GUI: Generalized the system that right-clicking an input area empties it while
entering edit mode, since it was indeed a very good idea, it saves a lot of time
once you do it intuitively. (Esc still cancels and restores)
Added a bitmap font, GrafX2_Classic.gif. Helpful for prototyping GUI screens.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@353 416bcca6-2ee7-4201-b75f-2eb2f807beb1
A Unix-like system is now considered the default.
The number of platform-specific blocks is down to:
win32: 13, watcomc: 3, linux: 4, macosx: 16, amigaos4: 8, beos/haiku: 1
Removed linux.c, implemented the relevant functions for all platforms.
(win32) In Stats screen, included free memory report
(macosx) Conversion_ANSI: Fixed the __macosx__ with wrong case from my former 'fix', sorry.
(macosx) readline.c : Removed a manual "Update_necessaire=1", because normally
all calls to UpdateRect() will set this flag already. Don't hesitate to call
Flush_Update() anywhere where it's lacking, but you shouldn't put it inside a #ifdef __macosx__
(win32) Packaging: 'make ziprelease' now includes libpng13.dll and zlib1.dll
(win32) Hacked something to resolve naming conflict of MOD_SHIFT constants with windows.h
(all) Resolution: Fixed the black space that appeared between button and label,
the memory overwrite also caused resolutions above number 2 to disappear from list.
Tested fine on Linux (without TTF) and Windows
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@345 416bcca6-2ee7-4201-b75f-2eb2f807beb1
- Patched 2 segfaults in Save_PKM() which were due to the packing routine accessing a byte of a picture beyond the allocated memory block.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@333 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Also added a way to handle the right mouse button when the shift key is pressed (for mice with only have 1 button :]).
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@264 416bcca6-2ee7-4201-b75f-2eb2f807beb1