Load_GIF(): Be more tolerant on ratio values
This commit is contained in:
parent
4338d31f04
commit
f9dc86eb87
@ -4087,18 +4087,14 @@ void Load_GIF(T_IO_Context * context)
|
||||
Original_screen_X=LSDB.Width;
|
||||
Original_screen_Y=LSDB.Height;
|
||||
|
||||
switch(LSDB.Aspect) {
|
||||
case 17: // (17 + 15) / 64 = 1:2
|
||||
ratio=PIXEL_TALL;
|
||||
break;
|
||||
case 33: // (33 + 15) / 64 = 3:4
|
||||
ratio=PIXEL_TALL3;
|
||||
break;
|
||||
case 113: // (113 + 15) / 64 = 2:1
|
||||
ratio=PIXEL_WIDE;
|
||||
break;
|
||||
default:
|
||||
ratio=PIXEL_SIMPLE;
|
||||
ratio=PIXEL_SIMPLE; // (49 + 15) / 64 = 1:1
|
||||
if (LSDB.Aspect != 0) {
|
||||
if (LSDB.Aspect < 25) // (17 + 15) / 64 = 1:2
|
||||
ratio=PIXEL_TALL;
|
||||
else if (LSDB.Aspect < 41) // (33 + 15) / 64 = 3:4
|
||||
ratio=PIXEL_TALL3;
|
||||
else if (LSDB.Aspect > 82) // (113 + 15) / 64 = 2:1
|
||||
ratio=PIXEL_WIDE;
|
||||
}
|
||||
|
||||
Pre_load(context, LSDB.Width,LSDB.Height,file_size,FORMAT_GIF,ratio,(LSDB.Resol&7)+1);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user