Put a visible error message in case of SDL_Image fail.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1587 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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				@ -48,7 +48,6 @@
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#endif
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#include <SDL_image.h>
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// SFont
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#include "SFont.h"
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#include "struct.h"
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@ -56,6 +55,7 @@
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#include "sdlscreen.h"
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#include "io.h"
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#include "errors.h"
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#include "windows.h"
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typedef struct T_Font
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{
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@ -461,7 +461,7 @@ byte *Render_text_SFont(const char *str, int font_number, int *width, int *heigh
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  Surface_fonte=IMG_Load(Font_name(font_number));
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  if (!Surface_fonte)
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  {
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    DEBUG("Font loading failed",0);
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    Warning_message("Error loading font. The file may be corrupt.");
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    return NULL;
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  }
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  font=SFont_InitFont(Surface_fonte);
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