Also, there is a realpath implementation there wich may be useful for BeOS too
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@421 416bcca6-2ee7-4201-b75f-2eb2f807beb1
The following tools don't take the ratio into account;
Circle,
Grad rectangle,
Brush rotation,
Resizable brushes (diamond, squares, circles...)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@376 416bcca6-2ee7-4201-b75f-2eb2f807beb1
All palette functions can be used in HSL color space too (multi-select, etc).
Fixed some more missing refreshes in Palette screen.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@368 416bcca6-2ee7-4201-b75f-2eb2f807beb1
- Unix users can "make install" and "make uninstall" (as root).
- Installation creates shortcuts "grafx2" and "gfx2cfg" in /usr/local/bin
- Installation puts data files (icon GIFs, gfx2.dat,..) and the actual binaries in /usr/local/share/grafx2
- At runtime, the programs search and create configuration files (gfx2.cfg and gfx2.ini) in ~/.grafx2
(But if there are some present in program's own directory, they override)
- Uninstall removes programs and data, but leaves all users' configurations.
Win32: User's config directory is %APPDATA%\GrafX2
Win98: %APPDATA% is not set by default, so the program falls back to executable's directory.
Tested on Debian Linux
Partially tested on Win XP (early version)
Tested on Win98
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@365 416bcca6-2ee7-4201-b75f-2eb2f807beb1
(win32): Added embedded icon for gfxcfg.exe. Only 32x32 version, because lazy.
Tested on Win98 and Linux.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@355 416bcca6-2ee7-4201-b75f-2eb2f807beb1
(win32): When compiled, the icon is embedded in executable.
Tested on win98 and linux.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@354 416bcca6-2ee7-4201-b75f-2eb2f807beb1
A Unix-like system is now considered the default.
The number of platform-specific blocks is down to:
win32: 13, watcomc: 3, linux: 4, macosx: 16, amigaos4: 8, beos/haiku: 1
Removed linux.c, implemented the relevant functions for all platforms.
(win32) In Stats screen, included free memory report
(macosx) Conversion_ANSI: Fixed the __macosx__ with wrong case from my former 'fix', sorry.
(macosx) readline.c : Removed a manual "Update_necessaire=1", because normally
all calls to UpdateRect() will set this flag already. Don't hesitate to call
Flush_Update() anywhere where it's lacking, but you shouldn't put it inside a #ifdef __macosx__
(win32) Packaging: 'make ziprelease' now includes libpng13.dll and zlib1.dll
(win32) Hacked something to resolve naming conflict of MOD_SHIFT constants with windows.h
(all) Resolution: Fixed the black space that appeared between button and label,
the memory overwrite also caused resolutions above number 2 to disappear from list.
Tested fine on Linux (without TTF) and Windows
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@345 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Also renamed Mask to Mask_table because XLib.h already defines some var called Mask.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@337 416bcca6-2ee7-4201-b75f-2eb2f807beb1
I'm not sure the way to get the program directory we use is ok for beos, but the official way of doing that is using C++ code.
Maybe it's time to switch to some more unix way to store the config files...
This should also fix watcom build (very untested as i'm using mingw to cross compile windows builds now)
Also added begasus to the credits screen.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@325 416bcca6-2ee7-4201-b75f-2eb2f807beb1
archive names if TrueType support was disabled. Otherwise, the 435Kb DLLs are
included in the win32 archive. The sample font is archived, too.
TODO: texte.c should expose a public function that reports if texte.o was
compiled with TTF off. This way, the stats screen can display the information.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@306 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Truetype only, compile with "make NOTTF=1" if you don't want to bother with it.
Only TTF is done, aliased (ok) and non-aliased (backgound color is
currently stuck to color index 0)
The Clear button doesn't update the window.
Only one font (certified to be public domain).
Preview not done.
Font selector not done.
SFont support not done.
Limit 30 characters.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@305 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Also, there is a problem with the makefile under linux. The .dep is set for checking the .o in the win32 folder. It still works but recompiles everything at each change.
Also added a button to enable HSL color editing in the palette screen. We'll need a hls2rgb function, and some other tweaks and reworks to the palette screen.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@290 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Needs testing on linux, including the cross-compilation. Pkm, see if the
naming scheme suits you.
HOWTO: "make version" and "make ziprelease" both force an update of version.c,
by querying the directory's svn status. Developers can use "make version" for
their own usage. Do not upload your version.c in svn, it's a generated file.
PACKAGING: version.c must be included in source packages, so that
non-developpers who have no svn can build with the constant file that shipped
with the sources.
Commit any pending changes first, then make ziprelease, and run
grafx2 to check that the Statistics window shows something like "123",
not "123M" (which means "rev123 + local modifications")
This will have created the src and win32 packages.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@274 416bcca6-2ee7-4201-b75f-2eb2f807beb1
-Easily change the number of video modes in the list (i'd like to use my 1440x900 screen at full resoluution !)
-Maybe add a resizeable window mode, but that would require more work, so i'd like to keep that for 2.0 .
In the meantime, i've made the list symetric, ie, mode are loaded from the cfg file and when the list is processed, each mode is copied to a fullscreen equivalent. Note this way of doing things will prevent the config file to save the selected video mode properly, so the program will switch to the default 800x600 windowed. When you load an image, Grafx2 will switch back to windowed mode when selecting the appropriate resolution for that image.
The NB_MODES_VIDEO constant is also only the HALF of the actually available video modes
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@183 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Older .cfg files in svn were saved incorrectly: the wrong size of chunk #5
(0x0101 instead of 0xE1) made it impossible to re-read the file in gfxcfg.
gfxcfg can read and save gfx2.cfg. Upward compatibility is provided:
- If new chunk types are added to the format, it only needs a re-compile. Older
files can be read and saved.
- If new keyboard shortcuts are added (134 currently), the older files can be
read and the default shortcut will be used for missing keys.
Fixed many endianness cases, hopefully
Fixed LBM loading : bug in ASM->C conversion of Couleur_ILBM_line()
Broke PCX loading : argh!
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@176 416bcca6-2ee7-4201-b75f-2eb2f807beb1
Version becomes 97.0%, Charger_CFG() auto-converts 96.5% format as needed.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@169 416bcca6-2ee7-4201-b75f-2eb2f807beb1