Yves Rizoud
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55d0889bc8
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Change rendering system to use function pointers, see Issue 31 c38 : preliminary work to make the same executable handle Layers or Anims. Fixed an old issue where Lasso-ing a brush with right mouse button wouldn't erase cleanly (visual). Fixed an old issue where picking colors in layer 5 would not 'see' through layers.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1906 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2012-02-22 23:47:53 +00:00 |
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Yves Rizoud
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b448a600fc
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Tilemap: helpfile, fix loss of mouse cursor when tile count window appears
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1871 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2011-11-13 23:49:31 +00:00 |
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Yves Rizoud
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496148d485
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Tilemap effect: Added a menu to set options. Options saved and reloaded in .INI. Added support for shortcuts (but no helpfile so far, so you can't set them)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1870 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2011-11-13 23:21:59 +00:00 |
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Yves Rizoud
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e7d37cf367
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Tilemap: now separate for main and spare. Safeties added in most places necessary (auto-recompute tilemap after load, undo, etc)
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1866 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2011-11-11 22:57:35 +00:00 |
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Yves Rizoud
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83fff59f66
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Tilemap: waiting window during computation, shows tile count when done
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1865 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2011-11-11 17:23:26 +00:00 |
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Yves Rizoud
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e9a2ad8e81
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Tilemap: Support for x-flipped and xy-flipped (180°) tiles
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1864 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2011-11-11 15:39:23 +00:00 |
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Yves Rizoud
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3b989f3eb3
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Tilemap: support Y-flipped tiles
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1863 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2011-11-10 19:59:19 +00:00 |
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Yves Rizoud
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6965b6f464
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Fix tilemap offset.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1861 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2011-11-08 23:59:14 +00:00 |
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Yves Rizoud
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82860387bc
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Added missing source file, and make the tilemap depend on current layer instead of the sum of layers
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1860 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2011-11-08 23:38:14 +00:00 |
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Yves Rizoud
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ef030fec3f
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Tilemap mode improved to analyze and detect identical tiles, so you write in real time on all occurences of same tile. Works very well but unfinished, will crash or have other problems when you resize image
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1859 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2011-11-08 23:11:18 +00:00 |
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Adrien Destugues
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42f401b061
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* proof of concept (untesterd) for tiles
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1557 416bcca6-2ee7-4201-b75f-2eb2f807beb1
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2010-08-06 16:37:41 +00:00 |
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