{ SDL_Init_1 Memcheck:Cond ... fun:SDL_InitSubSystem fun:SDL_Init fun:Init_program fun:main } { SDL_Init_2 Memcheck:Value8 ... fun:SDL_InitSubSystem fun:SDL_Init fun:Init_program fun:main } { SDL_Init Leaks Memcheck:Leak match-leak-kinds: all ... fun:SDL_InitSubSystem fun:SDL_Init ... } { SDL_VideoInit Leaks Memcheck:Leak match-leak-kinds: all ... fun:SDL_VideoInit ... } { SDL_JoystickOpen Memcheck:Cond ... fun:SDL_JoystickOpen fun:Init_program fun:main } { SDL_JoystickOpen 2 Memcheck:Value8 ... fun:SDL_JoystickOpen fun:Init_program fun:main } { SDL_WM_SetCaption Memcheck:Cond ... fun:SDL_WM_SetCaption fun:Init_program } { SDL_WM_SetCaption_2 Memcheck:Param openat(filename) fun:_openat ... fun:SDL_WM_SetCaption } { SDK_WM_SetCaption Leaks Memcheck:Leak match-leak-kinds: all ... fun:SDL_WM_SetCaption fun:Init_program } { SDL_SetVideoMode Memcheck:Param writev(vector[...]) fun:_writev ... fun:SDL_SetVideoMode fun:Set_mode_SDL fun:Init_mode_video } { SDL_JoystrickUpdate Memcheck:Param read(count) fun:_read ... fun:SDL_JoystickUpdate ... fun:main } { SDL_JoystrickUpdate2 Memcheck:Cond ... fun:SDL_JoystickUpdate ... fun:main }