SDL_GetTicks() => GFX2_GetTicks()
Signed-off-by: Thomas Bernard <miniupnp@free.fr>
This commit is contained in:
parent
a6c948b27e
commit
fb51c1bb1c
@ -355,7 +355,7 @@ void Button_Select_forecolor(int btn)
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int color;
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int color;
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time_previous = time_click;
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time_previous = time_click;
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time_click = SDL_GetTicks();
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time_click = GFX2_GetTicks();
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color=Pick_color_in_palette();
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color=Pick_color_in_palette();
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12
src/engine.c
12
src/engine.c
@ -3246,9 +3246,9 @@ short Window_clicked_button(void)
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{
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{
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short clicked_button;
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short clicked_button;
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T_List_button * list;
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T_List_button * list;
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static Uint32 time_last_click = 0;
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static dword time_last_click = 0;
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static int last_list_number = -1;
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static int last_list_number = -1;
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Uint32 time_now;
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dword time_now;
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// Check which controls was clicked (by rectangular area)
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// Check which controls was clicked (by rectangular area)
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clicked_button = Window_get_clicked_button();
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clicked_button = Window_get_clicked_button();
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@ -3263,7 +3263,7 @@ short Window_clicked_button(void)
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clicked_line = (((Mouse_Y-Window_pos_Y)/Menu_factor_Y)-list->Entry_button->Pos_Y)>>3;
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clicked_line = (((Mouse_Y-Window_pos_Y)/Menu_factor_Y)-list->Entry_button->Pos_Y)>>3;
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if (clicked_line >= list->Scroller->Nb_elements) // Below last line
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if (clicked_line >= list->Scroller->Nb_elements) // Below last line
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return 0;
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return 0;
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time_now = SDL_GetTicks();
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time_now = GFX2_GetTicks();
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if (clicked_line == list->Cursor_position)
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if (clicked_line == list->Cursor_position)
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{
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{
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// Double click check
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// Double click check
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@ -3603,15 +3603,15 @@ void Remap_UI_in_window_backgrounds(const byte * conversion_table)
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void Delay_with_active_mouse(int speed)
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void Delay_with_active_mouse(int speed)
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{
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{
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Uint32 end;
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dword end;
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byte original_mouse_k = Mouse_K;
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byte original_mouse_k = Mouse_K;
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end = SDL_GetTicks()+speed*10;
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end = GFX2_GetTicks()+speed*10;
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do
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do
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{
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{
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Get_input(20);
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Get_input(20);
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} while (Mouse_K == original_mouse_k && SDL_GetTicks()<end);
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} while (Mouse_K == original_mouse_k && GFX2_GetTicks()<end);
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}
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}
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///
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///
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@ -1385,7 +1385,7 @@ int L_MessageBox(lua_State* L)
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int L_Wait(lua_State* L)
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int L_Wait(lua_State* L)
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{
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{
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float delay;
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float delay;
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Uint32 end;
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dword end;
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int nb_args=lua_gettop(L);
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int nb_args=lua_gettop(L);
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LUA_ARG_LIMIT (1, "wait");
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LUA_ARG_LIMIT (1, "wait");
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@ -1403,19 +1403,19 @@ int L_Wait(lua_State* L)
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return 0;
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return 0;
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}
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}
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// Wait specified time
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// Wait specified time
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end = SDL_GetTicks()+(int)(delay*1000.0);
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end = GFX2_GetTicks()+(int)(delay*1000.0);
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do
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do
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{
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{
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Get_input(20);
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Get_input(20);
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} while (SDL_GetTicks()<end);
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} while (GFX2_GetTicks()<end);
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return 0;
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return 0;
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}
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}
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int L_WaitBreak(lua_State* L)
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int L_WaitBreak(lua_State* L)
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{
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{
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float delay;
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float delay;
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Uint32 end;
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dword end;
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int nb_args=lua_gettop(L);
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int nb_args=lua_gettop(L);
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LUA_ARG_LIMIT (1, "waitbreak");
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LUA_ARG_LIMIT (1, "waitbreak");
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@ -1434,7 +1434,7 @@ int L_WaitBreak(lua_State* L)
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return 1;
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return 1;
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}
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}
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// Wait specified time
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// Wait specified time
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end = SDL_GetTicks()+(int)(delay*1000.0);
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end = GFX2_GetTicks()+(int)(delay*1000.0);
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do
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do
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{
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{
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@ -1444,7 +1444,7 @@ int L_WaitBreak(lua_State* L)
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lua_pushinteger(L, 1);
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lua_pushinteger(L, 1);
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return 1;
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return 1;
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}
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}
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} while (SDL_GetTicks()<end);
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} while (GFX2_GetTicks()<end);
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lua_pushinteger(L, 0);
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lua_pushinteger(L, 0);
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return 1;
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return 1;
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@ -1453,7 +1453,7 @@ int L_WaitBreak(lua_State* L)
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int L_WaitInput(lua_State* L)
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int L_WaitInput(lua_State* L)
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{
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{
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float delay;
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float delay;
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Uint32 end;
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dword end;
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int nb_args=lua_gettop(L);
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int nb_args=lua_gettop(L);
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int moved;
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int moved;
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@ -1478,13 +1478,13 @@ int L_WaitInput(lua_State* L)
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else
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else
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{
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{
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// Wait specified time
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// Wait specified time
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end = SDL_GetTicks()+(int)(delay*1000.0);
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end = GFX2_GetTicks()+(int)(delay*1000.0);
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moved=0;
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moved=0;
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do
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do
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{
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{
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moved=Get_input(20);
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moved=Get_input(20);
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} while (!moved && SDL_GetTicks()<end);
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} while (!moved && GFX2_GetTicks()<end);
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}
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}
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lua_pushboolean(L, moved ? 1 : 0);
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lua_pushboolean(L, moved ? 1 : 0);
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@ -1111,13 +1111,13 @@ void Fill_general(byte fill_color)
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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// Data used by ::Init_permanent_draw() and ::Pixel_figure_permanent()
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// Data used by ::Init_permanent_draw() and ::Pixel_figure_permanent()
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static Uint32 Permanent_draw_next_refresh=0;
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static dword Permanent_draw_next_refresh=0;
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static int Permanent_draw_count=0;
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static int Permanent_draw_count=0;
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void Init_permanent_draw(void)
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void Init_permanent_draw(void)
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{
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{
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Permanent_draw_count = 0;
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Permanent_draw_count = 0;
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Permanent_draw_next_refresh = SDL_GetTicks() + 100;
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Permanent_draw_next_refresh = GFX2_GetTicks() + 100;
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}
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}
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// Affichage d'un point de façon définitive (utilisation du pinceau)
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// Affichage d'un point de façon définitive (utilisation du pinceau)
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@ -1129,7 +1129,7 @@ void Fill_general(byte fill_color)
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// Check every 8 pixels
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// Check every 8 pixels
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if (! (Permanent_draw_count&7))
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if (! (Permanent_draw_count&7))
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{
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{
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Uint32 now = SDL_GetTicks();
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dword now = GFX2_GetTicks();
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SDL_PumpEvents();
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SDL_PumpEvents();
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if (now>= Permanent_draw_next_refresh)
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if (now>= Permanent_draw_next_refresh)
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{
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{
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@ -989,7 +989,7 @@ int Get_input(int sleep_time)
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long time_now;
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long time_now;
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int step=0;
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int step=0;
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time_now=SDL_GetTicks();
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time_now=GFX2_GetTicks();
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if (Directional_first_move==0)
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if (Directional_first_move==0)
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{
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{
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@ -1081,14 +1081,14 @@ static int Color_cycling(void)
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if (start==0)
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if (start==0)
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{
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{
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// First run
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// First run
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start = SDL_GetTicks();
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start = GFX2_GetTicks();
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return 1;
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return 1;
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}
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}
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if (!Allow_colorcycling || !Cycling_mode)
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if (!Allow_colorcycling || !Cycling_mode)
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return 1;
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return 1;
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now = SDL_GetTicks();
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now = GFX2_GetTicks();
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changed=0;
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changed=0;
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// Check all cycles for a change at this tick
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// Check all cycles for a change at this tick
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12
src/layers.c
12
src/layers.c
@ -630,10 +630,10 @@ void Button_Anim_last_frame(void)
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void Button_Anim_continuous_next(void)
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void Button_Anim_continuous_next(void)
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{
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{
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Uint32 time_start;
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dword time_start;
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int time_in_current_frame=0;
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int time_in_current_frame=0;
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time_start = SDL_GetTicks();
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time_start = GFX2_GetTicks();
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do
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do
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{
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{
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@ -642,7 +642,7 @@ void Button_Anim_continuous_next(void)
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Get_input(20);
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Get_input(20);
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time_now=SDL_GetTicks();
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time_now=GFX2_GetTicks();
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time_in_current_frame += time_now-time_start;
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time_in_current_frame += time_now-time_start;
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time_start=time_now;
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time_start=time_now;
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target_frame = Main.current_layer;
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target_frame = Main.current_layer;
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@ -665,10 +665,10 @@ void Button_Anim_continuous_next(void)
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void Button_Anim_continuous_prev(void)
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void Button_Anim_continuous_prev(void)
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{
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{
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Uint32 time_start;
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dword time_start;
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int time_in_current_frame=0;
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int time_in_current_frame=0;
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time_start = SDL_GetTicks();
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time_start = GFX2_GetTicks();
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do
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do
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{
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{
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@ -677,7 +677,7 @@ void Button_Anim_continuous_prev(void)
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Get_input(20);
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Get_input(20);
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time_now=SDL_GetTicks();
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time_now=GFX2_GetTicks();
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time_in_current_frame += time_now-time_start;
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time_in_current_frame += time_now-time_start;
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time_start=time_now;
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time_start=time_now;
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target_frame = Main.current_layer;
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target_frame = Main.current_layer;
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@ -1606,7 +1606,7 @@ if (Create_lock_file(Config_directory))
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void Rotate_safety_backups(void)
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void Rotate_safety_backups(void)
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{
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{
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Uint32 now;
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dword now;
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T_IO_Context context;
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T_IO_Context context;
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char file_name[12+1];
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char file_name[12+1];
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char deleted_file[MAX_PATH_CHARACTERS];
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char deleted_file[MAX_PATH_CHARACTERS];
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@ -1614,7 +1614,7 @@ void Rotate_safety_backups(void)
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if (!Safety_backup_active)
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if (!Safety_backup_active)
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return;
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return;
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now = SDL_GetTicks();
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now = GFX2_GetTicks();
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// It's time to save if either:
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// It's time to save if either:
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// - Many edits have taken place
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// - Many edits have taken place
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// - A minimum number of edits have taken place AND a minimum time has passed
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// - A minimum number of edits have taken place AND a minimum time has passed
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@ -1630,7 +1630,7 @@ void Rotate_safety_backups(void)
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sprintf(deleted_file, "%s%c%6.6d" BACKUP_FILE_EXTENSION,
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sprintf(deleted_file, "%s%c%6.6d" BACKUP_FILE_EXTENSION,
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Config_directory,
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Config_directory,
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Main.safety_backup_prefix,
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Main.safety_backup_prefix,
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(Uint32)(Main.safety_number + 1000000l - Rotation_safety_backup) % (Uint32)1000000l);
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(dword)(Main.safety_number + 1000000l - Rotation_safety_backup) % (dword)1000000l);
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remove(deleted_file); // no matter if fail
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remove(deleted_file); // no matter if fail
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// Reset counters
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// Reset counters
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@ -1640,7 +1640,7 @@ void Rotate_safety_backups(void)
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// Create a new file name and save
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// Create a new file name and save
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sprintf(file_name, "%c%6.6d" BACKUP_FILE_EXTENSION,
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sprintf(file_name, "%c%6.6d" BACKUP_FILE_EXTENSION,
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Main.safety_backup_prefix,
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Main.safety_backup_prefix,
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(Uint32)Main.safety_number);
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(int)Main.safety_number);
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Init_context_backup_image(&context, file_name, Config_directory);
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Init_context_backup_image(&context, file_name, Config_directory);
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context.Format=FORMAT_GIF;
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context.Format=FORMAT_GIF;
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// Provide original file data, to store as a GIF Application Extension
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// Provide original file data, to store as a GIF Application Extension
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26
src/misc.c
26
src/misc.c
@ -2,6 +2,7 @@
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*/
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*/
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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Copyright 2018 Thomas Bernard
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Copyright 2011 Pawel Góralski
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Copyright 2011 Pawel Góralski
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Copyright 2008 Yves Rizoud
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Copyright 2008 Yves Rizoud
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Copyright 2008 Franck Charlet
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Copyright 2008 Franck Charlet
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@ -30,6 +31,13 @@
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#endif
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#endif
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#include <stdlib.h>
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#include <stdlib.h>
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#include <math.h>
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#include <math.h>
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#if !defined(USE_SDL) && !defined(USE_SDL2)
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#if defined(WIN32)
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#include <windows.h>
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#else
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#include <sys/time.h>
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#endif
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#endif
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#include "struct.h"
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#include "struct.h"
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#include "sdlscreen.h"
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#include "sdlscreen.h"
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#include "global.h"
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#include "global.h"
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@ -233,7 +241,7 @@ void Init_chrono(dword delay)
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// Démarrer le chrono
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// Démarrer le chrono
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{
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{
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Timer_delay = delay;
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Timer_delay = delay;
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Timer_start = SDL_GetTicks()/55;
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Timer_start = GFX2_GetTicks()/55;
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return;
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return;
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}
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}
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@ -496,7 +504,7 @@ byte Effect_alpha_colorize (word x,word y,byte color)
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void Check_timer(void)
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void Check_timer(void)
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{
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{
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if((SDL_GetTicks()/55)-Timer_delay>Timer_start) Timer_state=1;
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if((GFX2_GetTicks()/55)-Timer_delay>Timer_start) Timer_state=1;
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}
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}
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void Flip_Y_lowlevel(byte *src, short width, short height)
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void Flip_Y_lowlevel(byte *src, short width, short height)
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@ -882,3 +890,17 @@ int Convert_videomode_arg(const char *argument)
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return -1;
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return -1;
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}
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}
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dword GFX2_GetTicks(void)
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{
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#if defined(USE_SDL) || defined(USE_SDL2)
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return SDL_GetTicks();
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#elif defined(WIN32)
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return GetTickCount();
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#else
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struct timeval tv;
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if (gettimeofday(&tv, NULL) < 0)
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return 0;
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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#endif
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}
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@ -2,6 +2,7 @@
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*/
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*/
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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/* Grafx2 - The Ultimate 256-color bitmap paint program
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Copyright 2018 Thomas Bernard
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Copyright 2007 Adrien Destugues
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Copyright 2007 Adrien Destugues
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Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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Copyright 1996-2001 Sunset Design (Guillaume Dorme & Karl Maritaud)
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@ -23,6 +24,9 @@
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/// Miscellanous unsorted functions.
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/// Miscellanous unsorted functions.
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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#ifndef MISC_H__
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#define MISC_H__
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#include "struct.h"
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#include "struct.h"
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#include "global.h"
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#include "global.h"
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@ -149,3 +153,8 @@ int Convert_videomode_arg(const char *argument);
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|||||||
|
|
||||||
int Popcount_word(word x);
|
int Popcount_word(word x);
|
||||||
int Popcount_dword(dword x);
|
int Popcount_dword(dword x);
|
||||||
|
|
||||||
|
/// Return a number of milliseconds
|
||||||
|
dword GFX2_GetTicks(void);
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
@ -47,7 +47,7 @@
|
|||||||
|
|
||||||
/// Time (in SDL ticks) when the next airbrush drawing should be done. Also used
|
/// Time (in SDL ticks) when the next airbrush drawing should be done. Also used
|
||||||
/// for discontinuous freehand drawing.
|
/// for discontinuous freehand drawing.
|
||||||
Uint32 Airbrush_next_time;
|
dword Airbrush_next_time;
|
||||||
|
|
||||||
// Panning needs its own operation storage because it may interrupt another
|
// Panning needs its own operation storage because it may interrupt another
|
||||||
// interrupting operation
|
// interrupting operation
|
||||||
@ -311,7 +311,7 @@ void Freehand_mode2_1_0(void)
|
|||||||
Operation_push(Paintbrush_X);
|
Operation_push(Paintbrush_X);
|
||||||
Operation_push(Paintbrush_Y);
|
Operation_push(Paintbrush_Y);
|
||||||
Print_coordinates();
|
Print_coordinates();
|
||||||
Airbrush_next_time = SDL_GetTicks() + Airbrush_delay*10;
|
Airbrush_next_time = GFX2_GetTicks() + Airbrush_delay*10;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -331,7 +331,7 @@ void Freehand_mode2_1_2(void)
|
|||||||
if ( (start_x!=Paintbrush_X) || (start_y!=Paintbrush_Y) )
|
if ( (start_x!=Paintbrush_X) || (start_y!=Paintbrush_Y) )
|
||||||
{
|
{
|
||||||
Print_coordinates();
|
Print_coordinates();
|
||||||
if (SDL_GetTicks()>Airbrush_next_time)
|
if (GFX2_GetTicks()>Airbrush_next_time)
|
||||||
{
|
{
|
||||||
Airbrush_next_time+=Airbrush_delay*10;
|
Airbrush_next_time+=Airbrush_delay*10;
|
||||||
Hide_cursor();
|
Hide_cursor();
|
||||||
@ -363,7 +363,7 @@ void Freehand_mode2_2_0(void)
|
|||||||
Operation_push(Paintbrush_X);
|
Operation_push(Paintbrush_X);
|
||||||
Operation_push(Paintbrush_Y);
|
Operation_push(Paintbrush_Y);
|
||||||
Print_coordinates();
|
Print_coordinates();
|
||||||
Airbrush_next_time = SDL_GetTicks() + Airbrush_delay*10;
|
Airbrush_next_time = GFX2_GetTicks() + Airbrush_delay*10;
|
||||||
// On affiche définitivement le pinceau
|
// On affiche définitivement le pinceau
|
||||||
Draw_paintbrush(Paintbrush_X,Paintbrush_Y,Back_color);
|
Draw_paintbrush(Paintbrush_X,Paintbrush_Y,Back_color);
|
||||||
}
|
}
|
||||||
@ -385,7 +385,7 @@ void Freehand_mode2_2_2(void)
|
|||||||
if ( (start_x!=Paintbrush_X) || (start_y!=Paintbrush_Y) )
|
if ( (start_x!=Paintbrush_X) || (start_y!=Paintbrush_Y) )
|
||||||
{
|
{
|
||||||
Print_coordinates();
|
Print_coordinates();
|
||||||
if (SDL_GetTicks()>Airbrush_next_time)
|
if (GFX2_GetTicks()>Airbrush_next_time)
|
||||||
{
|
{
|
||||||
Airbrush_next_time+=Airbrush_delay*10;
|
Airbrush_next_time+=Airbrush_delay*10;
|
||||||
Hide_cursor();
|
Hide_cursor();
|
||||||
@ -1983,10 +1983,10 @@ void Airbrush_1_0(void)
|
|||||||
Backup();
|
Backup();
|
||||||
Shade_table=Shade_table_left;
|
Shade_table=Shade_table_left;
|
||||||
|
|
||||||
if (SDL_GetTicks()>Airbrush_next_time)
|
if (GFX2_GetTicks()>Airbrush_next_time)
|
||||||
{
|
{
|
||||||
Airbrush(LEFT_SIDE);
|
Airbrush(LEFT_SIDE);
|
||||||
Airbrush_next_time = SDL_GetTicks()+Airbrush_delay*10;
|
Airbrush_next_time = GFX2_GetTicks()+Airbrush_delay*10;
|
||||||
}
|
}
|
||||||
|
|
||||||
Operation_push(Paintbrush_X);
|
Operation_push(Paintbrush_X);
|
||||||
@ -2008,10 +2008,10 @@ void Airbrush_2_0(void)
|
|||||||
Init_start_operation();
|
Init_start_operation();
|
||||||
Backup();
|
Backup();
|
||||||
Shade_table=Shade_table_right;
|
Shade_table=Shade_table_right;
|
||||||
if (SDL_GetTicks()>Airbrush_next_time)
|
if (GFX2_GetTicks()>Airbrush_next_time)
|
||||||
{
|
{
|
||||||
Airbrush(RIGHT_SIDE);
|
Airbrush(RIGHT_SIDE);
|
||||||
Airbrush_next_time = SDL_GetTicks()+Airbrush_delay*10;
|
Airbrush_next_time = GFX2_GetTicks()+Airbrush_delay*10;
|
||||||
}
|
}
|
||||||
|
|
||||||
Operation_push(Paintbrush_X);
|
Operation_push(Paintbrush_X);
|
||||||
@ -2028,7 +2028,7 @@ void Airbrush_12_2(void)
|
|||||||
//
|
//
|
||||||
{
|
{
|
||||||
short old_x,old_y;
|
short old_x,old_y;
|
||||||
Uint32 now;
|
dword now;
|
||||||
|
|
||||||
Operation_pop(&old_y);
|
Operation_pop(&old_y);
|
||||||
Operation_pop(&old_x);
|
Operation_pop(&old_x);
|
||||||
@ -2040,7 +2040,7 @@ void Airbrush_12_2(void)
|
|||||||
Display_cursor();
|
Display_cursor();
|
||||||
}
|
}
|
||||||
|
|
||||||
now=SDL_GetTicks();
|
now=GFX2_GetTicks();
|
||||||
if (now>Airbrush_next_time)
|
if (now>Airbrush_next_time)
|
||||||
{
|
{
|
||||||
//Airbrush_next_time+=Airbrush_delay*10;
|
//Airbrush_next_time+=Airbrush_delay*10;
|
||||||
|
|||||||
@ -429,7 +429,7 @@ void Transparency_set(byte amount)
|
|||||||
}
|
}
|
||||||
|
|
||||||
time_previous = time_click;
|
time_previous = time_click;
|
||||||
time_click = SDL_GetTicks();
|
time_click = GFX2_GetTicks();
|
||||||
|
|
||||||
// Check if it's a quick re-press
|
// Check if it's a quick re-press
|
||||||
if (time_click - time_previous < doubleclick_delay)
|
if (time_click - time_previous < doubleclick_delay)
|
||||||
|
|||||||
@ -338,7 +338,7 @@ void Tilemap_update(void)
|
|||||||
if (wait_window)
|
if (wait_window)
|
||||||
{
|
{
|
||||||
char str[8];
|
char str[8];
|
||||||
Uint32 end;
|
dword end;
|
||||||
|
|
||||||
if (Config.Tilemap_show_count)
|
if (Config.Tilemap_show_count)
|
||||||
{
|
{
|
||||||
@ -349,11 +349,11 @@ void Tilemap_update(void)
|
|||||||
Display_cursor();
|
Display_cursor();
|
||||||
|
|
||||||
// Wait a moment to display count
|
// Wait a moment to display count
|
||||||
end = SDL_GetTicks()+750;
|
end = GFX2_GetTicks()+750;
|
||||||
do
|
do
|
||||||
{
|
{
|
||||||
Get_input(20);
|
Get_input(20);
|
||||||
} while (SDL_GetTicks()<end);
|
} while (GFX2_GetTicks()<end);
|
||||||
}
|
}
|
||||||
|
|
||||||
Close_window();
|
Close_window();
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user