorTree, byte Rmin, byte Gmin, byte Bmin,
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{
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CT_Node* parent;
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// Create and setup node
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CT_Node* node = &colorTree->nodes[++colorTree->nodecount];
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CT_Node* node = &colorTree->nodes[colorTree->nodecount];
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node->Rmin = Rmin;
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node->Gmin = Gmin;
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@ -61,9 +62,9 @@ void CT_set(CT_Tree* colorTree, byte Rmin, byte Gmin, byte Bmin,
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node->Bmax = Bmax;
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node->children[1] = index;
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// Now insert it in tree
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// Now insert it in tree (if we're not the root node)
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parent = &colorTree->nodes[0];
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if (parent != NULL) for(;;) {
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if (colorTree->nodecount != 0) for(;;) {
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// Find where to insert ourselves
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// pre-condition: the parent we're looking at is a superset of the node we're inserting
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@ -72,10 +73,11 @@ void CT_set(CT_Tree* colorTree, byte Rmin, byte Gmin, byte Bmin,
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// 0 child: insert as child 0
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// 1 child: either we're included in the child, and recurse, or we''re not, and insert at child 1
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// 2 child: one of them has to be a superset of the node.
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if (parent->children[0] == 0)
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{
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parent->children[0] = colorTree->nodecount;
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// We KNOW children[1] was set to 0, because the parent was a split cluster.
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break;
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} else {
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CT_Node* child0 = &colorTree->nodes[parent->children[0]];
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@ -96,6 +98,8 @@ void CT_set(CT_Tree* colorTree, byte Rmin, byte Gmin, byte Bmin,
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}
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}
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}
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++colorTree->nodecount;
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}
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byte CT_get(CT_Tree* tree, byte r, byte g, byte b)
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45
src/op_c.c
45
src/op_c.c
@ -219,8 +219,8 @@ T_Occurrence_table * OT_new(int nbb_r,int nbb_g,int nbb_b)
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n->red_b=8-nbb_b;
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// Allocate the table
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size=(n->rng_r)*(n->rng_g)*(n->rng_b)*sizeof(int);
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n->table=(int *)calloc(size, 1);
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size=(n->rng_r)*(n->rng_g)*(n->rng_b);
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n->table=(int *)calloc(size, sizeof(int));
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if (n->table == NULL)
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{
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// Not enough memory !
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@ -243,7 +243,7 @@ void OT_delete(T_Occurrence_table * t)
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/// Get number of occurences for a given color
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int OT_get(T_Occurrence_table * t, int r, int g, int b)
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int OT_get(T_Occurrence_table * t, byte r, byte g, byte b)
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{
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int index;
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@ -254,7 +254,7 @@ int OT_get(T_Occurrence_table * t, int r, int g, int b)
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/// Add 1 to the count for a color
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void OT_inc(T_Occurrence_table * t,int r,int g,int b)
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void OT_inc(T_Occurrence_table * t,byte r,byte g,byte b)
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{
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int index;
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@ -262,6 +262,7 @@ void OT_inc(T_Occurrence_table * t,int r,int g,int b)
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r=(r>>t->red_r);
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g=(g>>t->red_g);
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b=(b>>t->red_b);
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// Compute the address
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index=(r<<t->dec_r) | (g<<t->dec_g) | (b<<t->dec_b);
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t->table[index]++;
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@ -311,7 +312,7 @@ int OT_count_colors(T_Occurrence_table * t)
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/// Pack a cluster, ie compute its {r,v,b}{min,max} values
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void Cluster_pack(T_Cluster * c,T_Occurrence_table * to)
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void Cluster_pack(T_Cluster * c,const T_Occurrence_table * const to)
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{
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int rmin,rmax,vmin,vmax,bmin,bmax;
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int r,g,b;
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@ -475,7 +476,7 @@ ENDCRUSH:
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/// Split a cluster on its longest axis.
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/// c = source cluster, c1, c2 = output after split
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void Cluster_split(T_Cluster * c, T_Cluster * c1, T_Cluster * c2, int hue,
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T_Occurrence_table * to)
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const T_Occurrence_table * const to)
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{
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int limit;
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int cumul;
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@ -738,7 +739,7 @@ void CS_Get(T_Cluster_set * cs, T_Cluster ** c)
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}
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/// Push a cluster in the list
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/// Push a copy of a cluster in the list
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void CS_Set(T_Cluster_set * cs,T_Cluster * c)
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{
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T_Cluster* current = cs->clusters;
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@ -773,11 +774,11 @@ void CS_Set(T_Cluster_set * cs,T_Cluster * c)
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// 5) We take the box with the biggest number of pixels inside and we split it again
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// 6) Iterate until there are 256 boxes. Associate each of them to its middle color
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// At the same time, put the split clusters in the color tree for later palette lookup
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void CS_Generate(T_Cluster_set * cs, T_Occurrence_table * to, CT_Tree* colorTree)
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void CS_Generate(T_Cluster_set * cs, const T_Occurrence_table * const to, CT_Tree* colorTree)
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{
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T_Cluster* current;
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T_Cluster* Nouveau1 = malloc(sizeof(T_Cluster));
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T_Cluster* Nouveau2 = malloc(sizeof(T_Cluster));
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T_Cluster Nouveau1;
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T_Cluster Nouveau2;
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// There are less than 256 boxes
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while (cs->nb<cs->nb_max)
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@ -786,7 +787,9 @@ void CS_Generate(T_Cluster_set * cs, T_Occurrence_table * to, CT_Tree* colorTree
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CS_Get(cs,¤t);
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//Cluster_Print(current);
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// We're going to split, so add the cluster to the colortree
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// We are going to split this cluster, so add it to the color tree. It is a split cluster,
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// not a final one. We KNOW its two child will get added later (either because they are split,
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// or because they are part of the final cluster set). So, we add thiscluster with a NULL index.
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CT_set(colorTree,current->Rmin, current->Gmin, current->Bmin,
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current->Rmax, current->Vmax, current->Bmax, 0);
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@ -798,22 +801,22 @@ void CS_Generate(T_Cluster_set * cs, T_Occurrence_table * to, CT_Tree* colorTree
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free(current);
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break;
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}
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Cluster_split(current, Nouveau1, Nouveau2, current->data.cut.plus_large, to);
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Cluster_split(current, &Nouveau1, &Nouveau2, current->data.cut.plus_large, to);
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free(current);
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// Pack the 2 new clusters (the split may leave some empty space between the
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// box border and the first actual pixel)
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Cluster_pack(Nouveau1, to);
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Cluster_pack(Nouveau2, to);
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Cluster_pack(&Nouveau1, to);
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Cluster_pack(&Nouveau2, to);
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// Put them back in the list
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if (Nouveau1->occurences != 0)
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CS_Set(cs,Nouveau1);
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if (Nouveau1.occurences != 0)
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CS_Set(cs,&Nouveau1);
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if (Nouveau2->occurences != 0)
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CS_Set(cs,Nouveau2);
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if (Nouveau2.occurences != 0)
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CS_Set(cs,&Nouveau2);
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}
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}
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@ -822,8 +825,9 @@ void CS_Compute_colors(T_Cluster_set * cs, T_Occurrence_table * to)
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{
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T_Cluster * c;
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for (c=cs->clusters;c!=NULL;c=c->next)
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for (c=cs->clusters;c!=NULL;c=c->next) {
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Cluster_compute_hue(c,to);
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}
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}
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@ -1023,6 +1027,7 @@ void GS_Generate(T_Gradient_set * ds,T_Cluster_set * cs)
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/// Compute best palette for given picture.
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/// @param size in pixels
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CT_Tree* Optimize_palette(T_Bitmap24B image, int size,
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T_Components * palette, int r, int g, int b)
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{
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10
src/op_c.h
10
src/op_c.h
@ -153,8 +153,8 @@ long Perceptual_lightness(T_Components *color);
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void OT_init(T_Occurrence_table * t);
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T_Occurrence_table * OT_new(int nbb_r,int nbb_g,int nbb_b);
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void OT_delete(T_Occurrence_table * t);
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int OT_get(T_Occurrence_table * t,int r,int g,int b);
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void OT_inc(T_Occurrence_table * t,int r,int g,int b);
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int OT_get(T_Occurrence_table * t,byte r,byte g,byte b);
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void OT_inc(T_Occurrence_table * t,byte r,byte g,byte b);
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void OT_count_occurrences(T_Occurrence_table * t,T_Bitmap24B image,int size);
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@ -163,8 +163,8 @@ void OT_count_occurrences(T_Occurrence_table * t,T_Bitmap24B image,int size);
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///////////////////////////////////////// Méthodes de gestion des clusters //
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/////////////////////////////////////////////////////////////////////////////
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void Cluster_pack(T_Cluster * c,T_Occurrence_table * to);
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void Cluster_split(T_Cluster * c,T_Cluster * c1,T_Cluster * c2,int hue,T_Occurrence_table * to);
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void Cluster_pack(T_Cluster * c,const T_Occurrence_table * const to);
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void Cluster_split(T_Cluster * c,T_Cluster * c1,T_Cluster * c2,int hue,const T_Occurrence_table * const to);
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void Cluster_compute_hue(T_Cluster * c,T_Occurrence_table * to);
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@ -178,7 +178,7 @@ T_Cluster_set * CS_New(int nbmax,T_Occurrence_table * to);
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void CS_Delete(T_Cluster_set * cs);
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void CS_Get(T_Cluster_set * cs,T_Cluster ** c);
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void CS_Set(T_Cluster_set * cs,T_Cluster * c);
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void CS_Generate(T_Cluster_set * cs,T_Occurrence_table * to, CT_Tree* colorTree);
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void CS_Generate(T_Cluster_set * cs,const T_Occurrence_table * const to, CT_Tree* colorTree);
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void CS_Compute_colors(T_Cluster_set * cs,T_Occurrence_table * to);
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void CS_Generate_color_table_and_palette(T_Cluster_set * cs,CT_Tree* tc,T_Components * palette);
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